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Spending Real Money, Character Shared Items, Events

tiberious#6095 tiberious Member Posts: 183 Arc User
New PS4 players with 3 new created characters, 2 Federation and 1 Klingon. Not a min/max player, will play the game for what interests me. How many characters I keep or who will be my main will be decided as I develop each one.
  • If I like the game, what is worth spending money on to help out the developer besides ships? Various types of slots?
  • What items are shared between characters besides purchased/reward ships for the same faction?
  • What are events like? A hard grinding affair? Or something doable for the average player? I know one hasn't happened yet for PS4 but trying to gage how this game is for the grind.
  • Should I start selling items off right away in the early stages of the game? I just deleted a new character as I couldn't fix the name without paying but I notice my inventory only had a row of slots left. Not sure yet what I should sell and what I should hang on to.

Thanks for all replies!

Comments

  • dumas13dumas13 Member Posts: 281 Arc User
    edited September 2016
    The EC cap increase is generally considered worthwhile since it applies to all characters and 10 million credits isn't all that much even if you never start playing the Exchange.

    The Account Bank is very useful. It allows you to transfer items and EC between characters more easily than using mail and there are a few items that can't be mailed, like reputation sponsorship tokens.

    I believe costumes and ship interiors are also account-wide, but I've never bothered buying any of them.

    I usually sell anything that's not useful. That standard will creep up as you get better gear and settle on a build you want to stick with. So, items of inferior quality to what you're using, weapon types you dislike, consoles with bonuses you don't need, just anything you don't want around should go to the vendors. Unique mission rewards, consumables (generally one full stack of hypos per away team member, maybe one stack of each type of injury-repair things), spare kit modules I may try out later, that sort of stuff sticks around.
    Post edited by dumas13 on
  • ultimatenewbieultimatenewbie Member Posts: 269 Arc User
    edited September 2016
    New PS4 players with 3 new created characters, 2 Federation and 1 Klingon. Not a min/max player, will play the game for what interests me. How many characters I keep or who will be my main will be decided as I develop each one.
    • If I like the game, what is worth spending money on to help out the developer besides ships? Various types of slots?
    • What items are shared between characters besides purchased/reward ships for the same faction?
    • What are events like? A hard grinding affair? Or something doable for the average player? I know one hasn't happened yet for PS4 but trying to gage how this game is for the grind.
    • Should I start selling items off right away in the early stages of the game? I just deleted a new character as I couldn't fix the name without paying but I notice my inventory only had a row of slots left. Not sure yet what I should sell and what I should hang on to.

    Thanks for all replies!

    Agree with @dumas13 's suggestions!!

    C-Store ships are transferrable between characters of the same faction - ie, if you buy a Odyssey, all your federation characters can use it (even ones not created yet), however your KDF and Romulan (including fed-aligned) characters cannot. The 'best' value for money/dilithium-zen grind is the 31st Century 3 pack, as these ships can be used by all three factions (which is not typical). Probably best T6 fed ship is the Arbiter battlecruiser (the 3 pack is worthwhile as the Morrigu is very good for Romulans).

    Absolutely grind the summer/winter events for the free T6 ship - for free to play players, this is the only way to get top end ships without a long, long dilithium grind (which you can exchange for Zen in-game).

    Have fun, and welcome to STO! :)

  • d0nomegad0nomega Member Posts: 202 Arc User
    dumas13 wrote: »
    The EC cap increase is generally considered worthwhile since it applies to all characters and 10 million credits isn't all that much even if you never start playing the Exchange.

    .

    I've looked several times in the Cstore for an EC cap but can never find one :confused: I know I'm old and blind, but c'mon.

  • davefenestratordavefenestrator Member Posts: 10,661 Arc User
    I read in another thread that console players do not have an EC cap, so no unlock is needed for that.

    Buy zen when it is on sale, then try to wait for a 20% off sale on services.

