I have 2 Romulan Science toons and have been trying to find the best ship but cannot find any decent ship at T5/6 Can anyone pls advise on the best ship and build pls
I have 2 Romulan Science toons and have been trying to find the best ship but cannot find any decent ship at T5/6 Can anyone pls advise on the best ship and build pls
Welcome to the great conundrum of playing a Rom. If you want your science-oriented riov in a true science vessel, the T5 Ha'nom is all there is. Fleet version can upgrade to T5U.
The Dyson Science Destroyer variants aren't bad, but they aren't full-on sci vessels. I have the original 'giveaway' version, which is now only available in the Lobi store. Never bought the C-store versions.
Keep in mind that nothing says your Science riov *has* to use a science vessel to be effective. Mine spends a lot more time in her Aelahl battlecruiser than anything.
"You Iconians just hung a vacancy sign on your asses and my foot's looking for a room!"
--Red Annorax
The tactical dyson science destroyer t5u is quite nice. It comes with 5 science consoles and you have a lt. commander tac (or even commander tac if you fly in tac mode). I bought the 3-piece set for the consoles, but the tac version alone is good, too (the protonic stuff is very specialized anyway).
Other than that, there are only lock box ships --> temporal science vessel, voth palisade, orb weaver, i.e. if you want to fly a proper science vessel.
However, for Roms, there are also the T'varo and the Faeht war birds. They have a good amount of sci boff and console slots and come with enhanced battle cloak (that means you can fire torpedoes and cast space magic while cloaked).
I have to admit, that I never tried the hanom, because it is too oversized for me
There are several t5U box ships you could use off the exchange.
My favorite ships on my rom sci include:
recluse & breen carriers
TSABC with the cmdr set for sci and such... good hybrid guns & sci
DSD t5U store version (science version)
t6 command cruiser
t6 faeht (pure tactical build, forget science entirely and shoot)
I hesitate to tell you to buy old ships for tons of lobi or EC. They are at the end of their lifespan... still very usable but going forward they may not be. That limits you to just protesting and using freebies like the breen or ignoring sci and using a dps boat.
There are several t5U box ships you could use off the exchange.
My favorite ships on my rom sci include:
recluse & breen carriers
TSABC with the cmdr set for sci and such... good hybrid guns & sci
DSD t5U store version (science version)
t6 command cruiser
t6 faeht (pure tactical build, forget science entirely and shoot)
I hesitate to tell you to buy old ships for tons of lobi or EC. They are at the end of their lifespan... still very usable but going forward they may not be. That limits you to just protesting and using freebies like the breen or ignoring sci and using a dps boat.
The tactical DSD t5u comes with 2 eng, 5 sci and 4 tac console slots, while the science version comes with 3 eng, 5 sci and 3 tac console slots.
I have to say, I am still very happy with the "old" science vessels (vesta, palisade, DSD, temporal). Mostly because all new ships seem either tac or eng heavy and there are no T6 science vessels on KDF and Rom side. But still, they do their job very well. I also do not get excited about more and more gimmicky ship abilities.
Maybe, OP needs to tell us a bit more. What is your budget? What kind of build do you have in mind?
My Rom Sci flies the Tal Shiar Adapted Battlecruiser, and although it's not "technically" a Science Ship, it does come with Sensor Scan and a pretty decent BoFF setup.
It also has one of (if not the?) fastest warp cores in STO, plus if you get both the Tal Shiar Adapted ships, there is two unique consoles. One of which is a nifty "Borg Nanite Infestation" DoT weapon. It works great running Antiprotons + Dyson Proton Beam and Dyson Quantum Torp.And it is upgradable to T5-U
It's an old ship, by today's T6 standard, but still holds it's own.
I'm considering a SCI ship for my toon too, and I absorbed the information in the thread. I'd like to ask, if anyone has any comments on the pilot sci ship? It's fugly, but if it has good Boff and console setting, it may be worth considering?
I'm considering a SCI ship for my toon too, and I absorbed the information in the thread. I'd like to ask, if anyone has any comments on the pilot sci ship? It's fugly, but if it has good Boff and console setting, it may be worth considering?
