If you want a lore reason, it appears that Task Force Omega settled on antiproton weapons for anti-Borg action; Starfleet has had more than forty years to develop something better than a plasma phaser cooked up in the mid-24th century.
Lost count of the amount of times i proposed that weapon.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
If you want a lore reason, it appears that Task Force Omega settled on antiproton weapons for anti-Borg action; Starfleet has had more than forty years to develop something better than a plasma phaser cooked up in the mid-24th century.
I always though that Antiproton was such a weird choice for Task Force Omega. It really should have been a modified phaser such as the Plasma Phaser. Given it was never developed at that time it could still be considered an advanced weapon of the current time. Standard Phasers are still around now they just increase in MK level. I would love to have Plasma Phasers in the game and below is a small idea on how to introduce them. I know I get off track from topic a lot I just could not help myself below lol.
Perfect time to bring back the Borg for a future expansion for the game. But this time we play as a new faction the Cooperative and they are at war with the Borg. Given their relationship with the Federation they could be the ones to develop the Plasma Phasers. The new playable faction starts at level 0 and you play until level 10 (tutorial) but once you choose your faction you auto level to 56 (pretty sure most stuff is unlocked for your character by that level) and like the Romulan's but expanding on their choice you can choose to be allied with the KDF, Romulan KDF or Federation, Romulan Federation. As mentioned above there are a series of new missions like a tutorial for just the Cooperative characters. Then you can proceed with the Story at the Iconian War so there would be no direct continuity issues with this new character (this does not limit you from playing any previous missions to acquire any mission reward just this new starting character is not forced to play all the missions and explain why a member of the Cooperative is starting the game at Star Fleet Academy or on board the Klingon Bird of Prey as the first officer or Romulan survivor.) (There still could be a problem with the Delta Missions but I usually skip them when I play anyway lol) Then of course there are a series of new End game missions for all factions to play continuing the story of Star Trek Online.
This is the big change that many will not like but I feel makes sense. This faction can use the end game ships of all other factions Federation, Klingon and Romulan. This would take the pressure off Cryptic from designing and supporting many ships for the new faction and it gives the players value in the current ships they already own. Reason because Cooperative can still assimilate technology from all other playable factions. Cryptic could allow a new ship skin as an Assimilated Cooperative Blue color as seen in the Delta missions for all ships in the game. Of course Cryptic will develop 3 or 4 new Cooperative ships for the C-Store for this new faction. Lockbox will be a Borg Lockbox with a ship in the Lobi store. So Cryptic can choose from T6 Cube, T6 Diamond and T6 Sphere and maybe a grand prize T6 Tactical Cube and a T5 to T5-U Probe. One problem will be piloting these ships as they look the same on all sides. Cooperative ships could be designed to be visually identifiable from front to back but you still see the Borg design influence. New Reputation, Specialization and Ship seating based on the Borgs ability to adapt to and assimilate/subdue their enemies. So a balance of science, tactical and engineering type passive powers in the spec tree and ground and space boff/kit module abilities. And of course we could have a new Fleet holding a Cooperative Unimatrix. So many possibilities of technology given it could have the repository of information of all the species the Borg assimilated.
Final thought this faction can only be created by a Player who has at least one character that has reached end game. Not sure the parameters that would allow you to create this new faction character (existing character be level 50, 60. etc...). So this may not be new player friendly but we already have lots of new player content to choose from. This would be a great reward for existing players to start a new character that is almost at level cap so no endless level grind for them.
This is just a quick write up based on a simple idea of Plasma Phasers I had when I saw this thread. I expect nothing to come of these ideas and I am sure a lot of this would be a programming nightmare I just enjoy brainstorming of what I would like to see in the game. Ideas no matter how absurd can lead to better ideas for great story telling.
The Rising of the Delta is the best expansion ever, and people love it to death because it is a good day to die in the endless struggle for supremacy of your own conviction. (A spin off of the Delta Rising is the best expansion ever and all the players love it.)
I disagree. The agony phasers were inspired by the mirror universe and the agony booth in particular.
The Plasma Phaser comes from the Best of Both Worlds episode from TNG. In the game the plasma disruptor is loosely based upon the proposed weapon type.
With all the time jumps and alternate universes it is quite possible that the plasma phaser will be a mission reward or part of a new Borg inspired reputation.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I don't see why they couldn't do it if they wanted.
Already have Romulan Plasmas and the Disruptor-Plasma hybrid weapons from mission reward..
Actually I'd rather they focus on giving players an Omni in each energy variety, before adding anymore hybrid weapons to the game.
Slowly they're getting around to it, with the AP, Poloron and tetryon mission reward omnis already in game... I'm patiently waiting over here for a disruptor mission reward Omni.
I'm sure phaser and plasma users would appreciate it as well.
It's good to mention the plasma phaser from time to time.
