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Tales of the War #15

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  • shpoksshpoks Member Posts: 6,967 Arc User
    thay8472 wrote: »
    Then for the reward... a nice Bat'leth, Sword or whatever the curved klingon melee weapon is. (The one wolf used a lot)

    The mek'leth, Worf's favourite melee weapon. We've been begging for it in the Klingon subforum, but they just won't give it to us. :(
    HQroeLu.jpg
  • tudor005tudor005 Member Posts: 6 Arc User
    So I get it, the Iconians have spread like the plague. Just a question, since this is about the galaxy, where are the Borg, Dominion, Tholians or the Undine?
  • want7000want7000 Member Posts: 1 New User
    It seems like this message was left by the Dewans that used to exist in the Dewa System. Or was it Tau Dewa? Either way, That system now is Romulan Republic Territory.
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    tudor005 wrote: »
    So I get it, the Iconians have spread like the plague. Just a question, since this is about the galaxy, where are the Borg, Dominion, Tholians or the Undine?

    Just how close are Tholians to Iconians? Crystalline creatures and all that.
  • hamishmacdoogalhamishmacdoogal Member Posts: 48 Arc User
    A nice anonymous letter wallowing in loss. For this, I prescribe Seradox IV, an excellent antidepressant that works effectively on Terran, Betazoid, Vulcan and Bajoran lifeforms.

    I've had a long debates with friends over the context of the war in and out of the featured episodes and the consensus is that the game cannot have the scars of the war visible as many new player characters have not yet reached parts of their storylines that would have them up to this point in the time continuum. For the sake of the game mechanics, the devastation must be limited to the FE's only. Yes, this disrupts the "feel" of the game, but its a necessary evil. A hint might also come from the name of the lock box. "Year of Hell". Didn't that entail several episodes of Voyager getting ripped to shreds and then resolve with time manipilation shennanigans making it never happen? And here we are, Iconians ripping us to shreds (in the FE's) and we are about to use a device that will involve time manipulation shennanigans so that it never happened.
    If I were a developer and knew that the galaxy was not going to stay devastated at the end of the tale, I would not be putting my effort into making the game world look war-torn either. after all, it never happened!
  • thomaselkinsthomaselkins Member Posts: 575 Arc User
    stobg2015 wrote: »
    thay8472 wrote: »
    What is described here is what the in game missions need.

    So this ^. It seems that perhaps the Heralds are abducting civilians rather than killing them -- or simply making them disappear without a trace--, but I don't recall seeing that information anywhere other than in these war blogs. Where is the FE where we land on a planet to fight off a Herald invasion and find the civilians gone?

    Well, we've seen the Elachi take lots of people. They might be scarce now that the Heralds are here but they're still part of the Iconian military.
  • skylarcometskylarcomet Member Posts: 182 Arc User
    A nice anonymous letter wallowing in loss. For this, I prescribe Seradox IV, an excellent antidepressant that works effectively on Terran, Betazoid, Vulcan and Bajoran lifeforms.

    I've had a long debates with friends over the context of the war in and out of the featured episodes and the consensus is that the game cannot have the scars of the war visible as many new player characters have not yet reached parts of their storylines that would have them up to this point in the time continuum. For the sake of the game mechanics, the devastation must be limited to the FE's only. Yes, this disrupts the "feel" of the game, but its a necessary evil. A hint might also come from the name of the lock box. "Year of Hell". Didn't that entail several episodes of Voyager getting ripped to shreds and then resolve with time manipilation shennanigans making it never happen? And here we are, Iconians ripping us to shreds (in the FE's) and we are about to use a device that will involve time manipulation shennanigans so that it never happened.
    If I were a developer and knew that the galaxy was not going to stay devastated at the end of the tale, I would not be putting my effort into making the game world look war-torn either. after all, it never happened!

    I am sure there is a way to work around this, I am pretty sure that when the Death Knights (or whatever it was) came to WoW that they had an area that was instanced, and only changed to show the existence of the DK's once you hit a certain level (50 I think.) otherwise, that area was like it was before that. However, I could totally be remembering that wrong, as it's been like 6 years since I played WoW.
    >:)ruff, meow, moo, whatever.... *shrug*
    [ Still Waiting for a Shiny New T6 Romulan Science Ship to Command ]
  • captainchaos66captainchaos66 Member Posts: 409 Arc User
    WOOW,, that was both terrifying and depressing. Now if you'll excuse me I have some iconian to kill.
    ***************************
    Fleet Admiral In charge of Bacon
    Fighting 5th Attack Squadron
    The Devils Henchman
  • sthe91sthe91 Member Posts: 6,047 Arc User
    In this Tales of the War Entry shouldn't it be Terra Nova not Nova Terra? Thanks. Also, this is the stuff that should be incorporated into Star Trek Online and not just left in a Tales of the Iconian War blog entry.
    Where there is a Will, there is a Way.
  • keletteskelettes Member Posts: 488 Arc User
    Wow... that last stunt the Alliance pulled at the Sphere really made them tick, didn't it?

