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Tales of the War #13

pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
With civilian ships in danger, the Enterprise lead by Shon must commit to the attack. Once more unto the breach, dear friends, once more.

Read more from our latest Tales of the War here: http://www.arcgames.com/en/games/star-trek-online/news/detail/9455403

~LaughingTrendy
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  • makocallowaymakocalloway Member Posts: 455 Arc User
    I like. .but warp 6? If you get a mayday you throw it into warp 9.
    5rFUCPd.png

  • ulukayxulukayx Member Posts: 80 Arc User
    Let me be the fist of many to point out again that the Iconian war in Game feels nothing like the, actually nice to read, tales of the War on the Homepage. ^^

    We don't need a complicated war campaign system or anything, but the Herald Modus operandi seems made to use the current Red alert system to sprinkle quick, random battles in and transmit a feeling that we are actually under attack here.
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    Lieutanant Kav, and her "I'm here to help" comment on Bajor, easily one of the most annoying characters on STO. if shes getting involved in the next FE... would sooner eat a phaser rifle.
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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    hmm, I wonder if we will see the destruction of the Enterprise??
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    I like. .but warp 6? If you get a mayday you throw it into warp 9.
    Indeed.

    But since starships always fly at the speed of the plot, maybe it doesn't matter? ;)
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    hmm, I wonder if we will see the destruction of the Enterprise??

    doubt it. the enteprise-f like the llieset and the bortasqu are like star trek onlines main players in storylines, its far too early for an enterprise-g as well and sto is a superhero game, the heroes have to win even by plot armour :p
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    hmm, I wonder if we will see the destruction of the Enterprise??

    doubt it. the enteprise-f like the llieset and the bortasqu are like star trek onlines main players in storylines, its far too early for an enterprise-g as well and sto is a superhero game, the heroes have to win even by plot armour :p

    Maybe it will just get crippled and finally get Super Pursuit Mode, err I mean upgraded to Tier 6?
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  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited July 2015
    With civilian ships in danger, the Enterprise lead by Shon must commit to the attack. Once more unto the breach, dear friends, once more.

    Read more from our latest Tales of the War here: http://www.arcgames.com/en/games/star-trek-online/news/detail/9455403

    ~LaughingTrendy

    Hooray, another glorious battle of the Cryptic Blog War against the nonexistent Iconian onslaught.
    I like. .but warp 6? If you get a mayday you throw it into warp 9.
    Yeah, seriously. 21 minutes at warp 6 is a 991 AU trip. Jump up to warp 9.99 and you're there in 62 seconds, enough time to actually save the ship. Better yet, kick in the quantum slipstream drive, which the Enterprise as an Odyssey-class has, and you're 0.2 seconds away.

    So, is the Enterprise crew incompetent, or are they guilty of cowardice in the face of the enemy? Either way, Cryptic's horrible sense of scale rears its ugly head yet again.
  • sle1989sle1989 Member Posts: 552 Arc User
    edited July 2015
    I'm bothered by them not contacting the Captain in a combat situation. What do they think he's going to do when Red Alert happens? Sure he seems to be on mandatory downtime, but as soon as red alert happens what do they think he's going to do? Stay in his quarters? No, he's going to leave and head to the bridge. The only way to prevent tat is too lock him in his room and that is for sure against regulations. Therefore, he really shouldn't even be on the ship. He should be on Risa complaining about the race flags.
    Post edited by sle1989 on
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  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    hmm, I wonder if we will see the destruction of the Enterprise??

    My bet is she takes heavy damage and needs a serious refit ... Then we get the T6 version of the Odyssey around anniversary time. :)

    All guess work.

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  • [Deleted User][Deleted User] Posts: 0 Arc User
    sle1989 wrote: »
    I'm bothered by them not contacting the Captain in a combat situation. What do they think he's going to do when Red Alert happens? Sure he seems to be on mandatory downtime, but if that is the case he shouldn't even be on the ship. He should be on Risa complaining about the race flags.

    No, he should be on the ship, sleeping. That's what mandatory downtime means: it means you've been burning the candle at both ends and the doctor is commanding you to sleep it off before you get somebody killed because you can't think straight.

