So sine they have failed repeatedly for several months to fix the lag in any way shape or form, I was kind of excited to see a DX fix listed in the patch notes....
Maybe I can now run in DX11 without crashes ?
Tries it......
Not happening. Crashes constantly after only a few minutes of play.
So what exactly was the Direct X fix ? Was it simply just a few lines of text to make us "Think" something is being done ?
Much the same as the lag created by the various ship traits and skills..... All we keep hearing is. Various fixes but nothing ever changes...
Perhaps it's about time to sack those that are failing consistantly and hire people that actually have the abilities to solve these issues ?
Which brings me to another issue....
Instead of people coding new abilites and new traits for new ships for us to "Buy" would these peoples time not be better served fixing all the broken ship traits and skills that are currently creating the lag ? I see very little sense to simply add more stuff, when what is already here is broken.
Surely several months of borderline unplayable is long enough ? No ?
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this!
It has improved for me, but if I load some maps it's awful.
You should know by now..
About lag, dont read anything from some guys that for some weird reason dont have lag or they say it has improved for em (probably they never ever played stfs or crowed queues). It is worst than ever. And i doubt they will "fix" it, because that will imply to waste money in some things.. and btw be aware they already did (well that is what they told us, we must believe what they say..) 2 big stability patches to supossedly fix the lag problems.. plus the "fix" for the command cruisers.. well, i know you know what i mean..
But when the servers just cant hold anymore.. and other things are in motion.. like cogentco, and abilities are not working as intended, and the base code is so messed up that it takes a lot of time to the game engine to trace the data.. and when a lot of things are broken... it doesnt matter if you are in an instance with 2 guys.. bad things will happen.. lol.
I really dont get the lag in episodes. I will never ever understand. Before STO i never ever saw something like that in any mmorpg..
It was already laggy before dr but with dr they basically killed the game. I and many others kept waiting and hoping and up to 10.5 it actually got a little bit better and now its back to its most horrible state.
I'm at this point where i dont expect anything anymore i dont hope for anything i just stand in awe recognizing the amount of stupidity necessary to f**** up on such a scale over that long.
I must also say I was at times extremely angry with craptic but not because they f'ed up and made the game laggy but because they had the audacity to not acknowledge all those who posted about it and only start working on it recently.
Its the same as with the emergency downtime to fix a bug that has been reported several days ago when it was ob tribble. Just plain simple incompetence.
I have still crashes to desktop and still bad power related lag on space maps. And so have many many others. Armadas only makes it more transparent than it already was before it.
You loose a good amount of cash over it.
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Code documentation isn't magic. It doesn't automatically mean that you can understand all the complexities of the software. The sad fact is, that even the person writing it, often even in the moment he's writing it, doesn't always understand all the repercussions. That is why we have bugs in the first place.
What happened to the good old days of GWBASIC
Your solution to the current lag problem is to close the game down? Kind of a selfish answer don't you think? There is no majic wand to wave and make the lag go away. They are working on it on their time table.
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This is exactly what is so annoying.
If there are issues with the current skill sets and powers/abilities/traits. The WHY OH WHY create more ships with more traits etc... ? The answer is simply to TRIBBLE us for money for a broken product.
The correct solution, and the one that would give them a huge amount of respect would be to take those people from creating new traits and powers for these new ships and make them go back and code the original ones properly !
Or the other solution since it appears it's all server related in that they cannot process all these new abilities as they "Cost" to much in overheads, is to upgrade the servers. Since we all know this won't happen, the first solution is the best option.
But since they won't be able to "Steal" money from us by doing that, that won't happen either.
I am currently holding of spending about 8-9000 Zen on various ships but am not doing so as the game is not playable and therefore no fun for me. And I know for a fact there are many more like me that now have their wallets firmly closed.
And i can understand that the poor coders working at cryptic are not guilty, they only do what they are told to and in a little time frame. I get that, they do what they can.
But this problem is not new LOL. 2-3 years ago i already saw where this game was headed about unstability and lag and a lot of things. I already saw it by then. Three years ago things were already bad, and they already started to just ignore bugs and quality control to keep releasing stuf without testing, broken and rushed content. If you do that month after month, for a few years.. this is what you get right now. A game with a base code so full of dead ends that will make any programmer to cry out loud before he can fix anything.
And if you know, the code is completely messed up, YOU NEED TO WORK TO FIX IT, instead ignoring it month after month. There is no excuse to think "because we cant fix anything, we just ignore it". Again, this is not the workers fault this is the fault of the management at cryptic that is really really terrible.
But you seem to not understand, the guys who wrote the code so many years ago arent here, but the "new" guys have been around for a lot of time, so sorry but excuses are not anymore valid. They are screwed up but any good coder will be able to fix things if you let him. By now, you should know that the coders at cryptic are not really very good... it is not a question of having more time to figure out things about the crappled code. Cryptic showed a real lack of quality in each aspect through the years, including the "quality" of their workers. It is a fact like a temple. And i am not saying they are bad coders, im just saying there are bad coders, good coders and better ones. If you are not willing to hire more people or better coders.. dont put excuses.