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Broken Prometheus MVAM after Q event update

neillbneillb Member Posts: 23 Arc User
Multi-Vector Assault Mode on my T5 Prometheus-class worked until the Q event update. After about that time, when I engage MVAM, the other two parts of the ship fly off without me, regardless of whether I'm in combat, as you'll see in the video.

https://youtube.com/watch?v=WKP14yGR2wc

(As also shown, they re-integrate properly.) This defeats the purpose of MVAM during combat.

That video was taken within the last week, but testing today shows the problem persists.

Comments

  • palathpalath Member Posts: 2 Arc User
    I've been getting the same issue, thank god its not just me going crazy. It's also a fairly significant nerf to the ship, as that was one of its most effective features. I watched the video and what it shows is exactly, to the letter of what i'm experiencing. The other two modules separately and then just fly away as if you initiated the re-intergration process but they don't come back until you actually initiate the re-intergration process.

    Thank you for posting this.
  • neillbneillb Member Posts: 23 Arc User
    I followed the suggestion of one of my fleetmates and posted here on the forums as well as submitted a bug report in-game. (I even included the YouTube link in the report.) In the same vein, since you've replied here that you're having the same problem, you might want to consider also filing a bug report in-game.
  • stony27101983stony27101983 Member Posts: 10 Arc User
    Same here with my T6 Prometheus. Fix is highly requested.
  • chivs116chivs116 Member Posts: 109 Arc User
    this is driving me mad, i fly a fleet T6 Prometheus class, im having the same problem...for the love of god plz fix this bug!!!!
    4058756.jpg
  • admiralbogemusadmiralbogemus Member Posts: 24 Arc User
    Also for all other ships that have non-controlled fighting ships (galaxy and such)
  • hanzored5hanzored5 Member Posts: 13 Arc User
    Besides this bug, they have not fixed this bug yet.
    http://www.arcgames.com/en/forums/startrekonline#/discussion/1221686/prometheus-class-bug
    It should of course be corrected.
  • interdictor2012interdictor2012 Member Posts: 2 Arc User
    Can confirm the same thing is happening to my Odyssey Chevron separation and Aquarius Escort separation in the last week or so. As soon as they launch, they just fly off and vanish until you recall them.
  • gypsybladegypsyblade Member Posts: 730 Arc User
    Happening on the Elachi Sheshar with Assault Craft console and Elachi Subspace Receiver.

    My hangar pets are fine, I assumed at first that only AI pets were affected. However the Wing Cannon Platform pets are working as intended.
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  • neillbneillb Member Posts: 23 Arc User
    There is a bug report thread on this issue already being dealt with, please post to this thread:

    http://www.arcgames.com/en/forums/startrekonline/#/discussion/comment/13122872

    Ok. I didn't realize at the time that I needed to search for this under the more "technical" term of separation.

    Also, I do wonder how long others have had this issue, under what circumstances, and whether they've posted bug reports in-game. I'd like to see if it persists for me after the Q event has passed. That should help the developers better diagnose and fix it.
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