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Desperate need of a dil sink

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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited February 2016
    ruinthefun wrote: »
    With the upgrade system we have a nearly infinite Dil sink. Cryptic also seems to “coincident” major zen store sales and releases with upgrade weekends.
    The problem with the upgrade system is that it's too brutal of a sink, and borne entirely personally. As I've analyzed before, personal sinks don't work because people respond to brutal personal sinks by cutting their alts, as it is simply a miserably unpleasant experience to play an undergeared alt. When someone cuts their alts, spending actually goes DOWN as those alts are no longer consuming minerals to equip themselves.

    As somebody to tries to have epic builds on 9 characters I agree with your statement of it beeing too "brutal" to a 100%.

    I estimate a rough timeframe of 2 years for my endeavor and it only has a chance of succeeding when diverting the entire refining capacity to of my alts to it. There is also close to no Dil left for much else.

    Just saying, if more would go for it, Dil exchange would look quiet differently than it does now. :)
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  • seriousdaveseriousdave Member Posts: 2,777 Arc User
    If the market hits 500 to 1, the monthly zen allowance given to subs could be converted to 250k dilithium a month.

    I say let those prices CLIMB! **Big Ferengi Smile**

    I can dig that. >:)
  • cidjackcidjack Member Posts: 2,017 Arc User
    It is kind of ironic that playera are calling for a dil sink over reductions of dil rewards. Vastly reducing dil rewards would have a much greater affect of stopping dil from entering the market. It would also take the choice of players dumping dil into dil sinks.
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  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    cidjack wrote: »
    It is kind of ironic that playera are calling for a dil sink over reductions of dil rewards. Vastly reducing dil rewards would have a much greater affect of stopping dil from entering the market. It would also take the choice of players dumping dil into dil sinks.

    That would impact their ability to get what they want without spending a dime. They want more free money for their grinding, not fewer resources to exchange.
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  • twg042370twg042370 Member Posts: 2,312 Arc User
    nikeix wrote: »
    You can. Use it to buy zen, buy a lockbox key with the zen, collect 4-5 million EC.

    I want to put it on the exchange along with other useless stuff I accumulate without trying. Like R&D matts.
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  • orion0029orion0029 Member Posts: 1,122 Bug Hunter
    cidjack wrote: »
    It is kind of ironic that playera are calling for a dil sink over reductions of dil rewards. Vastly reducing dil rewards would have a much greater affect of stopping dil from entering the market. It would also take the choice of players dumping dil into dil sinks.

    I never thought I'd say this, but I have to agree with you. If Cryptic didn't go so overboard with dilithium rewards in the last couple of seasons the need/desire for additional sinks wouldn't be an issue, also the dil exchange would likely be hovering around ~200 instad of >300 that we have now...

    I do think implementing an account refinement limit would help, if only a little (could help prevent players from burning out too), I've stated earlier that an F2P account can potentially refine 352,000 Dilithium/day. It's hardly feasable to grind out 8k * 44 characters, but that's not the point.

    Dilithium was suppose to be a time gated resource, people have been 'cheating' that intent through Doffing and Admirality using their alts. Even I spent some time logging in on 6 characters queuing up some doff/admirality assignments and logging out, a few hours later log back in and, hey maxed out 6 characters without doing squat. I don't do this anymore as it feels like I'm playing 'space farmville' not Star Trek.

    Anyway, an account refinement limit of between 32,000 and 36,000 would allow the average F2P player (4 free characters, no purchased slots) to max out all of their characters without the need for 'farming alts'. Unfortunately this would limit the amount of dilihtium that 'alt farmers' could refine, myself included (I'd be down from 6 characters to 4, I do have more than 6 but I rarely fire up more than that when grinding dil).

    Between an account refinement limit and a modest reduction to rewards from Admirality and doffing (maybe, doffing has never been terribly profitable for me dilihtium wise lol), this could solve the need for an additional sink and keep inflation in check for a while.

    Also, it could also be worth looking into the current Dil sinks to attempt to make them more attractive to players. Item Upgrades, for example, I was quickly discouraged at the amount of resources it takes to upgrade rarity on a mk XIV item, so I don't bother with it. At all.