    Up until now it was all about conquest and subjugation.
    Now, it's just blood and ash.

    A mission about relief efforts, providing aid, and eventual evacuation of colonies would really put the severity of the war in front of the player. :smile:

    Maybe a PVE queue?
    "Ad astra audacter eamus in alis fidelium."
    -
    "To boldly go to the stars on the wings of the faithful."
  • protogothprotogoth Member Posts: 2,369 Arc User
    kelettes wrote: »
    Wow... that last stunt the Alliance pulled at the Sphere really made them tick, didn't it?

    Up until now it was all about conquest and subjugation.
    Now, it's just blood and ash.

    A mission about relief efforts, providing aid, and eventual evacuation of colonies would really put the severity of the war in front of the player. :smile:

    Maybe a PVE queue?

    In the database entries we found in "Sphere of Influence," we uncovered the Iconians' plans to exterminate all life in the Sol system, the fact that the Hobus supernova was an attempt to exterminate all Romulan and Reman life, the subsequent attempt to finish the Romulans and Remans off with the Elachi, the subsequent attempt to kill off 70% of the population of New Romulus by destabilizing the Gateway on New Romulus, and the plan to "subsume" any surviving Romulans and Remans into Elachi (which means either turning Romulans and Remans into Elachi, or feeding Romulans and Remans to Elachi young), as well as the plan to either bring the Klingons into their servitor ranks or exterminate them swiftly. It's never been mere conquest and subjugation, and has always been about extermination.
  • dareaudareau Member Posts: 2,390 Arc User
    A nice anonymous letter wallowing in loss. For this, I prescribe Seradox IV, an excellent antidepressant that works effectively on Terran, Betazoid, Vulcan and Bajoran lifeforms.

    I've had a long debates with friends over the context of the war in and out of the featured episodes and the consensus is that the game cannot have the scars of the war visible as many new player characters have not yet reached parts of their storylines that would have them up to this point in the time continuum. For the sake of the game mechanics, the devastation must be limited to the FE's only. Yes, this disrupts the "feel" of the game, but its a necessary evil. A hint might also come from the name of the lock box. "Year of Hell". Didn't that entail several episodes of Voyager getting ripped to shreds and then resolve with time manipilation shennanigans making it never happen? And here we are, Iconians ripping us to shreds (in the FE's) and we are about to use a device that will involve time manipulation shennanigans so that it never happened.
    If I were a developer and knew that the galaxy was not going to stay devastated at the end of the tale, I would not be putting my effort into making the game world look war-torn either. after all, it never happened!

    I am sure there is a way to work around this, I am pretty sure that when the Death Knights (or whatever it was) came to WoW that they had an area that was instanced, and only changed to show the existence of the DK's once you hit a certain level (50 I think.) otherwise, that area was like it was before that. However, I could totally be remembering that wrong, as it's been like 6 years since I played WoW.

    You do realize that as the "Iconian War" missions are being featured, they are playable by Level 10s on up...

    So it would be more of a "did player complete mission X? Add display of devastation. Else, leave gaping hole / pretty star system"...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • jihashimojihashimo Member Posts: 23 Arc User
    I find it funny that alot of people are complaining that the letter was vague, didn't describe anything, yatta yatta yatta. I found it pretty good as that your not supposed to know who wrote it, or where it was found. The whole idea was to bring to the front the very real threat that the Iconians present, and the fact that even little known colonies are being wiped out without a second thought. If anything, it should give people a pretty good look at what kind of a threat they face when battling the Iconians.
  • keletteskelettes Member Posts: 488 Arc User
    edited July 2015
    jihashimo wrote: »
    ... If anything, it should give people a pretty good look at what kind of a threat they face when battling the Iconians.

    Totally agreed.

    I just hope that these "Tales of the war" will eventually find their way into the game somehow.

