I have an idea that might scratch a lot of peoples T6- pick a ship. What if Cryptic added a feature to the foundry and mission replay asking you to select a tier? Your selection would adjust your level and stats. It would also adjust the difficulty accordingly. Similar to level matching when teaming.
If you set a man a fire he will be warm for a night. If you a man on fire he will be warm for the rest of his life.
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Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
No, regular green and blue stuff is sufficient combined with a T2/3 ship to complete the content.
Maybe even with white gear, but i haven't tested that.
Take some of the coding from say top eleven soccer manager to nominate ships for varying level missions so you choose from your inventory which ship would auto select for T1-6 mission types and selected builds so a T1 Nx with the sol torps, ablative armour, quad cannons and defient cloak for example to play a 10 player T1 crystalline event with epic rewards due to the ship level. In turn each tier of ship that gets played a lower maximum reward tier is available.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
I think they would be an excellent resource if they were allowed DOff rosters of their own, and when we get a new ship we transfer DOffs and BOfs around so that we can crew our ships as we like.
Why "Faction Specific"? I've got a Tuffli (T1 Freighter) that would love to see more light of day than a "hey, I need a store / I'm the one kitted out for higher-speed travel & can transwarp practically everywhere" ship.
And the Cell ship crowd would join me, as their birds are also T1 grade...
Personally, there's days that I think a lot of the "shuttle" events should allow T1s as well - Voth Heavy Figher has as many powers as a T1 does (3, 2 from slots & integrated Hazard Emitters) and most likely just about as much hull once the scaling kicks in...
The only "problem" with using the ships as like fleet support entrants is that I'd rather slap a full wing of T6s instead of T1s...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
I don't see this as a problem, but I'd say if it is, then have the available Fleet Support ships on a cooldown timer of, say, 8 hours, so that you never get the same one twice in any given play session.
It might also be a good idea to limit the responding ship to 'Current Ship Tier -1' so that your T1 ship doesn't call a Dreadnaught in to help against a spawn intended to challenge a T1 ship.
Anyway, it's just an idea, and one Cryptic surely had and rejected, as at the time the Admiralty System was in design there were many other players calling for something like what I proposed. Heck, I might have read such a post before going to bed and woke thinking it was my own idea. I know it's hardly original.
Just make sure to put on the gear you're using on yor end-game ship, and you're good to go. I regularly use some T4 and T5 ships just for the fun of it, but I've dropped lower and been fine too.
I kinda like the idea of adding 5 new special slots like the "shuttle slot" in the main ship roster, and then having Tier ships for STFs, maybe resurrect some of the old defunct STFs for those specific ships. and have one of each tier ship free/reclaimable in case you tossed away all of your tier 1-5 ships.
So for instance you have a Tier 1 only STF.
You could only use a Tier 1 ship with that STF, take a STF that is badly neglected like "Starbase 24" and make it into a Tier 1 STF only.
Tier 2 STF would be Federation minefield.
Tier 3 STF would be Starbase blockade, etc...
Maybe make "the Cure Found" be a Tier 4 only STF, with the "Cure Found Advanced" being a Tier 5 only STF.
Make some of the Lower STFs based around the "Player starbases" for fleet marks.
Make some of the mid level ones be for Omega, Rommie and Nukura marks.
Make the High end ones be for Delta / Iconian / etc...
They would have to re balance them as well.
FYI I would make the Kobayashi maru one be a Tier 1 because you are SUPPOSED to be academy level for that one, heh heh...
Maybe even do this for certain Episode missions as well...
Now you've got me thinking something could be integrated to the Admiralty system (at a surely unreasonable cost in terms of manhours of coding) so that your fleet support calls in ships from your Admiralty roster that are currently available (neither on an assignment nor in maintenance), and that once said ships have finished (you change maps, they get 'destroyed,' or their timer expires, whatever), it enter maintenance in the Admiralty system.
no limit on mk level of weapons consoles ect just on tier of ship used for each of the missions so you would need a tier 1 ship to play a tier 1 mission and so on.
they already have a mission that is aimed specifically at small craft and shuttles why not have a similar type of mission aimed at low tier ships.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
That'd be much better than jacking up ship stats just so you can fly your T1 Connie around. (aka the true reason for your thread! I see through your deception!)
I bought it too, and my fed alts all start out in it!
On my KDF, I'd use most of the BoP, they are nice-looking ships
Member Access Denied Armada!
My forum single-issue of rage: Make the Proton Experimental Weapon go for subsystem targetting!
I only have 1 free character slot, don't know if its worth doing just to use it for a little while.
In this scenario, all abilities not gained by a captain of the appropriate level of the low-tier ship is 'greyed out' and not useful in that arena match. Also, any gear is reduced to the appropriate Mark for a vehicle of that tier, with T1 and T2 ships only allowed white quality, T3 allowed no more than green, T4 no more than blue, and T5 no more than purple quality, while at T5U and T6 anything goes. This way a brand new captain who enters an arena in his T1 ship can face off with and be trained by a more experienced player, but the experienced player's captain has nothing the T1 Captain can't get and use.