... Why can't they put in a herald red alert? The war for the fate of the galaxy really doesn't seem that important when it's ONLY taking place in a few episodes and instances. If they're gonna bombard us with silly propaganda, the least they could do is actually give us something to fight. Furthermore, with the small changes to deep space encounters, why not throw in some of those?
The Iconian war is best experienced outside of the game, in blogs and cutscenes
But I agree, having more "Red Alert" variety would be nice. Random enemies, random maps, maybe even random objectives (protect the convoy, S&R escape pods, defend the outpost, destroy the command ship...) would greatly improve the game at that point - yes, a game like STO can improve longevity by providing open-ended, randomly generated content - like those they removed from the game. Oh...
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"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
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The Iconian war is best experienced outside of the game, in blogs and cutscenes
But I agree, having more "Red Alert" variety would be nice. Random enemies, random maps, maybe even random objectives (protect the convoy, S&R escape pods, defend the outpost, destroy the command ship...) would greatly improve the game at that point - yes, a game like STO can improve longevity by providing open-ended, randomly generated content - like those they removed from the game. Oh...
Yup we've already suggested this 1000s of times over the months.
devs/mods have been silent on it though so I dont know if they listened or what not.
Would be nice if it was brought up on priority podcasts.
There are the Random Space Encounters which pop up all over the map. These have random enemies on random maps. Only difference I can think of is they generally do not offer Rep Marks as part of the reward. There isn't a Herald version of these, either.
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... Why can't they put in a herald red alert? The war for the fate of the galaxy really doesn't seem that important when it's ONLY taking place in a few episodes and instances. If they're gonna bombard us with silly propaganda, the least they could do is actually give us something to fight. Furthermore, with the small changes to deep space encounters, why not throw in some of those?
The thing is that the Borg and tholians get ripped into pieces in those red alerts. The heralds are supposed to be demolishing the alliance so having them cut to pieces on a regular basis in a RA would make the iconian war an even bigger joke than it currently is.
Not to mention that the iconians use plenty of intel abilities and since people adapt their BFAW space bar smash we'd see a plethora of complaints about OP heralds in the RA.
Perhaps a herald RA is something that can be added once the FE series is finished, but IMO now is neither the time nor place.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Whilst the game could introduce more Red Alerts, I would rather keep the Iconian plot story-focused (and to a higher degree, within STF's). That said, I would like to see more than just Borg and Tholian Red Alerts.
Lets have some Breen and Elachi ones for starters.
More options is always a good thing...I would also love if the other random encounters in sector space gave the option of warping in...most times I see one and by the time I get there it's almost over...
I think it's because the Heralds are making a limited time appearance in the game. When the war is over they will be gone so they don't want them lingering in these red alerts and don't want to make them for only 6 months of use.
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Maybe because the battle with the Tholians and Borg is "timeless" - conflicts that will last for the entire game's lifespan. But the Iconian war will have an end.
But I don't know. Even if they exist only for the duration of the Iconian War storyline, they would make a lot of sense to me.
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But I agree, having more "Red Alert" variety would be nice. Random enemies, random maps, maybe even random objectives (protect the convoy, S&R escape pods, defend the outpost, destroy the command ship...) would greatly improve the game at that point - yes, a game like STO can improve longevity by providing open-ended, randomly generated content - like those they removed from the game. Oh...
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Yup we've already suggested this 1000s of times over the months.
devs/mods have been silent on it though so I dont know if they listened or what not.
Would be nice if it was brought up on priority podcasts.
The thing is that the Borg and tholians get ripped into pieces in those red alerts. The heralds are supposed to be demolishing the alliance so having them cut to pieces on a regular basis in a RA would make the iconian war an even bigger joke than it currently is.
Not to mention that the iconians use plenty of intel abilities and since people adapt their BFAW space bar smash we'd see a plethora of complaints about OP heralds in the RA.
Perhaps a herald RA is something that can be added once the FE series is finished, but IMO now is neither the time nor place.
Lets have some Breen and Elachi ones for starters.
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
But I don't know. Even if they exist only for the duration of the Iconian War storyline, they would make a lot of sense to me.