With the Krenim hiding themselves out of phase and also doing that to a planet...does anyone else remember Carter and Merlin's device? I've noticed that the STO content really does like to skate close to the edge of plagiarism with that series.
Actually, TNG used the planet "out-of-phase' thingy first.
Back in the First Season (1988 -17th episode - "When the Bough Breaks") when some aliens tried to kidnap Wesley and some of the other children off the ship. They had a device that kept their planet hidden that way. (half cloaked/half out-of-phase)
They also used it in the Fifth Season ("The Next Phase" - Episode 24 -1992), when Geordi and Ro were affected by a Romulan Singularity in that manner.
Stargate (SG-1) didn't introduce it till 2006 (Season 9 - Episode 18 "Arthur's Mantle") and then actually used it to hide a village in 2007 (12th episode of Season Ten, "Line in the Sand").
Post edited by daveyny on
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
Weren't there star trek episodes where things were hidden out of phase etc? sooooo... Who did it first? lol
See my post above yours...
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
With the Krenim hiding themselves out of phase and also doing that to a planet...does anyone else remember Carter and Merlin's device? I've noticed that the STO content really does like to skate close to the edge of plagiarism with that series.
Hiding things 'out of phase' is as common of a Sci-Fi plot as time travel itself.
Absolutely true.
Douglas Adams did it in the '80s with his S.E.P. fields. LeGuinn did it in one of the Hainish novels in the '70s, and it was the key plot of a book whose title and author i have been searching for for over 15 years written in '65. But it actually goes back farther than sci-fi.
In 1924 Lord Dunsany did it in The King of Elfland's Daughter with an effect amazingly like a combination of the sep field and a cloaking device where the wall of Elfland's kept time at bay and was visible as some kind of curtain but through which no details could be seen (much like a cloaking device for a whole country) and anyone near it refused to discuss it or anything about it being unable to even look in its general direction because their minds wouldn't accept something like it could exist (sep field)
Dunsany was Irish and he got the idea from the stories of the Sidhe and their "twilight realm" as well as the Sons of Don and their Golden Lands which were outside time and thus could not be visited without their help. Stories of breaching these time walls were the earliest rip van winkle style stories where visiting elves could make it so a person returned moments later but hundreds of years old or years later but as if no time had passed.
Thus the idea dates to at a minimum the 1500's. In the west.
In the east the Chinese, Indians and Japanese have stories of mountains that work like this (including the time angle specifically as in the case of the celtic faerie tales) going back to before writing. They describe them as hourglasses with the bottom what we can see and the top is the out of phase bit you need the help of spirits or the right level of consciousness to experience, crossing the top is risky because time isn't the same, you never know how long you'll be gone or if you'll be able to return at all.
You guys talked about SG1 and totally missed the episode with Armin Shimmerman (Quark) where he played the leader of a seemingly primitive race that was actually so advanced they cloaked their entire civilization.
You guys talked about SG1 and totally missed the episode with Armin Shimmerman (Quark) where he played the leader of a seemingly primitive race that was actually so advanced they cloaked their entire civilization.
You guys talked about SG1 and totally missed the episode with Armin Shimmerman (Quark) where he played the leader of a seemingly primitive race that was actually so advanced they cloaked their entire civilization.
The Nox.
"The NOX" SG-1 Season 1 - Episode 8, September 1997.... Still almost TEN years AFTER TNG used the concept.
Post edited by daveyny on
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
You guys talked about SG1 and totally missed the episode with Armin Shimmerman (Quark) where he played the leader of a seemingly primitive race that was actually so advanced they cloaked their entire civilization.
The Nox.
"The NOX" SG-1 Season 1 - Episode 8, September 1997.... Still almost TEN years AFTER TNG used the concept.
Yeah, but SG1 greatly improved on it since it's a far better show.
With the Krenim hiding themselves out of phase and also doing that to a planet...does anyone else remember Carter and Merlin's device? I've noticed that the STO content really does like to skate close to the edge of plagiarism with that series.
You have to be a trollin'. Stuff like this has been part and parcel of science fiction for ages. The show you speak of didn't break any new ground here.