It will be as good as any other "hybrid" science ship. It will lack science ability -- no 2nd deflector, down a console, etc, yet it will pack enough sci to do a nasty GW or TBR or something. And, you are a ROM so you will pack a dps punch anyway, from your officers.
Its a fine choice, IF you WANT a hybrid 1/2 sci ship setup.
I don't think you're gonna be very happy with it if you want some solid sci build.
It only has a lt.cmdr and and lt. universal which dosen't leave much room for the real good sci stuff. With such a limited amount of sci powers you practically have to rely on weapons to some degree, which brings us the the next problem: the -40 power warbirds are "blessed" with.
Playing as sciscort with a warbird just dosen't go well, you either have not enough power for your weapons or for your aux or if you try to split it evenly both will end up subpar.
As much as it hurts but either the ha'nom or the DSD are both better picks for pure sci builds and of course all the mentioned box ships.
The dsd is also kind of sub-par. The second science seat was replaced with a high end tactical, and those two can change position if you go into gimmick mode, but either way, its seating as pure sci is less than a real sci ship. Its playable, but its not quite right.
And the haanom is ok but its generic, it has no strong points. Its like what you would get if someone just used a template/starter ship builder and never changed anything... also it is locked behind fleet and modules, so its pricy. Id rather just spend EC on an old box boat than buy an outdated generic ship, but on the flipside, being generic, there is also nothing "wrong" with it either. It is also a warbird and also suffers from power problems to an extent.
If you have the resources, you could also look at the Voth Palisade or Tholian Recluse.
Both are carriers with good/great Science capabilities, though you will sacirfice Tac abilities.
Also I'd hold off buying a ship right now. The soon to be released Risian Event Ship, appears (so far) to be a Science oriented Cruising Battle Destroyer (wow, quite a mouthful for a ship classification, but it is what it is)
I'd maybe wait and see if the specs stay the same on the release version, as it could be quite a good ship. (though it's appearance isn't yet known)
If you have the resources, you could also look at the Voth Palisade or Tholian Recluse.
Both are carriers with good/great Science capabilities, though you will sacirfice Tac abilities.
Also I'd hold off buying a ship right now. The soon to be released Risian Event Ship, appears (so far) to be a Science oriented Cruising Battle Destroyer (wow, quite a mouthful for a ship classification, but it is what it is)
I'd maybe wait and see if the specs stay the same on the release version, as it could be quite a good ship. (though it's appearance isn't yet known)
Palisade is a Sci ship, not a carrier. I think you might be thinking of the other two Voth ships, which each have a single hangar.
Another Lockbox/Lobi ship to consider is the Tal Shiar Adapted Battle Cruiser. Has a fixed Lt. Comm Sci and a Universal Commander BOff slot. It is technically a Romulan ship (a D'Deridex eaten by Borg tech at The Vault), innate standard cloak, Cruiser Commands and possesses an A-M core for higher power levels (but no singularity powers). It can even have secondary-deflector-like damage boost to certain Sci abilities if you equip the console it comes with, the console from the Tal Shiar Adapted Destroyer and the warpcore either comes with, but that's a pretty high opportunity cost, particularly since the core doesn't get [AMP] at Ultra-Rare.
The Nandi does look quite nice, and well worth grabbing just for the Starship Trait that's listed on Tribble if you use Tachyon Beam, Tyken's Rift and/or Energy Siphon. Definitely more of a Tac ship, but with a Sci secondary focus. If you want to rip apart ships with energy weapon fire and use a bit of Sci magics on top, it should be awesome. 6 BOff slots listed at the moment (instead of the usual 5) which Romulans can leverage by being to easily slot another Superior Romulan Operative for more crits.
If you have the resources, you could also look at the Voth Palisade or Tholian Recluse.
Both are carriers with good/great Science capabilities, though you will sacirfice Tac abilities.
The "problem" is I'd like to stick to a Rommie ship, but I'll keep those options in mind. He can have more than one ship after all
I'd maybe wait and see if the specs stay the same on the release version, as it could be quite a good ship. (though it's appearance isn't yet known)
Yeah, I'm waiting, and considering my options right now only. I'll see what is going to come. Gossips of T6 T'varo sound promising too. Not a SCI ship, but I'd like one anyway. I'm enjoying the mirror T'varo. It's nothing special, but I like it.