    Item upgrading would be a great dil sink if it wasn't so intimidating to the average player, between the 'gamble' nature of upgrading rarity paired with the random [Mod] aquired from upgrading has encouraged many players to simply be content with their XIV purple items. If the chances of upgrading an item at XIV were adjusted, and perhaps some choice as to what [Mod] is given upon rarity upgrade, this system would be much more attractive to the average player and we'd see many more players actually investing dilihtium into gear upgrades.

    Ah well, I think I'll stop now. Threads like this have yielded nothing in the past, and all I'm doing now is effectively 'spitting in the wind'.

    Enjoy your discussion folks, peace.
  • kiralynkiralyn Member Posts: 1,576 Arc User
    cidjack wrote: »
    It is kind of ironic that playera are calling for a dil sink over reductions of dil rewards. Vastly reducing dil rewards would have a much greater affect of stopping dil from entering the market. It would also take the choice of players dumping dil into dil sinks.

    Don't forget about the refining cap. Reducing rewards doesn't effect the people who've been capping out their daily limit for years (and therefore have lots of unrefined sitting around). It just effects the "poor" people, the players who've never capped out or had a backlog of unrefined to work through.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    All I see here are people who would like everything new in game for the rock bottom price of 0 RL money.
    People who'd like to be able to grind Dil to get every new item.

    You know what.
    There should never be a situation where a free player can buy "every new ship" with grinding dil alone.
    If it were easy to grind for everything, and everything could be acquired simply by running 10+ (or more) alts, there would be no STO. It would cease to exist.
    Because who in their right mind would buy Zen to trade.
    No one. That's who.

    I'm sorry for those who can't afford to buy every new shiny for Dil to Zen. Really I am, but you've got it good enough here playing for free. With Dil grinding you can rest assured that you will be able to buy several ships over the course of the year (Even more if you're running 10+ alts) . But under no circumstances should a player be able to buy every new Ship or item that comes out. Seriously it's ridiculous.

    Honestly, I think it boils down to the player base having been spoiled for so long, that they've become entitled to getting everything for nothing.
    But, I'm sure the mega Alt grinders don't care, they just want everything for free. What a surprise.
    So they'll cry for a Dil sink.

    Sorry, the Dil/Zen Exchange is just fine.
    No sinks needed.
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  • hanover2hanover2 Member Posts: 1,053 Arc User
    edited February 2016
    Grinding dilithium is not "nothing." That's a substantial investment of time, and claiming otherwise is dishonest, dismissive and condescending.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited February 2016
    hanover2 wrote: »
    Grinding dilithium is not "nothing." That's a substantial investment of time, and claiming otherwise is dishonest, dismissive and condescending.

    So...STO should pay you to play ? Pay you for your time ? Last I checked people played a game because they enjoyed it, not how much they could freeload off of it.

    Time is not irrelevant, but in no way should playing the game, pay you enough to acquire everything in game. Sorry that's an unsustainable business model. And a very biased player position.

    Myself, I don't need another dil sink so that free players can get more milage out of there farmed dil.
    The Upgrade system has pretty much bankrupted my dil supplies. Its taken me a year to upgrade my gear, and I'm not even done yet.
    And some of you want more Dil sinks ? What's wrong with you people ? We're not all running 20+ Dil Slave Alts.
    I can barely keep up.

    There's more then enough you can get with the dil/zen exchange as is.
    You just cant have it ALL.
    I'm sorry if certain things may be out of reach for you.
    But the system is quite lucrative already for the F2P
    IMO it's way too lucrative.

    The system is too easily manipulated by people who run Dil Slave alts. 10 alts x 8000 Dil = 80000 Dil x 10 days = 800000 Dil
    BAM There's your new ship (almost), obtained in 10 days. Stop complaining.
    It's not bad at all.

    With that math one could earn about 83.5k in Zen over the course of a year. (@350 Dil per Zen)
    It's way, way, way too much IMO.

    Maybe we all should run 10 alts and let the game die. Sounds awesome.


    *** CORRECTION: I guess with 83.5k Zen in a year, you could very easily have it all. What are we complaining about again ?
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  • cidjackcidjack Member Posts: 2,017 Arc User
    hanover2 wrote: »
    Grinding dilithium is not "nothing." That's a substantial investment of time, and claiming otherwise is dishonest, dismissive and condescending.

