Ill be honest with you all, ive heard of the dinosaurs with lasers on their heads for years but never actually seen them with my own eyes. Dont care to particularly.
That ground battlezone is a lot of schlepping around a huge map full of FAAAAAAAAR too many dead ends, only to discover that campers have already claimed the choice real estate. I've been there less than 10 times over the years, and have very little interest in going back.
I agree with the OP. More (SPACE!) queues that reward Dyson marks are needed. Borg Disconnected is the go-to for FAR too many reputations.
The Dyson Daily in the Allied Zone gives some marks (about 60 with bonus) very quickly. 5 mins playtime perhaps. But it doesn't award the special item unfortunately.
If you want just the daily I do one mission from the commander there at sphere allied space - less than 5 minutes.
If I want many marks (300?) I do the ground battlezone - also gives 5 special marks. The ground battlezone continues to be my favorite content in the game for lo these many years.
Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Borg is old over and over and over. I have never experienced the actual Dyson queue content.
Sphere is same as Defera, New Romulus, etc. You run around doing stuff solo while other people run around solo, and ignores chat and calls for LFG.
The sphere space missions don't need a group, only the space battlezones (sort of) do. Even there I've solo'd the control points with several different characters and (T6) ships. You need other people in the zone to take control and to take out the planet-killers but no actual grouping is needed.
I do agree that it is annoying that only the lazer-dinos (with the leech camper players) get you the elite marks needed for projects.
Because Dyson is an ancient reputation that most of the playerbase have long completed and moved onto other, possibly easier to do things. I'm still somewhat surprised people still do Voth BZ or see ships in Sphere Space.
That's the fun thing with Themepark MMOs. If you're not a part of the initial onrush of new content, then you're part of the follow on group picking up what was left by the locust movement, devoid of life and activity.
Dyson & Undine / Counter-Command Rep Content are in activity hell.
Borg is old over and over and over. I have never experienced the actual Dyson queue content.
Sphere is same as Defera, New Romulus, etc. You run around doing stuff solo while other people run around solo, and ignores chat and calls for LFG.
If you already know the answer, why even bother asking?
You didn't even read what I responded to with comprehension.
My post was for some reason not placed in the proper order of when I posted it.
For someone reading with comprehension, they would see that I am talking about the PVE queue's lack of diversity in this area. Every other queue has at least two different things to do. This only has one.
For someone reading with comprehension, they would see that I am talking about the PVE queue's lack of diversity in this area. Every other queue has at least two different things to do. This only has one.
Those marks were introduced with season 8. We got 2 queues, 1 ground battle- and 1 space adventure zone with it supporting this reputation system. Unfortunately the queues are relatively unpopular due to some design flaws in correlation with in game progression demands (I tried to find a nice expression for “wast of time” here) so 1 of the two was removed. Also most of the gear from the reput is kind of obsolete so there seems to be a massive decline in interest in the whole thing.
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Borg is old over and over and over. I have never experienced the actual Dyson queue content.
Sphere is same as Defera, New Romulus, etc. You run around doing stuff solo while other people run around solo, and ignores chat and calls for LFG.
The sphere space missions don't need a group, only the space battlezones (sort of) do. Even there I've solo'd the control points with several different characters and (T6) ships. You need other people in the zone to take control and to take out the planet-killers but no actual grouping is needed.
I do agree that it is annoying that only the lazer-dinos (with the leech camper players) get you the elite marks needed for projects.
You do remember that you can trade regular marks in for the elite pwer cell or wahtever it is once a day right?
Because Dyson is an ancient reputation that most of the playerbase have long completed and moved onto other, possibly easier to do things. I'm still somewhat surprised people still do Voth BZ or see ships in Sphere Space.
That's the fun thing with Themepark MMOs. If you're not a part of the initial onrush of new content, then you're part of the follow on group picking up what was left by the locust movement, devoid of life and activity.
Dyson & Undine / Counter-Command Rep Content are in activity hell.
I do them for the marks to trade in for dilith and dilith itself quick and easy. I bet most of the folks doing them do it just for that.
Every other queue has at least two different things to do. This only has one.
