To the Developers, please fix Azure Nebula Rescue glitch, I am sick and tired of not being unable to get loot due to people pushing into the back of the asteroids to release the captured ships. I have asked them to stop and all I get is abuse with them also stating that they are life time subs and can do what they want. Just make the asteroids slightly larger so they can't release them from behind the asteroid or reduce the release zone. Also, can you do something about botters and afkers who auto join a pve que, then sit idle through the whole thing ruining it for the rest of us.
If the 'glitch' is 'as intended' please reply to this post saying so which I highly doubt.
I am not a complete idiot, just part of me is missing! I have
Aspergers (Autistic Spectrum Disorder), I stick to the rules, if I see a glitch, I report it, if I see abuse I report it. This is me, this is how I am and cannot deviate from it to keep others happy.
My characters Scott@tallon2k , Dillel@tallon2k ,Selu@tallon2kMy personal site scotslad.webs.com 0
Comments
here is another thread that may be related....
http://www.arcgames.com/en/forums#/discussion/1190352/re-azure-nebula-rescue
My comment from above linked thread....
You don't like it, but have you tried to do it? Are you good at it? All is fair in love and war, right? Part of what we should do is to find tactics and strategies that work.
Sun Tzu said something like it is a supreme commander that wins a battle without bloodshed. Is releasing the tractor beams without firing a shot not a victory?
I know that it is totally opposite of the standard way of doing things in STO, but it does work if you get good at it. 1 player can go back and forth from two asteroids, arriving in position before the tholians arrive, releasing those tractor beams, then zipping to the other asteroid to repeat the process for an entire run, freeing up the other 4 players to handle the other 2 positions. Use what the team brings to the STF, not what is missing. If you have a player that can do that, let them release tractor beams. What harm is it to you that someone else is good at something different?
I will keep reporting players who abuse the glitch until either cryptic tells me it is allowed or fixes it. If you don't like the fact that I am against cheating and abusing of game content for selfish gain then block me here and ingame.
The harm is that an upgrade may drop that will help me or others, I and others loose out on XP, we loose out on testing setups against that particular enemy, shall I continue..... It makes me wonder, if you agree with taking short cuts in a game, do you do it in real life, I wonder about all others whom abuse game content to benefit themselves. It may be 'just a game' but at the end of the character is a real person, a lot of which don't have millions of credits, who don't have the gear from the zen store so need to rely on stf's and missions to improve. People who abuse glitches deny others a chance to proceed in the game.
My personal site scotslad.webs.com
In fact, I think it's something the feds would do in trek. Why kill things when you really don't need to?
It's not selfish or sociopathic in any way shape or form. What is sociopathic is repeatedly reporting people for doing something that gets the job done without harming anyone.
Generally, when time is an issue: shooting stuff costs time, when you can avoid that, it may help. Another example is Gateway to Grethor: three decoy Herald fleets (two between starting point and shipyard/station, the third between the two) whose sole objective it is to be in the way and keep players occupied shooting them instead of reaching their objective.
I am very positive that this is as intended. Especially since the topic has been raised time and again and nobody put in on a "to do" list. Yes, you lose out on loot and exp (but for both you can play better missions anyway). But Starfleet/High Command don't send you out to collect loot, they send you out to get a job done.
When the current difficulty of azure nebula advanced was dropped on us all, even some veteran players had troubles. Many teams couldn't consistently do the DPS to succeed. While some players would eventually improve their ship build and gear to attain higher DPS to succeed, some others decided to try the old sneaky release tactic. Both work if you get good at them. I said "old" because it's been around since the release of Azure Nebula. As far as I kow, it's never been acknowledged as an issue by Cryptic/ PWE, so it's not likely to be changed.
The tradeoff with the sneaky relase thing is a better chance to complete the STF to get the marks and crafting materials, but less salvage and XP. If you want to level your ship, get to the delta quadrant and run argala. Every ship there is yours for the salvage, experience points and for leveling the ship. Hirogen hunting grounds is another nice way to level up a ship, get marks and dilithium too. Japori isn't in the delta quadrant, but it's another notable mission. Either way, there are plenty of sources to gain salvage, EC, dilithium, etc. in the game.
I see the way to release the tractor beams depends on the ship and how I wish to play. I can pew pew with any ship or carefully get within range and drop tractor beams without spooking the tholians in a small ship like a B'Rel. One is a brute force play style, the other requires patience, precision and cunning. Some folks despise it like it's some dirty way to play, while others see it as another way to complete the mission.
I try to adapt to the situation and adapt to the capability of the team. If the team has 1 player that can release tractors without firing a shot, let them do it and go worry about the other asteroids and the tholians. Oh, and sticking around to grab salvage wastes precious seconds slowing you down from getting to the next asteroid.
The OP's signature indicates he's an aspie. Be careful how you poke fun at others. What seems harmless to neurotypicals isn't always interpreted so harmlessly by some aspies.
Why do I believe the signature? because it makes some sense and I've seen nothing so far to lead me to question it.
I never said to not poke fun at others, we all need to laugh, especially if it is everyone involved.
Then you are reading something that isn't there. As for "oh the non violent solution can also be used blah blah blah", you're confusing real life and a video game a weee bit too much. Either that or, it's just an excuse to blur the lines between abuse of mechanics and what is acceptable. Me, I'm a skeptic and hold a very low opinion of gamers so to me, it's far more likely people that do this are just looking to cheat and not put in any effort. And unfortunately, cheating and abusing game mechanics seem to be the norm for most gamers now.....the ol' instant gratification crowd ruining yet another game.
As far as the issue being raised time and again, come on now, we all know cryptic takes forever to fix ANYTHING, this wouldn't be that high of a priority anyways. But go ahead, keep cheating.
It's not cheating if you want to mix things up u can have 1 distract the NPCs the other doing whats has been mentioned above, it makes for a much less boring experience tbh.
Also I do agree somewhat with your statement however it is up to the individual how they wish to use their time and experience in game, we all may not agree on it but who are we to say what's right and what's wrong.
To do that sneaky release thing alone, takes a fair amount of practice and effort, though that same effort put into increasing ones damage output would be better overall as it would help the player across more content than just one STF.
In TNG, they didn't shoot at the Borg unless they had to or needed to. If you don't need to shoot at the tholians, why is it so hard to accept that you can release tractors without firing a shot? One early tactic in azure nebula was to tractor beam repulse the group of tholians away to have players release the tractor beams. One didn't move them away to destroy them. It was done to make it easier to release the tractor beams. How is that not just as bad as doing it alone, without help, and without firing a shot?
But: I am still convinced that at least a team effort (lure the Tholians away so that one guy can safely release) is intended. You bolded part of my reply and said "that isn't there" without explaining why the Tholians disappear (even: warp out) unlike any other STF. Instead you raise a general accusation on people disagreeing with you that they may have hidden motives - here you are reading something that isn't there. And, as has been stated, it takes quite some effort to pull it off. I could just as well say "people who dislike this are not able to do something different than smashing the space bar, which takes no effort at all". Neither of these assumptions has anything to do with the issue at hand.
The approach you suggest is basically impossible thanks to the tholians having bfaw capability. Even if you're holding their aggro, they'll still spam bfaw and hit the rescuers. Trying to respond by luring them away will just waste time and end up taking too long.