Coalition starships, as well as the coalition's considerable expertise in the field of timeline manipulation, will now be made available to their allies from the Alpha and Beta Quadrants with the hope of ending these devastating conflicts and avenging the fallen.
Learn more about the stats of these new starships in our latest blog here:
http://www.arcgames.com/en/games/star-trek-online/news/detail/9457253
~LaughingTrendy
Comments
Good thing my KDF and RR Scientists want a Science ship. This means that I might save a few bucks on the keys for this box...
Which beggars the obvious question - where's the science love? Why couldn't one of the Destroyers have been Science?
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
You cant imagine how many people were waiting for it.. maybe thats precisely the reason we didnt get it.
Also it is the first time i see a "warship" with 5/3 lol.. amazing. We reached a point , it doesnt matter anymore the class of a ship lol.
i guess the 5/3 was the only way to make it halfway appealing. No fancy looks and no science ship.
I ll go rampage if they put a good science ship into the doff-gambling-stuff.
Will the Nihydron and Zahl Ships have that bridge, or the overly generic Bridge that was on the APU which now is used on most alien ships?
Starship Trait - Potentiality
* Every 1sec while in combat, gain a stack of Potentiality
* 3% All Damage Bonus for 10sec, per stack of Potentiality (10 stacks max)
* Upon activation of any Bridge Officer Ability, prevents gain of Potentiality stacks for 10sec (existing stacks are not lost immediately, but this lockout period means they will all roll off)
Starship Trait - Invincible
* When reduced below 5% Hull:
** Unkillable for 8sec
** +50% Incoming Hull Healing for 8 sec
** +50% Incoming Shield Healing for 8 sec
* May only trigger once every 120sec
(Note: If you are still at 0% Hull when this 8sec period ends, you will instantly be Defeated. This effect only prevents death temporarily - it does not render you Immune.)
Console - Timeline Analysis Sensor Grid
Foe Targeted, 90' Target Arc, 10pulses at 1pulse/sec
* -5 to -50 All Energy Damage Resistance Rating (based on pulse)
* -2% to -20% Defense (based on pulse)
* -16.7% to -66% Flight Speed and Turn Rate (based on pulse)
* If maintained on target for full 10sec, applies Timeline Analysis.
* Timeline Analysis reduces Energy Damage Resistance, Defense and Maneuverability the same as above, at maximum effect, for an additional 10sec (without needing to maintain target lock any longer)
Console - Temporal Shielding Matrix
Self Targeted
Supercharge Temporal Shielding for 20sec, gaining all of the following:
* +100 All Damage Resistance Rating
* Immune to Damage from Chroniton Weapons
* Immune to Movement-Impairing Control Effects (e.g. Flight Speed, Turn Rate, Hold)
* When Damaged, attacker suffers:
* * +2sec Recharge on All Abilities, including those not currently on Cooldown
* * (This may only affect an attacker once every 5 sec)
Console Set Bonus (2pc) - Temporal Phasing
Passive Effect - Always On
* When activating any Science Bridge Officer Ability, gain the following for 15sec:
* * +3% Defense
* * +10 All Energy Damage Resistance Rating
* (Stacks up to 5 times)
Additional note: Unlike previous T5 ships, the Nihydron Destroyer is capable of using the above Consoles.
Cryptic - Lead Systems Designer
"Play smart!"
The T6 excelsior is a epic fail. The stats are more T5 than 6 plus, I see ppl using the Fleet excelsior skin and not using the one that comes with it. TBH its as FUGLY as FUGLY gets.
Are we in a time now that only ships with a 5/3 weapon layout are worth getting. If it wasn't for some OP traits being bundeled with some of these FAIL ships cryptic would never sale a ship/key/zen whatever. Said my 2cents. Have fun fellow trekies.
If I'm reading this right, if target with trait gets vaped (100 to 0% hull instantly), it will survive?
STO Screenshot Archive
It will survive. The Trait is built in a way that compensates for being reduced from >5% to <5% in a single hit, regardless of where you start and end up beyond those thresholds.
Cryptic - Lead Systems Designer
"Play smart!"
Shame you took out the ground weapons. That was one of the main reason why I like the boxes. Since I could easily afford those.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
They will very likely return in future Lock Boxes. The reasons they weren't included this time around were:
- Test the new "Choice" mechanic out with fewer initial variables
- Lack of reference art for Ground Weapons from any of the Year Of Hell species
- Save time for Art to make more assets for Content
Cryptic - Lead Systems Designer
"Play smart!"
I wouldn't be too sure about "almost no effect." Weapons, after all, are also included in this. You will notice their firing cycles slow down if they're shooting at you.
Cryptic - Lead Systems Designer
"Play smart!"
OK thanks, that story was mostly ships. I hope the new mechanic on the boxes work well. Since it will be easier to equip your ship with the weapons.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
There was a time where survival-minded people slotted two EptS to get all-time good protection. I have the feeling that most people don't need to do that anymore. Adding yet another lifesaver to the mix might be... well, underkill might be more appropriate to say.
Of course, it's clearly not as if people have become completely invincible... But mostly probably because they really eschew most defences.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
Get the Forums Enhancement Extension!
I could easily see Tacticals abusing this with Go Down Fighting.
Halp!?
I actually like that generic bridge ... I just wish that bridge was setup to fill all the empty bridge stations with your BOffs. Bridges don't look right if most of the stations are empty.
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
Okay, that's an important detail. Thanks for the info, Borticus!
They do have passive bonuses.
Timeline Analysis Sensor Grid (Krenim Ship) grants a passive bonus to Accuracy with Cannon Weapons (11.7% @ lvl 60).
Temporal Shielding Matrix (Zahl Ship) gives Shield Regeneration (8.9% increase @ lvl 60), Max Shield Capacity (11.8% @ lvl 60) and additional Damage Resistance Rating vs. Chroniton Weaponry (17.8 @ lvl 60).
Cryptic - Lead Systems Designer
"Play smart!"
Thanks for posting that info. It makes the consoles look even more tasty.