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Should Pilot/Intel and Command Boffs be allowed in universal Boff seats?

quiiliitiilaquiiliitiila Member Posts: 309 Arc User
I've always had an issue with the fact that all of the new Intel/Pilot/Command abilities require you have a special ship in order to make use of their Boff abilities. I suppose it wouldn't have been an issue if the devs had gone back and retroactively given seating to the "pre-specialization" ships that would honestly have specialized seating.

To rectify this without having to redesign ship Boff layouts, specialized Boffs could be made able to be used in universal Boff seats. This would add more customization and allow older ships with universal seats to use the new abilities.

Should Pilot/Intel and Command Boffs be allowed in universal Boff seats? 52 votes

Yes
40%
forthegamershpokskjwashingtonmeimeitoovegeta50024lordsteve1coltonlandonpotasssiumcaptiannemo117dragnridrjam3s1701kitiranadamainxcatoblepasbetasadorasuran14scrooge69jhoengenlamyrshanover2 21 votes
No
48%
coldnapalmberginsjarvisandalfredmustrumridcully0smeeinn1thappyhappyj0yj0yquesteriusnandospcdlmc85warmaker001bseaofsorrowspwstolemynameangrytargkyle223catmainasunfrancksthatcursedwolfimruinedsennahcheribhyperionx09 25 votes
I really don't care.
0%
I'm a forumside warrior and I'm hear to crush your hopes and dreams regardless of what the issue is.
5%
rahmkota19cidjackfulleatherjacket 3 votes
Specialized Boffs should be allowed regardless of the station. They're an officer, I'm the captain. Do what I say.
5%
serhatgs1905tarran61zero2362 3 votes
«1

Comments

  • divvydavedivvydave Member Posts: 184 Arc User
    I've not voted because it will never happen, cryptic made it this way to sell ships, sorry to be the bringer of bad news.
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    divvydave wrote: »
    I've not voted because it will never happen, cryptic made it this way to sell ships, sorry to be the bringer of bad news.

    I had a hunch, but figured I'd pose the question anyway. I've been playing since launch and know their tricks (shameful as they are). I hold out hope someday they'll do something for the older ships.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    No
    I voted no, because that's overkill.
    But I can see how you'd like it on older ships, but then consider the breen raider, its mostly universal slots, so are BoP's if Im not mistaken.. That would be wayyyy too crazy.
    [img][/img]OD5urLn.jpg
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    I voted no, because that's overkill.
    But I can see how you'd like it on older ships, but then consider the breen raider, its mostly universal slots, so are BoP's if Im not mistaken.. That would be wayyyy too crazy.

    I can see your objection, and I suppose it could be overkill. However, I wouldn't know because none of my ships can use the new abilities... Would it truly be overkill if someone put all intel abilities into their BoP? It seems like it would just be like any other Boff abilities right? You'd want to have some Sci, maybe some Eng and Tac along with the Intel, No builds would be all that great using only or heavily one specific Boff class.

    Again, unfortunately I haven't used any of them so I can't attest to their overall power. :(
  • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
    No
    As much as I'd love my T6 B'Rel to be a specialist uberboat, no.

    I'd rather have restricted seating than T7 looming over us.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • davefenestratordavefenestrator Member Posts: 10,693 Arc User
    > I'm hear to crush your hopes and dreams

    Or at least to mock you for your typos :) . Odds of this happening are zero so no point in voting.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    No
    I voted no, because that's overkill.
    But I can see how you'd like it on older ships, but then consider the breen raider, its mostly universal slots, so are BoP's if Im not mistaken.. That would be wayyyy too crazy.

    I can see your objection, and I suppose it could be overkill. However, I wouldn't know because none of my ships can use the new abilities... Would it truly be overkill if someone put all intel abilities into their BoP? It seems like it would just be like any other Boff abilities right? You'd want to have some Sci, maybe some Eng and Tac along with the Intel, No builds would be all that great using only or heavily one specific Boff class.

    Again, unfortunately I haven't used any of them so I can't attest to their overall power. :(

    That's true I suppose.
    Would be cool though if you could buy a token for T5 ships which would change the uni into either Command/Intel/or pilot boff stations.


    But, hang tight, the winter ship will be able to equip some specialization boff/s.
    So very soon, you'll be able to earn it !
    [img][/img]OD5urLn.jpg
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    Yes
    I voted yes, but only because I had an addition to the poll you didn't include: Universal career specialization seats. These would be specialization seats that any tactical, engineering or science boff can use in that specialization.

    TSC_Signature_Gen_4_-_Vegeta_Small.png
  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    No
    I say no. But there should be UniSpec (Universal Specialization) seats. If only ever on one ship type, then let it be the flagships. LtC and Lt Universal/UniSpec seats for true flexibility (just upgrading the Universal seats on all 3 Flagships) with current and future Specializations.