Another Lockbox/Lobi ship to consider is the Tal Shiar Adapted Battle Cruiser. Has a fixed Lt. Comm Sci and a Universal Commander BOff slot. It is technically a Romulan ship (a D'Deridex eaten by Borg tech at The Vault), innate standard cloak, Cruiser Commands and possesses an A-M core for higher power levels (but no singularity powers). It can even have secondary-deflector-like damage boost to certain Sci abilities if you equip the console it comes with, the console from the Tal Shiar Adapted Destroyer and the warpcore either comes with, but that's a pretty high opportunity cost, particularly since the core doesn't get [AMP] at Ultra-Rare.
I thought about Tal Shiar ships too, and this information is quite informative. Thanks
The Nandi does look quite nice, and well worth grabbing just for the Starship Trait that's listed on Tribble if you use Tachyon Beam, Tyken's Rift and/or Energy Siphon. Definitely more of a Tac ship, but with a Sci secondary focus. If you want to rip apart ships with energy weapon fire and use a bit of Sci magics on top, it should be awesome. 6 BOff slots listed at the moment (instead of the usual 5) which Romulans can leverage by being to easily slot another Superior Romulan Operative for more crits.
I've had good luck recently with the DSD, now that they seem to have fixed the seating issue. I run it as a drain/plasma torp boat with full dyson sets, along with the delta set. Decloak with SA behind an enemy along with ES 2, TR 3. Once the shields go down hit em with the Destabilized Proton Beam. Helps out a lot with things like those annoying bulwarks and their GW's.
I rather like the Harpia, ROM Dyson Tactical Ship, I just ignore the Tactical Mode. I T5U upgraded mine and use it on my Reman Ship. I love the hull too, so I may be biased.
Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
New Content Wishlist
T6 updates for the Kamarag & Vor'Cha
Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
I'm considering a SCI ship for my toon too, and I absorbed the information in the thread. I'd like to ask, if anyone has any comments on the pilot sci ship? It's fugly, but if it has good Boff and console setting, it may be worth considering?
Traditionally in STO, when people say a ship is a Science Vessel, that means having these characteristics:
Free Subsystem Targeting built in
Sensor Analysis toggle ability
Secondary Deflector Slot
Cmdr Science BOFF station
There are Science oriented Cruisers, Escorts. But they have none of those characteristics I listed and will have LtCdr SCI station at best.
The Pilot Ships aren't Science Vessels. The Sci-variant of them do not have Cmdr SCI stations, no Sensor Analysis, no built in Subsystem Targeting, no Secondary Deflector.
The Pilot Ships are excellent ships. But if you're looking for dedicated Science Vessels, they are not that by a long shot.
In a PriorityOne Podcast from around 6 or 7 weeks ago Al "Captain Geko" Rivera briefly mentioned that T6 Romulan science vessel is being worked on. It was part of a larger monologue about why there is no plans for a KDF science vessel; basically because of low sales of KDF ships that are not battlecruisers, raptors or Bird of Prey to the point where sales did not even cover the development costs.
Anywaste, my Rom-Sci Captain is currently flying the T6 Breen Carrier, but for the hell of it I am slowly equipping the T5u Dyson Destroyer from the 2014 Anniversay Event for a change of pace. I hope the proposed T6 Romulan science vessel gets released before Fallout 4 does, because once that game comes out I will likely be taking a long break from STO.
I am going to have to change my tune now, as compared to my previous post. I'll likely be moving my Reman Sci Captain into the T6 Veteran Ship, and my Reman Engineer into the Faeht.
The Adapted Destroyer is a Good option for some, I have that on my Federation Science Captain, while my Klingon Science Captain uses the KDF Temporal Destroyer. Yeah, I like Destroyers a lot. They Fill that nice nitch between Battlecruiser and Escort and offer a good deal of flexability.
The Adapted Destroyer is a good and much more affordable option than it used to be these days, and a fun ship all arround.
Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
New Content Wishlist
T6 updates for the Kamarag & Vor'Cha
Heavy Cruiser & a Movie Era Style AoY Utility Cruiser
I have 2 Romulan Science toons and have been trying to find the best ship but cannot find any decent ship at T5/6 Can anyone pls advise on the best ship and build pls
Welcome to the great conundrum of playing a Rom. If you want your science-oriented riov in a true science vessel, the T5 Ha'nom is all there is. Fleet version can upgrade to T5U.