    The only people that make comments like this are people who flip in game items for real life cash on gold sites.
    Armada: Multiplying fleet projects in need of dilithium by 13."
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  • angrytargangrytarg Member Posts: 11,014 Arc User
    cidjack wrote: »
    hanover2 wrote: »
    Grinding dilithium is not "nothing." That's a substantial investment of time, and claiming otherwise is dishonest, dismissive and condescending.

    The only people that make comments like this are people who flip in game items for real life cash on gold sites.

    I wouldn't go that far, but I agree with the sentiment. At least I play games to enjoy myself and relax. Playing the game is "reward" enough, it's not a second job or anything (and I haven't invested money since STO went F2P).​​
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  • georikzaberiskgeorikzaberisk Member Posts: 126 Arc User
    edited February 2016
    There is a reason why this Game became F2P. One of them is loosing players. the problem with people here is that they automatically assume that the way they do things is the same way others should do it too. I have never once heard anyone factor in the difference per person.

    For example how many people are really playing are on this forum and actually posting their thoughts? I'll bet that it isn't even a quarter.

    Just because a majority of people are silent and not giving their own side and thoughts doesn't mean you can assume they have the same time, ability or situation like you.

    The issue here is not about the old players but rather for the new ones. F2P or not. Heck I even read posts that they have the ability to use real money but refuses to do so out of spite for the game devs.

    The current rate things are going on the exchange would probably make more players leave than making a potential real client out of them. Because not every F2P players are "Poor", some just don't have access on the payment method this game is offering.

    Not every country or every country is big on the use of credit cards. Nor some of the other methods used by Cryptic is readily available for them too.

    There are a lot of factors we all need to consider before jumping into any conclusions and before branding people. And if anyone claims his rich then why aren't you selling those zen at a lower prize?

    You can give me a thousand excuses but it's just either of this two:
    1. You're pretending to be rich and all mighty.
    2. You're just pissed because you need to go everyday and play your alts while others just play a single character. Which I have no idea why would you have a problem with that since practically speaking the reason there is a BIG influx on Dil isn't because of the F2P's nor the system cryptic has implemented but rather the 5-40 alts players. They are the real cause of this influx.

    Want to test my theory? Then why for all the crying about how easy it is to get Dil through admirality and such no one has ever asked nor suggested this:

    "Dear Cryptic Staff lock all Dils to toon. If they Put it on the exchange only the same toon who put it there can withdraw it and not the alts."

    Now who would have the greatest problem? The new ones? Maybe but then again it's "Easy to get dils right?" So I don't think they would have a problem... Neither would guys who have more than 5 alts.

    Edit:
    Additionally the only one that can buy or take Zen from the Exchange would also be locked to the same toon that has put the Dil or Buying the Zen.
  • hanover2hanover2 Member Posts: 1,053 Arc User

    So...STO should pay you to play ? Pay you for your time ? Last I checked people played a game because they enjoyed it, not how much they could freeload off of it.

    I've been paying a monthly subscription fee for upwards of five years. What you should "check" is your grasp of the facts before you go popping off.
    cidjack wrote:
    The only people that make comments like this are people who flip in game items for real life cash on gold sites.

    Another clumsy strawman.


  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    hanover2 wrote: »
    So...STO should pay you to play ? Pay you for your time ? Last I checked people played a game because they enjoyed it, not how much they could freeload off of it.

    I've been paying a monthly subscription fee for upwards of five years. What you should "check" is your grasp of the facts before you go popping off.
    cidjack wrote:
    The only people that make comments like this are people who flip in game items for real life cash on gold sites.

    Another clumsy strawman.


    Should be 500 to 1 permanent.


    The ironic part is that people who cry over the Dil/Z exchange rate are the ones who are increasing the value of Zen. They are the ones who want to buy vast sums of Zen for as little as possible.
    And people who don't farm Dil like a madman are getting screwed, because those people crying with 10 or more alts are buying up all the Zen and causing its value to soar.

    I can have some pity on the guy who only runs 1 main, and can never get a ship. But none for those who abusing the alt system for in game profit.

    again the math on someone running 10 alts a day is staggering, you can buy everything in the store almost for 83.4k Z a year.
    even at 500 to 1 exchange rate the yearly sum is 58400 Zen. Enough to go on a major spending spree.