    Here on the website they are only going to get buried as more recent news come out.
    And I think they're worth preserving as in-game logs or maybe mission reports.
    "Ad astra audacter eamus in alis fidelium."
    -
    "To boldly go to the stars on the wings of the faithful."
  • farmallmfarmallm Member Posts: 4,630 Arc User
    jihashimo wrote: »
    The whole idea was to bring to the front the very real threat that the Iconians present, and the fact that even little known colonies are being wiped out without a second thought. If anything, it should give people a pretty good look at what kind of a threat they face when battling the Iconians.

    Its hard to be a threat when you don't really fight them.
    Enterprise%20C_zpsrdrf3v8d.jpg

    USS Casinghead NCC 92047 launched 2350
    Fleet Admiral Stowe - Dominion War Vet.
  • keletteskelettes Member Posts: 488 Arc User
    Up until now they wanted the forces of the Alpha and Beta quadrants at each other's throats, to ensure minimal resistance when they take over; and to make sure that those who can resist are thrown into chaos or destroyed (Hobus Event).

    But with one of their own fallen, they don't care about collateral damage anymore.

    From a certain point of view the Iconians acted almost like gardeners. But now they are willing to burn their own garden entirely if that's the cost of a successful takeover.
    "Ad astra audacter eamus in alis fidelium."
    -
    "To boldly go to the stars on the wings of the faithful."
  • captaincelestialcaptaincelestial Member Posts: 1,925 Arc User
    sthe91 wrote: »
    In this Tales of the War Entry shouldn't it be Terra Nova not Nova Terra? Thanks. Also, this is the stuff that should be incorporated into Star Trek Online and not just left in a Tales of the Iconian War blog entry.

    They recently held a referendum to change the name of the planet. Hoping more people will come by for their harvest festival. :smirk:

    Well, maybe not.... :wink:
  • gulremalgulremal Member Posts: 153 Arc User
    Wow, they are really going to hit reset button with this "war", are they?
  • hfmuddhfmudd Member Posts: 881 Arc User
    reyan01 wrote: »
    donitiar wrote: »
    Is this an Iconian run news channel? Every time we face the Iconians, we crush them like the insects they are. Yet all we hear are utterly absurd reports of us losing the war. If people would stop beaming us out of their facilities, there would be at least two less Iconians probably more.
    I don't know - when I ran away from the two Iconians after T'Mara kinda suicided herself on me, I didn't quite feel like a winner yet, but somewhat satisfied that I made it out and had hurt my enemy. But then I left the dang sphere and show lots of ship wrecks, and when I came back to the Krenim Station, there were only afew ships there, not the giant fleet I had started out with.

    Maybe I personally did overall pretty well, but it doesn't seem like we did. Clearly the fight is happening elsewhere, and is taking its toll. Maybe I am the best ship Captain in the entire Alliance and my ship is practically unbeatable - but I can't be everywhere at once.
    Agreed - that was one of the things that Broken Circle got right. In fact, it reminded me a great deal of the very end of the Episode 'A Call to Arms' (DS9), where we were presented with the Defiant's rendevous with the largest fleet of ships that we'd ever seen (at the time).
    https://youtube.com/watch?v=NQR1qLyG94w (exact scene at 0:43 seconds).

    And the subsequent episode, ' A Time to Stand', which opens with the few battered ships remaining from that fleet on the run from the Jem'Hadar.

    There were, in my opinion, definite similiarities.

    So what you're saying is that we have the only competent captain, crew, and/or ship in the quadrant Starfleet (or the Empire)... and even that only applies when the camera's actually on us.

    yeah, that sounds like Star Trek. :p
    Join Date: January 2011
  • spaceeagle20spaceeagle20 Member Posts: 971 Arc User
    protogoth wrote: »
    donitiar wrote: »
    Is this an Iconian run news channel? Every time we face the Iconians, we crush them like the insects they are. Yet all we hear are utterly absurd reports of us losing the war. If people would stop beaming us out of their facilities, there would be at least two less Iconians probably more.

    Certainly T'Ket would have died in "House Pegh," since, once she was weakened and injured, it was not time for brave House Pegh to run away, but to press the attack and finish her off. As I've said before, I was ready to jump down there and finish the job.
    Qahless should have talked less and be quicker to finish her.

    P58WJe7.jpg


  • nathraelnathrael Member Posts: 264 Arc User
    protogoth wrote: »
    donitiar wrote: »
    Is this an Iconian run news channel? Every time we face the Iconians, we crush them like the insects they are. Yet all we hear are utterly absurd reports of us losing the war. If people would stop beaming us out of their facilities, there would be at least two less Iconians probably more.

