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Tales of the War #7

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  • abaddon653abaddon653 Member Posts: 1,144 Arc User
    edited June 2015
    Didn't want to say anything, but you just KNOW that Guroth and Kelsen have something going on on the side...if ya know what I mean ;)
  • hamishmacdoogalhamishmacdoogal Member Posts: 48 Arc User
    edited June 2015
    So. Both Klingons and Federation concede that bigger is better.


    Old Klingon Proverb:

    "There is no problem in the Universe that cannot be solved by a suitable application of concentrated phaser fire."
  • horridpersonhorridperson Member Posts: 665 Arc User
    edited June 2015
    Thank you for using the narrative to exposition the character. Terse, practical, and bloody minded doesn't necessarily mean stupid.
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  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited June 2015
    qziqza wrote: »
    oh of course, because when you are fighting an enemy that can quite literally just appear anywhere at any time, an enemy that by all accounts may very likely wipe out existence as we know it, starfleet regulations will save the day? while planning and testing is always going to be preferable, sometimes it is possible that there just wont be time to do it by the book. it isn't like anything of that nature happened during WWII, everything the allied forces attempted, every action, every build, was planned to the last detail, no shortcuts, no risks, no possible.. 'we aren't sure if this plan will work, or how effective it will be if it does, but we need to do something' moments? there were plenty, the only difference was the scale, and the only thing that really matters is the willingness of those involved to take the risk, and if that risk is worth it.. that's war!

    remember, we aren't taking the war to them, they are bringing the war to us.. and that.. that is a whole different thing.

    http://www.explainxkcd.com/wiki/index.php/809:_Los_Alamos

    Linked the explain for those who might not get the trig joke at the end.
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited June 2015
    Klingon health and safety in the work place: If you're still alive, the explosion wasn't big enough. Go back and try again!

    pretty much it. You want it big enough to singe your beard, but not enough to kill you.
    These 'tales' just get worse and worse.

    Massively increase weapon yield and don't test the result? Seriously?

    As an engineer I'm appalled. As a sci-fi fan I'm amazed that stupid technobabble like this is still accepted in fiction.

    Beh.

    War is hell. Do or die...
    Rule #1: If force isn't a last resort, you haven't resorted to enough force.

    :D
  • bughunter357bughunter357 Member Posts: 588 Arc User
    edited June 2015
    These 'tales' just get worse and worse.

    Massively increase weapon yield and don't test the result? Seriously?

    As an engineer I'm appalled. As a sci-fi fan I'm amazed that stupid technobabble like this is still accepted in fiction.

    Beh.

    it's sci-fi anything can happen especially in Star Trek get over it or go watch/play something else.
  • bughunter357bughunter357 Member Posts: 588 Arc User
    edited June 2015
    qziqza wrote: »
    oh of course, because when you are fighting an enemy that can quite literally just appear anywhere at any time, an enemy that by all accounts may very likely wipe out existence as we know it, starfleet regulations will save the day? while planning and testing is always going to be preferable, sometimes it is possible that there just wont be time to do it by the book. it isn't like anything of that nature happened during WWII, everything the allied forces attempted, every action, every build, was planned to the last detail, no shortcuts, no risks, no possible.. 'we aren't sure if this plan will work, or how effective it will be if it does, but we need to do something' moments? there were plenty, the only difference was the scale, and the only thing that really matters is the willingness of those involved to take the risk, and if that risk is worth it.. that's war!

    remember, we aren't taking the war to them, they are bringing the war to us.. and that.. that is a whole different thing.

    no shortcuts!? maybe you need to go and relook at history especially in WWII and right after, and see that there were shortcuts all over the place and they cost many lives in the process now in the end it was maybe worth it but imagine some of the lives that could have been saved had they not taken those shortcuts, now i agree this is war but in the end could there be a better way of doing things maybe but there may be no time so shortcuts are made rules are broken hopefully it will be for the better.
  • bunansabunansa Member Posts: 928 Arc User
    edited June 2015
    These 'tales' just get worse and worse.

    Massively increase weapon yield and don't test the result? Seriously?