    For all other ships, restrict them. Say an Lt Sci/Hybrid IP on an Escort. Lt Science Officer, but could use either Intel or Pilot abilities depending on playstyle. Or Lt Eng/Hybrid IC on a cruiser; Lt Engineering Officer who could use either Intel or Command abilities.

    Unrelated, but wrong "hear". I would have voted that option and enjoy your suffering at the fact that polls are worthless if they're not Cryptic-sanctioned, but I'm not "here" to "hear" the complaints. That's impossible on this type of forum. B)
  • questeriusquesterius Member Posts: 8,505 Arc User
    No
    I voted no, because that's overkill.
    But I can see how you'd like it on older ships, but then consider the breen raider, its mostly universal slots, so are BoP's if Im not mistaken.. That would be wayyyy too crazy.

    Pretty much this.
    As much as i like the BoP and as much as they are in need of some tender love and care allowing pilot, intel and command powers to be used in all universal slots would be beyond overpowered.

    That is not even counting that it would instantly kill sales on a lot of T6 ships in favour of cheaper T5 ships.​​
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • happyhappyj0yj0yhappyhappyj0yj0y Member Posts: 699 Arc User
    No
    Specialization exists so there can be a greater (potentially unlimited, since the system can expand) combinations of DOff seats on ships. With T5 Cryptic painted themselves into a corner since they need to sell ships to survive, but they created a system where only a limited number of unique layouts could be made. So no, they can't really allow specializations to be that open, or you start to run into the same thing where Cryptic has less to sell everyone. Essentially you'd be driving T6 into obsolescence and forcing Cryptic to progress to T7 and, to be frank, I've bought the same ships enough times over already, I'm not looking to do that again.

    The only way this might work is if universal stations are ripped out of every ship and once again relegated strictly to the BoP (of which Cryptic is probably only ever going to make one of at T6 anyway. If you're fine with that than sure, truly universal seats for the Kor, and none for anyone else. If not... then this is a bad idea.
  • stobg2015stobg2015 Member Posts: 800 Arc User
    Yes
    I've always had an issue with the fact that all of the new Intel/Pilot/Command abilities require you have a special ship in order to make use of their Boff abilities. I suppose it wouldn't have been an issue if the devs had gone back and retroactively given seating to the "pre-specialization" ships that would honestly have specialized seating.

    To rectify this without having to redesign ship Boff layouts, specialized Boffs could be made able to be used in universal Boff seats. This would add more customization and allow older ships with universal seats to use the new abilities.

    While I don't for a second believe the Devs would actually do this, I am in favor of it. It would increase the versatility of specialized BOFFs which otherwise, frankly, don't see a lot of use. Specialist skills tend to be situational enough without sharply limiting what ship you can use.

    The big problem is not the effect it would have on ship sales (which might actually increase), but rather the fact that the current situation makes it easier for the Devs to control what combinations of BOFF skills are possible and thereby prevent OP and unbalanced synergies between powers that were never intended to coexist and haven't been tested. QA would be a lot more difficult, especially if they wanted to roll out a new specialization.

    So I guess my opinion is really more of a "yes, but..."

    What might be a better solution is to change the system so that any station on a T6 ship can seat a specialist officer, but limit the ship itself to specific specializations and only allow one at a time.

    So for example you could have a T6 Exploration Cruiser with the ability to seat either Intel or Command specialists in various stations, but not both at the same time.

    OR...

    Mark each station on each T6 ship with a list of allowed specializations (which could include 'none') and effectively make every ship a hybrid ship within constraints. Like only making the LtCdr and one Ensign station hybrid seats, where the LtCdr seat would allow either Intel or Command and the Ensign seat would only allow Pilot. It would still be more flexible than what we have right now, which makes specialist BOFFs very unsatisfying.
    (The Guy Formerly And Still Known As Bluegeek)
  • hanover2hanover2 Member Posts: 1,053 Arc User
    Yes
    Either make those seats truly universal, or find a different term to describe them. "Dual-purpose," or somesuch.
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    I'm a forumside warrior and I'm hear to crush your hopes and dreams regardless of what the issue is.
    Other than loving this option.....

    It would go against not only ships with too many universals for this to work in an orderly fashion (coughbrelcough), it would also undermine the design of several other ships. Command Battlecruisers get a Lieutenant Universal, should I go all Pilot on those massive battleships?

    I am all in favor of vastly increasing the amount of ships and their slots that have access to Specialization abilities (for example the Defiant: if a single Tactical spot is Pilot, all of them are, including the Commander). I am also very much in favor of giving this to T5 ships in a fashion more limited to described a line above.