    Certainly T'Ket would have died in "House Pegh," since, once she was weakened and injured, it was not time for brave House Pegh to run away, but to press the attack and finish her off. As I've said before, I was ready to jump down there and finish the job.
    Qahless should have talked less and be quicker to finish her.

    Agreed. Frankly if you wanted to have an Iconian killed for plot reasons, T'Ket was the one. I'd prefer to deal with M'Tara and L'Miren then T'Ket and L'Miren.

    As far as to the idea that the Iconians were always about exterminating all life, I doubt that is the case. Exterminating all life on Earth and New Romulus I see more as a decapitation/headhunter strike. Wouldn't work of course-it would just stiffen resistance and stoke up rage.

    Kind of like M'Tara's death did.

    There was an old line from the original Planet of the Apes franchise; "Hate begets Hate, Violence begets Violence." War and revenge are truly the circle that needs to be broken.


    Donate lifeforce to the Phoenix Project, Resurrect M'Tara!
    Liberate Donatra too.
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    Get this to a propaganda dept, to a master of propaganda is is ammunition to demonise the Iconians with.
    1) It will encourage the soldiers and crewmen to fight with more resolve knowing what happens to prisoners of the Iconians and their attacks on civilians.

    2) It's for your right to live
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
      nathrael wrote: »
      protogoth wrote: »
      donitiar wrote: »
      Is this an Iconian run news channel? Every time we face the Iconians, we crush them like the insects they are. Yet all we hear are utterly absurd reports of us losing the war. If people would stop beaming us out of their facilities, there would be at least two less Iconians probably more.
      Certainly T'Ket would have died in "House Pegh," since, once she was weakened and injured, it was not time for brave House Pegh to run away, but to press the attack and finish her off. As I've said before, I was ready to jump down there and finish the job.
      Qahless should have talked less and be quicker to finish her.
      Agreed. Frankly if you wanted to have an Iconian killed for plot reasons, T'Ket was the one. I'd prefer to deal with M'Tara and L'Miren then T'Ket and L'Miren.

      As far as to the idea that the Iconians were always about exterminating all life, I doubt that is the case. Exterminating all life on Earth and New Romulus I see more as a decapitation/headhunter strike. Wouldn't work of course-it would just stiffen resistance and stoke up rage.

      Kind of like M'Tara's death did.

      There was an old line from the original Planet of the Apes franchise; "Hate begets Hate, Violence begets Violence." War and revenge are truly the circle that needs to be broken.
      I dunno... killing T'Ket would have probably had this sort of effect on M'Tara.... and honestly, I'd be more scared of M'Tara.
      -=-=-=-=-=-=-=-
      My character Tsin'xing
      Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
    • protogothprotogoth Member Posts: 2,369 Arc User
      edited July 2015
      nathrael wrote: »
      Agreed. Frankly if you wanted to have an Iconian killed for plot reasons, T'Ket was the one. I'd prefer to deal with M'Tara and L'Miren then T'Ket and L'Miren.

      As far as to the idea that the Iconians were always about exterminating all life, I doubt that is the case. Exterminating all life on Earth and New Romulus I see more as a decapitation/headhunter strike.

      I agree that T'Ket should have been the one to die, or at least the first to die.

      And as far as the Iconians' plans, ...
      1. It's not an idea; play "Sphere of Influence" again and read the full text from each database.
      2. I never said "all life." I said
      a. They plan to exterminate all life in the Sol system (which is rather clearly stated to be a first strike/decapitation type thing as regards the Federation)
      b. They've already tried three times to exterminate ALL Romulans and Remans
      c. They plan to turn the Klingons to their side in order to make of them servitors, or, failing that, to exterminate them swiftly.
      3. I didn't mention it here, but the exact nature of their plans for the Dominion are not explicit; as I recall, they only mention "conquest."
      4. There is a planet called "Quarra" somewhere in the Delta Quadrant which is home to the only species mentioned in that database to be negotiated with, and only because the Quarrens have advanced technology.