    C-Store costume unlocks are account-wide, but tied to the faction. A Klingon faction character can't wear a Federation costume that you buy. Some "off duty" costumes can't be worn by your crew, they can only be worn by your captain. Lobi store costumes are usually only single-character unlocks just like lobi ships and gear.

    Some account bank slots are helpful. You can transfer bound-to-account items between characters, share credits, and just use it to store and retrieve items anywhere when you aren't near a bank terminal.

    When the duty officer system arrives it's nice to add +100 duty officer slots to at least one character in each faction.

    When deciding what to sell keep in mind any future characters you might create like a Romulan or Klingon captain. You might save a set of mark XII plasma or disruptor beams for them.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    I have bought several extra costume slots, there are both per character and accountwide options, i only buy the account wide slots. A lot of my characters have extra duty officer slots. I also invested in the account bank.

    Of the bundles i found the ds9 bundle to be the most bang for the buck. it is two ground weapons that level with you for free all the way to mk 12, two costumes, three blue doffs, a bridge and shuttle account wide. klingons and romulans just get the doffs and guns. This is account wide and applies to all current and future captains.

    If your main wants more ship space, buying dry dock is the way to go. active ship slots are 500z for 2 = 250ea. Drydock is 400z for 5 = 80ea. So way, way cheaper option. These are per character only, but important if you end up with multiple fleet, lobi, or lockbox ships.

    Do not pay to unlock playable Reman captains. You can get this for free in game by reaching tier 5 romulan reputation. I unlocked ferasan and joined trill captains. ferasan/catians are cats and can jump higher. there are some places in game only teams of cat engineers can access (via stacking shields and high jumping). None of these places have anything all that special about them, it is just about exploring. Joined trill are available for both fed and kdf and get some decent space stat bonuses.

    The special bridge officers are ok, but not amazing. The two combat hortas don't really do much in battle. You can get one free in the mission Mine Enemy, test that to decide if you think $5 is worth another one.

    The idic tribble is not bad if you team a lot. It gives the only stacking tribble buff, and it is teamwide. Most hardcore ground players prefer a lobi gambling device, but the idic isn't a horrible option.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    As for grind, the "worst" grind event just happened :mirror invasion. it is timegated and thus always takes 20 minutes. do it once per day for 14 days. All others are faster.

    Give away events just require you to log in and claim an item from the c-store. If it is a ship you must have a character of the appropriate level and faction or you miss out. So it is recommended to get level 50 in all factions. They have given away over $100 worth of zen items every year since i started playing.

    Winter and summer have a "do this 2-8 minute action daily for two weeks to unlock an account wide ship" activity. Try not to miss these. Winter it is an ice race, summer is a floayer course. The anniversary has a unique mission, plus the daily.

    Other events include repeating 5-man missions or a short minigame once per day.

    The last kind is like the "omega upgrade event" where you collect tokens from a minigame. you always get at least one.

    There are no "kill this enemy until your eyes bleed praying for enough copies of a random drop" events here.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited September 2016
    The most useful unlocks I've purchased are:
    • the EC Cap increase; apparently this is not necessary on console
    • the first set of Account Bank slots; not only can you transfer Bound to Account items (most notably Sponsorship Tokens), the first set also provides account-level EC storage and transfer... and additional Account Bank slots are useful for storing things you might want on an account-level, such as Lobi, etc.
    • Character Slots; these give you more characters to set up for different factions, payloads, and playstyles... as well as more characters for daily activities like refining dilithium, recruiting duty officers (when that is added), running Events (that you actually want to run multiple times), etc.
    As you can tell by my list, I heavily favor account-level unlocks rather than single-character stuff; pretty much anything that I pick up can be used on more than one character, so of course more Character Slots end up on the list as well. At this stage actually running multiple characters is going to be a pain in the aft, but once the Admiralty System becomes available the ships you mentioned will become more useful as you have more characters to use them to complete Admiralty assignments. As for ships, pay attention to the "fleet-equivalent" offerings, which can give you a little more bang for your buck (on PC, the T6 versions of the these are: Command Ships, Pilot Ships, Flagships, and 31c Temporal Ships).