    Its these types of players that ruin it for everyone. They buy up all Z.
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  • gabeoz1gabeoz1 Member Posts: 161 Arc User
    Before you post look at the date of joining of the person posting first. Then you will understand why this one is crying for more dilithium sinks in the game.

    The join dates represent the date when the player joins the forums, not the game.

    I'm not "crying" for more dil sinks because apparently to some people i'm a freeloader, even though I buy 95% of all my zen with RL money. I'm asking for more dil sinks so the game economy can recover to make it beneficial to both the F2P and paying players. A F2P MMO can't survive for very long without a decent economy, and if you stopped trying to mock me you would realize the same too.
  • hanover2hanover2 Member Posts: 1,053 Arc User
    I can have some pity on the guy who only runs 1 main, and can never get a ship. But none for those who abusing the alt system for in game profit.

    It's not up to you to decide what constitutes "abuse," and I'll not have your "pity" dictate my options.


  • xayssxayss Member Posts: 391 Arc User
    A good way to solve this problem of zen over hiper price is upgrade the dil refine from 8 to 15k daily
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  • farmallmfarmallm Member Posts: 4,630 Arc User
    farmallm wrote: »
    I have several Dil sinks to work with. Crafting, Rep Gear, and Fleet Projects. How many more we need? And this hadn't dropped down Zen prices. Its all about the greedy sellers and the players who buys it at that price.

    its the product of too much dilithium and not enough ways to get rid of it. when someone has everything they need, there is no point crafting or going for rep gear or fleet stuff because it is all done or not needed at all.

    i mean when you have gotten multiple alts all making 8 k a day, and crafting doesnt require dilithium, upgrading does but the costs are insignificant.

    right now unless cryptic add new ways to removing a lot of dilithium from the players hands and bring the prices down to a level that everyone can live with, otherwise we are stuck with dilithium prices that are too darned expensive to work with with everyone short of elitists, whales and grinders.

    I never have too much of it. I rarely hit the 8k limit on 1 character. This is one reason why they won't raise the limit. As its been told the most player base don't hit the limit.

    I don't think its all on just the players with too much Dil. Its also on the one willing to buy Zen with $ to put it up. Last time I checked the amount of Zen isn't that much. Around 150,000. Before when it was under 200 Dil per Zen I remember seeing it up 300,000 Zen amounts. So even the Seller is taking a hit as not much is up there.

    At this time, its just cheaper to me to buy Zen with $. As I don't want to grind just for Zen during my play time for many months on end just to buy a ship.
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  • cidjackcidjack Member Posts: 2,017 Arc User
    Now that this thread has broken down to name calling, how about Cryptic just kill the dil exchange completely so the whales cannot pay to win and the free to players use dil for stuff in game so it does not feel like a job for them.

    That would be a total comprise where no one is happy.
    Armada: Multiplying fleet projects in need of dilithium by 13."
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  • farmallmfarmallm Member Posts: 4,630 Arc User
    cidjack wrote: »
    Now that this thread has broken down to name calling, how about Cryptic just kill the dil exchange completely so the whales cannot pay to win and the free to players use dil for stuff in game so it does not feel like a job for them.

    That would be a total comprise where no one is happy.

    Yeah, its a line that would be tough to draw. A line for the ones with out much Dil so they can use the Exchange, then the seller so they can rake in a large amount of Dil for their $.

    To me its simple, too high I don't buy. Since then I been stockpiling Dil for when it does comes down, or I use it on other stuff.
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  • kiralynkiralyn Member Posts: 1,576 Arc User
    edited February 2016
    xayss wrote: »
    A good way to solve this problem of zen over hiper price is upgrade the dil refine from 8 to 15k daily

    Eh, that's a pretty bad way to go about it. The uber-farmers who have vast backlogs of Dil can now refine it. The poor casuals who don't hit the cap daily still have the exact same amount of Dil. And the increase of Dil in the system from capped dudes makes the exchange go up to 500. So the low-end f2p people are even worse off. So, yeah. That's not the solution.

    cidjack wrote: »
    Now that this thread has broken down to name calling, how about Cryptic just kill the dil exchange completely so the whales cannot pay to win and the free to players use dil for stuff in game so it does not feel like a job for them.