    And frankly nobody should be on Risa. That the summer event was still going on as scheduled is the single biggest scripting fail in one colossal line of scripting fails this entire so-called war.
  • gulberatgulberat Member Posts: 5,505 Arc User
    With civilian ships in danger, the Enterprise lead by Shon must commit to the attack. Once more unto the breach, dear friends, once more.

    Read more from our latest Tales of the War here: http://www.arcgames.com/en/games/star-trek-online/news/detail/9455403

    ~LaughingTrendy

    Hooray, another glorious battle of the Cryptic Blog War against the nonexistent Iconian onslaught.
    I like. .but warp 6? If you get a mayday you throw it into warp 9.
    Yeah, seriously. 21 minutes at warp 6 is a 991 AU trip. Jump up to warp 9.99 and you're there in 62 seconds, enough time to actually save the ship. Better yet, kick in the quantum slipstream drive, which the Enterprise as an Odyssey-class has, and you're 0.2 seconds away.

    So, is the Enterprise crew incompetent, or are they guilty of cowardice in the face of the enemy? Either way, Cryptic's horrible sense of scale rears its ugly head yet again.

    They obviously went to the Jean-Luc Picard School of Distress Call Response, so wonderfully (incompetently) demonstrated in "The Wounded."

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  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    So, is the Enterprise crew incompetent, or are they guilty of cowardice in the face of the enemy?

    Or they were damaged and Warp 6 is all they could manage...
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
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  • gulberatgulberat Member Posts: 5,505 Arc User
    So, is the Enterprise crew incompetent, or are they guilty of cowardice in the face of the enemy?

    Or they were damaged and Warp 6 is all they could manage...

    If so, that should've been stated IMO.

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  • divvydenddivvydend Member Posts: 131 Arc User

    And frankly nobody should be on Risa. That the summer event was still going on as scheduled is the single biggest scripting fail in one colossal line of scripting fails this entire so-called war.

    What everyone seems to forget is that time is not a factor in STO.

    Example: All new starters to game are graduates of the class of 2409 and the Iconian war is taking place in 2410.

    STO missions are spread across a time period of approximately 18 months(or thereabouts) if the story is to be believed.
  • antonine3258antonine3258 Member Posts: 2,391 Arc User
    I like the graphic that's up now on the blog. Ominous.

    I like the story too, works well when taken with the others. Whole lot of pressure going on.
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  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    oh geeeezus.. I got le chills when I read that Tale... its good, its good...

    Risa??? what is this Risa you all speak about??? As soon as I got my ship I fled Risa like a coward troop after seeing the line of enemies in front of him....
    ​​
    6tviTDx.png

  • pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    I like the graphic that's up now on the blog. Ominous.

    Thanks! I made it. I was like

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  • iconiansiconians Member Posts: 6,987 Arc User
    edited July 2015
    I think the helmsman was just making a mathematical calculation. If they were going at Warp 6 at the time, then any calculation he made would have been at the present speed they were going. The officer of the watch didn't ask how soon they could get there at Warp 9, so I'd assume they were going at cruising speed.

    Once Winters took command, you'll see he said increase speed to Warp 9.

    As a helmsman, you don't increase your present speed unless given a specific order to do so. If you are asked how long until you are able to get somewhere, then you give your ETA based upon your current speed.

    Maximum speed is not cruising speed. Warp 6 is usually regarded as cruising speed, which the Enterprise would likely be traveling at during the night shift in a non-emergency situation.

    Sure, it makes sense to make a calculation at Warp 9, but no orders were given. It is ultimately up to the officer of the watch and then Commander Winters on how to proceed. The helmsman would be breaking the chain of command if he assumed they would go there at maximum warp before the order was given.

    I don't think it has to do with incompetence. To the contrary, the helmsman knows the chain of command and unless given specific orders to calculate at maximum warp, he would be calculating at their current (presumably cruising) speed of Warp 6.
    Post edited by iconians on
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  • sarosssaross Member Posts: 248 Media Corps
    This shall be the fight known to destroy Shon's enterprise thus causing him to have to get a new enterprise! Which will be the second ship he has destroyed.

