Hi , guys .
I'm a level 24 rom tac char and i'm near getting my Tier 3 ship .choosing betweeen Arkif and Deridex . Arkif have 2 tac Boffs slots and Deridex 2 Eng BOFF slots . But I have 2 Science officers Satra and Hiven .So i must dismiss Hiven . But I grown to him . How do i keep him around ? Can I retake him after dismisal ? I have 1 more slots for science BOFFs at level 40 with Ha'anom .
Thank you .
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None of the Romulan starter boffs can be reclaimed. If you dismiss him, he's gone for good.
We come in peace, SHOOT TO KILL!
AFAIK, Hiven has exclusive outfit parts.
Which is to say, yet another stupid tailor restriction they should remove, but alas it's there.
I decided she simply updated her wardrobe - but it still kind of bothers me that she's just not quite the same.
Newcomers should really learn some basics of this game: everything sub level 50 is IRRELEVANT. You just grind your char level to at least 50 and then have mental concerns about your space barbies and builds.
Different strokes...
For some people, the grind to lvl 50 could be weeks of time spent with certain characters and getting rid of them would be like getting rid old friends who stuck with you - it would destroy the immersive feel of the game to cast them aside. Given the investment some folks here have made in backstories and characters, I can see where it would be tough to throw one of these guys away.
I don't have a deep need for that immersion, but I learned that it just didn't seem right when I got rid of them outright - you get used to seeing certain characters faces while you're playing. Settled on the middle ground solution of "re-skinning" a new character with the old face.
I've found that to be a little more difficult with the storyline Romulan BOffs. As you mentioned earlier, they have unique costumes, and I suspect that that is why a saved outfit on any of them doesn't even come up when you try to apply it to a generic BOff later. You can still copy them, minus whatever unique clothes they had, but you have to do it manually by copying the details of their faces and their head and body sliders.
actually sub50 is some of the most fun content in the game for new players, and not everyone is a min/max obsessed jerk and not everyone gets a full load of SRO BOFF.... But every time I sell one for a few mill EC I laugh at those like you.
Other than DPS epeen waving, your boff's traits are IRRELEVANT. Game's easy. If I had to choose between the starter boffs' unique outfit parts or SRO, the outfit parts would win every time.
Gold account = subscriber.
Silver account = F2P.
this may have changed since we go up to lvl 60 now.
But according to this, you can have a total of 54 Boffs per character.
basic boff info: http://sto.gamepedia.com/Bridge_officer
One of a kind boffs: http://sto.gamepedia.com/Special_bridge_officer
Elisa Flores starts out at VR, has the human Space Trait of Leadership (and in the before-times had Torpedo Spread III, when that was difficult to get). I don't know why she needs to be sent to the Solyent Green tanks.
In the case of the AoY Uncommon starter Boff, T'Met, I had assigned so many Skills to her by the time I could get a VR Female Vulcan Science Officer that I decided to keep her for Space assignments and reskinned to her likeness, another for Away Team assignments. Different names of course.
Interesting that while you can use a Boff Template from any of your Account's Faction-aligned Boff for the Species/Occupation, you cannot do so with an AoY Character. For example, a Human Female Tactical used by a Fed-aligned Romulan can pick from any Human Female Tac when doing a 'Load Outfit', even from Federation Characters on your Account.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
well... with up to 54 Boff slots possible, what's the real complaint? Let it out now. You can tell us.
The real complaint is "why is there a limit?". I have one toon who is full. If a Lukari boff comes out (not unlikely), one will have to be reassigned . (The reason for this excessive amount is in his backstory. The others have still quite some room to spare)
Similar here. With my first toons (one of each faction) I still thought the blue ones from doff missions were special and was mostly seeing "blue is better than green", so I had a team of four blues I did a lot of stuff with. Understanding the mechanics better, I still will NOT let go of them, even if they are just a pretty face in the boff roster without much action. Or not so pretty, since they also didn't get tailor settings back then... They will stick with me. (Okay, I purpled them up on one toon, didn't think it was worth the hassle for the others). Traits are nice, as warpangel said, but not necessary, so sometimes I will take one aboard, sometimes I won't.
the fed and klingon ones CAN be dismissed. Tovan cannot, and we were told its because of his being integral to the plot. However players with account bound BOFF unlocks proved that to be utter BS when they were able to skip getting him ever and played the game just fine.
I do think there was a time where the "no disband" rule was in place for Elisa Flores and K'Gan, too. Certainly not the case anymore, if it was at all.
the kobali comm/engineer you find in mission dust to dust is also quite good ..
Alas, if you use the trick to get rid of Tovan, you can't reclaim him later either.
I head canon this type of thing too. For the most part it makes no sense that you can rise to a fleet admiral (or comparable other faction role) and yet your loyal academy pals, etc. who all came along with you are somehow ridiculously stuck at Commander level; who came up with that dumb idea?
Cryptic should have long ago adjusted that option to Captain and allowed you to promote some of them to command of those ships you accumulated previously for admiralty missions.