You mean every other reputation has at least 2 queues? Barely anybody plays the Dyson queues because playing in the ground battlezone was soooooo effective and frankly easy. Storming the Spire is pretty boring to be honest and "The Breach" was eliminated because it was virtually never played by anyone. Who would waste 30 minutes possibly failing a mission for a measly amount of marks when you could have 10x the marks and elite marks in the same amount of time in the Dyson Ground Battlezone?
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
You have to unlock the other one using the Secret Cow Level.
It's not you- it's me. I just need my space.
Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
Yeah. Annoying. I still need 1 Voth Cybernetic Implant (have 2 slotted already in a project). And the one queue that gives out those is totally dead.
I could of course totally trash the Voth Cybernetic Implant trade-in project (I have long since everything I need for that rep); but it's the principle of things.
I actually liked Storming the Spire, but the last time I played it was back in early 2015 because no one queues up for that mission anymore. For Dyson Marks I simply play Borg Disconnected, but when I want the elite marks, then I do the BZ.
Once I get back to doing the story missions on my AoY Engineer, I will be heading over to the BZ on that captain and probably just stay there for a few days to grind out the elite marks and the Dil. I gotta take a look at the rep projects to see which gear I want to get.
Don't forget the Temporal Mauraders (Na'kuhl) Red Alert.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
- Players return to the predictable ISA/Borg STFs which usually last no more than two minutes and offer high-reward-no-effort gameplay.
It's never going to change.
I disagree. Sure it’s true that new queues have higher participation at the start because they are new.
Later on only the fun factor decides if they are kept on being run. Some are while others are not. Of course this includes but is not limited to ISA, a map that has an outcome which reflects the player’s global progression curve best.
For my AoY toon I did not encounter any problems to get most mark types out of queues. Rhi Station, Brotherhood, Bug Hunt, Nukara. All popped rather quickly despite their age.
Hard times for terran or voth marks though. But is understandable considering how those maps are designed. Glad the recruit has some decent multiple choice rewards therefor.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
- Players return to the predictable ISA/Borg STFs which usually last no more than two minutes and offer high-reward-no-effort gameplay.
It's never going to change.
I disagree. Sure it’s true that new queues have higher participation at the start because they are new.
Later on only the fun factor decides if they are kept on being run. Some are while others are not. Of course this includes but is not limited to ISA, a map that has an outcome which reflects the player’s global progression curve best.
Bull. People don't grind ISA and CCA all day because it's "fun." They do it because it's the same reward at a fraction of the time and effort.
And it's only ever going to change if the reward structure is changed.
Bull. People don't grind ISA and CCA all day because it's "fun." They do it because it's the same reward at a fraction of the time and effort.
And it's only ever going to change if the reward structure is changed.
Some people like doing ISA and CCA.
I enjoy it, part of it is the fact that they reward well, but the main appeal to me is I can just que up and do a quick run on these queues. They're not overly complicated, they're simple and straight forward so I don't have to worry about 'pugging' them. I like the Temporal Raiders queue for the same reason, straight forward and I get my choice of marks. Even if I get a team of under geared or minimally skilled players, I can carry the team if I need to. If I get a good team, then I just cruise right through but I never really know what I'm going to get.
You may not enjoy them, but many people do. I find them both to be fun. To be fair though, I don't do them more then once or twice in a day, there isn't any content in this game that I want to do a dozen times in a day.
- Players return to the predictable ISA/Borg STFs which usually last no more than two minutes and offer high-reward-no-effort gameplay.
It's never going to change.
I disagree. Sure it’s true that new queues have higher participation at the start because they are new.
Later on only the fun factor decides if they are kept on being run. Some are while others are not. Of course this includes but is not limited to ISA, a map that has an outcome which reflects the player’s global progression curve best.
Bull. People don't grind ISA and CCA all day because it's "fun." They do it because it's the same reward at a fraction of the time and effort.
And it's only ever going to change if the reward structure is changed.
For lots of people Easy = Fun.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
Bull. People don't grind ISA and CCA all day because it's "fun." .
I have 2-3 mil unrefined Dil on each of my 9 toons (As my AoY No.10 has to catch on). Should be enough to last months without actively playing anything.
The "need" to tend to teamed PvE besides temporary mark type demands has been patched out with the introduction of the Admiralty system a year ago.
