please use
http://aesica.net/sto/ or something similar with a share function, or a link function to what you've got.
I'd love to see everyone's build so far, I personally haven't found my sweet spot yet, but once I do, I'll upload my layout.
to use the site above, do your layout, then at the top there should be an option for information, just click that and copy URL then post here.
Comments
I have used that website and STO Academy Skill Planner. I have made 29 skill plans and I may use this (http://skillplanner.stoacademy.com/7b18b75a3c51a68c82581a6f230ac951) skill plan and I would like advice from others. To view the skill plan, you have to click on "Skills" after clicking on the link. I want this skill plan to be used as a general skill layout for all of my characters. I have made specific skill plans for science, engineering and tactical ships.
The main character I am using is the delta science character and he uses the Yorktown class (T6 Science Odyssey class) and I do have the T6 Odyssey Bundle.
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
I have just hit 50 yesterday, and have only really done the story missions. I play on advanced mode and am using only the gear I have found or gotten off the exchange. I have only really died when I got stupid and forgot to fight smart or forgot to place any duty officers in stations lol. For small battles I charge in and pound away (i am using basic phaser weapons (i know I know but wanted 50 first now can redo missions to get a matching set of ok weapons). I say all this because this build on a cruise is awesome for me. I am experimenting with crew skills to see what works best for my play style, but I can't say enough about this build. I don't use much if any science skills is all engineer and tacticle. I have used basic cruisers all the way till 50. I did finally splurge and bought a T6 Arbitar I think is name. I have done this because I figure it will give me just a bit more survivability until I grow into my other skills. I have been playing for a week, I did have a life time account when game opened, but the group I played with left after a few months. Well my son's have played it since so starting from scratch.
Sorry for the long winded post, but I hope the background tells the story a bit better. I thought I might take two points out of Tac, but I am very happy with this build and as I get gear that is not white, green blue and 2 pieces of Ken hear it will only shine more.
Any thoughts and advice on this skill plan I made?
https://redd.it/4fb4nn
This is the one I use for my Engineer (canon tank builds). I think this one may need an update.
https://redd.it/4ev3ia
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
This is what I use for my torp builds now. Probability Manipulation is just too good to pass up for heavy Alpha Striking. This allows torp users to load up on as many sources of critD as possible and then fire away on a target. Salvo torps + Concentrate Firepower + low critH + high critD ( >175% critD) + ProbManip = a stream of torps that will hit very, very hard!
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.