No idea if devs avare of the problem but Zahl trait is bugged. It Proc Later and last longer player still survive.. sometimes player hull is at 0 no zahl proc or counter but has the effect that he is immune to all damage longer than 8 sec. than 20sec later you hit him and zahl proc but longer lastin invincibility than 8 sec. we tested the effect and its random. and players on PvP starting to take advantage on it.
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I also tested with temp spec primary, also i tried it with out using temp and removing all traits and I would go to 0 and be immune from anywhere 2-4 seconds before zhal icon would actually proc and then it would run for 8 seconds, thus making me immune for more like 10-12 seconds. Also on a few occasions while testing zhal would double proc. It would proc and run for 4-5 seconds then proc again and restart the 8 second count down.
Third i also have noticed when the Temp spec is primary you will get to 0 and continuity will proc. If you still go back to 0 during a 4-5 second period after it has proc'd zhal will not proc even if it is available and you die. Im not sure if this one is working as intended, if so there should be some sort of note explaining other lock outs for x duration as to not confuse.
its about time to nerf and lock exo dmges, its out of control for faar too long
I love the fix for the suicide console tho :P..Nice ship Btw.
Rouge Sto Wiki Editor.