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Ship Turn Rates

So far, still no communication at all (outside of a terse response on a subsequent thread) about this game-dampening/ruining bug. Kind of disappointing, considering how much some people have already spent supporting this game :( I understand that bugs are going to happen, and that fixes for this game come quicker than most, and I appreciate that; but, still, it's disconcerting not having any kind of official acknowledgment of the problem, and announcement that it's being looked into for possible fixing.

Maybe I'm missing something somewhere: has anyone heard/read something that maybe I'm missing?

Comments

  • tholian#5837 tholian Member Posts: 24 Arc User
    I am having a difficult time believing that the person that coded the changes to flight, thought it was working great. It was the first thing I noticed after the patch. Apparently they need to do more testing before sending these patches for certification with MS and Sony.
  • skardsen#4791 skardsen Member Posts: 17 Arc User
    What really gets me is that many of us paid for the ships we use, and still we don't even get so much as an apology. I had my T6 Valient for ONE day before this bug hit. The way I see it, I've been paid for something I never received. In other words, FRAUD.
  • direwolf016#2451 direwolf016 Member Posts: 196 Arc User
    That's only the case if they don't fix it, and even then...a little extreme way of putting it. It's frustrating as hell, though, I can tell you that much.

    I'm flying the Manticore (the T6 ship that comes with the LTS), and it's like I'm flying a Sovereign at times.
  • powerman#8907 powerman Member Posts: 31 Arc User
    It really is frustrating, you're absolutely right there. First the maintenance broke everything, now I can't use my ship effectively.
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