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Which new T7 ship?

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  • trennantrennan Member Posts: 2,839 Arc User
    None of the above. Now would be a better time to settle down and focus on balancing and fixing everything. Instead of worrying about what the next ship is.

    But, no new ships, means the Federation players constantly crying over nothing new. So I suppose they'll release something to at least shut them up. Perhaps, they may even get around to changing their diapers to.

    Now coming back to a the reality of it. While this would be the best time for Cryptic to settle in and fix the game. There are plenty of bugs and balancing issues that they could address during this time. But, as it is Cryptic, I'm sure they're thinking about they're next Season. "What thin excuse can we give our players to go kill stuff?" Which isn't that hard. You don't even need a story for this. Just point the players at something with a quest titled "Kill it." and that's what they'll go do.
    coldnapalm wrote: »
    How about: Create first descent content where a T7 ship might be useful.

    BWHAHAHAHA...come on let's be reasonable...this is cryptic we are talking about here.

    And you are right. If you want decent or better content. You need to play the foundry missions. Even with the limited resources and clunky, pain in the neck foundry setup. They do a far better job at creating content than Cryptic does.
    Mm5NeXy.gif
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  • wendysue53wendysue53 Member Posts: 1,569 Arc User
    edited September 2016
    So, I don't see any Escorts, shuttles, fighters, assault craft, small craft, or similar ships in your list... so I have no vote.

    Post edited by wendysue53 on
  • ineluki71ineluki71 Member Posts: 60 Arc User
    Surak Class
    I would like to see more Voth ships or Son'a if we are pulling from cannon. But I like the idea of player ship design contest ships like they did for the new Enterprise.
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    Once again, T7 is a fantasy. T7 goes along with the idea of a full Level 70 cap increase which is an asinine proposal considering that a permanent system of lateral progression has already been introduced. There are an Infinite number of Tier 6 ships that can still be released so I'd be willing to wager that based on this and dev comments that there are no T7 plans that it will absolutely not happen within the next 5 years.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • jonsillsjonsills Member Posts: 10,476 Arc User
    redvenge wrote: »
    They should introduce the new T7s in historical order. Starting with the NX-01, followed by the Daedalus. The Sovereign should be the very last T7 ship, of course.
    In historical order? Then the first T7 ship should be the Phoenix-class. Most of your BOffs will have to sit outside on the hull, of course...​​
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  • wendysue53wendysue53 Member Posts: 1,569 Arc User
    tousseau wrote: »

    bleh... Saw that ship - what? - almost a decade ago, if not longer. They just keep bringing it back up. Don't think it ever got past the CG concept. But that was before NASA got axed.
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    coldnapalm wrote: »
    Once again, T7 is a fantasy. T7 goes along with the idea of a full Level 70 cap increase which is an asinine proposal considering that a permanent system of lateral progression has already been introduced. There are an Infinite number of Tier 6 ships that can still be released so I'd be willing to wager that based on this and dev comments that there are no T7 plans that it will absolutely not happen within the next 5 years.

    Well...considering they can make up designs...yes they do have an infinate amount of T6 ships they can release...but the big money makers are the canon ones (and the ones based off them)...which there definately is a limit on. I think within a year is unlikely...but 5 seems kinda long. I'd say 2-3 is more lilkely. And they don't need a level increase to make new tier of ships...just because they have done that in the past doesn't mean it needs to going forwards. And I really do want to see what new parts they add to the T7 mogai...and I'd gladly pay money for it. I like that ship.
    We've gone over this many times. There is zero limit on ships. Want new ships? Release new spec trees. Intel Scimitars. Pilot Scimitars. Unknown future spec tree Mogais. We're nearly two years in and we still haven't seen a Tier 6 Sovereign. I believe that there will likely be one probably Command. Then another, maybe Intel. Then another and who knows what it will be. Maybe strategist will be expanded and we'll see a "Strategist Sovereign." All this without the need for Tier 7 and it's much MUCH more plausible than Tier 7.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • ltminnsltminns Member Posts: 12,572 Arc User
    Nah, the Fesarius with associated Pilot Ship Pets will be the Summer Event Giveaway. Well actually it would more likely be in a special Duty Officer Promotion Pack. :)