    As an engineer I'm appalled. As a sci-fi fan I'm amazed that stupid technobabble like this is still accepted in fiction.

    Beh.

    Technobabble is part of sci fi, its why I liked Jack O'Neill so much...


    Jack - Carter will it work?

    Carter - Well in theory yes sir if we babble babble...

    Jack - EH Carter..yes or no?

    Carter- Yes sir it should...

    Jack - Good enough for me then!
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  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited June 2015
    So 6 torpedoes, each with some sort of Ultra HY payload.

    I wonder how powerful it'd be. As powerful as a Nadeon-boosted Tricobalt? Or a Nadeon-boosted Neutronic?

    And the bigger question; will we ever get Guroth as an Epic Boff with Ultra High Yield as a super ability?
  • khenaliankhenalian Member Posts: 59 Arc User
    edited June 2015
    Its a good thing we have these posts to make up for the lack of an actual war going on in the game.
  • zedbrightlander1zedbrightlander1 Member Posts: 14,782 Arc User
    edited June 2015
  • saurializardsaurializard Member Posts: 4,409 Arc User
    edited June 2015
    Like others, I too do really want this guy in my crew... with his own Hyper High Yield Torpedo skill, like a visible version of the invisi-torp of the Borg cubes that one-shots any non-boss ship but also collapses your shield for 10 seconds and takes out 2/3rd of your hull, and you can hear a loud "I regret nothing! So worth it!".
    #TASforSTO
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  • theraven2378theraven2378 Member Posts: 6,046 Arc User
    edited June 2015
    Can i have my cluster torp in yellow, it has more dakka then
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • rllaillieurllaillieu Member Posts: 351 Arc User
      edited June 2015
      This Guroth fellow reminds me a lot of a Klingon science officer on an RP ship I'm with. His name is Hamlet and he single-handedly created the quantum-transphasic torpedoes we use in-game now. Dude, they'd be awesome friends.
    • lilchibiclarililchibiclari Member Posts: 1,193 Arc User
      edited June 2015
      Massively increase weapon yield and don't test the result? Seriously?

      What he was objecting to was simulated testing. Beyond a certain point, simulations just don't have enough fidelity to reflect what will happen in the real event. He wanted to jump straight to building and firing a real prototype at a dummy target so that he could see the big explosion for himself.
    • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
      edited June 2015
      What kind of torpedo in Star Trek needs accelerant? Or what counts as accelerant when your standard torpedo contains anti-matter?
      Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
    • farmallmfarmallm Member Posts: 4,630 Arc User
      edited June 2015
      I like to know what war he is fighting. Since I'm fighting Vaadwaur for Iconian Rep marks. :rolleyes:
      Enterprise%20C_zpsrdrf3v8d.jpg

      USS Casinghead NCC 92047 launched 2350
      Fleet Admiral Stowe - Dominion War Vet.
    • questeriusquesterius Member Posts: 8,589 Arc User
      edited June 2015
      reyan01 wrote: »
      Probably intended for the T6 Defiant/BOP/Tvaro.

      I expect the cluster photon torpedo to be equipped on the T6 Heavy Escort Carrier
      This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
    • staq16staq16 Member Posts: 1,181 Arc User
      edited June 2015
      Throwing untested experimental weapons into battle is a fine human tradition as well (probably best evidenced by WWII Germany).

      However, when your back is to the wall...
    • wirtddwirtdd Member Posts: 211 Arc User
      edited June 2015
      These 'tales' just get worse and worse.

      Massively increase weapon yield and don't test the result? Seriously?

      As an engineer I'm appalled. As a sci-fi fan I'm amazed that stupid technobabble like this is still accepted in fiction.

      Beh.

      It is not stupid technobabble. It is just klingon stupidity that some times happens to be useful.
      Bastet
    • questeriusquesterius Member Posts: 8,589 Arc User
      edited June 2015
      reyan01 wrote: »
      The photon torpedo one, yeah - probably. Although it'll be interesting to see how they implement this. If they follow the precident that they've set with T6 versions of T5 ships, presumably a T6 Armitage will be able to equip the unique 'spread' console from it's T5 counterpart.....