The Dyson Science Destroyer variants aren't bad, but they aren't full-on sci vessels. I have the original 'giveaway' version, which is now only available in the Lobi store. Never bought the C-store versions..
In what way are they not full-o nscience vessels?
They got Sensor Analysis, Subsystem Targeting. Secondary Deflector. Commander Science Slot. Pretty much everything that makes a science vessel.
Unlike most Science Ships, they have however battle cloak and the ability to load DHCs. And a mode where they basically turn into an escort with a science focus.
The only drawback is you don't get a 2nd Lt.Cmdr science powers. Doesn't really matter for a good SV.
The science destroyers are perfectly capable science vessels. You don't need to use their special mode if you don't want to, and a Science Vessel with a Lt.Cmdr Tac slot isn't bad at all.
Also, they Romulan ones are arguably really good looking. if the dyson material isn't for you, you can now use the traditional materials, too. The shape of the ships is pretty cool.
So, if you want a Science Vessel, the Ha'Nom and the Dyson Destroyers are your go-to options. I would argue the Dyson ones are better, but probably also more costly.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
The only drawback is you don't get a 2nd Lt.Cmdr science powers. Doesn't really matter for a good SV.
The science destroyers are perfectly capable science vessels. You don't need to use their special mode if you don't want to, and a Science Vessel with a Lt.Cmdr Tac slot isn't bad at all.
Prior to expanded manual system, the lack of second Lt. Comm Sci power wasn't that big of a deal, but now with getting two more abilities this season alone (Destabilizing Resonance Beam [mission] and Subspace Vortex [lockbox]) a second Lt. Comm could be hugely useful, particularly since you need Sci abilities for healing, because you're left with only one Engineering if you use the Lt. Uni as Sci. All Hands on Deck could mitigate that a fair bit, but not everyone has that (I don't Rom side). There's also a chance even more manuals are coming, being short a Sci power compared to most other Sci ships could be very limiting.
The only drawback is you don't get a 2nd Lt.Cmdr science powers. Doesn't really matter for a good SV.
The science destroyers are perfectly capable science vessels. You don't need to use their special mode if you don't want to, and a Science Vessel with a Lt.Cmdr Tac slot isn't bad at all.
Prior to expanded manual system, the lack of second Lt. Comm Sci power wasn't that big of a deal, but now with getting two more abilities this season alone (Destabilizing Resonance Beam [mission] and Subspace Vortex [lockbox]) a second Lt. Comm could be hugely useful, particularly since you need Sci abilities for healing, because you're left with only one Engineering if you use the Lt. Uni as Sci. All Hands on Deck could mitigate that a fair bit, but not everyone has that (I don't Rom side). There's also a chance even more manuals are coming, being short a Sci power compared to most other Sci ships could be very limiting.
The thing is -you're short on a science power, but you still have the same amount of BO abilities. In case of the destroyers, you got a Lt.Cmdr Tactical power.
APO, APB or TS3 can all help you boost your damage output, with good synergies with powers like gravity well, especially if you also got some of the newer reputation torpedoes with AoE side effects like Gravimetric Torpedoes or Neutronic Torpedoes.
You may not copy 1:1 a Vesta build, but that doesn't mean you got a weaker build, just a different one.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Oh ... you're play a Rom science captain. I feel for you I have one also, but he's gathering dust as I started playing Fed science instead. Now I just have an engi Rom.
There are no real science ships for Rom right now (assuming you want be in a Warbird). That being said, there are some excellent hybrids available. My main ship on my fed sci is the science command cruiser, in fact, and it is really really good. Crazy good with the right build. I also hear only good things of the pilot ships, so I'll have to give the science version a try soon too.
So yeah, fly what you want ... it doesn't have to be a science ship. But if you do want a true science ship (commander science and ltcmdr science), you'll need to wait.