Anyone remember how often the isokinetic cannon was mentioned before it came to STO?
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I actually like he idea of a combined proc effect that you would have a plasma phaser that merger of both the phaser an plasma types. So you would have the weapon deal a combination of both plasma an phaser damage split eveningly, but than the proc is solely plasma damage (with a strength equal to about 50-60% of the normal plasma dot) an would have a chance to inflict a sub-system being taken down upon each proc of the dot effect (might need to make it that the proc is less than normal so maybe 1-11.5%).
I actually would like to see them take the proton energy type they added with the photonic polaron weapons, and then adapt it into a new energy type that could be a rival for antiproton. I could see it having either a stand shield-pen/bypass effect, or a stacking proc that increases the shield bleed-thru of the target for a short duration up to a maximum. Though personal I would also love to see the innate critical severity buff of antiproton turned into a similar stacking critical severity buff.
I always though that Antiproton was such a weird choice for Task Force Omega. It really should have been a modified phaser such as the Plasma Phaser. Given it was never developed at that time it could still be considered an advanced weapon of the current time. Standard Phasers are still around now they just increase in MK level. I would love to have Plasma Phasers in the game and below is a small idea on how to introduce them. I know I get off track from topic a lot I just could not help myself below lol.
(...)
I agree, but Omega using Antiproton weapons is a relic from the earlier days of STO. Back then, AP weapons were the "end game" special weapons. There were no drops or ways to obtain them before level 40. As such, the [Borg] AP weapons were something unique back then, there weren't reputations yet but marks you earned for Task Force content you could trade for those weapons. In current STO it seems outdated and given that AP is so common now I'd rather see Task Force Omega being revisited and using a phaser/disruptor hybrid weapon with borg boni or something like this.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
plasma phaser is in game. It's called bio-molecular phaser. It's a phaser with rad proc - Same dmg type/proc just different description.
That is a great idea to use the bio-molecular phaser weapons. While the rad proc is not plasma they have the green color I would want. To bad the Counter Command rep does not have a beam for the rep set. I hate that rep weapons are more expensive to upgrade. They already cost so much dil and it is not like you can pick the best mods CrtDx3 or Dmgx3. Omega or now the Phoenix upgrades will come in handy for that.
I'm a huge fan of the plasma phaser and hope it will make it ingame sooner rather than later, but this topic has been dormant for well over two months and perhaps it would have been better to start a new topic.
Post edited by questerius on
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I think necro is after 3 months so it doesn't qualify as necro yet, but it was close.
With a plasma torch (used for cutting) in mind a plasma phaser could be a phaser with an internal [pen] modifier.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
I think necro is after 3 months so it doesn't qualify as necro yet, but it was close.
With a plasma torch (used for cutting) in mind a plasma phaser could be a phaser with an internal [pen] modifier.
Necro is 30 days as per forum ToS.
"You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
Yes, you need to start a new Thread after 30 days otherwise you will scr*w up the Forum Thread Count Metrics.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Well to keep on topic of the thread., as i would not mind seeing them do a plasma/phaser. I think it would be interesting to see, maybe make the proc somewhat of a hybrid/mesh proc. Like that it has a 2.5-5% chance to leave a plasma dot on the target that lasts 8-15 seconds, while that specific plasma dot has a small chance (.5-1.5%) to knock a random sub-system offline per tick of the plasma dot.
Comments
Perhaps it had a side effect of turning the user into a lizard, like Trendy probably isn't.
Or did you mean the "Ferengi Phaser" ground weapon entry, since that did appear in DS9?
http://memory-alpha.wikia.com/wiki/Ferengi_phaser
My character Tsin'xing
Lost count of the amount of times i proposed that weapon.
http://sto.gamepedia.com/Omni-Directional_Agony_Phaser_Beam_Array
I always though that Antiproton was such a weird choice for Task Force Omega. It really should have been a modified phaser such as the Plasma Phaser. Given it was never developed at that time it could still be considered an advanced weapon of the current time. Standard Phasers are still around now they just increase in MK level. I would love to have Plasma Phasers in the game and below is a small idea on how to introduce them. I know I get off track from topic a lot I just could not help myself below lol.
Perfect time to bring back the Borg for a future expansion for the game. But this time we play as a new faction the Cooperative and they are at war with the Borg. Given their relationship with the Federation they could be the ones to develop the Plasma Phasers. The new playable faction starts at level 0 and you play until level 10 (tutorial) but once you choose your faction you auto level to 56 (pretty sure most stuff is unlocked for your character by that level) and like the Romulan's but expanding on their choice you can choose to be allied with the KDF, Romulan KDF or Federation, Romulan Federation. As mentioned above there are a series of new missions like a tutorial for just the Cooperative characters. Then you can proceed with the Story at the Iconian War so there would be no direct continuity issues with this new character (this does not limit you from playing any previous missions to acquire any mission reward just this new starting character is not forced to play all the missions and explain why a member of the Cooperative is starting the game at Star Fleet Academy or on board the Klingon Bird of Prey as the first officer or Romulan survivor.) (There still could be a problem with the Delta Missions but I usually skip them when I play anyway lol) Then of course there are a series of new End game missions for all factions to play continuing the story of Star Trek Online.