      I'm just hoping that in the future the consoles for the HEC, Tempest and MVAE can be used on all 3 vessels (And the Mirror PE as well) and hopefully with a set bonus.
      This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
    • drakethewhitedrakethewhite Member Posts: 1,240 Arc User
      edited June 2015
      wirtdd wrote: »
      It is not stupid technobabble. It is just klingon stupidity that some times happens to be useful.

      It's technobabble. If weapons were that easy to improve it would have already been done, we've been at war since this game began you know and that very NPC has been around long enough to already try shoving more explosive into a warhead.

      And we're suppose to believe that he just now thought of it?

      Beh, this is what I get for actually knowing something about weapon design, the development of such, and history. I can't accept stupid junk writing just to accept it. It does suck the fun out of things I admit...
    • gerwalk0769gerwalk0769 Member Posts: 1,095 Arc User
      edited June 2015
      I appreciate new useful shield bypassing/busting torpedoes to use on my torpedo boat so we will see.

      It sounds like another energy based torpedo that this torpedo based Science Captain cannot not use.

      I wanted to say that the Klingons gave us one glorious torpedo, the Hargh'peng. Klingon genius really should be giving the universe more Klingon based weapons and torpedoes that everyone can use. Especially since much the reputation special mission war action has been taking place in Klingon territory. Just my opinion.
      Joined STO in September 2010.
    • dave18193dave18193 Member Posts: 416 Arc User
      edited June 2015
      It's technobabble. If weapons were that easy to improve it would have already been done, we've been at war since this game began you know and that very NPC has been around long enough to already try shoving more explosive into a warhead.

      And we're suppose to believe that he just now thought of it?

      Beh, this is what I get for actually knowing something about weapon design, the development of such, and history. I can't accept stupid junk writing just to accept it. It does suck the fun out of things I admit...

      I sympathize tbh, it can be hard to disconnect when the technobabble/blatant disregard for physics starts.

      Like whenever they said had those bits on the shows with the ship shaking and going "inertial dampers are offline" I'm like, dudes youd be a smear on the back wall by now if they were offline.

      And in game, the weird scaling. The ships are huge compared to planets and such. And the Aquatic ship is way too small in game - heck, it carried an NX in its shuttle bay in the shows, bu in game its smaller than a scimmy. So annoying.

      Still. Bigger torpedoes are always fun. Boom boom.
      Got a cat? Have 10 minutes to help someone make the best degree dissertation of all time?

      Then please fill out my dissertation survey on feline attachment, it'd be a massive help (-:

      https://www.surveymonkey.co.uk/r/87XKSGH
    • solarwraithsolarwraith Member Posts: 191 Arc User
      edited June 2015
      "In a situation where you need backups for your backups, they will probably fail when the EPS fails anyway," the Klingon countered. "This is war, Lieutenant. You will die when your ship explodes, not when you run out of air."

      So true...and funny.
    • kondemorkondemor Member Posts: 12 Arc User
      edited June 2015
      Optimism and engineering, an explosive combination.
      Literally.
    • burstorionburstorion Member Posts: 1,750 Arc User
      edited June 2015
      orion0029 wrote: »
      6 torpedoes...

      Can I get this guy assigned to my ship? ;)


      Way ahead of you... I renamed one of my Klingon boffs to him and am currently trying to get the right face...

      Anyone, male, female, klingon or other that thinks like I do (although I'd pack six grav photons in one casing) deserves a spot on my crew of crazy/psychotic clowns :)
    • horizons2052horizons2052 Member Posts: 184 Arc User
      edited June 2015
      Kelson should have just hit up the exchange for the Duranium. Duranium is dirt cheap on the exchange.
    • sumghaisumghai Member Posts: 1,072 Arc User
      edited June 2015
      rangerryu wrote: »
      Kind of reminds me of that scene in the movie Red Cliff where Gan Xing keeps moaning that the explosions aren't big enough!

      Yep, pretty much this ;)
      Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
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