In a game as easy as STO, you can afford to roll an Engineer without worrying about doing two trillion bazillion eleventy thousand DPS or whatever. It's not necessary. You don't ever need to be optimal. I stopped caring about my DPS output a long time ago when I realized just how irrelevant it all was.
So, if you want my advice, roll an Engineer. Have fun deploying turrets on the ground. Have fun having unlimited power in space, and being nigh unkillable.
on top of that who said "hard" meant "requires tons of dps"? that would be just awful design.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
I haven't played much recently, but I remember pvp'ing with my fleet mates I loved my engy healer.I'd spend most of the match either keeping my teammates from dying or the other team figures out I'm out healing there damage so they decided to focus me and I laugh while out healing their damage. Yes, engys don't get any damage buff skills that's why I picked up a Tholian Recluse Carrier with the Elite Tholian Mesh Weavers which have BFW III + APB III. Not the cheapest build out there but at the time I could rock PVP and PVE with the same ship as it has a commander universal seat. I've played every class for each of the FED,KDF and ROM. Fed Engy is still my favorite. I plan to start playing actively again soon and will see if there are any better ships out there for my engy.
Engineer is my favorite for ground combat. Keep in mind that DOFFs affect BOFF powers for ground too. so with a couple of engineers, you can move with a whole horde of drones that can repair each other/turrets/mortars. If you can kite enemies at all, or your in an area you need to hold, engineers are probably the easiest answer.
Yeah, for fun I took an entire Away Team of engineers. I think I had about 10-12 turrets and 3-4 mortars out at one time on a few occasions. Very fun to see all that firing off at once.
As many have said here, engineers rule ground combat because of their toys they can deploy. Sure a tac has some great abilities but who needs great abilities when your orbital strike has just killed everyone.
As they have also said, in space, an engineer can tank big time! You have passives and the almighty "Miracle Worker".
I have used my engineer effectively on an Escort. You would be surprised how much longer you can hang in a fire fight.
glenn is correct. An ENG is great if you like Toys.
I play a romulan engineer flying a khopesh class and a fed engineer flying either a fed Yamato class or Nihydron destroyer and both do well for durability. Damage my Fed does about 18k without a ton of time or money spent and the Rom does about 12-15k without anything spent. Both can go into the middle of a fight and last as long as I am quick enough on the keyboard.
Comments
on top of that who said "hard" meant "requires tons of dps"? that would be just awful design.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
G'Wan! Roll yerself one! You'll not be sorry.
And, if it turns out you don't like playing an Engineer, you can always delete the char and roll a Tac.
And then you can play STO just like everyone else tells you to.
Yeah, for fun I took an entire Away Team of engineers. I think I had about 10-12 turrets and 3-4 mortars out at one time on a few occasions. Very fun to see all that firing off at once.
glenn is correct. An ENG is great if you like Toys.