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Cant we have an Accountbound Ship Roster for Admirality?

At first as Romulan/Klingon is too hard to do Sci heavy Missions (romulans have it a little better but not much). Because its a lot too fiddly if u try to play more than one Charackter and reassign a lot of C-Store Ships those Lock box ships still can be bound to Charackter but the C-store Ships shouldnt.

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    duncanidaho11duncanidaho11 Member Posts: 7,973 Arc User
    edited December 2015
    The big problem with this is scale. As it is within any given faction if you have a fair number of ships completing (and doing victory laps for more rewards) on Admiralty is quite easy. If you let those people (ie. who've invested in the KDF/ROM already) have access to what its more fair to say is many, many more ships from ALL factions the system progression is going to be even more trivial.

    Basically you'd need a massive re-balance of the system (undoubtedly including under the hood changes) and one that won't favor those with a limited number of ships. A better solution (which is also in keeping with the principle that this is your character's fleet of ships) would just be to keep introducing more ships through events and the c-store including more sci alternatives (just ONE good choice for the RR and KDF would help a lot) because all that takes is a little more dev focus, rather than a big effort to revamp a system that just came out.

    BTW, here's an easy work around for extreme assignment requirements.
    CTIuF4bUEAQWhLV.png:large
    With the exception of the last few in the chains (which you should save your 1-time-use ships for anyway) they are OPTIONAL. If you don't want to use a pass token just fail the assignment intentionally and move on. You lose nothing for it.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
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    tasilatasila Member Posts: 77 Arc User
    Yep i also just use minis to get away to missions just to get tour of duty kling/feds mostly.
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    bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited December 2015
    the major problem with your idea is that in most cases faction specific ships cannot be claimed by another faction and you would need to do this to gain the token you need to use the ships for Admiralty.
    another thing is some players may have characters from only one faction and this would put them in an unfair disadvantaged position against any players who have characters from 2 or more factions.

    speaking as a player who does have characters from all 3 factions I feel the current system is fine and I have more then enough ships on all characters to make use of the Admiralty system as much as I care to.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

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    tasilatasila Member Posts: 77 Arc User
    I also have more than enoth each faction but its so fiddly reasign the ship + delete x 10 Characters^^
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    sqwishedsqwished Member Posts: 1,475 Bug Hunter
    Personally I wouldn't object to seeing Admiralty cards added to the C-Store at some point.​​
    Oh, it's not broken? We can soon fix that!

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    samt1996samt1996 Member Posts: 2,856 Arc User
    Named ships with unique stats like the ones you get for maxing the campaigns could be added to the game via C-Store, maxing reputations etc. So many ways.

    Keep in mind it's a new selling point for ships so they'd have to find a way of doing it without stepping on their ships sales.
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    samt1996samt1996 Member Posts: 2,856 Arc User
    I think a card for each reputation would be really cool. Perhaps the closest we will ever get to flying a borg ship. Lol
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    stobg2015stobg2015 Member Posts: 800 Arc User
    sqwished wrote: »
    Personally I wouldn't object to seeing Admiralty cards added to the C-Store at some point.​​

    I won't be surprised, but let's put that time off for awhile, shall we? Actually, I'll be surprised if they show up in the C-Store before they show up in a lockbox or a special event reward.

    The main thing is to pick assignments you can crit so you get the single-shot ship cards. Some of my characters already have almost more cards than I know what to do with. The single-shot cards are what you use when you need to complete an assignment and can't or don't want to use a pass token.

    Also if you've got a bunch of high point assignments sitting there and passing is not a good option my advice is don't be afraid to fail an assignment. You really just want them out of the way so you can pull assignments you can actually crit or to get to tour of duty assignments. All you lose is a little time while the ship cools down.
    (The Guy Formerly And Still Known As Bluegeek)
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    bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited December 2015
    tasila wrote: »
    I also have more than enoth each faction but its so fiddly reasign the ship + delete x 10 Characters^^

    so how do you think making non faction ships account wide will help you will be having to claim and resign the ships form the other factions also.
    and like I said before you cant claim ships from other faction so it wont happen.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

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    harlequinpixieharlequinpixie Member Posts: 172 Arc User
    There is already admiralty cards in the C-Store, which is called "buy a ship". Which, even though it was said. "This is not what was intended". It's pretty obvious that it was in the long run. However, making them account bound would be neat to save dismissing them. But that does cause issues of a character not actually owning the lock box ship or event ship, that another one owns.

    It really does not take long to claim/dismiss anyhow.
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    dumas13dumas13 Member Posts: 281 Arc User
    edited December 2015
    sqwished wrote: »

    The main thing is to pick assignments you can crit so you get the single-shot ship cards. Some of my characters already have almost more cards than I know what to do with. The single-shot cards are what you use when you need to complete an assignment and can't or don't want to use a pass token.

    I'm pretty sure one-shot Admiralty ships come from specific assignments, like escorting ambassadors or investigating lost ships. Getting a critical success on other missions just gets you more XP and a pass token or something small like that. Speaking of pass tokens, you can only hang on to 50 at a time, so use them when you feel you have to.
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    bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    dumas13 wrote: »
    sqwished wrote: »

    The main thing is to pick assignments you can crit so you get the single-shot ship cards. Some of my characters already have almost more cards than I know what to do with. The single-shot cards are what you use when you need to complete an assignment and can't or don't want to use a pass token.

    I'm pretty sure one-shot Admiralty ships come from specific assignments, like escorting ambassadors or investigating lost ships. Getting a critical success on other missions just gets you more XP and a pass token or something small like that. Speaking of pass tokens, you can only hang on to 50 at a time, so use them when you feel you have to.

    pass tokens are a waste of space IMO, I would rather take a chance even if its a very slim one then use a pass token.
    I haven't used one since the start and I cant ever see myself ever using one in the future.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

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    grob44grob44 Member Posts: 60 Arc User
    I like that idea. I also would like the ship awarded for finishing the UFP admiralty to be playable, I want to fly it not just use it for admiralty.
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