I played Star Trek Online on PC back before the launch with the beta, and so loved the game that I ended up paying for a Lifetime Subscription. I haven't played the game for a while due to lack of an adequate PC, but I was really excited when they first announced it was coming to Xbox One and PS4. I downloaded the game on my Xbox and have been really enjoying it so far. The UI feels really good, and the controls on console - while perhaps not as precise or extensive as on PC - work great. I'm likely not going to come back to PC after playing on Xbox, even if I get a gaming PC again.
I'm a little bummed there's no cross-play, but I understand the reasoning. What I'm most curious about, however, is the possibility of my Lifetime Sub transferring over to Xbox. Ultimately it'll be up to developer discretion, but I'm just wondering if it's a possibility, because the PC account and the Xbox account are both linked to ARC.
Any ideas on whether or not this could be a thing? I'd gladly forgo all my benefits on PC if it meant I could switch the Lifetime sub over to Xbox.
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Microsoft / Sony might also be against it since they get a cut of all STO purchases on consoles. Cryptic might have to charge you $20 - $60 to cover that share even if they could get approval.
I'd probably be okay with some kind of nominal fee for the transfer. Seems like something they could offer just for the customer service brownie points and good PR it would generate. Hopefully they are, or will be, considering it for the future.
So your preference would be to limit the choices of your friends, preventing them from playing on the their system of choice?
Leaving my friends out of it, the fact that this would be bad for the PC playerbase stands.
Cryptic offers the transfer now, explaining they can only transfer unlocks that already exist on consoles and that everything else will be lost in the transfer.
6 months later they add a lock box ship that the player owned.
"Where's ma ship! I ownsed it! I wants it! RAGE!!!"
But the forum rage would be glorious.
<chuckle>
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Everyone's answer would be no, and that's why they wont
There is no actual reason why we can't take our characters with us after spending months and months building up crafting, commendations, specialization points, fleets, and once in a lifetime items from lifetime memberships and anniversaries.
Nothing can justify that.
Now if the PC and console versions were synched up properly with consoles getting everything that the PC gets, then it might be possible. However, consoles are currently missing out on Fleets, Crafting, Admiralty, Duty Officers, and Agents of Yesterday content.
If we had Lifetime transfers available right now, then I would lose all my progress from the Temporal Reputation, lose my TOS Starfleet character with all their Temporal Agent Recruitment unlocks, and any items from the Kelvin Lockbox and the new Tier 6 TOS Constitution if I had them. There is also the problem of how Cryptic will deal with Crafting, Duty Officers, and Admiralty. Would you be able to get all your progress back once these systems are available or will everyone start at zero?
The only way for it to happen is wait for the PC and console versions to synch up and have a limited time transfer event. However, they won't do it until every new console user can acquire the various Account unlocked Event rewards that we have obtained over the years since Cryptic has to keep things fair for the console users and former PC users.
Bethesda planned to add user mods to Fallout 4 on X1 and PS4. Microsoft agreed but they could not get Sony to sign off on it. No mods for PS4.
I'd say yes, just because the odds of my being able to go back to PC are very slim. Playing STO on Xbox is better than not playing it at all.
I don't think it is greed because the number one thing a game like this wants to do is increase its player base so that you get more people buying lockboxes new ships that come out bring their friends into the game, etc. Not allowing some level of cross platform support while totally normal can potentially hurt the overall player base. This probably hurts overall revenue.
My guess is you have an issue where Xbox and PS and STO don't have the resources to do Cross Platform Play correctly, via contract won't allow differences between each of these games, and don't really have the corporate drive to go for longer term sales versus shorter term purchases.
It has way too many repercussions, also they don't want people to switch, they want new people to join and spend money.
Already answered....this is not happening.
You can close the thread now, ForumJesus.