Seriously, it does. The Resonant Transphasic Torpedo Launcher offers extreme low DPS (even at Epic). Yes, I know it's transphasic, but even for a transphasic torp, it comes with like the lowest base dmg ever.
For a torpedo which you can only equip one of, maybe it does need a buff. but when I used it it seemed pretty powerful.
Neutronic is still better though.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
Ummm no lets look at it from a this angle. All torpedos except Transphasic (no matter the flavor) need to batter down shields no bypassing them so the actual damage when shields are up is LOWER then a "weaker" transpahsic which automaticly has 40% of its damage BYPASS shields. So for argumant sake lets say your ship has a a photon and a transphasic both doing 2k kinetic. You fire at the target that has shields at 20k ... 10 Photons eventually knock shields down then your other weapons can start tearing said target apart. With me so far? Now same target same shields...Transphasic delivers it damage to shields AND 800 points of damage to the actual target at the same time so the same 10 transphasics not only knock shields down but at same time deliver 8K in damage to target. Which lets you finish the kill even faster then the photon equipped ship. So while over all transphasic damage numbers look less the actual damage is HIGHER versus a shielded target.
Ummm no lets look at it from a this angle. All torpedos except Transphasic (no matter the flavor) need to batter down shields no bypassing them so the actual damage when shields are up is LOWER then a "weaker" transpahsic which automaticly has 40% of its damage BYPASS shields. So for argumant sake lets say your ship has a a photon and a transphasic both doing 2k kinetic. You fire at the target that has shields at 20k ... 10 Photons eventually knock shields down then your other weapons can start tearing said target apart. With me so far? Now same target same shields...Transphasic delivers it damage to shields AND 800 points of damage to the actual target at the same time so the same 10 transphasics not only knock shields down but at same time deliver 8K in damage to target. Which lets you finish the kill even faster then the photon equipped ship. So while over all transphasic damage numbers look less the actual damage is HIGHER versus a shielded target.
Yeah, I know how transphasic work. Now look at other transphasic torps, and you'll see the Resonant Transphasic Torpedo Launcher has the lowest base Dmg of them in town. Ergo, it needs a buff.
Ummm no lets look at it from a this angle. All torpedos except Transphasic (no matter the flavor) need to batter down shields no bypassing them so the actual damage when shields are up is LOWER then a "weaker" transpahsic which automaticly has 40% of its damage BYPASS shields. So for argumant sake lets say your ship has a a photon and a transphasic both doing 2k kinetic. You fire at the target that has shields at 20k ... 10 Photons eventually knock shields down then your other weapons can start tearing said target apart. With me so far? Now same target same shields...Transphasic delivers it damage to shields AND 800 points of damage to the actual target at the same time so the same 10 transphasics not only knock shields down but at same time deliver 8K in damage to target. Which lets you finish the kill even faster then the photon equipped ship. So while over all transphasic damage numbers look less the actual damage is HIGHER versus a shielded target.
Yeah, I know how transphasic work. Now look at other transphasic torps, and you'll see the Resonant Transphasic Torpedo Launcher has the lowest base Dmg of them in town. Ergo, it needs a buff.
did you parse it out? The torpedo does some debuffing and some extra exotic (physical?) damage too.
At least it’s not as bad as Advanced Quantum torpedo which does half the damage of a basic Quantum with torpedo spread 3. That torpedo really needs a buff.
It has disproportionately low damage, even when factoring in it's special sauce proc.
In fact, I think Transphasic, in general, needs a buff. Too many additional sources of ShieldPen (like Kinetic Precision) make the damage trade-off for Transphasic's innate ShieldPen bonus not worth it.
It has disproportionately low damage, even when factoring in it's special sauce proc.
In fact, I think Transphasic, in general, needs a buff. Too many additional sources of ShieldPen (like Kinetic Precision) make the damage trade-off for Transphasic's innate ShieldPen bonus not worth it.
LOL. Whenever I think I got you pegged, you go and say the complete opposite of what I expected. (In a good way)
But you're absolutely right:the 'trans' part isn't all that unique any more.
With the numerous special torpedoes which hit like trucks the transphasics are near obsolete.
Still, i like the special transphasic torpedo. It's good to get rid of those annoying iconian probes.
Post edited by questerius on
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Ummm no lets look at it from a this angle. All torpedos except Transphasic (no matter the flavor) need to batter down shields no bypassing them so the actual damage when shields are up is LOWER then a "weaker" transpahsic which automaticly has 40% of its damage BYPASS shields. So for argumant sake lets say your ship has a a photon and a transphasic both doing 2k kinetic. You fire at the target that has shields at 20k ... 10 Photons eventually knock shields down then your other weapons can start tearing said target apart. With me so far? Now same target same shields...Transphasic delivers it damage to shields AND 800 points of damage to the actual target at the same time so the same 10 transphasics not only knock shields down but at same time deliver 8K in damage to target. Which lets you finish the kill even faster then the photon equipped ship. So while over all transphasic damage numbers look less the actual damage is HIGHER versus a shielded target.
You forgot one minor little part to your story; NPC shields negate 75% of incoming kinetic damage (player shields vary depending on shield power level).
Even then, Transphasics are extremely weak vs max level content. Way too much hull surrounded by way too much shielding to make Transphasics useful vs a loaded Neutronic & FlowCaps + Enh BioMolecular shieldslamming strategy.
Even w/ the debuff potential of the Resonant Trans, it's not worth slotting. A HY Corrosive torp will serve you better. Now, if you are intentionally running a debuffing loadout, add it to your arsenal.
Comments
I actually like the way the AP torp looks.
So, can we buff the Resonant Transphasic Torpedo Launcher now?!
Neutronic is still better though.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
Cryptic buff torpedoes? HA...that's a joke.
My point being that it's also pretty but totally worthless.
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
Yeah, I know how transphasic work. Now look at other transphasic torps, and you'll see the Resonant Transphasic Torpedo Launcher has the lowest base Dmg of them in town. Ergo, it needs a buff.
did you parse it out? The torpedo does some debuffing and some extra exotic (physical?) damage too.
If not you, then me
It has disproportionately low damage, even when factoring in it's special sauce proc.
In fact, I think Transphasic, in general, needs a buff. Too many additional sources of ShieldPen (like Kinetic Precision) make the damage trade-off for Transphasic's innate ShieldPen bonus not worth it.
LOL. Whenever I think I got you pegged, you go and say the complete opposite of what I expected. (In a good way)
But you're absolutely right:the 'trans' part isn't all that unique any more.
Still, i like the special transphasic torpedo. It's good to get rid of those annoying iconian probes.
You forgot one minor little part to your story; NPC shields negate 75% of incoming kinetic damage (player shields vary depending on shield power level).
Even then, Transphasics are extremely weak vs max level content. Way too much hull surrounded by way too much shielding to make Transphasics useful vs a loaded Neutronic & FlowCaps + Enh BioMolecular shieldslamming strategy.
Even w/ the debuff potential of the Resonant Trans, it's not worth slotting. A HY Corrosive torp will serve you better. Now, if you are intentionally running a debuffing loadout, add it to your arsenal.
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.