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Wish we could get a costumizable bridge..

Hello all,

the title already sais what is on my mind.. customizable bridges!

my idea is kinda simple but that means it would also be an easy fix.. we have some standartizes bridges, lets keep them but add a light dimmer/increaser and four channels for recolorable options (maybe some textures as well?)
those channels would be Carpet channel, A Seating channel, A channel for the walls and one channel for the consoles (exterior part)

so in short, each channel could have a series of colour options we now have for the uniforms for instance

and we could aply them at the bridge and those channels would be linked to the rest of the ship so the carpets and walls will be the same troughout the ship.
and the light option would make it possible for you to brighten or darken your bridge and quarters.
it sounds like a simple enough function to add and would add so much more personality to those interiors.

what do you think?



Comments

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    berginsbergins Member Posts: 3,453 Arc User
    Apparently, ship interiors see little enough usage to make development/expansion of them very low on the Devs' list of priorities. By very low, I mean I suspect they'll put Tacofangs on the coding team before they left him work his magic on ship interiors.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
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    cidjackcidjack Member Posts: 2,017 Arc User
    Hey this topic again, and it has not even been two weeks.
    Armada: Multiplying fleet projects in need of dilithium by 13."
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    fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    edited November 2015
    2012 called it wants it's thread back :) seriously though interior redesigning and decorating has been requested more times than you can shake a stick at.. It was explained off as there being serious technical limitations preventing this from working properly (and would probably net almost no cabbage after the initial hype of launching). While i dont disagree it would be really nice Ive come to terms with it the same as Uberconnies and poker.
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    leemwatsonleemwatson Member Posts: 5,376 Arc User
    Sorry OP, it's not your idea, been asked for and rebuffed so many times, it's not funny anymore.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
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    yukonsamyukonsam Member Posts: 103 Arc User
    Just the ability to adjust lighting levels and colors would make me more likely to visit my Klingon interiors, I must admit. They're a bit oppressive for any species not born under a dim red sun.

    It's unquestionably a low-priority item, but a tintable version of an existing bridge ought to be significantly less effort than a new or redesigned layout. It depends on what how the texture mapping for the models was originally laid out -- if it wasn't clean and logical to begin with, it may prove impossible to rejigger it to a tintable version without totally redoing the whole map.
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    daveynydaveyny Member Posts: 8,227 Arc User
    edited November 2015
    2012 called it wants it's thread back :) seriously though interior redesigning and decorating has been requested more times than you can shake a stick at.. It was explained off as there being serious technical limitations preventing this from working properly (and would probably net almost no cabbage after the initial hype of launching). While i dont disagree it would be really nice Ive come to terms with it the same as Uberconnies and poker.

    Heh...,
    ... try late 2010 when They were still actually making 'static' bridges to sell.
    B)
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    omegasprimeomegasprime Member Posts: 289 Arc User
    This has been asked many times and does need some attention. I have been wanting better interior and more options. Still waiting for Galaxy and Sovereign Interiors. Would love to see more ready room options.​​
    AKA Primus01, Lifetime member since January 16, 2010
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    whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    Forget customizable bridges, I would be excited with a customizable Captains Quarters.
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    admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    Check FCT
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    yukonsamyukonsam Member Posts: 103 Arc User
    Check FCT

    The ask is slightly different from the ground covered by Taco in the FCT, which I think deals more with new or refurbished layouts.

    If the texture maps for the bridge were designed for easy recoloring (and I suspect the bridge packs were, if nothing else), then it may be a relatively (and I stress "relatively") simple matter to build an interface that allows players to select colors for broad monochrome sections like decks and bulkheads.

    Or it might look like horta poo, in which case you'd have to tweak new texture maps for each palette or individual color, meaning it's not the type of enhancement likely to be slipped in by a bored designer with a few minutes of free time.

    Not having access to Cryptic's raw model files, I can't tell you which is the case.

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    cidjackcidjack Member Posts: 2,017 Arc User
    You can have acess to Cryptics raw files, they are hiring.
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
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    kodachikunokodachikuno Member Posts: 6,020 Arc User1
    Since the obvious has been pointed out already..
    while I would love customizable bridges... "simple" and that idea are not on the same planet... esp in terms of a video game to be customized by the user not a developer.
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    tvmadoctvmadoc Member Posts: 54 Arc User
    I just wish for a bridge where my bridge officers sit on the chairs instead of on the floor next to their chairs. It's rather unbecoming for an officer.
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    tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    Since the obvious has been pointed out already..
    while I would love customizable bridges... "simple" and that idea are not on the same planet... esp in terms of a video game to be customized by the user not a developer.

    Bingo.

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    yukonsamyukonsam Member Posts: 103 Arc User
    Here's what I'm guessing: if there's a bridge pack that has multiple color schemes, then somewhere there exists a master texture map (or maps) where somebody plugged in new colors to create variations on a theme. If that's grayscale with a color overlay, then you ought to be able to allow the player to adjust the overlay color to basically any color

    Unfortunately, merely tinting a grayscale map tends to lead to monochromatic textures that might be okay for a single-colored bulkhead but tend to be flat and ugly for any texture more complex (like, say, a carpet).

    If that's the case, you might need to bake up a batch of texture maps with different palettes and build an interface to allow players to chose one (which we've already kinda got in the ship customization menu, but a tiny static screenshot doesn't really cut it). There's something of a time-sink to do that for every bridge in the game, but if they're well-constructed professional-grade maps, with consistent layer naming adhering to the shop's style guide, it might be possible to build a batch process to do them in bulk.

    There are complexities when it comes to advanced texture mapping, but most or all of those ought to remain fixed across a recolor.

    It's not exactly simple, but it's not rocket science either. The basic principles aren't terribly different from the system we already have to customize the exteriors.

    It will never be (and shouldn't be) a priority item, but it might make for a diverting side-project.
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    jade1280jade1280 Member Posts: 868 Arc User
    Support
    Because they wont even make more colors for the MACO armor
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    mackbolan01mackbolan01 Member Posts: 580 Arc User
    waaaaaaant moar nekkid holographic orion slave-girls..............

    and maybe nekkid taco pix.....(kidding) !!!​​
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    simbucksimbuck Member Posts: 20 Arc User
    thank you all for your imput, eventrough not all of it is as positive as I would like.

    First off, if something has been requested since 2010, it means that there still IS a market for a thing like this.

    second, my idea to make colour maps for carpets, seats, walls and consoles is not something I have read before in the forums, I did look around before I posted this, I believe my idea differs enough to justify this tread.

    Some bridges have the same layout but differ in colours and/or other lighting ,that is what made me sugest this in the first place.

    Judging by the options we get and the fact that we do have those options on our uniforms made me think that it might have been included in the software somewhere but was never worked out.
    wich ,made me think about this option in the first place.

    I love my ship interior (defiant class) and bought the belfast package cause I wanted it as close to the original as I could
    so I believe there are enough people out there that would like something like this.

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