My SCI Rom flies the Faeht. It's an Intel ship with Intel spam available, which is not really as great as having a real SCI ship, but IMHO as close as I can get
If you have the all hands on deck trait, the D'Khellra has a LT sci station that can be used for science, giving you 5 sci abilities to use. It's got a LCDR sci already, so you can use a grav well/ tykens combo and may still have enough to add a tractor beam, energy siphon or some other sci damaging ability while maintaining a somewhat standard hazard emitter and sci team/ transfer shield strength combo at ensign levels.
There's no sensor analysis, so it's not a true science ship and it's got a very poor turn rate.
Right now I'm running my Rom Sci in a Nandi. That thing is a beast with 6x Romulans in the stations (I don't even have all SROs, some are just ROs). Being decently maneuverable (same turnrate as Vesta), nice big Tac station for attack patterns to boost your self damage or debuff enemies, 8 hardpoints, 4 Sci consoles, and 5 Tac consoles to boost up your Crits higher (both weapons and Exotic) if you're using Fleet consoles, 5 fixed Sci abilities, and the Metaphasic Solar Capacitor boost to Exotic damage, I'd rate it as one of the best Sci secondary focus ships out there. I was originally going to just Master it for the trait and go back to my TSABC, but it's been too much fun flying that around.
The only issue really, pending you got it from the event, is what head-canon you're running. If you want a positively Romulan ship, this probably won't work. If you want a ship someone in the resource-lacking RRW to seek a ship outside the RRW channels, a Ferengi ship makes the most sense, as your Alliance to Fed or KDF doesn't get you their top-end ships, so that leaves the profit motivated almost-but-not-quite under-the-table deal to get a Warship to help save your fellow Roms and Remans.
If you have the all hands on deck trait, the D'Khellra has a LT sci station that can be used for science, giving you 5 sci abilities to use. It's got a LCDR sci already, so you can use a grav well/ tykens combo and may still have enough to add a tractor beam, energy siphon or some other sci damaging ability while maintaining a somewhat standard hazard emitter and sci team/ transfer shield strength combo at ensign levels.
There's no sensor analysis, so it's not a true science ship and it's got a very poor turn rate.
If you use the D'Khellra for a Sci boat, you're pretty much going to have to buff the turnrate. Base turnrate is actually low enough that I had trouble going from broadsiding to casting a Gravity Well on the same target. Granted, with 4 to 5 engineering, RCSes can be fit in fairly easily to give you what you need, but that's still extra expense and less room for Universals (which will be handy to get your Sci capabilities up with it having only 3 Sci consoles).
I can't really recommend it for a dedicated Sci boat, but as a slow Battlecruiser with being able to throw out Gravity Wells after you've buffed the turnrate, it does the job.
Edit: On a Sci captain (or Engineering Captain) on a AHoD boosted D'D or D'K boat it'd be highly recommended to get the expensive Reciprocity Starship Trait, as just 3 Tac powers won't pull down the Sci and captain cooldowns very far without also reducing the cooldowns on Tac abilities. The Reciprocity cross-faction trait packs are from the current lockbox, or under Reward Packs on the Exchange, just be sure to either open the boxes on a Romulan or get a pack with '(Romulan)' as you can't open Fed or KDF packs. Tactical captains can manage a little better with their innate Tactical Initiative being able to force down the cooldowns on Tac abilities, with AHoD pushing down the cooldown on that. I would still recommend cooldown reduction on Tac Capts, but more mild, like Conn Officers for Tac Team and then a Delta console to drop all cooldowns a tiny bit.
Without either trait, a single Aux2Bat build is surprisingly effective even for the Sci abilities if you get the timings down to use them when Aux is back and/or use batteries (the battery buff from last patch should help a lot).
By the way, if you're not looking for a Science Vessel, I woud probably recommend the Faeht Intel Warbird. It got a Lt.Cmdr Science, so you can still be "sciency" with Gravity Well or some other science skill you like.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I switch between the T'Varo (which is brutal with a science captain), the Faeht, and the Dyson science destroyer. Once they release the T6 T'Varo, I'll probably fly that exclusively.
I switch between the T'Varo (which is brutal with a science captain), the Faeht, and the Dyson science destroyer. Once they release the T6 T'Varo, I'll probably fly that exclusively.
What this guy said. T'Varo and if/when the T6 T'Varo
Comments
Welcome to the great conundrum of playing a Rom. If you want your science-oriented riov in a true science vessel, the T5 Ha'nom is all there is. Fleet version can upgrade to T5U.
