The Aquatic Narcine was easily the biggest Xindi ship in the show, but in STO it's barely twice the size of the NX-class. In the show it was big enough to carry Enterprise in its hangar bay. And the Insectoid ship ... are you kidding me? That thing is practically the size of the Scimitar in-game, but in the show it was the same size as Enterprise. As far as I can tell the only Xindi ship that's properly scaled is the Reptilian warship.
Why is that? I'm not complaining, I don't use the ships, but as someone who's binged on the show it is very jarring to fly past the Olaen in an NX-class and be absolutely dwarfed. And it would be nice to have the correctly-scaled version available in the Foundry.
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I wouldn't mind if my Narcine was a little bigger though .
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Game:
Just look at the Sarr Theln. It launches frigate pets that are almost as big as the carrier.
That's true. You can't fit a B'Rel in a Vo'Quv either. Just think of them as cloaked escort ships that decloak once you "launch" them.
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Agreed, scaling conflicts with canon should be handwaved as being a ship class based on a previous one, but slightly redesigned and refitted to be appropriate to the time period (and in some cases game balance), considering sto is set years after every other series and movie.
If they're sized down, or nerfed compared to the tv/movie versions (Scimitar, Narcine, Dominion Carriers.. maybe?) it's implied that they're using a cheaper, smaller redesign so they can have more of them.
If sized up or made more powerful (Olaen, is the least obvious, but basically all fleet versions of federation ships count as this, since in the opening of ds9 an armada of them gets destroyed by a few borg cubes, but in game anybody with half a brain and even a non-fleet variant can solo a borg cube) it's because they redesigned them for the current era.
And then there are the Undine ships, which got bigger, (I seem to recall them being no larger than a runabout) but also less powerful (Nine of them could destroy a planet in one blast). I really can't think of any story justification for that other than they must have a downright amazingly inefficient bureaucracy.
So basically, the Federation is an organization that exists to protect and preserve peace. I guess we do an awful lot of killing though. Oh well, that isn't important, for now let's roll up our sleeves and get to work.