So I just crept over the line but only using Default settings. I didn't make it by DPS-Channel settings and I'm curious what contributes to the difference so I can correct for it.
The "Default-Settings" are using "Active combat time", which means, that the timer for you is only ticking, when you are firing.
The "DPS-Settings" are using "Entity's combat time". That is the time between your first and your last hit.
"DPS-Settings" are much better to compare than the other ones.
Have you misstyped your @handle? Because I can't find an @Echeleon89, but I can find an @Echelon89. The second one is more looking like your forums name. Wouldn't be so awesome, if you reach your goal and I'm working with a wrong @handle, so that I wouldn't see, that you have reached it.
Have you misstyped your @handle? Because I can't find an @Echeleon89, but I can find an @Echelon89. The second one is more looking like your forums name. Wouldn't be so awesome, if you reach your goal and I'm working with a wrong @handle, so that I wouldn't see, that you have reached it.
yes was an e to much @echelon89 is the right handle
Is there any way I could just submit the log file instead? CLR simply will not run on my computer long enough for me to analyze the log and upload the results through the application. I am pretty sure it is some odd Java problem on my computer. I have been trying to fix it, but so far no luck. I am beginning to think I have discovered the one thing that Google doesn't have a search result for.
I could get a friend to runthe log through their CLR befroe .... wait, would it be good enough if someone else uploaded it on my behalf?
Deadline is tomorrow? Lag was so bad earlier I couldn't hardly get passed 10k even though I know my setup should be able to hit 50kish. I don't know what to do.
I don't care, how you reach the numbers. I just want you to get there.
So, can I just use a 5 tac console ship with 8 weapon slots and 2 copies of FaW, and score 75% of my "dps" against the gate or the transformers before they are acually taking damage, or does my damage have to be legitimate toward the mission objectives?
I don't care, how you reach the numbers. I just want you to get there.
So, can I just use a 5 tac console ship with 8 weapon slots and 2 copies of FaW, and score 75% of my "dps" against the gate or the transformers before they are acually taking damage, or does my damage have to be legitimate toward the mission objectives?
I need to know before I set up my AHK script.
There are a lot of ways to approach your 30/30 goal. Teaming up with my armada while having some constructive team fun worked out best for me and the others.
Seeing how many peeps in my surrounding have improved themselves over it makes me already a winner of this event. We cut through STF like buttah.
May you find your way as appealing. The ruels for it are quiet transparent.
Post edited by peterconnorfirst on
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
Comments
The "Default-Settings" are using "Active combat time", which means, that the timer for you is only ticking, when you are firing.
The "DPS-Settings" are using "Entity's combat time". That is the time between your first and your last hit.
"DPS-Settings" are much better to compare than the other ones.
Parser: CombatLogReader (CLR)
Have you misstyped your @handle? Because I can't find an @Echeleon89, but I can find an @Echelon89. The second one is more looking like your forums name. Wouldn't be so awesome, if you reach your goal and I'm working with a wrong @handle, so that I wouldn't see, that you have reached it.
Parser: CombatLogReader (CLR)
yes was an e to much
@echelon89 is the right handle
Yes, my torpedo Alt using Mk XII weapons and no corresponding consoles can do it. So can you!
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
See if this will help you out:
http://forum.arcgames.com/startrekonline/discussion/comment/12695187/#Comment_12695187
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
@Stargate942 - goal : 30k
Goal: 30k
So, can I just use a 5 tac console ship with 8 weapon slots and 2 copies of FaW, and score 75% of my "dps" against the gate or the transformers before they are acually taking damage, or does my damage have to be legitimate toward the mission objectives?
I need to know before I set up my AHK script.
There are a lot of ways to approach your 30/30 goal. Teaming up with my armada while having some constructive team fun worked out best for me and the others.
Seeing how many peeps in my surrounding have improved themselves over it makes me already a winner of this event. We cut through STF like buttah.
May you find your way as appealing. The ruels for it are quiet transparent.
Looking for a fun PvE fleet? Join us at Omega Combat Division today.
only two weeks left for this event. Deadline is the 24th September 2015.
Good luck everyone.
Parser: CombatLogReader (CLR)
goal : 129k
just had to get rid of a 75k dsper so I could score some hits... greedy TRIBBLE
Edit: Wait, my 35k run yesterday wasn't eligible due to combat time, looks like I just need to hit 39k