This is the big change that many will not like but I feel makes sense. This faction can use the end game ships of all other factions Federation, Klingon and Romulan. This would take the pressure off Cryptic from designing and supporting many ships for the new faction and it gives the players value in the current ships they already own. Reason because Cooperative can still assimilate technology from all other playable factions. Cryptic could allow a new ship skin as an Assimilated Cooperative Blue color as seen in the Delta missions for all ships in the game. Of course Cryptic will develop 3 or 4 new Cooperative ships for the C-Store for this new faction. Lockbox will be a Borg Lockbox with a ship in the Lobi store. So Cryptic can choose from T6 Cube, T6 Diamond and T6 Sphere and maybe a grand prize T6 Tactical Cube and a T5 to T5-U Probe. One problem will be piloting these ships as they look the same on all sides. Cooperative ships could be designed to be visually identifiable from front to back but you still see the Borg design influence. New Reputation, Specialization and Ship seating based on the Borgs ability to adapt to and assimilate/subdue their enemies. So a balance of science, tactical and engineering type passive powers in the spec tree and ground and space boff/kit module abilities. And of course we could have a new Fleet holding a Cooperative Unimatrix. So many possibilities of technology given it could have the repository of information of all the species the Borg assimilated.
Final thought this faction can only be created by a Player who has at least one character that has reached end game. Not sure the parameters that would allow you to create this new faction character (existing character be level 50, 60. etc...). So this may not be new player friendly but we already have lots of new player content to choose from. This would be a great reward for existing players to start a new character that is almost at level cap so no endless level grind for them.
This is just a quick write up based on a simple idea of Plasma Phasers I had when I saw this thread. I expect nothing to come of these ideas and I am sure a lot of this would be a programming nightmare I just enjoy brainstorming of what I would like to see in the game. Ideas no matter how absurd can lead to better ideas for great story telling.
I disagree. The agony phasers were inspired by the mirror universe and the agony booth in particular.
The Plasma Phaser comes from the Best of Both Worlds episode from TNG. In the game the plasma disruptor is loosely based upon the proposed weapon type.
With all the time jumps and alternate universes it is quite possible that the plasma phaser will be a mission reward or part of a new Borg inspired reputation.
Already have Romulan Plasmas and the Disruptor-Plasma hybrid weapons from mission reward..
Actually I'd rather they focus on giving players an Omni in each energy variety, before adding anymore hybrid weapons to the game.
Slowly they're getting around to it, with the AP, Poloron and tetryon mission reward omnis already in game... I'm patiently waiting over here for a disruptor mission reward Omni.
I'm sure phaser and plasma users would appreciate it as well.
Anyone remember how often the isokinetic cannon was mentioned before it came to STO?
I'd much rather see the "photonic cannon"!
Oh wait, we have that.. Feedback pulse
I actually would like to see them take the proton energy type they added with the photonic polaron weapons, and then adapt it into a new energy type that could be a rival for antiproton. I could see it having either a stand shield-pen/bypass effect, or a stacking proc that increases the shield bleed-thru of the target for a short duration up to a maximum. Though personal I would also love to see the innate critical severity buff of antiproton turned into a similar stacking critical severity buff.
I agree, but Omega using Antiproton weapons is a relic from the earlier days of STO. Back then, AP weapons were the "end game" special weapons. There were no drops or ways to obtain them before level 40. As such, the [Borg] AP weapons were something unique back then, there weren't reputations yet but marks you earned for Task Force content you could trade for those weapons. In current STO it seems outdated and given that AP is so common now I'd rather see Task Force Omega being revisited and using a phaser/disruptor hybrid weapon with borg boni or something like this.
Get the Forums Enhancement Extension!
plasma-phaser:2.5% chance to 10% plasma damage a random subsystem for 15 sec
That is a great idea to use the bio-molecular phaser weapons. While the rad proc is not plasma they have the green color I would want. To bad the Counter Command rep does not have a beam for the rep set. I hate that rep weapons are more expensive to upgrade. They already cost so much dil and it is not like you can pick the best mods CrtDx3 or Dmgx3. Omega or now the Phoenix upgrades will come in handy for that.
I think necro is after 3 months so it doesn't qualify as necro yet, but it was close.
With a plasma torch (used for cutting) in mind a plasma phaser could be a phaser with an internal [pen] modifier.
Necro is 30 days as per forum ToS.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'