Latest: ~0407 UTC 08Jul16 Dave@dragonhef01, Undine section of sphere. Ships now use "cruising" sequence instead with clipped warp out audio. Also, the defeated animation seems to only use 2 or three frames. Thanks
Odd that the KT ships' "new" warp in/out sequences sometimes works. Also, stuff warps in that shouldn't, i.e. temporial ships duplicating in Counterpoint, saucer-sections when released(latest: Day of Doom(adv) ~2335 UTC 11Jul16 Dave@dragonhef01). Good luck
Another thing I'm noticiing is that if your ship is equipt with a visual altering shield it takes the system about half a second to apply it when arriving in-system with other people. Is this another symptom of the warp/transwarp bug?
I must admit I have the same problem for the warp out animation after any mission or fighting areas like the solanea sphere.
The warp out animation is working properly for me when the ship is in Esd or over Quo'nos, same for New Romulus.
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The warp out animation is working properly for me when the ship is in Esd or over Quo'nos, same for New Romulus.
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