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NPCs not dying properly.

horizons2052horizons2052 Member Posts: 184 Arc User
As the title of this thread suggests, enemy ground NPCs are not dying properly, some die then get up then die again and others die but stay standing there skipping the death animation altogether.

Please Fix, thanks.

Comments

  • tman#1561 tman Member Posts: 1 Arc User
    I too am getting this issue, even has occurred to those who died in cut-scenes
  • ltminnsltminns Member Posts: 12,572 Arc User
    They scr*wed up these animations when they made whatever changes they did for AoY. I really love the Vaadwaur Tech Commando. Sometimes when they die they just stand there and shiver. I guess they're afraid of what they see 'on the other side'.

    Check out ESD during 'Surface Tension'. Dead, untargetable Undine standing around all over the place before you enter a room.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • mas134gluck123mas134gluck123 Member Posts: 302 Arc User
    its best in midnight, when Sela shots at iconian and then T'Ket carry person who stands, its quite weird, not to mention in queues when there is bunch of dead NPCs who standing so you shoting at them instead on live ones, but at end there are just lot of standing NPC-s :pensive:

    quite a weird situations
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