    The one thing I'm curious about is..... this isn't a PvP game, and there's no real rewards from competing with other players. So what is there to "win" when one pays-to-win?


    But yeah, the thread broke down. I guess every MMO forum needs hyperbolic exaggerators like the ones I remember from WoW.... "Does anyone else think the cost of the new raid items is maybe a bit high?" "Oh, so you want everything mailed to you for free, is that it??!?!?!" /facepalm
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  • gabeoz1gabeoz1 Member Posts: 161 Arc User
    edited February 2016
    cidjack wrote: »
    Now that this thread has broken down to name calling, how about Cryptic just kill the dil exchange completely so the whales cannot pay to win and the free to players use dil for stuff in game so it does not feel like a job for them.

    That would be a total comprise where no one is happy.

    No thanks to you. You were the one calling people who spend a lot of time grinding and gathering dil as extortionists. Remember?
  • cidjackcidjack Member Posts: 2,017 Arc User
    @gabeoz1 You need to go back and reread what I wrote earlier. I clearly stated that those who see STO and the grinding that goes with it as a job and not as a game or form of entertainment are gold sellers.

    Not name calling, FACT.
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  • gabeoz1gabeoz1 Member Posts: 161 Arc User
    cidjack wrote: »
    @gabeoz1 You need to go back and reread what I wrote earlier. I clearly stated that those who see STO and the grinding that goes with it as a job and not as a game or form of entertainment are gold sellers.

    Not name calling, FACT.

    I really think you should reread it. Someone literally said that grinding dilithium is a large investment of time and saying otherwise is is simply untrue. And then you went in and pretty much accused them of being an extortionist.
  • kiralynkiralyn Member Posts: 1,576 Arc User
    cidjack wrote: »
    I clearly stated that those who see STO and the grinding that goes with it as a job and not as a game or form of entertainment are gold sellers.

    Eh, I feel like that's an irrational view. We all know that MMOs (and MOBAs, and mobile games, and...), especially ones with "daily" structures (daily quests, daily limits, daily resets, etc) are set up like Skinner boxes to encourage players to feel compelled to log in every day, do their "assigned" tasks..... very job-like. And then there's the other aspect, where a player may feel very job-like about parts of the game they don't enjoy, but are needed for them to succeed in the parts they do enjoy. Like, say, farming dil to do upgrades & obtain rep/fleet gear so they can do better in STFs. (Or the old days of WoW raiding, where people might enjoy the raiding, but certainly felt "work, work" about all the stuff the Herbalists & Alchemists had to do between raids to keep the group stocked up on consumables. Ditto with the Miners and Smiths gathering ore & running dungeons for the materials to craft required resistance gear for the team.)

    Plenty of opportunities for people to think "job" about parts of a game they're playing, without them being gold sellers. /shrug
  • staq16staq16 Member Posts: 1,181 Arc User
    If anything, it's always surprised me how limited real money is in STO. It doesn't help at all with reputations, and for a long time it didn't help with specialisations or levelling. TBH, I wouldn't be surprised if the current dil:zen level was encouraging more middle-of-the roaders to open their wallets, as the time/money equation has shifted almost unrecognisably from where it was 2 years ago.
  • kavasekavase Member Posts: 771 Arc User
    staq16 wrote: »
    If anything, it's always surprised me how limited real money is in STO. It doesn't help at all with reputations, and for a long time it didn't help with specialisations or levelling. TBH, I wouldn't be surprised if the current dil:zen level was encouraging more middle-of-the roaders to open their wallets, as the time/money equation has shifted almost unrecognisably from where it was 2 years ago.

    I agree actually. They really should open up more of at least giving the option to spend money on other aspects of the game to accelerate progression. Can't just be ships.
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  • shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
    asuran14 wrote: »
    I like this idea as honestly I hate that a look of my shield/deflector/engine would be tied to those exclusively being slotted, and would love a system like the Tailor that allowed me to apply the details of these sets to my ship in the ship customization...
    And, as noted, it would not appear to be all that difficult a thing to implement in terms of coding. Neither, I suspect, would be personal weapon reskinning, as explained here.
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