I don’t know about you but believe me, when I play ISA I play it for fun.
Post edited by peterconnorfirst on
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Answers
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My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
I agree with the OP. More (SPACE!) queues that reward Dyson marks are needed. Borg Disconnected is the go-to for FAR too many reputations.
If I want many marks (300?) I do the ground battlezone - also gives 5 special marks. The ground battlezone continues to be my favorite content in the game for lo these many years.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Borg is old over and over and over. I have never experienced the actual Dyson queue content.
Sphere is same as Defera, New Romulus, etc. You run around doing stuff solo while other people run around solo, and ignores chat and calls for LFG.
The sphere space missions don't need a group, only the space battlezones (sort of) do. Even there I've solo'd the control points with several different characters and (T6) ships. You need other people in the zone to take control and to take out the planet-killers but no actual grouping is needed.
I do agree that it is annoying that only the lazer-dinos (with the leech camper players) get you the elite marks needed for projects.
If you already know the answer, why even bother asking?
That's the fun thing with Themepark MMOs. If you're not a part of the initial onrush of new content, then you're part of the follow on group picking up what was left by the locust movement, devoid of life and activity.
Dyson & Undine / Counter-Command Rep Content are in activity hell.
You didn't even read what I responded to with comprehension.
My post was for some reason not placed in the proper order of when I posted it.
For someone reading with comprehension, they would see that I am talking about the PVE queue's lack of diversity in this area. Every other queue has at least two different things to do. This only has one.
Those marks were introduced with season 8. We got 2 queues, 1 ground battle- and 1 space adventure zone with it supporting this reputation system. Unfortunately the queues are relatively unpopular due to some design flaws in correlation with in game progression demands (I tried to find a nice expression for “wast of time” here) so 1 of the two was removed. Also most of the gear from the reput is kind of obsolete so there seems to be a massive decline in interest in the whole thing.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
You do remember that you can trade regular marks in for the elite pwer cell or wahtever it is once a day right?
I do them for the marks to trade in for dilith and dilith itself quick and easy. I bet most of the folks doing them do it just for that.
Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.
I could of course totally trash the Voth Cybernetic Implant trade-in project (I have long since everything I need for that rep); but it's the principle of things.
Once I get back to doing the story missions on my AoY Engineer, I will be heading over to the BZ on that captain and probably just stay there for a few days to grind out the elite marks and the Dil. I gotta take a look at the rep projects to see which gear I want to get.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I disagree. Sure it’s true that new queues have higher participation at the start because they are new.
Later on only the fun factor decides if they are kept on being run. Some are while others are not. Of course this includes but is not limited to ISA, a map that has an outcome which reflects the player’s global progression curve best.
For my AoY toon I did not encounter any problems to get most mark types out of queues. Rhi Station, Brotherhood, Bug Hunt, Nukara. All popped rather quickly despite their age.
Hard times for terran or voth marks though. But is understandable considering how those maps are designed. Glad the recruit has some decent multiple choice rewards therefor.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Bull. People don't grind ISA and CCA all day because it's "fun." They do it because it's the same reward at a fraction of the time and effort.
And it's only ever going to change if the reward structure is changed.
Some people like doing ISA and CCA.
I enjoy it, part of it is the fact that they reward well, but the main appeal to me is I can just que up and do a quick run on these queues. They're not overly complicated, they're simple and straight forward so I don't have to worry about 'pugging' them. I like the Temporal Raiders queue for the same reason, straight forward and I get my choice of marks. Even if I get a team of under geared or minimally skilled players, I can carry the team if I need to. If I get a good team, then I just cruise right through but I never really know what I'm going to get.
You may not enjoy them, but many people do. I find them both to be fun. To be fair though, I don't do them more then once or twice in a day, there isn't any content in this game that I want to do a dozen times in a day.
I have 2-3 mil unrefined Dil on each of my 9 toons (As my AoY No.10 has to catch on). Should be enough to last months without actively playing anything.
The "need" to tend to teamed PvE besides temporary mark type demands has been patched out with the introduction of the Admiralty system a year ago.
I don’t know about you but believe me, when I play ISA I play it for fun.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.