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What would you pay dil for?

jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
Inspired by tonight's episode of "The Show" and rising dil prices, what would you pay dil for that isn't currently an option.
SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

Tacs are overrated.

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Build questions? Look here!
Post edited by Unknown User on
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Comments

  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited June 2015
    Cosmetic Shield/Engine/Deflector effects for ships.

    IE using the Delta set but want Borg set visuals, pay dil for each cosmetic piece, slot into cosmetic slots for looks.
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited June 2015
    Inspired by tonight's episode of "The Show" and rising dil prices, what would you pay dil for that isn't currently an option.

    are we talking apart from the obvious in game stuff?

    so things from cstore etc?
    JtaDmwW.png
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited June 2015
    I would be fine if they doubled or tippled the dilithium costs of upgrading and crafting if we were allowed to choose mods (100% guaranteed) on what we craft/upgrade.
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited June 2015
    I would be fine if they doubled or tippled the dilithium costs of upgrading and crafting if we were allowed to choose mods (100% guaranteed) on what we craft/upgrade.

    Yes so so this. . .
    JtaDmwW.png
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited June 2015
    I would be fine if they doubled or tippled the dilithium costs of upgrading and crafting if we were allowed to choose mods (100% guaranteed) on what we craft/upgrade.

    That wouldn't guarantee, the possibility of huge sums of dilithium leaving the market for Cryptic.

    As it stands right now, the costs are far greater, than double or even triple, providing people spend it on actually crafting things!
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited June 2015
    I would be fine if they doubled or tippled the dilithium costs of upgrading and crafting if we were allowed to choose mods (100% guaranteed) on what we craft/upgrade.


    Cosmetic Shield/Engine/Deflector effects for ships.

    IE using the Delta set but want Borg set visuals, pay dil for each cosmetic piece, slot into cosmetic slots for looks.

    Those. Very much those.
    jam3s1701 wrote: »
    are we talking apart from the obvious in game stuff?

    so things from cstore etc?


    Thoughts like the above ones. Stuff you can't currently get via dil. C-Store is basically dil store with a changing rate.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
  • takegurutakeguru Member Posts: 94 Arc User
    edited June 2015
    I'd spend it on upgrading if the mod wasn't random.

    Crafting is a bit different, I don't mind putting EC into crafting.

    Naturally, I wish the crafting mods weren't random, but hey, so long as it doesn't have dmg some one will pay enough to recoup what you put into it.
  • drakethewhitedrakethewhite Member Posts: 1,240 Arc User
    edited June 2015
    A T5 Connie!
  • zathri83zathri83 Member Posts: 514 Arc User
    edited June 2015
    T6 Vespa. Not a typo.
  • holyknight22holyknight22 Member Posts: 174 Arc User
    edited June 2015
    A token that guarantees a rarity upgrade upon filling out the required tech points. You could even have it increasing amounts depending on rarity.

    Common to Uncommon - 500
    Uncommon to Rare - 2,000
    Rare to Ultra Rare- 5,000
    Ultra Rare to Epic - 10,000

    I would not care if it was just restricted to Rep/Event weapons. Just something guarantee a quality upgrade for my main equipment that is at UR.
  • xenificationxenification Member Posts: 615 Arc User
    edited June 2015
    I would be fine if they doubled or tippled the dilithium costs of upgrading and crafting if we were allowed to choose mods (100% guaranteed) on what we craft/upgrade.

    *slaps* dont bloody give them ideas!

    the prices are highway robbery as it is. dont even joke about that :|

    choosing mods should of been in there from the get go though. so if they did raise upgrade costs because of that, people would flip.
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  • dragnockdragnock Member Posts: 55 Arc User
    edited June 2015
    Add past event ships to the ship yard for 400k+ Dill
  • edited June 2015
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited June 2015
    Unrestricted costume slots.
  • floppytechiefloppytechie Member Posts: 136 Arc User
    edited June 2015
    Things id pay dil for:

    -Spec points (not the xp booster TRIBBLE,actual spec points)
    Proud owner of every ship with hangers ingame
    Flagship - N.C.C.-99635-A U.S.S. Asterion

    I support playable Typhoon class!!

    [SIGPIC][/SIGPIC]
  • apsciliaraapsciliara Member Posts: 247 Arc User
    edited June 2015
    Uhhhhhh... more time for thinking!

