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Counter Offensive Game Mechanics Issue

irenvelleirenvelle Member Posts: 33 Arc User
edited June 2016 in PC Gameplay Bug Reports
Hello. Alot of ppl already know it, but seems still nothing happen in recent patches, so me and huge part of PvP community report a big issue in Counter Offensive Mechanics
Orginal Counter Offensive Discription:
"Reflect 300% of incoming energy weapon damage back to your attacker. This can trigger once every 10 seconds, and reflect a maximum of 20,000 damage."
The problem is that, sometimes but quite often Counter Offensive triggers in one moment like 10 times. And that's the point of this BUG.
Of course meybe it "work as intended" but if yes, we need new discription, something like
"Reflect 300% of incoming energy weapon damage back to your attacker. This can trigger 10 times every 10 seconds, and reflect a maximum of 20,000 damage. If you are BeamBoat or CannonEscort its highly recommended to found another MMO or play PrtG."
I pin a video with testing, with next few post ppl will put here a parse with combat log, that prove this bug even more than vid.
https://www.youtube.com/watch?v=bgx81UZ7tnY

ps. sorry for my english, ask if something is not clear. I will try to explain

Comments

  • n1ghtshad0w22n1ghtshad0w22 Member Posts: 5 Arc User
    edited June 2016
    Exactly, this bug is right now the worst thing that is breaking pvp. Hope it gets fixed fast.
  • odinforever20000odinforever20000 Member Posts: 1,849 Arc User
    Didnt they double its damage with one of the recent Tribble patches?

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  • irenvelleirenvelle Member Posts: 33 Arc User
    Didnt they double its damage with one of the recent Tribble patches?
    I hear about it, but whatever. I dont make this topic to speak about balance, CO seems to be just bugged, im not escort pleyer and i should dont care about this, but i do becouse i feel bad forced to use strategist and ppl kill themselfs from reflect without any chance to avoid this. We have to force Devs to fix it or just change discription and let this all beam/ cannon players just leave this game.

  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited June 2016
    If no one else has picked this up. I'll look into when I finish work.

    Edit - After playing around with this for half an hour I'm not seeing anything out of the ordinary. But it's not to say it isn't broken. The best I can do is raise it in the general discussion area of the OST and see if anyone else can elaborate on it.

    2nd Edit - After going back through the combat logs, I've notice something that doesn't quiet seem right. After reading the skill description it doesn't matter if it proc once or the full ten times, it shouldn't be able to do more than 20k damage total. But according to the attached image I'm seeing hits above that, with on procing for over 40k. So it does look like something is wrong some where.​​
    Post edited by sqwished on
    Oh, it's not broken? We can soon fix that!

  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited June 2016
    [img][/img]xdDERZV.jpg

    Edit - I've included both threads and my own limited data and raised the issue with the OST. Thanks for the reports and I'll try and keep you informed of any updates to the problem.​​
    Oh, it's not broken? We can soon fix that!

  • irenvelleirenvelle Member Posts: 33 Arc User
    What's the point of your testing, you have my vid with my buffs, and there is no fbp, i reflect a guy to 0% with CO, i made this topic to make to known for devs
  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    irenvelle wrote: »
    What's the point of your testing, you have my vid with my buffs, and there is no fbp, i reflect a guy to 0% with CO, i made this topic to make to known for devs

    Because believe it or not I'm trying to get this issue fixed for you! And the point of my testing is simple it's what the bug hunters do as part of the Operational Support Team, we recreate the issue's document it, then raise it via the OST forums and hopefully get it fixed.​​
    Oh, it's not broken? We can soon fix that!

  • irenvelleirenvelle Member Posts: 33 Arc User
    Everything that will give this case speed is good
  • irenvelleirenvelle Member Posts: 33 Arc User
    Strategist Specialization/Counter Offensive: This passive ability no longer deals Feedback Pulse typed damage.
    Instead, it will deal damage as the same type that was inflicted upon the owner of Counter Offensive.
    Additionally, Counter Offensive's maximum damage has been doubled.
  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited July 2016
    I give up I really do. If the procing issue hasn't been fixed then they've just created an instant I win button.
    Oh, it's not broken? We can soon fix that!

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