    Otherwise:
    • Once you have access to an Account Bank, anything Bound to Account can be shared between characters with a little effort. Otherwise, the C-Store pretty much spells out which is a single-character and which is an account-level unlock. Then again, I have certain unlocks (*cough* Ferasan *cough*) that are account-level and I only ever used on one character, so ymmv (I was actually just fine with my Ferasan, but they don't have many Space Traits natively available; eventual Lock Box unlocks can fill them in quite nicely, but they generally work better for Ground).
    • Most Events are quite accessible, they just require daily participation. Where other games might allow/require you to grind the hell out of an Event all at once, STO has a 20hr cooldown on a pretty doable activity. The specific activity varies by Event, and only Mirror Incursion has a mandatory timegate (ruinthefun's "kafkaesque charade" is my favorite description of that one's mission design)... though the Voth one is pretty long, too. It's not that the Events here are prohibitively difficult, they're just drawn out by the 20hr cooldown on acquiring their respective Event widget and the inability to plan ahead by storing extra widgets in advance. Different methods have their pros and cons, but the system here is pretty nice if you can manage regular logins for a bit each day.
    • If you don't need a piece of equipment early on, sell it. The exception to this is low Mk gear of Very Rare quality; iirc, STOPS4 doesn't have R&D as of yet, so you'll have better Upgrade results using high-quality drops from lower levels since you have more "rolls" to upgrade the quality further as you improve the Mk.
    Post edited by breadandcircuses on
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    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • tiberious#6095 tiberious Member Posts: 183 Arc User
    All, thanks so much for the information. Lot of good and very helpful stuff! Events sound a LOT better than the one event I did for World of Tanks which was kill an enemy and MUST win the battle to get a point till your eyes bleed. I had to depend on 15 team members not mess up and 16 others to TRIBBLE up to get a win. :/ I won't do another one of those again. Zero fun and had to be get 15 points in two night. If you lost a battle you lost a point so after a few hours of play, you could be back at zero again.
  • davefenestratordavefenestrator Member Posts: 10,661 Arc User
    No, STO is much more casual-friendly and true F2P than that. Run an ice race against a single NPC, not other players using tricks and gear you don't have. Fly 3 floater courses against nobody at all with a very generous time limit where it's almost impossible to fail. Collect mats that also earn you free tech upgrades. Cryptic is very nice to its players with the ship events.
  • aliennumber5aliennumber5 Member Posts: 43 Arc User
    I'm new to the game too and that Lifetime Subscription is looking more and more like something to grind for considering it can be bought for Zen instead of cold hard cash. I recommend checking out all options on it. You may not get a monthly Zen allowance like on the PC version but the ship, character and dry dock slots look worth it plus the three tier 6 ships one for each faction plus all the veteran rewards make it a sweet deal for a in game grind.
  • ultimatenewbieultimatenewbie Member Posts: 269 Arc User
    I'm new to the game too and that Lifetime Subscription is looking more and more like something to grind for considering it can be bought for Zen instead of cold hard cash. I recommend checking out all options on it. You may not get a monthly Zen allowance like on the PC version but the ship, character and dry dock slots look worth it plus the three tier 6 ships one for each faction plus all the veteran rewards make it a sweet deal for a in game grind.

    I'm not sure that the Lifetime Subscription can be bought from the C-Store for in-game ground Zen. At least, it cant be for PC users.

    Just check that you can before you grind pointlessly!

  • aliennumber5aliennumber5 Member Posts: 43 Arc User
    edited September 2016
    In regards to the Lifetime Subscription Zen on console. Money on PC.
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    I have never regretted my lifetime sub. I do recommend waiting to buy it during a sale. While we don't know about the console schedule yet, there are often lifetime sales annually on the pc.
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