It has been said that a split 9/9 trait loadout is coming but one of the things really slowing it down is building free traits to fill those slots. This thread is to see how does the forums feel about that
Which should come first? More trait slots or more free starter traits to fill those slots? 59 votes
Give us the slots now and worry about filling them up later.
Wait and make sure new players have enough traits to fill them
Other (please post below)
0
Comments
Lets not let PEBKAC determine things.
Loadouts had problems sure, but really......
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Yep and leave it to cryptic to nerf it as well according to this formula:
9 traits today = 5 space traits + 5 ground traits tomorrow.
Simple cryptic math we may have fun with!
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Yeah loadouts work now but remember the state they went live with and the time it took to actually fix them? The power tray bug that made some characters completly unplayable since it reset the tray after every map change? Or a more recent case with the boff revamp, it's fixed by now but it also was very buggy for a couple of weeks and away teams still tend to bug out and reset to their default powers. They sure gave us reason to doubt them whenever they change something on the UI.
Let's be honest their reasoning was always pretty unreasonable. Remember one of their latest masterpieces?
They don't make & sell red and green sci ships 'cause nobody buys them.....
It looks like cryptic is doing this:
1. Traits in lockboxes, missions rnd, etc
2. Few more slots
3. (Presumably in development) new free traits
4. More slots
And I'm OK with this progression. I still think anyone who feels they need all 9 for space and all 9 for ground has some build issues that need to be addressed, which would bring more long-term satisfaction than the trait change. That said, it will give me a lot of fun options so its all good.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Wow! I can only say this on the matter. Cryptic treats players better than players treat each other and I'm thankful for that.
My thoughts on this is that it might just motivate people to do more if they have a reason to complete some content. Getting something to fill a slot has the potential to keep people playing to get the thing to fill the hole. SO I am not being mean, just trying to be practical and consider it an incentive to get more people into the queues and doing stuff in game.
Just my general thought though....
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Waiting until the devs can fill them out does nothing for the players currently and just means they get to deal with the inconvenience of switching for ground and space manually or not bothering to switch them and deal with a sub-optimal selection even longer. In other words, lose-lose.
As I'm typing this my level 2 Romulan Engineer has 6 space traits and 10 ground. If Cryptic gave in and did as you and 33 others has voted on she would spend level 30-60 (a pretty big chunk of the game) flat out weaker then others thanks to have space trait slots not filled unless I was willing to pay.
If I'm reading this right and I don't think I am reading this right, you are asking for pay to win or in this case, pay to be normal.
Your level 2 romulan has enough traits to fill the available slots for both ground and space at that level.
I don't think the OP is asking that all 9 trait slots for ground and space be open at level one, only that space and ground are split and that the traits are opened as in normal progression. In you case, when you get your 7th space trait slot to open, hopefully you have done something to have a seventh space trait to be available by then.
Which would not be any different from now, except in this case you would just an less than optimal ground trait in the spot for space ops.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
How does having empty slots you have nothing to put in them make you weaker than having no slots to fill with nothing to put in them if you did have them to fill?
I got that. The idea would be that I unlock one space/ground trait at every tenth level. You start with 3. At level 30 I would have 6. And there is just about no more traits for me unless I work my tail off at crafting or use the exchange. Which anyone can guess once a 9/9 split happens all lockbox traits are going to cost an arm and a leg.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Please note I said weaker than others. The others in this case being characters who have a filled ground trait tab during levels 30 to 60 where my Romulan would be TRIBBLE out of luck until I grind up enough EC on a main in order to get her ground traits or another FE comes along that traits as a reward. If I'm remembering right the earliest mission to reward one is the Undine FE where the Fed/Klingon War is ended.
I remember. Just that deflectors slots had nothing to fill them with.
Traits slots are out there, just requires work to get them.
Or you can be patient and get the traits once you get up to 50 and start doing the end game content.
Me I don't normally really do much with those traits till I get to 50, when I start being able to run STF's. Until then, I don't even put traits in till I remember about them. Then I load up the space traits and don't switch. So my ground play is sub-optimal all the time. But it's just to much hassle to keep switching out between the ground and space traits to make me do it.
As for costs going up, they may. Or they may not. I believe it will be more of a spike then crash event. But you never know for sure.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Do I hear an echo?
Anyways, that's why it's wiser to wait, because I know from past experience if they gave us all of the slots now, there will be a cacophony of wailing on the forums complaining about how there's nothing to put in them. I know this community. It will happen.
The way I see it, they're going to complain anyway. They complain about anything and everything. Everything is a point of contention. Everything is objectionable. You know the community as well as I do.
So, complaining alone should not be enough to deter Cryptic from going forward with this quality-of-life update.
Perhaps, but it'll likely cut down on the amount of whining in total. Because there'll be whining about empty slots, and there'll be whining about the change in general, and when the new traits finally do come out, there'll be whining about the lack of effectiveness or the overpowered effectiveness of the traits, and whining about how you get the traits.... Waiting will cut back a fraction of that whining (the "EMPTY SLOTS!!! WAAAH!!" whining).
There is always whining on these forums over the small stuff and large. Iconians is right about the whining, the forums will always find something to whine about. It's the nature of the beast. In this case, though, I think the whining will quickly dissipate on this subject and others things will take the forefront.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
No one buys them because there's so few people on the Klingon and Romulan side to actually get them.
Except they said they were looking at a 9/9 split a few times on podcasts.
The Reputation traits were cut down to 4 space, 4 ground and 4 active at the time because they wanted reduce the gap of power between a fresh level 50 and a maxed out Reputation level 50 character. I remember most of the complaints over it was that where they had 16 passives a the time, they got they were able to only use half of them at any point in time.