How about having Tholians joining in on the fight as playable race ? in their EV suits an all, would not be all that hard to do as they are in the game in both forms and have full animation also.
weapons and all in EV can just be hided and u shoot from a gun point on the EV suit.
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So what? Voth hate non-Voth and yet you can get a Voth BOFF. This is Sci-Fi, once you wave the magic story wand anything you want can happen.
no. just... no.
Full animations appropriate to an NPC mob, not a player character (which has a much wider array of tasks to perform. For example: ziplining.)
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Better than what we currently have. My character had to stop using the Tholian ship due to the lack of space to get anything done on the bridge. The bridge was full of beds with a few showers, toilets, and replicators.
If it's that simple, all the more reason to give it to us.
Seriously, Tacofangs has always said they only consider adding bridges already used in existing missions. This is one.
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Cardassians, Hirogen, Voth... even the Deferi. Krenim, Ocampa.
I wouldn't personally be opposed to playable Tholians. Honestly, I'm depressed about how few new playable races we've gotten since launch and I'm of the mentality that "the more the merrier". One of the great things about Cryptic games is the wide range of characters you can make.
But it's probably, at least in part, a business decision. Remember when Rigellians were a race you had to pay Zen to play as? I actually spent Zen because I think Rigellians look awesome (though I never actually got around to making my captain...), but now they're free and you still don't see damn near any Rigellian players. I think since September I've seen a grand total of two (though one was even female, so MAD props to that player! About as unique of a character as you'll see among players).
With that said, I can't imagine Cardassians, Hirogen, and Voth would find themselves in the same territory as Saurians, Rigellians, Benzites, Pakleds, and other rarely played races. Cardassians are a race in Trek lore that hold a similar place to Romulans and Klingons, Hirogen are what you get when you cross The Shredder, a gila monster, and the alien from Predator (and are also one of Voyager's most iconic races), and the Voth are freaking DINOSAURS. All three would see relatively decent popularity for non-Humans, and if making them a Zen purchase was necessary to make them economically viable? I really have a hard time believing they'd do significantly worse than the various space cats.
However, I am a bit surprised we've never been offered a unique Tholian BOFF, especially since so many of the unique BOFFs they've released have no option for customization (thereby making it easier/less work for them to give us one).
Especially if he could walk up the walls and on the ceiling, and stand at the consoles there. Yas, yas, and more yas.
like trying to understand Gree: "Black Bisector must harmonize with stationaries to avoid mobiles in order to find green parallel before white vertices becomes red perpendicular." But you can actually understand Gree after a while. Tholians? not even close without the translator, which is often wrong.
Only issue is that in the 31st cent. they have a Tholian ambassador talking to the character. *throws up hands*
(edited where it said Spoke and Kirk instead of Spock and Kirk)
It's because they are apparently really good at temporal mechanics AND they don't want people messing up the history of the Tholian species. They are there merely out of self-preservation and little more.
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More examples: all dance animations (for Risa/Nimbus). Ducking. Saluting. Integrating NPCs as playable is a more difficult task in details. Even for ships - just because there exists a mob version for it doesn't mean making it playable would be a cakewalk.
Tholians as bridge officers are only slightly less problematical. You could pretty much keep their appearance locked as tholians in standard tholian environmental suits. But there would still be the issues with gear visuals. Things like, how would frost boots work on a tholian? What does it look like when they're holding a bat'leth? At this point in the game the list is endless.
Not to mention pathing issues... It's difficult enough to get humanoid BOFFs through some of those maps. Tholians have a larger "footprint" than humanoid characters do.
I get the desire to play something really different, but tholians simply won't work without extensive work by the Devs that would ultimately not pay off. We'll have better luck focusing on the humanoid races that make sense.
Cardassians, for example. They're a major faction in canon and in the game and appear in multiple missions throughout the episode progression. I have no strong desire to play one, but others do. They'd be a slam dunk for the Devs, who could make a fair bit of profit selling cardassian-style uniforms and cardassian ships, and the Romulan Republic alliance system would work just as well for them. They only lack a solid story reason to include them and any future Gamma Quadrant expansion would take care of that.
Yep.
and
Yep.
1. Devs have stated that players will be able to play a bad guy faction. While not all out villians, the Tholians are clearly used as antagonists over 90% of the time. Pretty sure that puts them in the bad guy criteria for that.
2. Every single Tholian ship, including their fighter, is either a lockbox, lobi or promo ship. I doubt Cryptic would change that. That also includes the only canon design, the Mesh Weaver. If people get the ability to be a certain race, then obviously they are gonna want the whole shebang including the ships. I would be pretty upset if I (as a new player) would find out that all those ships (sans the blue lockbox ones) cost a fortune.
So yeah, not gonna happen I'm afraid.
"Let them eat static!"
^^ Well said!
Because in four centuries nobody could possibly figure out how to speak to them civilly and open diplomatic ties?
Seems a little pessimistic for talking about Star Trek, don'tcha think?
Exactly Nikeix.
I am always fascinated with the incredible lack of open-mindedness, creativity, or just plain raw intelligence displayed by so many so-called science fiction fans.
Honestly, no one is interested in someone else's two-dimensional thinking excuse for why they want something they personally dislike excluded from the game so that other's with a different view will have their potential enjoyment diminished. For example, if I can keep my mouth shut while everyone enjoys their Galaxy Class ships and their DS9 & Voyager-centric storylines, you can do the same when I'm enjoying TOS, TMP, Kelvin and Tholian stuff.
From a story-writing standpoint, you can justify anything you want to happen. If TNG's magic wand story resolutions via technobabble didn't teach you that, I doubt anything will.