    Well the difference from when we had T5s and the introduction of the T6s was we didn't have the horizontal scaling that we do now with the Specializations. We could theoretical be at Level 210 right now if you maxed out the Specializations.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • baddmoonrizinbaddmoonrizin Member Posts: 11,026 Community Moderator
    Honestly, they'd have to come up with a whole new play mechanic to justify T7.
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  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    coldnapalm wrote: »
    coldnapalm wrote: »
    Once again, T7 is a fantasy. T7 goes along with the idea of a full Level 70 cap increase which is an asinine proposal considering that a permanent system of lateral progression has already been introduced. There are an Infinite number of Tier 6 ships that can still be released so I'd be willing to wager that based on this and dev comments that there are no T7 plans that it will absolutely not happen within the next 5 years.

    Well...considering they can make up designs...yes they do have an infinate amount of T6 ships they can release...but the big money makers are the canon ones (and the ones based off them)...which there definately is a limit on. I think within a year is unlikely...but 5 seems kinda long. I'd say 2-3 is more lilkely. And they don't need a level increase to make new tier of ships...just because they have done that in the past doesn't mean it needs to going forwards. And I really do want to see what new parts they add to the T7 mogai...and I'd gladly pay money for it. I like that ship.
    We've gone over this many times. There is zero limit on ships. Want new ships? Release new spec trees. Intel Scimitars. Pilot Scimitars. Unknown future spec tree Mogais. We're nearly two years in and we still haven't seen a Tier 6 Sovereign. I believe that there will likely be one probably Command. Then another, maybe Intel. Then another and who knows what it will be. Maybe strategist will be expanded and we'll see a "Strategist Sovereign." All this without the need for Tier 7 and it's much MUCH more plausible than Tier 7.

    Other than the intel scimmy, you know dang well that wont sell well either. Hell it would probably be worse than their own ship designs. Now I will grant you, less work...but it's not like they can fire 80% of their art department to go entirely this way either. IF this game lasts another 3 years, I fully expect T7 ships for more cash infusion...and really...after that long, I am okay with that. In fact I would be looking forwards to it even.
    It absolutely will sell. Each new iteration will have it's own ship trait, console, and skin. We wouldn't even need the new Scimitar for at least 2-3 years. A second re-release of a great many ships will sell provided that they come with all the goodies I listed along with a nice little power creep from an improved specialization version. And as I said, all without T7 being needed.

    I could list list a great many ships that would sell in addition to Intel Scimitars. My theory is completely plausible and it's all laid out in a manner consistent with the direction that the game is going. All T7 theories have to offer is that "something" will happen that makes T7 ships better without much substance. Never mind that Level 70 won't happen as we're already able to invisibly hit level 200, which of course means that any new ships won't be true T7 ships.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
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  • captkelly31#5645 captkelly31 Member Posts: 392 Arc User
    edited September 2016
    STO should make a ship for the Promellian's enemy, since TNG didn't show what a Menthar or their ships looked like. Just as long as neither is some kitbash.
    Post edited by captkelly31#5645 on
  • iconiansiconians Member Posts: 6,987 Arc User
    edited September 2016
    Istanbul Class
    I wanted a Constantinople-class, but OP only had an Istanbul-class, not Constantinople-class.

    Why did the Constantinople-class get the works?​​
    ExtxpTp.jpg
  • staq16staq16 Member Posts: 1,181 Arc User
    A troll poll is a troll poll. Probably because the OP is miffed they didn't get an Iconic 23c T6 and now wants the game to hurry up and obsolete T6s.

    T6 happened because Cryptic had pushed the parameters of T5 as far as they would go; specialisations were introduced as an unbounded "extra dimension" of diversity and were categorically designed to give the impression of unlimited progression (I[m paraphrasing, but the latter was roughly what the Dev Blog said).

