test content
What is the Arc Client?
Install Arc

Tribble Maintenance and Release Notes - July 21, 2015

coldsnappedcoldsnapped Member Posts: 520 Cryptic Developer
We will be bringing down the Tribble server for maintenance to apply a new update: ST.52.20150628a.25.

General:
  • Resolved a DirectX graphics related crash.
  • Broken Circle:
    • Resolved an issue where M’Tara would sometime teleport inside one of the relays after the force field comes up.
    • Added audio lines from Tullek which were missing.
    • The IKS Korta now looks like the correct ship during the cutscene where it rams the Iconian Dreadnought.
    • Updates to a few lines of text throughout the episode.
  • Restored access to new items that appeared in the Winter 2014 and Summer 2015 Events.
    • These were never meant to be limited time only, and are once again available for purchase from the Event Reputation Store.
  • The Device Tab in the Lobi Store is now available.
  • The Xindi-Primate Outfit has returned to the Costumes tab of the Lobi store.
  • Added the correct ship HUD/UI for Klingon Fleet Duvqu' Heavy Destroyer.
  • There is a larger variety of Krenim civilians on maps where they are present.
  • The Event Calendar has been updated to show the weekend events for the coming months.
  • Resolved an issue where occasionally, when accepting a new Episode, the sub tasks under the episode name would not initially appear in the mission tracker.

Systems:
  • Fleet Armada:
    • Added an Export button the Fleet Roster page to export the roster to a CSV file.
    • Commas no longer break the list when exporting the roster list of an Armada.
    • Resolved an issue where some buttons could be dragged when clicked on.
    • Resolved an issue where viewing another fleet's holdings in the Armada page would show your own fleet's holding levels instead of the target fleet's.
    • Minor updates to the design of the Fleet Armada UI.
  • Resolved an issue that was causing the Starship Trait "Superweapon Ingenuity" to not appear for players that had unlocked it
  • Resolved an issue that was causing the Starship Trait "Weapons System Synergy" to no longer appear associated with the T6 Veteran Destroyers.
  • Resolved an issue that was causing the "Emergency Weapon Cycle" Starship Trait to require two Trait Slots in order to function correctly. It is back to only requiring one, as intended.
  • The Ferengi Nandi Warship can now use "Friends in High Places" as granted by the Ferengi Lobi Store Space Set.
  • Description on the rewardpacks for "Blaze of Glory" and "Taking You With Me" have been updated to indicate a 100% Damage Bonus instead of 300% in order to match the mechanics of the Traits themselves.
    • This is only a text change.
  • Fleet Research Lab Holding:
    • Klingons can now transwarp to their Research Lab from their Fleet Starbase if the appropriate project has been completed.
    • All +1 Slot items have had their descriptions updated to reflect their proper usage instead of all indicating that they expand R&D slots.
    • Contacts are no longer interacting with invisible consoles.

Known Issues:
  • The trait “Salvage Specialist” does not work for Bridge Officers.

Comments

  • primar13primar13 Member Posts: 1,896 Bug Hunter
    Holy Fixes Batman!

    Thanks for all the hard work Peoples!
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    1 word: kudoz!
    6tviTDx.png

  • saber1973asaber1973a Member Posts: 1,225 Arc User
    "•Broken Circle: ..."

    I don't have acces to this mission on Tribble, so the fixes in it are not doing anything for me...
  • pteal1979pteal1979 Member Posts: 14 Arc User
    We will be bringing down the Tribble server for maintenance to apply a new update: ST.52.20150628a.25.

    [*] Resolved an issue where viewing another fleet's holdings in the Armada page would show your own fleet's holding levels instead of the target fleet's.

    Just checked and its just showing a blank/nothing page for the other fleet holdings?

  • edited July 2015
    This content has been removed.
  • frtoasterfrtoaster Member Posts: 3,354 Arc User
    edited July 2015
    Commas no longer break the list when exporting the roster list of an Armada.

    Unfortunately, you guys forgot to escape double quotes. The following comment breaks the file:

    "testing, commas and quotes"

    The double quotes are part of the comment. You're better off calling a library to output the CSV file instead of writing your own code.

    Resolved an issue where viewing another fleet's holdings in the Armada page would show your own fleet's holding levels instead of the target fleet's.

    I currently see nothing in the "Holdings" subtab of the "Armada" tab for the test fleet "Cryptics Tribbles Reborn".
    Waiting for a programmer ...
    qVpg1km.png
  • onethousandsonsonethousandsons Member Posts: 83 Arc User
    • Resolved an issue that was causing the "Emergency Weapon Cycle" Starship Trait to require two Trait Slots in order to function correctly. It is back to only requiring one, as intended.

    I'm a little bit unclear what was fixed about EWC. The most recent patch (S10.5) broke it so that the trait was completely nonfunctional. But before that, EWC was applying an incorrect energy drain discount, and not applying any haste at all. Has the trait been fixed to actually work as stated in its description, or was it returned to its pre-10.5 patch state?

  • emzi0767emzi0767 Member Posts: 20 Arc User
    frtoaster wrote: »
    Commas no longer break the list when exporting the roster list of an Armada.

    Unfortunately, you guys forgot to escape double quotes. The following comment breaks the file:

    "testing, commas and quotes"

    The double quotes are part of the comment. You're better off calling a library to output the CSV file instead of writing your own code.

    Well, commas are a start. I did post about it a while ago and it's good to hear that something is being done.

  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited July 2015
    rob2485 wrote: »
    when are they going to fix the sector map bug. When a Romulan beams up from the flotilla or changes instances in sector space it is automatically transported to the sol system.

    Not a bug per se... Just not that Many Respawn Points in Sector space, and the closest it finds is ESD.
    Post edited by primar13 on
  • awlaforgeawlaforge Member Posts: 235 Arc User
    I think the "fix" then would be adding a Romulan and Klingon sector space respawn point. Either that or making sure associations are correct.
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited July 2015
    I'm a little bit unclear what was fixed about EWC. The most recent patch (S10.5) broke it so that the trait was completely nonfunctional.

    It's fixed. Sorry the patch note is unclear. It describes what the exact under-the-hood issue was, for the sake of QA's review.
    ​​
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • onethousandsonsonethousandsons Member Posts: 83 Arc User
    Neat, thanks!
  • crm14916crm14916 Member Posts: 1,535 Arc User
    Excellent fixes! Especially the Direct X deal...

    :smiley:
    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
  • arrmateysarrmateys Member Posts: 466 Arc User
    edited July 2015
    primar13 wrote: »
    rob2485 wrote: »
    when are they going to fix the sector map bug. When a Romulan beams up from the flotilla or changes instances in sector space it is automatically transported to the sol system.

    Not a bug TRIBBLE... Just not that Many Respawn Points in Sector space, and the closest it finds is ESD.
    it is a bug. instead of being placed on the beta quadrant map they're still appearing in the old tau dewa sector block, then automatically moved to beta quadrant map, losing location data and defaulting under sol.

    kdf characters exiting risa had the same problem, where departing they'd sometimes appear under sol instead of around risa.

    happens a lot in the delta quadrant too, after leaving some maps you're placed in the same corner of the dq map.
    Now clowns, that's another story. They scare the cr​ap out of me.
    We fight them too. Entire armies spilling out of Volkswagens.
    We do our best to fight them off, but they keep sending them in.
  • edited July 2015
    This content has been removed.
  • This content has been removed.
Sign In or Register to comment.