    [Predictionspolier] Which, for those keeping score, means new T6 Odys! [/Predictionspoilier]

    Disclaimer: Please not that any attempt at humor above is not the direct result of fact from Cryptic or STO devs. Please do not try to make it doctrine as I am merely enjoying things.​​
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  • roamingmuttroamingmutt Member Posts: 117 Arc User
    Asking about the weapon systems makes me wonder if the Enterprise already has some battle damage. If the captain has been spending a lot of time on the bridge, plus only flying at warp 6; could be possible.
  • sotsogmsotsogm Member Posts: 67 Arc User
    ulukayx wrote: »
    Let me be the fist of many to point out again that the Iconian war in Game feels nothing like the, actually nice to read, tales of the War on the Homepage. ^^

    We don't need a complicated war campaign system or anything, but the Herald Modus operandi seems made to use the current Red alert system to sprinkle quick, random battles in and transmit a feeling that we are actually under attack here.

    This, a thousand times this. It doesn't feel like a war is going on at all, and episodes or a campaign wouldn't change that nearly as much as using the already in place red alert and random encounters systems to represent Iconian attacks.

    Distress calls from freighters. Random arrivals of Iconian fleets up to Very Mysterious Business Indeed. Variations of the Tholian Red Alert wherein Alliance ships arrive in the aftermath of a Borg/Tholian/Undine encounter with an Iconian spearhead. That would make it feel like we were in a war with Strange Entities From Beyond invading our galaxy from Outside-Time-And-Space.

    (If the devs were feeling bold and wanted to incorporate an interesting mechanic: how about a fill-bar similar to the server-wide bars that appeared during Delta Recruitment. Successful battles against the Iconians add to a weekly bar that triggers a server-wide bonus when filled. Failure to fill a bar during a week triggers some kind of server-wide penalty (maybe?). Give players carrots and sticks for saving the universe from the Iconian menace, or failing to do so. Not sure how easy or hard this would be to implement, aside from the fact something like it seemed to work out alright during Delta Recruitment.)

    Regardless, I just don't feel like the galaxy is threatened or that queuing for PVE missions adequately represents my characters rushing to put out one fire after the next. Making the Iconian invasion something that happens on the galaxy map would scratch that itch.

    (And one more thing: sure, it takes some work tuning Red Alert and random encounters--except the situation offers an in-game excuse for that. If the first implementation of an Iconian Red Alert was too hard or too easy, it just reflects that some incursions are exploratory feelers and others are crushing assaults by a superior enemy: you have one of the rare situations where "work-in-progress"-iness can be legitimately treated as a feature, not a bug!)
  • gulberatgulberat Member Posts: 5,505 Arc User
    edited July 2015
    sotsogm wrote: »
    (If the devs were feeling bold and wanted to incorporate an interesting mechanic: how about a fill-bar similar to the server-wide bars that appeared during Delta Recruitment. Successful battles against the Iconians add to a weekly bar that triggers a server-wide bonus when filled. Failure to fill a bar during a week triggers some kind of server-wide penalty (maybe?). Give players carrots and sticks for saving the universe from the Iconian menace, or failing to do so. Not sure how easy or hard this would be to implement, aside from the fact something like it seemed to work out alright during Delta Recruitment.)

    This is a pretty good idea, though I don't think the penalty part would necessarily work. I can see the outcry from the playerbase on that one. But rewards that make each successive challenge easier to cope with? That could work.

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  • questeriusquesterius Member Posts: 8,499 Arc User
    This block DOES explain why those federation transports are still missing from the Pi Canis sector. Haven't been able to track those down with my klink or kdf-rom in ages.​​
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • iconiansiconians Member Posts: 6,987 Arc User
    questerius wrote: »
    This block DOES explain why those federation transports are still missing from the Pi Canis sector. Haven't been able to track those down with my klink or kdf-rom in ages.​​

    It's interesting just how much of Gozer's work on STO seems to get removed. NWS, Pi Canis Sorties, the fabled PvP content he was working on before he left.
    ExtxpTp.jpg
  • gralerongraleron Member Posts: 221 Arc User
    Asking about the weapon systems makes me wonder if the Enterprise already has some battle damage. If the captain has been spending a lot of time on the bridge, plus only flying at warp 6; could be possible.

    "All major systems online" suggests to me that the engineers are able to keep things like the warp core and the phasers running well, but secondary systems have much lower priority.