    Plus they've already pushed character ranks to the limits of Trek's military structures (or beyond, in the case of KDF) which does not suggest an intention to push beyond again. Unless they're going to totally redo character ranks and bust L60s down to Captain, which would actually be very welcome IMO.
  • wendysue53wendysue53 Member Posts: 1,569 Arc User
    Was messing around with a concept for a T7, but then I went brain dead. Putting what I have on it here. It was just for fun. Was going to add a hangarbay on the escort part, or maybe something similar but wouldn't need a hangar bay. Was going to make a Photonic Boff for it, too, and some other stuff. But like I said - I went brain dead. Here you go anyway. Enjoy! (it's just text, didn't have my design stuff out.)

    MPJvW6V.jpg

  • sylveriareldensylveriarelden Member Posts: 531 Arc User
    They need to get rid of ship tiers completely, and focus on Captain specializations and skills to enhance the ship's capabilities.

    The current business model of "raising the price $10 per tier" just isn't sustainable.
    It's not you- it's me. I just need my space.

    Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
  • risian4risian4 Member Posts: 3,711 Arc User
    Citadel Science Dreadnought.
  • redvengeredvenge Member Posts: 1,425 Arc User
    jonsills wrote: »
    In historical order? Then the first T7 ship should be the Phoenix-class. Most of your BOffs will have to sit outside on the hull, of course...​​
    That's just silly. The Phoenix would become an Epic (Gold) hanger pet available exclusively on First Contact Day. It would be equipped with no less than four Temporal Shenanigans Thingys, which would allow it to crush all that stood before it. At least, it would, if it's AI wasn't complete garbage.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    staq16 wrote: »
    A troll poll is a troll poll. Probably because the OP is miffed they didn't get an Iconic 23c T6 and now wants the game to hurry up and obsolete T6s.

    By their very nature, poll's can't be trolling.

    So just roll with it.
    [SIGPIC][/SIGPIC]
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    They need to get rid of ship tiers completely, and focus on Captain specializations and skills to enhance the ship's capabilities.

    The current business model of "raising the price $10 per tier" just isn't sustainable.

    They need to rename Captain Specializations to Admiral Specializations. I was listening to Tribbles in Ecstasy the other day and heard both cryptic employees using the term "captains" to refer to the players and it reminded me that we're all not captains, we're admirals, and Cryptic never really addresses their hardline stance on the rank naming conventions, but then takes the more general tag of "everyone's a captain" ... and really that's just too much of trying to have it both ways.

    We're admirals and there's no real way to helps us feel like we're still captains in-game? Then rename it to be admiral specialization and be done with it!

    ;)
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  • baudlbaudl Member Posts: 4,060 Arc User
    I do not know what it will be called or what faction, but it will have a phalic shape.
    Go pro or go home
  • jonsillsjonsills Member Posts: 10,476 Arc User
    They need to get rid of ship tiers completely, and focus on Captain specializations and skills to enhance the ship's capabilities.

    The current business model of "raising the price $10 per tier" just isn't sustainable.

    They need to rename Captain Specializations to Admiral Specializations. I was listening to Tribbles in Ecstasy the other day and heard both cryptic employees using the term "captains" to refer to the players and it reminded me that we're all not captains, we're admirals, and Cryptic never really addresses their hardline stance on the rank naming conventions, but then takes the more general tag of "everyone's a captain" ... and really that's just too much of trying to have it both ways.

    We're admirals and there's no real way to helps us feel like we're still captains in-game? Then rename it to be admiral specialization and be done with it!

    ;)
    My toons are captains. They command individual vessels, after all, not task forces, fleets, or desks back at HQ. And with one exception, they wear Captain's pips (or stripes, in the case of my AoY toons who still wear the old 23c uniforms).

    It's not my fault that the beings they run into across the galaxy can't read Starfleet rank insignia, and keep calling them "Admiral".​​
    Lorna-Wing-sig.png
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