Actually, TNG used the planet "out-of-phase' thingy first.
Back in the First Season (1988 -17th episode - "When the Bough Breaks") when some aliens tried to kidnap Wesley and some of the other children off the ship. They had a device that kept their planet hidden that way. (half cloaked/half out-of-phase)
They also used it in the Fifth Season ("The Next Phase" - Episode 24 -1992), when Geordi and Ro were affected by a Romulan Singularity in that manner.
Stargate (SG-1) didn't introduce it till 2006 (Season 9 - Episode 18 "Arthur's Mantle") and then actually used it to hide a village in 2007 (12th episode of Season Ten, "Line in the Sand").
the krenim timeship was outside time as well, so they had the ability before that timeline was wiped out.
oh and my arguement about the krenim failboat? cryptic sank my battleship, so i cant contest the ambiguity of the evidence the krenim had left.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
While we're talking the lineage of this, it's the premise for the DC Comics multiverse traditionally as well, although later writers have (sometimes intentionally and sometimes unintentionally) confused that with alternate timelines. Grant Morrison and Mark Waid and a few others "get it".
Basically, while elements of Many Worlds Theory was first proposed a few years before DC got into parallel earths, the term actually wasn't coined until years later, after Star Trek debuted. So they're based in different working models.
Star Trek's parallel universe stuff was based in then cutting edge theory, which is why you have some weird choices with the Mirror Universe and weirder choices with Anti-Lazarus's universe (which nobody talks about anymore).
DC's stuff predates a lot of the major thinking on it although Julie Schwartz laid most of the groundwork as a writer at DC and was, incidentally, the agent to a lot of sci-fi folks like Edmond Hamilton and Ray Bradbury. So he probably knew some of the cutting edge stuff. But DC's multiple earths were actually duplicate earths created by an accident at the big bang and they were kept "out of phase" with one another through vibrations that formed a musical harmonic. (This is the basis for Grant Morrison's stuff about defeating gods by singing and multiple universes arranged by musical octaves.)
For much of the 60s, alternate universes weren't necessarily thought of as alternate timelines but as being different "dimensional slices" of our own universe or matter that was out of phase with our universe but hidden from view because their particles were imperceptibly dancing around ours. So you have multiple universes that formed similarly because they sprang from a single big bang but the matter was thrown physically out of phase with one another, resulting in divergences over time.
No point on any of this. Reminds me of how the common ideal is to say everyone is copying WoW, despite the fact that WoW was copying its game play mechanics from the games that preceded and followed it.
No point on any of this. Reminds me of how the common ideal is to say everyone is copying WoW, despite the fact that WoW was copying its game play mechanics from the games that preceded and followed it.
No point on any of this. Reminds me of how the common ideal is to say everyone is copying WoW, despite the fact that WoW was copying its game play mechanics from the games that preceded and followed it.
WoW can see into the future??? :: gasp ::
Quite. It's typically what Blizzard does, wait for a competitor to make something, then adapt it to WoW. Think Garrisons was really a unique idea for WoW?
No point on any of this. Reminds me of how the common ideal is to say everyone is copying WoW, despite the fact that WoW was copying its game play mechanics from the games that preceded and followed it.
WoW can see into the future??? :: gasp ::
What he means is that they copied games that debuted after they launched.
I don't see how it would be a moral failing to adapt to or assimilate elements of your competitors.
I think that's a very praiseworthy thing about WoW.
Even copying is not the same as ripping off, I think.
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
the thing is with many of these sci-fi tv series and movies they often try to use science theories as a basis for many of their ideas, they do this to help add some plausibility.
so don't be surprised to see many different things in any sci-fi movie or tv series or game even that you have seen before somewhere.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Comments
Back in the First Season (1988 -17th episode - "When the Bough Breaks") when some aliens tried to kidnap Wesley and some of the other children off the ship. They had a device that kept their planet hidden that way. (half cloaked/half out-of-phase)
They also used it in the Fifth Season ("The Next Phase" - Episode 24 -1992), when Geordi and Ro were affected by a Romulan Singularity in that manner.
