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nandi - t6 version of what the dyson should have been?

skollulfrskollulfr Member Posts: 5,407 Arc User
edited June 2015 in Klingon Discussion
anyone else think this is a fair assessment?
Post edited by skollulfr on

Comments

  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2015
    Not really. Despite the transformation gimmick Cryptic attached to the DSD, I have always thought of the DSD first and foremost as a SCI Vessel with a TAC slant to it. When the DSD released, it was a very important ship for both the KDF & Roms because we simply didn't have a SCI Vessel outside the Ha'nom Warbird or Veranus Science Vessel. The DSD did exactly that. Give a Science option for the KDF & Roms. The Feds weren't too fond of it but then again, they had at DSD release more Science Vessels at then-endgame (Lv50/T5) than the KDF had Birds of Prey at all tiers.

    Between all my alts across all 3 factions, I used the transformation function less than a handful of times.

    If you want to stick only to the Destroyer mode of the DSD? You're comparing the DSD, an old T5 ship which treats Destroyer mode as an afterthought to a T6 ship built only as a SCI-Scort. I don't think it's comparable because the DSD is a Science Vessel primarily despite that transformation ability.

    You should be comparing the T6 Nandi Escort to the T6 SCI Pilot ship. At T6, the T6 SCI Pilot Ship is the closest thing to compare the Nandi to. And the Pilot Ship blows it out of the water. In favor of the SCI Pilot ship are the following:
    - Not a 8 weapon slot ship but a heavy forward weapons loadout.

    - In terms of speed, turn, inertia, the Pilot Ship leaves the Nandi in the gutters.

    - In terms of Survivability? The Nandi will have superior hull. Shields are comparable. But then again, 2 words: PILOT MANEUVERS. The new "Get Out Of Jail For Free Card" of STO. Several seconds of straight up Immunity that requires barely over a handful of seconds to recharge. The Nandi will need that hull, the Pilot Ships don't need it ;) Also, Pilot Ships inherently have a higher Bonus Defense. Not only do the Pilot Ships have Manevuers to grant Immunity periods, but they can have high Bonus Defense so a lot of TRIBBLE misses them.

    - If you want to play with Pilot BOFF abilities, again, the actual Pilot Ships leave the Nandi in the gutters. They have Cmdr Hybrid Stations and more. LtCdr at best for the Nandi.

    For the KDF, if you couldn't afford the Pilot Ships and want a SCIScort at T6 for minimal cost, the Nandi is the answer. If you're KDF and already have the SCI Pilot Ship, it already is superior to the Nandi.

    But despite having the Pilot Ship Pack, I still want the Nandi. If for no other reason than to have it for my Fed TAC Ferengi, who has a D'Kora from long ago.
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2015
    It is what it is. You're putting up an almost 1.5 year old T5 ship that's primarily a science vessel to a T6 SCIscort that just hit the game. Saying the Nandi is what the DSD should have been is off the mark and nothing at all a good assessment.
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  • tom61stotom61sto Member Posts: 3,676 Arc User
    edited June 2015
    Not really seeing it. Now complaining that it's far less flexible than the Vesta I could get behind. Too many gimmicks that sounded good, but in the end didn't work that well, usually weighing down builds that try to capitalize both modes.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited June 2015
    Short version:

    Nope.


    Long version:

    The DSD's are actual Science Ships that have the option of engaging a Tactical mode. You can also shift modes to trigger your APO 3, then switch back to hit GW3, adding to your overall capability while requiring a bit more player interaction. If you want Science, the DSD's do the job far better despite being T5-U11 at best.

    The Nandi is a Warship that has a lot of Science seats. If you want a Sciscort, the Nandi does the job better (in large part due to the DSD having fused weapons that cannot properly Upgrade or scale to Mk XIV). They have a larger and more versatile payload, more Tac slots, access to Pilot boff abilities, etc.

    They are not really suited to doing each others' roles, but either can work in their own way.
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  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2015
    T6 version of the Chel Grett

    because they're recycling ships
  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited June 2015
    I think of the Nandi as being a T6 Karfi. Take the hangers away and it's pretty close.
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  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited June 2015
    I agree with breadabdcircuses' assessment.
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  • lianthelialianthelia Member Posts: 7,900 Arc User
    edited June 2015
    The Nandi to me, feels more the T6 version of the Chel Grett imo.

