I find it very impressive that y'all have that firm of a grasp on the game mechanics. I do wonder, though, if something like that is possible without lockbox traits, weapons, and such.
Here I was all happy about STB's 1st HSE win since DR couple of nights ago.. hahaha..
We weren't able to do an HSE attempt prior to the resistance change due to timing but it still took a great effort in team work in our run to beat the guards with a min left haha.
What a beautiful video again. Well done. Especially cool to see how you guys go in with low tier crafts to uphold the challenges this map is supposed to give you.
Have you parsed the average DPS on the tier 3 run holo?
Would be cool to know what DPS minimum requirements the map has now for a player/tream. I have a lot of peeps in my fleets which are eager to go for it but up until now only very few could.
Post edited by peterconnorfirst on
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It's sad that Cryptic's fix inadvertently nerfed HSE so badly though. The challenge it used to pose made it so much fun. Now it's just another DPS fest.
Have you parsed the average DPS on the tier 3 run holo?
Would be cool to know what DPS minimum requirements the map has now for a player/tream. I have a lot of peeps in my fleets which are eager to go for it but up until now only very few could.
Sadly I don't have the logfile anymore. Deleted it by accident. But you can see the DPS-values in CLR's mini mode in the video.
I guess, if everyone on the teams does around 20k DPS in that mission, it should be possible to beat it.
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No, it's not hax. HSE is now super-easy due to the Tac cubes having much lower resistances, as opposed to what they were a few weeks ago. Good run.
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Good Job sirs on the accomplishment.
Here I was all happy about STB's 1st HSE win since DR couple of nights ago.. hahaha..
We weren't able to do an HSE attempt prior to the resistance change due to timing but it still took a great effort in team work in our run to beat the guards with a min left haha.
Great vid and good work on the T3 ships.
Have you parsed the average DPS on the tier 3 run holo?
Would be cool to know what DPS minimum requirements the map has now for a player/tream. I have a lot of peeps in my fleets which are eager to go for it but up until now only very few could.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
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It's sad that Cryptic's fix inadvertently nerfed HSE so badly though. The challenge it used to pose made it so much fun. Now it's just another DPS fest.
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Sadly I don't have the logfile anymore. Deleted it by accident. But you can see the DPS-values in CLR's mini mode in the video.
I guess, if everyone on the teams does around 20k DPS in that mission, it should be possible to beat it.
Parser: CombatLogReader (CLR)
Fascinating, thanks for info.
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That was fun to watch. I dig the T3 run. Kudos and congratulations on that.