Stargate (SG-1) didn't introduce it till 2006 (Season 9 - Episode 18 "Arthur's Mantle") and then actually used it to hide a village in 2007 (12th episode of Season Ten, "Line in the Sand").
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
See my post above yours...
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Love it when someone else posts while you're typing your reply out lol
Douglas Adams did it in the '80s with his S.E.P. fields. LeGuinn did it in one of the Hainish novels in the '70s, and it was the key plot of a book whose title and author i have been searching for for over 15 years written in '65. But it actually goes back farther than sci-fi.
In 1924 Lord Dunsany did it in The King of Elfland's Daughter with an effect amazingly like a combination of the sep field and a cloaking device where the wall of Elfland's kept time at bay and was visible as some kind of curtain but through which no details could be seen (much like a cloaking device for a whole country) and anyone near it refused to discuss it or anything about it being unable to even look in its general direction because their minds wouldn't accept something like it could exist (sep field)
Dunsany was Irish and he got the idea from the stories of the Sidhe and their "twilight realm" as well as the Sons of Don and their Golden Lands which were outside time and thus could not be visited without their help. Stories of breaching these time walls were the earliest rip van winkle style stories where visiting elves could make it so a person returned moments later but hundreds of years old or years later but as if no time had passed.
Thus the idea dates to at a minimum the 1500's. In the west.
In the east the Chinese, Indians and Japanese have stories of mountains that work like this (including the time angle specifically as in the case of the celtic faerie tales) going back to before writing. They describe them as hourglasses with the bottom what we can see and the top is the out of phase bit you need the help of spirits or the right level of consciousness to experience, crossing the top is risky because time isn't the same, you never know how long you'll be gone or if you'll be able to return at all.
The Nox.
The Nog?
(Not sorry. That was just begging to be done )
Zog? Zog yes? Zog no? What does it mean?
"The NOX" SG-1 Season 1 - Episode 8, September 1997.... Still almost TEN years AFTER TNG used the concept.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Yeah, but SG1 greatly improved on it since it's a far better show.
You have to be a trollin'. Stuff like this has been part and parcel of science fiction for ages. The show you speak of didn't break any new ground here.
the krenim timeship was outside time as well, so they had the ability before that timeline was wiped out.
oh and my arguement about the krenim failboat? cryptic sank my battleship, so i cant contest the ambiguity of the evidence the krenim had left.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Basically, while elements of Many Worlds Theory was first proposed a few years before DC got into parallel earths, the term actually wasn't coined until years later, after Star Trek debuted. So they're based in different working models.
Star Trek's parallel universe stuff was based in then cutting edge theory, which is why you have some weird choices with the Mirror Universe and weirder choices with Anti-Lazarus's universe (which nobody talks about anymore).
DC's stuff predates a lot of the major thinking on it although Julie Schwartz laid most of the groundwork as a writer at DC and was, incidentally, the agent to a lot of sci-fi folks like Edmond Hamilton and Ray Bradbury. So he probably knew some of the cutting edge stuff. But DC's multiple earths were actually duplicate earths created by an accident at the big bang and they were kept "out of phase" with one another through vibrations that formed a musical harmonic. (This is the basis for Grant Morrison's stuff about defeating gods by singing and multiple universes arranged by musical octaves.)
For much of the 60s, alternate universes weren't necessarily thought of as alternate timelines but as being different "dimensional slices" of our own universe or matter that was out of phase with our universe but hidden from view because their particles were imperceptibly dancing around ours. So you have multiple universes that formed similarly because they sprang from a single big bang but the matter was thrown physically out of phase with one another, resulting in divergences over time.
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WoW can see into the future??? :: gasp ::
Quite. It's typically what Blizzard does, wait for a competitor to make something, then adapt it to WoW. Think Garrisons was really a unique idea for WoW?
Compiled List of Bugs, Issues, and QOL Concerns for Champions Online
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What he means is that they copied games that debuted after they launched.
I don't see how it would be a moral failing to adapt to or assimilate elements of your competitors.
I think that's a very praiseworthy thing about WoW.
Even copying is not the same as ripping off, I think.
A Difficult Concept.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
so don't be surprised to see many different things in any sci-fi movie or tv series or game even that you have seen before somewhere.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.