New PS4 players with 3 new created characters, 2 Federation and 1 Klingon. Not a min/max player, will play the game for what interests me. How many characters I keep or who will be my main will be decided as I develop each one.
- If I like the game, what is worth spending money on to help out the developer besides ships? Various types of slots?
- What items are shared between characters besides purchased/reward ships for the same faction?
- What are events like? A hard grinding affair? Or something doable for the average player? I know one hasn't happened yet for PS4 but trying to gage how this game is for the grind.
- Should I start selling items off right away in the early stages of the game? I just deleted a new character as I couldn't fix the name without paying but I notice my inventory only had a row of slots left. Not sure yet what I should sell and what I should hang on to.
Thanks for all replies!
Comments
The Account Bank is very useful. It allows you to transfer items and EC between characters more easily than using mail and there are a few items that can't be mailed, like reputation sponsorship tokens.
I believe costumes and ship interiors are also account-wide, but I've never bothered buying any of them.
I usually sell anything that's not useful. That standard will creep up as you get better gear and settle on a build you want to stick with. So, items of inferior quality to what you're using, weapon types you dislike, consoles with bonuses you don't need, just anything you don't want around should go to the vendors. Unique mission rewards, consumables (generally one full stack of hypos per away team member, maybe one stack of each type of injury-repair things), spare kit modules I may try out later, that sort of stuff sticks around.
Agree with @dumas13 's suggestions!!
C-Store ships are transferrable between characters of the same faction - ie, if you buy a Odyssey, all your federation characters can use it (even ones not created yet), however your KDF and Romulan (including fed-aligned) characters cannot. The 'best' value for money/dilithium-zen grind is the 31st Century 3 pack, as these ships can be used by all three factions (which is not typical). Probably best T6 fed ship is the Arbiter battlecruiser (the 3 pack is worthwhile as the Morrigu is very good for Romulans).
Absolutely grind the summer/winter events for the free T6 ship - for free to play players, this is the only way to get top end ships without a long, long dilithium grind (which you can exchange for Zen in-game).
Have fun, and welcome to STO!
I've looked several times in the Cstore for an EC cap but can never find one I know I'm old and blind, but c'mon.
Buy zen when it is on sale, then try to wait for a 20% off sale on services.
C-Store costume unlocks are account-wide, but tied to the faction. A Klingon faction character can't wear a Federation costume that you buy. Some "off duty" costumes can't be worn by your crew, they can only be worn by your captain. Lobi store costumes are usually only single-character unlocks just like lobi ships and gear.
Some account bank slots are helpful. You can transfer bound-to-account items between characters, share credits, and just use it to store and retrieve items anywhere when you aren't near a bank terminal.
When the duty officer system arrives it's nice to add +100 duty officer slots to at least one character in each faction.
When deciding what to sell keep in mind any future characters you might create like a Romulan or Klingon captain. You might save a set of mark XII plasma or disruptor beams for them.
Of the bundles i found the ds9 bundle to be the most bang for the buck. it is two ground weapons that level with you for free all the way to mk 12, two costumes, three blue doffs, a bridge and shuttle account wide. klingons and romulans just get the doffs and guns. This is account wide and applies to all current and future captains.
If your main wants more ship space, buying dry dock is the way to go. active ship slots are 500z for 2 = 250ea. Drydock is 400z for 5 = 80ea. So way, way cheaper option. These are per character only, but important if you end up with multiple fleet, lobi, or lockbox ships.
Do not pay to unlock playable Reman captains. You can get this for free in game by reaching tier 5 romulan reputation. I unlocked ferasan and joined trill captains. ferasan/catians are cats and can jump higher. there are some places in game only teams of cat engineers can access (via stacking shields and high jumping). None of these places have anything all that special about them, it is just about exploring. Joined trill are available for both fed and kdf and get some decent space stat bonuses.
The special bridge officers are ok, but not amazing. The two combat hortas don't really do much in battle. You can get one free in the mission Mine Enemy, test that to decide if you think $5 is worth another one.
The idic tribble is not bad if you team a lot. It gives the only stacking tribble buff, and it is teamwide. Most hardcore ground players prefer a lobi gambling device, but the idic isn't a horrible option.
Give away events just require you to log in and claim an item from the c-store. If it is a ship you must have a character of the appropriate level and faction or you miss out. So it is recommended to get level 50 in all factions. They have given away over $100 worth of zen items every year since i started playing.
Winter and summer have a "do this 2-8 minute action daily for two weeks to unlock an account wide ship" activity. Try not to miss these. Winter it is an ice race, summer is a floayer course. The anniversary has a unique mission, plus the daily.
Other events include repeating 5-man missions or a short minigame once per day.
The last kind is like the "omega upgrade event" where you collect tokens from a minigame. you always get at least one.
There are no "kill this enemy until your eyes bleed praying for enough copies of a random drop" events here.
- the EC Cap increase; apparently this is not necessary on console
- the first set of Account Bank slots; not only can you transfer Bound to Account items (most notably Sponsorship Tokens), the first set also provides account-level EC storage and transfer... and additional Account Bank slots are useful for storing things you might want on an account-level, such as Lobi, etc.
- Character Slots; these give you more characters to set up for different factions, payloads, and playstyles... as well as more characters for daily activities like refining dilithium, recruiting duty officers (when that is added), running Events (that you actually want to run multiple times), etc.
As you can tell by my list, I heavily favor account-level unlocks rather than single-character stuff; pretty much anything that I pick up can be used on more than one character, so of course more Character Slots end up on the list as well. At this stage actually running multiple characters is going to be a pain in the aft, but once the Admiralty System becomes available the ships you mentioned will become more useful as you have more characters to use them to complete Admiralty assignments. As for ships, pay attention to the "fleet-equivalent" offerings, which can give you a little more bang for your buck (on PC, the T6 versions of the these are: Command Ships, Pilot Ships, Flagships, and 31c Temporal Ships).Otherwise:
I'm not sure that the Lifetime Subscription can be bought from the C-Store for in-game ground Zen. At least, it cant be for PC users.
Just check that you can before you grind pointlessly!