    I don't know if Cryptic will go as far as to destroy the Enterprise-F, but a refit feels very much on the cards.
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  • iamynaughtiamynaught Member Posts: 1,285 Arc User
    Yeah, seriously. 21 minutes at warp 6 is a 991 AU trip. Jump up to warp 9.99 and you're there in 62 seconds, enough time to actually save the ship. Better yet, kick in the quantum slipstream drive, which the Enterprise as an Odyssey-class has, and you're 0.2 seconds away.

    So, is the Enterprise crew incompetent, or are they guilty of cowardice in the face of the enemy? Either way, Cryptic's horrible sense of scale rears its ugly head yet again.

    (Playing devil's advocate here...)

    Or perhaps the Enterprise is damaged and warp 6 is the best they can currently do. After all, they have been out there on the front lines since the war began, so it's doubtful they've had any chance to head to a Starbase for proper repairs.

    /devil's advocate

    Seriously though, the Iconian War is a war in name only. Ive never felt less threatened (in game) than I have by the Iconian war machine. The Borg and the Tholians seem to be more of a threat. Shoot, the random deep space encounters seem more dire than the Iconians.

    Iconian Red Alerts and deep space encounters, something that could get more folks involved. THAT is what this war is missing.
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  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited July 2015
    iconians wrote: »
    I think the helmsman was just making a mathematical calculation. If they were going at Warp 6 at the time, then any calculation he made would have been at the present speed they were going. The officer of the watch didn't ask how soon they could get there at Warp 9, so I'd assume they were going at cruising speed.

    Once Winters took command, you'll see he said increase speed to Warp 9.

    As a helmsman, you don't increase your present speed unless given a specific order to do so. If you are asked how long until you are able to get somewhere, then you give your ETA based upon your current speed.

    Maximum speed is not cruising speed. Warp 6 is usually regarded as cruising speed, which the Enterprise would likely be traveling at during the night shift in a non-emergency situation.

    Sure, it makes sense to make a calculation at Warp 9, but no orders were given. It is ultimately up to the officer of the watch and then Commander Winters on how to proceed. The helmsman would be breaking the chain of command if he assumed they would go there at maximum warp before the order was given.

    I don't think it has to do with incompetence. To the contrary, the helmsman knows the chain of command and unless given specific orders to calculate at maximum warp, he would be calculating at their current (presumably cruising) speed of Warp 6.

    I ask again: are the Enterprise crew cowards or incompetent?

    You're talking about normal procedure; this is a bona fide emergency: people for whose welfare you are legally responsible are in immediate danger. The correct procedure is to sound battle stations, calling everyone to their stations, and go to maximum warp. Even warp 9 is too slow: at the speeds the Enterprise-F is capable of, they can be there before anybody even finishes a sentence. The officer of the watch has the authority to order this and then hand off command to the captain when he gets to the bridge.

    Contrast a rather memorable scene in The Short Victorious War by David Weber when a Havenite battlecruiser squadron drops out of hyper right on top of a Manticoran dreadnought. The officer of the watch on the HMS Bellerophon at this time is a radioman, and he does exactly what I said: calls battle stations and then flattens the enemy squadron by basically going down a checklist. Fight's over before the captain even reaches the bridge.

    Yellow alert and warp 9 after waiting to consult the XO? Don't make me laugh. If that's how the Federation flagship handles emergencies it's no wonder the Iconians are winning. And I thought House Pegh was bad.
  • sotsogmsotsogm Member Posts: 67 Arc User
    gulberat wrote: »
    This is a pretty good idea, though I don't think the penalty part would necessarily work. I can see the outcry from the playerbase on that one. But rewards that make each successive challenge easier to cope with? That could work.

    Thanks. And yeah, that was why I put the "maybe?" in there for the penalty. As a bit of a TRIBBLE when it comes to games, I like the idea of having to fight back from an underdog position and the thought of the community rallying to pick itself back up from a darkest hour. But in reality, I think you're right that there would be heaps of complaints and the headaches the furor would cause wouldn't be worth it.



  • crm14916crm14916 Member Posts: 1,535 Arc User
    The line, "You went over my helmet!?" came to mind when reading some of the above posts...

    ;)
    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
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