    Similar build...similar boff layout...tac ship with 4/4...yeah feels like a Chel Grett to me.
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  • tom61stotom61sto Member Posts: 3,676 Arc User
    edited June 2015
    I think of the Nandi as being a T6 Karfi. Take the hangers away and it's pretty close.

    The Breen Carrier is the T6-ified Kar'fi, just with a fore weapon hardpoint removed and subsystem targeting instead, and a slight remix of the BOff stations. Identical console layout to the T5-U Fleet Kar'fi, along with similar turnrates and handling.

    The Nandi does have pretty close to the same number of BOff abilities in Tac and Science, but the max ranks of those abilities makes a huge difference in how those play out. The Lt. Eng is extremely limiting on the Kar'fi, but the Nandi can tap it's Universal Ens to be able to run a Drake build. The Nandi can run rings around the Kar'fi and put a lot more firepower from itself on the target with an extra aft hardpoint and an extra Tac console.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2015
    lianthelia wrote: »
    The Nandi to me, feels more the T6 version of the Chel Grett imo.

    Similar build...similar boff layout...tac ship with 4/4...yeah feels like a Chel Grett to me.

    That's what it basically is. When you look at the stats, it should have been a T6 Chel Grett.
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  • tom61stotom61sto Member Posts: 3,676 Arc User
    edited June 2015
    That's what it basically is. When you look at the stats, it should have been a T6 Chel Grett.

    Having it be a T6 Chel Grett would've been a huge PITA with the how they're handling the Event ships now, as it would've locked out all the new players (or older players that didn't slot all the projects) from having the three (or four) console set, and that set is fairly powerful for Sci and Tac builds.

    The Nandi is different enough that isn't a direct clone anyway, given that the BOff remix and changes to the console layout means you can't directly take a Chel build and bolt it onto a Nandi. Chel Grett had sci as a minor thing where most probably ran Grav Well at the most for offensive, but the Nandi can dip into offensive Sci abilities and still have room for the now practically-required Sci Team and Hazard Emitters. The Nandi is slightly slower and tankier than the Chel, too. Granted, I too can't see them having done anything than make tweaks to the Chel's template to come up the Nandi's layout.
  • autumnwind34autumnwind34 Member Posts: 29 Arc User
    edited June 2015
    Nandi doesn't get a secondary deflector so it's not really a science ship
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2015
    tom61sto wrote: »
    Having it be a T6 Chel Grett would've been a huge PITA with the how they're handling the Event ships now, as it would've locked out all the new players (or older players that didn't slot all the projects) from having the three (or four) console set, and that set is fairly powerful for Sci and Tac builds.

    The Nandi is different enough that isn't a direct clone anyway, given that the BOff remix and changes to the console layout means you can't directly take a Chel build and bolt it onto a Nandi. Chel Grett had sci as a minor thing where most probably ran Grav Well at the most for offensive, but the Nandi can dip into offensive Sci abilities and still have room for the now practically-required Sci Team and Hazard Emitters. The Nandi is slightly slower and tankier than the Chel, too. Granted, I too can't see them having done anything than make tweaks to the Chel's template to come up the Nandi's layout.

    It would have been fine if it was released as T6 Chel Grett instead of Nandi Warship. The console set for the Breen Ships is pretty bad. Any Breen Ship build would have been better off with as few or just none of the console set.

    It's a very expensive set to equip. 3 consoles currently and 4 if we had gotten T6 Chel Grett instead. 3-4 Console Sets in STO in general are not worth it with very heavy build restrictions.

    The theme of the Breen is Drains. For a group that was supposedly strong in Drains, the entire Breen Console Set as well as the Breen Space Set is abysmally low in Starship Flow Capacitors. This is compounded by the high cost of the Console Set that literally only gives Flow Caps at the 2-piece bonus of roughly +30 Flow Caps. But when you stand back and look at the set giving no stat bonus, no other Flow Caps at the cost of 3 console slots (4 with theoretical T6 Chel Grett)... It just looks very bad.

    The entire Breen Space & Console Set is extremely gimmicky and costly to equip. Not only that, this costly equipment doesn't give enough stat bonuses to actually make those gimmicks even decently effective. A Breen Ship is better off without any of that stuff.
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  • trillbuffettrillbuffet Member Posts: 861 Arc User
    edited June 2015
    Don't worry I hear in January that the Tier 7 ships will come out.
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