      By all means, go back and replay the mission and read the text. The Iconians never were planning mere "conquest," nor could they conceivably be construed as acting like "gardeners" as kelettes has it, even before the death of M'Tara. "Up until now" indeed. *snorts* Up until now, they've been following a measured campaign, but they were planning to slaughter trillions of sentients before we ever had any direct dealings with them, let alone before we killed M'Tara.
    • thay8472thay8472 Member Posts: 6,165 Arc User
      Don't forget about the other nine Iconians. One of them could be worse than T'ket.
      zx2t8tuj4i10.png
      Thank you for the Typhoon!
    • zedbrightlander1zedbrightlander1 Member Posts: 14,782 Arc User
      protogoth wrote: »
      Trendy, would you mind gathering all of the "Tales of the War" into one blog post or something once we finish the arc?

      These are the ones in my bookmarks:

      1 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9212923
      2 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9214713
      3 - https://www.arcgames.com/en/games/star-trek-online/news/detail/9225343
      4 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9231843
      5 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9250083
      6 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9309143
      7 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9313843
      8 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9356383
      9 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9365483
      10 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9413023-star-trek-online:-tales-of-the-war-#10
      11 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9432773
      12 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9442393
      13 - https://www.arcgames.com/en/games/star-trek-online/news/detail/9455403
      14 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9466993-star-trek-online:-tales-of-the-war-#14?utm_content=buffere93de&utm_medium=social&utm_source=plus.google.com&utm_campaign=buffer
      15 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9479133-star-trek-online:-tales-of-the-war-#15

      Edit: Found 11 and 12 (in the wrong bookmarks folder, wouldn't ya know it?).

      Thanks for this. I actually missed a few and had not realized it. :)

      f5cc65bc8f3b91f963e328314df7c48d.jpg
      Sig? What sig? I don't see any sig.
    • protogothprotogoth Member Posts: 2,369 Arc User
      protogoth wrote: »
      Trendy, would you mind gathering all of the "Tales of the War" into one blog post or something once we finish the arc?

      These are the ones in my bookmarks:

      1 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9212923
      2 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9214713
      3 - https://www.arcgames.com/en/games/star-trek-online/news/detail/9225343
      4 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9231843
      5 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9250083
      6 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9309143
      7 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9313843
      8 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9356383
      9 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9365483
      10 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9413023-star-trek-online:-tales-of-the-war-#10
      11 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9432773
      12 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9442393
      13 - https://www.arcgames.com/en/games/star-trek-online/news/detail/9455403
      14 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9466993-star-trek-online:-tales-of-the-war-#14?utm_content=buffere93de&utm_medium=social&utm_source=plus.google.com&utm_campaign=buffer
      15 - http://www.arcgames.com/en/games/star-trek-online/news/detail/9479133-star-trek-online:-tales-of-the-war-#15

      Edit: Found 11 and 12 (in the wrong bookmarks folder, wouldn't ya know it?).

      Thanks for this. I actually missed a few and had not realized it. :)

      You're welcome.
    • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
      Iconic captains, never lose in the grand scheme of things, only those around us do!
      tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


      Praetor of the -RTS- Romulan Tal Shiar fleet!

    • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
      protogoth wrote: »
      By all means, go back and replay the mission and read the text. The Iconians never were planning mere "conquest," nor could they conceivably be construed as acting like "gardeners" as kelettes has it, even before the death of M'Tara. "Up until now" indeed. *snorts* Up until now, they've been following a measured campaign, but they were planning to slaughter trillions of sentients before we ever had any direct dealings with them, let alone before we killed M'Tara.
      Don't be silly, of course they're gardeners..... who think humans are weeds that need to be exterminated.
      -=-=-=-=-=-=-=-
      My character Tsin'xing
      Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
    • protogothprotogoth Member Posts: 2,369 Arc User
      protogoth wrote: »
      By all means, go back and replay the mission and read the text. The Iconians never were planning mere "conquest," nor could they conceivably be construed as acting like "gardeners" as kelettes has it, even before the death of M'Tara. "Up until now" indeed. *snorts* Up until now, they've been following a measured campaign, but they were planning to slaughter trillions of sentients before we ever had any direct dealings with them, let alone before we killed M'Tara.
      Don't be silly, of course they're gardeners..... who think humans are weeds that need to be exterminated.

      I'll certainly agree with the last clause there. I'm just getting tired of those who want to pretend that the Iconians were sweet little innocent ancient aliens who deserve "proper deference" and were "only" going to conquer and enslave us but not slaughter people, until we made them angry. Ugh. I am aware some don't bother to read the text in the missions, but Holy Angelina Jolie! Trying to argue for negotiation with a group of capricious sociopaths, claiming that we had no idea what they wanted, and even suggesting that they were nice until we started messing with them (!!!) is utterly naïve (and that's the nicest thing I can say about it).
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