I own a set of the kelvin timeline weaps, equipped them on my KT heavy Connie, kinda Meh... dps wise, looks pretty tho.
Sometimes I felt they weren't firing often/enough, Maybe it was all in my head.
Equipped the agony phasers and seemed to get better results dps-wise. (could have been the team I ran with)
Is is just me or is the firing cycle off on the KT phasers?
It's possible that the animation misleads me into thinking they aren't as effective.
What's the general impression on their effectiveness ?
Didn't see any other thread about this, forgive if I missed one.
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Like that cruiser, battleship, dreadnought, etc. will give a damn.....
-Lord Commander Solar Macharius
They make a wondrous mess of things. Brave amateurs, they do their part.
This.
They have one thing going for them.. they look cool. That's honestly it though.
If you want to get descent mods on them (CrtD or Dmg) you're going to pay a hefty price tag and if you're just after effectiveness, that money/Dilithum is better spent upgrading crafted Phasers with the mods you want.
I grabbed a few of them and I have them in my bank, I'll probably upgrade them during the next upgrade weekend, see what I can get. I really love the firing effect, I really wish they would let us craft 'Phaser Emitter Arrays' so that we can make them with the Mods we want and have that cool pulsing effect.
Maybe someday..
The torpedoes look interesting though especially with that [Reload] mod. RNJesus smiled upon me and gifted me with a [CRTD]x3 [Reload] and [DMG]x3 [Reload] epic versions of the Kelvin torpedoes this weekend. They're on the exchange but if someone wants em ill negotiate.