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So, anything I should know before I start playing again?

A few weeks ago I asked about the Iconian arc, and whether I should revisit the game. The consensus was to wait until S11 launched, then come back. Well, New Dawn, it seems, has launched, so I'll be returning shortly. I'd just like to know what the state of the game is, and how to accomplish certain things.

I'm planning to start a new Fed character and go from scratch. I won't really be going for performance or, for that matter, doing multiplayer content much at all, because I've been down that rabbit hole and it only ends in tears. However, I want to make a Caitian, which is not a species I have access to right now, so I'll need to make some dilithium on my former main first. I plan to use the newish Iconian AP weapons, because they're shiny and blue, and either one of the ships I already have access to (Kumari, Chel Grett, Risian corvette) or something like an Olaen or whatever it's called, if I can get my hands on one. Although that would require grinding, which as I've mentioned is not something I'd really like to do a lot of -- I just want to play all those lovely story missions with a cool ship.

Anyway, I'll need dil. Last time I played, the unequivocal best source of dil was STFs, but then Delta Rising hit and the STFs started beating everyone into the ground. What's the status on that; is there a better way to obtain it? Has sufficient power creep occurred that they're not virtually impossible anymore?

Oh, and what's the deal with the 9.5 crafting system thing? Last I saw it was this ridiculous time-gate thing that would take like a year to complete and everyone hated it and whatever and I don't want to deal with that.

Just...well, like the title says. If I'm building a new character, and it's been long enough that we might as well pretend I've never played the game before, what do I need to know about?

Comments

  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,728 Community Moderator
    The new Admiralty system should make the 50-60 grind, starting at 52, a bit more friendly, although it is MUCH easier with more ships. I'd recommend reclaiming ALL your C-Store ships to get some reusable ship cards. Also, standard ships (like the standard T2 Cruiser) have had their Dilithium costs reduced so that acquiring them for the Admiralty System is less painful. With a character in a fleet that has a T3 Mine, several ships from maybe either T4 or T3 down are actually available for less than a day's worth of Dilithium.

    The R&D has been a bit more friendly. We can actually slot 3 of the same research projects to help us level a single school.

    The ridiculus HP Sponges have been nerfed to more managable levels.

    The Delta Rising and Iconian War arcs have had their level requirements reduced so we no longer have to grind our tails off just to advance to the next mission. I don't remember the exact level scale for each arc, but its within the 50-60 range for both.

    Easiest way to earn Dilithium is probaby one of the Battlezones and trading in Marks for Dilithium.
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    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
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  • kestrelliuskestrellius Member Posts: 462 Arc User
    rattler2 wrote: »
    The new Admiralty system should make the 50-60 grind, starting at 52, a bit more friendly, although it is MUCH easier with more ships. I'd recommend reclaiming ALL your C-Store ships to get some reusable ship cards. Also, standard ships (like the standard T2 Cruiser) have had their Dilithium costs reduced so that acquiring them for the Admiralty System is less painful. With a character in a fleet that has a T3 Mine, several ships from maybe either T4 or T3 down are actually available for less than a day's worth of Dilithium.

    Uhm. Yeah, I have no idea what an Admiralty system is. I guess I'd better look that up. I mean, I'd seen it mentioned during my recent research, but.

  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited November 2015

    Anyway, I'll need dil.

    peterconnorfirst dil-breakdown/charackter/day:

    Doff system: ~1,7k

    Admiralty: ~1,6k

    2 elite/advanced PvE: ~4,9k

    Timeframe: ~20 minutes

    I have 9 toons. Even if I don’t play em all I can augment underused toons with contraband to bring them in line.

    With the introduction of the Admiralty system grind has been removed in this game. XP needs, and even EC needs to some extend, are taken care of as well with it.

    Cheers.
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