    But give each universal slot all the abilities? It would undermine PvP--- wait thats dead already, euhm..... PvE server stability even more.
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    Yes
    The last time this poll came up (I think it was a while ago), I voted no, because it would make the BoPs too OP.
    However, now the BoPs are so left behind in the game's meta that they need the boost. So, I'll vote yes.
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • samt1996samt1996 Member Posts: 2,856 Arc User
    No
    They are SPECIALIZATIONS! Learn to use a f*cking dictionary.

    They were designed for limited but potent use, making them universal completely defeats the point and would destroy any semblance of game balance.

    https://youtu.be/lITBGjNEp08
  • lianthelialianthelia Member Posts: 7,897 Arc User
    No
    So basically you want every ship in the game to run around with OSS?

    I think if the Devs wanted every Universal slot to be free to specializations they would have done that instead of make T6.

    Could you imagine a Scimitar with OSS III? lol...
    Can't have a honest conversation because of a white knight with power
  • berginsbergins Member Posts: 3,453 Arc User
    No
    I would have voted for "I'm a forumside warrior and I'm hear to crush your hopes and dreams regardless of what the issue is," but I'm HERE to crush your hopes and dreams. Actually, that won't be necessary, the knowledge that Cryptic will never go for this should be sufficient for that.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    > I'm hear to crush your hopes and dreams

    Or at least to mock you for your typos :) . Odds of this happening are zero so no point in voting.

    Yeah, gotta love having typos... Oh well, it's still amusing. ;)
  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    Perhaps a better explanation of my feelings would have rather been that cryptic really should have retroactively given some of the older T5 and T6 ships specialist seats if it made sense for the ship. Obelisk Carrier - Intel or Command, Jem-Hadar Carrier - Command, Original Jem-Hadar Attack Ship - Pilot (yeah, I realize they released the scout ship which is virtually the same with a pilot seat).

    I merely suggested using universal seats because it'd be easy, not because I wanted to create an OP god machine.
  • asuran14asuran14 Member Posts: 2,335 Arc User
    Yes
    I agree that a blanket allowing of using spec abilities in a universal slot without some/any restrictions would be an issue to balance an make the specs alot less unique an interesting as part of the uniqueness is the limited number of ships that can seat them. Yet i think if you worked it that universal slots could only use abilities up to a a rank one slot below their shown/listed rank it would work well, such as that a lt. commander uni slot could only use spec abilities up to Lt rank at maximum, and so would keep that the spec ships would be the only ones with access to full spec seats thru their hybrid commander/lt com seats. This would also show that the spec ships have specific technology an system that is developed specifically for these offer's training.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited December 2015
    No
    If Specialization abilities are freely associated with Universal Seats, you guys are seriously going to hate / be jealous of those KDF Birds of Prey >:)
    XzRTofz.gif
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    Yes
    I voted yes, simply out of principle. Universal is universal.

    Cryptic is greedy, of course, so they're not gonna do this if it means it will cut into their Pilot/Intel/Command ships sales; but what if they allowed those specialized boffs to be used in universal slots on their respective ship types? Like a Pilot ships gets to use Pilot boffs in their universal stations, etc.
    3lsZz0w.jpg
  • sadorsador Member Posts: 93 Arc User
    Yes
    Well, they are universal. Most universal slots are ensign anyway, so it would not be a huge increase in power, but you could still restrict it to command/intel/pilot ships that already have a higher grade boff chair.
  • asuran14asuran14 Member Posts: 2,335 Arc User
    edited December 2015
    Yes
    Another idea would be to give buffs to the effects of the specialty abilities when they are used on specialty ships, which could range from it being just general stat bonuses to the abilities, or even special unique buffs to the abilities like additional effects added to it that would denote the fact of the ship being built to utilize these abilities specifically. Add that to making it that all uni-slot could only use specialty abilities up to one rank below the seat's normal ranking (so not non-specialty hybrid seat could use more than a Lt abilty.), it would keep the unique an interesting aspect of the specs an that to use the higher tier you would need a hybrid seat, yet allowing the use of them in uni seats an keeping some balance while drawing back abit on the restriction.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    No
    Sure, let's do that. Tier 7 will have to come next year then, of course, because this will make universal BO slots cover a lot more builds than originally planned and making new ships less interesting to buyers, since they only cover already existing ground.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • lordsteve1lordsteve1 Member Posts: 3,492 Arc User
    Yes
    Yes but perhaps in limited quantities. So you can't fill a BOP with all Intel seats for example.
    Maybe limited to one single fully universal seat per ship.

    But as others have said it'll never happen as this is how they sell ships. Only the new ships have the flashy hybrid seats on them.
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  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    No
    I voted no, as it would be too op.
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    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
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  • lamyrslamyrs Member Posts: 312 Arc User
    Yes
    Yes for the T5-U, no for the T6.
    I am from Belgium and english isn't my main language, sorry if I make mistakes.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    No
    My alternative suggestion is to just rename it from "Universal" to "Generalist".
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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