Tribble has been updated to: ST.66.20160925a.4
K-13 Fleet Holding:
- Added cost over-rides for the tech manuals to include dilithium and Fleet credits.
- T1: 1000 Fleet credits, 2500 Dilithium
- T2: 2500 Fleet Credits, 5000 Dilithium
- T3: 5000 Fleet Credits, 7500 Dilithium
- Resolved a number of typos.
- Added more icons throughout the system.
- Contact window backgrounds have been added to NPCs.
General:
- Resolved an issue where Kit Items were not converting correctly due to the Kit Revamp.
- Added recharge times to powers in item tooltips.
Comments
It means we fixed the cost so that that is now the cost, which is what was intended.
+1.
I'd really like to test how the lighting upgrades affect foundry.
It was.
Its up, Functional and God Damned AWESOME!
And before someone asks, GeForce GTX 1080, 8 gigs of dedicated video memory, 32 gigs RAM, i7-6950X at 3 GHz.
So well within specs to try the new lighting.
how come your fancy graphic card has issues with 2.0 when my little intrigrated r5 with an r7 descrite laptop can run it with no issues?
once i get in tribble ill have to see last time i went to k13 i dident see any tech manuals when i selected it tbh
No idea. I even tried to force it to use DX11 instead of leaving it on automatic. No change. Moment I clicked Graphics 2.0, it went right to desktop.
instresting dident have that issue and i just poped in to tribble to see if there where any training manuals in k13(there still wasent any qq) was also on holodeck at the same time
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I think it might be nvidia Pascal cards.
These are the new TOS Training Manuals only available via K-13.
Are these the same as the Bound to Character ones that AoY characters could acquire from ESD 23c before they reached "Battle of Caleb"?
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Yes, and no. Yes they include those you could get on 23c ESD, and no as they also include new Rank II and Rank III (Lt and Lt C) versions.
Just because a new Dilitium sink is being created does not mean that everything there needs to have a Dilitium cost (see Embassy Commodities).
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
i checked it out on my normal fed toon i dident see any unless you need a aoy toon to see them
Does your Tribble Fleet have any ranks in the TOS Holding? If not, theres the problem. If so, try getting the tier higher.
Lt Laurel is the ship vendor yes? Does she work on Non-TOS Characters? How exactly is she broken? (E.g. Does her dialogue pop up and the mission not advance? Or does she not work as a contact (AKA can't talk to her)?)
tribble test fleet is what im in everything is maxed can see all the other stuff just not the training manuals wont even load it and show how many are avaiable
That's odd. I find it difficult to believe that just changing the price on them would cause them to vanish from the store, as I distinctly remember them being there in all their overpriced glory (still not 22c MACO or WoK-Era Uniform Overpriced) on my normal 25c Fed.
atleast on my end they havent been appearing could it be that im on a laptop? doubtful however possable but to cause the entire training manual tab to not load whereabouts the other ones do just fine is strange very strange indeed
Ah, hopefully it's either fixed, or just a Tribble-Only bug, but you are technically wrong on the can't go further front.
Much like an unaligned Romulan, you have a few (about 4) missions you can repeat endlessly and once you hit level 11, DOffs. I have a level 50+ Romulan who is neither Starfleet or KDF aligned, so it is possible.
How weird. Not only does the Manuals tab have no contents, but both the Space Equipment AND Personnel vendors on K-13 are both having the same exact store (space TOS stuff, ground TOS stuff, and the blank TOS manuals tab).
very strange indeed however hopefuly they will see this and fire off a new patch to fix it
SF Academy has a lot of places where the lighting is just washing all the color out of the floors and walls; the fountains look like they are frozen over and the water in the pools looks like sanded blocks of Lucite.
Also, at ESD the Transporter pad lights are waaaay too bright, one needs to wear sunglasses just to walk on the platform.
That goes for Admiral Quinn' office as well, every NPC in that area is going to go blind from the glare of the sun.
Perhaps a bit of polarization of the windows is in order?
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