Now that characters are 'Fleet Admirals' at level 60, when the game expands to level 70 (and beyond), i would like to see a 'Flotilla Command' feature, where you get full blow starships to fight under your command.
The way i see it working is very similar to the current Hanger Pets, in that you can give the other ships a few orders like 'Concentrate fire on my target'. 'Engage at will', 'Protect the Flagship' (which is your ship) or 'Disengage'. The way i see it the ships in your 'Flotilla' should be ships you already own, so you can have them equipped and upgraded as you want.
I see it as having a maximum of 5 other ships under your command and you see their status like you do with your allies in a Fleet Action. I would start the system as either having a limit on the number of ships under your command (starting at one) which increases with 'Flotilla Experience' which is calculated based the experience your 'pet starships' gain, or have the 'Flotilla Captains' gain experience and thus access to better ships as they fight, or some combination of the two.
Ideally it would be you start out with one 'Flotilla Captain' under your command (either one of your own Bridge Officers that you can promote or a dedicated pool of 'Flotilla Captains' with their own skill sets), which is ranked as a 'captain' and able to get Tier 3 or 4 ships. as you rank up your 'Flotilla Experience' you get access to more 'Flotilla Captains' and as they rank up they get access to higher Tier Ships (but they must be ships you already own and assigning a ship to a 'Flotilla Captain' means you can't use that ship). If they are using a Tier 6 ship with Ship Mastery unlocked, they only get access to that ships Mastery Trait, and use by a 'Flotilla Captain' does not rank up the ship's Mastery Level if it is not fully unlocked.
Also the career path and, if included Specialisation, of the 'Flotilla Captain' selected influences how the ship acts (DPS for Tactical, Tank or healer for Engineering and Crowd Control for Science) but they use 'standard' abilities and such based on the ship itself and its load out. (an escort with cannons and no beam weapons won't try to use beam overload).
Naturally as at the end you could conceivably have 6 Tier 6 ships covering all combat roles, each with at least one lvl 5 ship mastery ability, then the opponents would need to be able to scale up accordingly to stop it becoming way too easy in space combat.
Of course, Flotillas would have no impact on Fleet Actions as only your ship would go to the fleet Action.
Let me know what everyone thinks and if this is a viable idea.
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besides this your flotilla idea is a fine one that has been suggested by others many times over, the only problem I see is with boffs, you will need enough boffs to not only take command of the ships you use in your flotilla but also enough to fill the boff spots on you own ships, depending on the number of ships in your flotilla you could come up short on the number of boff spaces you have available requiring players to buy extra boff slots to create their flotilla, with the dilithium exchange rate as it is this might be grossly unfair on all the free to play players out there.
if you have 5 boffs on your own ship and say 10 extra ships in you flotilla you would require at least 15 boff slots.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I have bought many T5 and even T6 ships. But if they raise cap to 70 all my ships will be obsolete - I will not get new ones. I will stop playing.
KDF: 2 tacs, 2 engs, 3 scis
KDF Roms: 3 tacs, 1 eng, 1 scis
FED: 2 tacs, 1 eng, 2 scis
TOS: 1 tac
all on T5 rep (up to temporal)
all have mastered Intel tree (and some more specs Points)
highest DPS: 60.982
But, alright. Do what you gotta do, I guess.
We can continue to look forward to additional trees with zero need for a level cap increase. But if we do, I fully support making my character the President/Chancellor/Pro Consul.
i don't see this as an issue, even in the unlikely event that they do bring in a level 70 and ship T7 increase this wont make your ships obsolete, T5U ships are 98% that of T6 ships and likewise T6U would be 98% that of T7 ships.
this makes the actual differences between T5U & T6 and would make the actual differences between T6U & T7 ships virtually imperceptible, even the difference between the standard T5 and a T7 ship would not be that significant.
the things that make the most difference is weapons and other hardware you have slotted, upgrading your weapons as far as you can even to epic if possible makes a world of difference more then the tier of your ship does and this can be done for no cost at all if you are prepared to play enough to get the dilithium you need.
besides which no matter if or when they release T7 ships I can guarantee there will be an event not too long after that will be giving players a free T7 ship and two more similar events in the year to follow so what's the problem?.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
besides armada functions as like armada base or something for huge dilithium sinks can be made without new levels.
Either way, I'd be wary of rank increases. 60 is a pain to get to, imagine what the next 10 would be like...
There wouldn't necessarily have to be an issue with the boff slots. It would work like ships that once they are assigned to another ship they won't count against your cap. It actually would help out those who end up with some on hold anyway and get some use out of them too. I expect that if this does stay successful across all platforms they will start expanding it more and this isn't such a bad idea to run with.
I don't even use Admiral pips. I only show Captain on my uniforms. My headcanon keeps my characters at that rank because EVERYONE and their Neighbor's Sister's Cousin's Dog is running around with Fleet Admiral Pips. I wanna be different.
After all, how many people swore T6 and level 60 would never happen? They were in for a surprise and the surprise is sure to repeat itself. I'm quite sure it's going to happen.
This game has trouble containing 1 player wrecking the entire game, much less 1 player + Ships under his command, especially if he can set them up. Now imagine multiple players with said ships.
A single player ship can already lay waste to a galaxy's worth of opponents. He/She doesn't need anymore help.
Edit:
To further add, exactly what do you balance this game around? 1 player? An elite player with fancy gear? A novice with cr*p gear? An elite player that can setup a flotilla with elite ships and equipment? A novice to setup his cr*p flotilla?
There were already a ton of you guys out here complaining about DPS'ers, good players ripping through content and trivializing the game. Now imagine those very same high end players with upgraded gear for their high end ships in their flotilla, having figured out a setup to stomp this game even further.
Inb4 BFAW + Grav Well Flotilla
One glarely problem with this is it might make the fleet support trait overpowered.
Having a Flotilla would be intended for high level game play, starting at Level 60 and intended for new content which is designed with Flotilla in mind, not for the earlier story lines so it won't make things too easy early on and allow for some more 'epic' game play at later stages, but it would not affect anything like Fleet Actions. Also perhaps a scale of difficulty based on how large and well equipped the Flotilla is, so the better armed and bigger the flotilla the more difficult the enemy.
Naturally the other ships in the Flotilla won't be as versatile as your own ship as they operate under your commands in some broad ways like Hanger Pets.
What's scarier then T7 ships ?
MK XVI Weapons, and Legendary rarity..... oie ! My wallet just cried a little.
That'll cost some dil.