    In seriousness, I'd probably pay dilithium to override this exclusivity BS and get ALL the Risian and Breen ships. Alongside that, the merging of all costume categories into one, and specialisation seats on non-T6 craft.
  • warmonger360warmonger360 Member Posts: 524 Arc User
    edited June 2015
    I.S.S. designation for my ships
    WE SURVIVE!

    aut vincere aut mori pro imperio
    either to conquer or to die for the Empire
  • lucianazetalucianazeta Member Posts: 740 Arc User
    edited June 2015
    T6 T'liss.

    Oh, and the old purple material for mirror ships.
    STO%20Sig.png~original
  • wintermutevreswintermutevres Member Posts: 100 Arc User
    edited June 2015
    Rarity upgrade and spec points are my biggest issues with this game. If i could buy spec points and rarity upgrade tokens with dil that would be great.
  • questeriusquesterius Member Posts: 8,505 Arc User
    edited June 2015
    Transferring unpackaged lobi ships from one character to another.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • captaintrueheartcaptaintrueheart Member Posts: 296 Arc User
    edited June 2015
    I would be fine if they doubled or tippled the dilithium costs of upgrading and crafting if we were allowed to choose mods (100% guaranteed) on what we craft/upgrade.

    This is exactly what I was thinking... :)
    =/\= ================================= =/\=
    Captain Ariel Trueheart Department of Temporal Investigations
    U.S.S. Valkyrie - NCC 991701
    =/\= ================================= =/\=
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  • atalossataloss Member Posts: 563 Arc User
    edited June 2015
    TRIBBLE dil, I'd pay real world money to have unlocked bridge officer seats. Meaning I can have a universal/Hybrid Lt.Commander slot on ANY ship I want.
    One day Cryptic will be free from their Perfect World overlord. Until that day comes, they will continue to pamper the whales of this game, and ignore everyone that isn't a whale.
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited June 2015
    I say bring the dilithium vendors back. The NPCs are still there, might as well use them. Since R&D has replaced most of the gear they used to sell, just offer the things we can't currently get through R&D:

    • kit modules and frames
    • certain consoles (Field Generators, Shield Emitter Amplifiers, EPS Flow Regulators)
    • melee weapons
    • the special plasma weapons (Split Beam/Repeater Pistols, Wide/Piercing Beam Rifles, Long Range/Charged Burst Minigun)

    I don't think this would make a dent in the exchange rate, though.
  • thenoname711thenoname711 Member Posts: 204 Arc User
    edited June 2015
    SW:TOR's "Collections" system. Would pay up to 300-400k of dil to insert a lockbox ship into it and be able to claim it on every character. The same goes for traits, rare lockbox kit modules, maybe lobi store weapons/consoles, lockbox consoles, lockbox consoles, ultrarare DOFFs(claim holographic versions) and basically every item that is not in reputations.
    Would also help counter the rising inflation of dil. exchange IMO.

    (and yes, I realize that in SWTOR you need premium currency for that)
    Gameserver not found.
  • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
    edited June 2015
    Dil for Zen for Doff Space and Ships.
    Joined STO in September 2010.
  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    edited June 2015
    I say bring the dilithium vendors back. The NPCs are still there, might as well use them. Since R&D has replaced most of the gear they used to sell, just offer the things we can't currently get through R&D:

    • kit modules and frames
    • certain consoles (Field Generators, Shield Emitter Amplifiers, EPS Flow Regulators)
    • melee weapons
    • the special plasma weapons (Split Beam/Repeater Pistols, Wide/Piercing Beam Rifles, Long Range/Charged Burst Minigun)

    I don't think this would make a dent in the exchange rate, though.


    I second this. The dil vendors never should have been removed, especially with the things the RnD system is STILL lacking.
  • alex284alex284 Member Posts: 366 Arc User
    edited June 2015
    You know that slider for RnD components that goes up to 5? Make it go up to 100. I'd pay for that.

    Also put one on other crafted items so that I don't have to change out crafting all the time.
  • darkknightucfdarkknightucf Member Posts: 1,546 Media Corps
    edited June 2015
    alex284 wrote: »
    You know that slider for RnD components that goes up to 5? Make it go up to 100. I'd pay for that.

    Also put one on other crafted items so that I don't have to change out crafting all the time.

    You must farm a lot.

    Additional mod/mod selection for select weapons.

    Boost a stat on a console.
    @Odenknight | U.S.S. Challenger | "Remember The Seven"
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    Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
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