For YEARS, our Bridge Officers have been unable to walk properly. They stutter and stagger along, as we see in this video:
https://facebook.com/stephen.neish/videos/10154510877678899/
Now, you may notice that Chekov walks properly. That makes me wonder why they still can't get our BOs walking properly. They glitched this so long ago, and it's been a thorn in my side ever since. I think it's about time it was fixed, since we see clearly here that NPCs CAN walk properly.
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My character Tsin'xing
And that's why the federation banned romulan ale.
On a more serious note that's part of a bigger issue, AoY broke like 80% of game's animations. Hopefully they'll be fixed again but it sure dosen't look like it so far.
As for boff pathing, it was always terrible, Cryptic just built around it by making newer levels more boff friendly. Wider corridors, no protrusions on the walls, etc,etc. Doubt that's gonna change in the future.
And the animations, whoof. It's almost as bad as that stretch where people would fall through the floor and deliver their lines with just the tops of their heads showing through a chair. It was like cutscenes would run perfectly the first time you saw them and then the server would get bored and just TRIBBLE around with how it renders things.
Like Southpark people.
My character Tsin'xing