The Dyson Science Destroyer variants aren't bad, but they aren't full-on sci vessels. I have the original 'giveaway' version, which is now only available in the Lobi store. Never bought the C-store versions.
Keep in mind that nothing says your Science riov *has* to use a science vessel to be effective. Mine spends a lot more time in her Aelahl battlecruiser than anything.
--Red Annorax
Other than that, there are only lock box ships --> temporal science vessel, voth palisade, orb weaver, i.e. if you want to fly a proper science vessel.
However, for Roms, there are also the T'varo and the Faeht war birds. They have a good amount of sci boff and console slots and come with enhanced battle cloak (that means you can fire torpedoes and cast space magic while cloaked).
I have to admit, that I never tried the hanom, because it is too oversized for me
My favorite ships on my rom sci include:
recluse & breen carriers
TSABC with the cmdr set for sci and such... good hybrid guns & sci
DSD t5U store version (science version)
t6 command cruiser
t6 faeht (pure tactical build, forget science entirely and shoot)
I hesitate to tell you to buy old ships for tons of lobi or EC. They are at the end of their lifespan... still very usable but going forward they may not be. That limits you to just protesting and using freebies like the breen or ignoring sci and using a dps boat.
The tactical DSD t5u comes with 2 eng, 5 sci and 4 tac console slots, while the science version comes with 3 eng, 5 sci and 3 tac console slots.
I have to say, I am still very happy with the "old" science vessels (vesta, palisade, DSD, temporal). Mostly because all new ships seem either tac or eng heavy and there are no T6 science vessels on KDF and Rom side. But still, they do their job very well. I also do not get excited about more and more gimmicky ship abilities.
Maybe, OP needs to tell us a bit more. What is your budget? What kind of build do you have in mind?
It also has one of (if not the?) fastest warp cores in STO, plus if you get both the Tal Shiar Adapted ships, there is two unique consoles. One of which is a nifty "Borg Nanite Infestation" DoT weapon. It works great running Antiprotons + Dyson Proton Beam and Dyson Quantum Torp.And it is upgradable to T5-U
It's an old ship, by today's T6 standard, but still holds it's own.
It will be as good as any other "hybrid" science ship. It will lack science ability -- no 2nd deflector, down a console, etc, yet it will pack enough sci to do a nasty GW or TBR or something. And, you are a ROM so you will pack a dps punch anyway, from your officers.
Its a fine choice, IF you WANT a hybrid 1/2 sci ship setup.
It only has a lt.cmdr and and lt. universal which dosen't leave much room for the real good sci stuff. With such a limited amount of sci powers you practically have to rely on weapons to some degree, which brings us the the next problem: the -40 power warbirds are "blessed" with.
Playing as sciscort with a warbird just dosen't go well, you either have not enough power for your weapons or for your aux or if you try to split it evenly both will end up subpar.
As much as it hurts but either the ha'nom or the DSD are both better picks for pure sci builds and of course all the mentioned box ships.
Yeah, right now I'm thinking about DSD or Fleet Ha'nom as my top candidates. Until I decide, I'll just dance around in the "regular" Ha'nom.
And the haanom is ok but its generic, it has no strong points. Its like what you would get if someone just used a template/starter ship builder and never changed anything... also it is locked behind fleet and modules, so its pricy. Id rather just spend EC on an old box boat than buy an outdated generic ship, but on the flipside, being generic, there is also nothing "wrong" with it either. It is also a warbird and also suffers from power problems to an extent.
Both are carriers with good/great Science capabilities, though you will sacirfice Tac abilities.
Also I'd hold off buying a ship right now. The soon to be released Risian Event Ship, appears (so far) to be a Science oriented Cruising Battle Destroyer (wow, quite a mouthful for a ship classification, but it is what it is)
I'd maybe wait and see if the specs stay the same on the release version, as it could be quite a good ship. (though it's appearance isn't yet known)
Palisade is a Sci ship, not a carrier. I think you might be thinking of the other two Voth ships, which each have a single hangar.
Another Lockbox/Lobi ship to consider is the Tal Shiar Adapted Battle Cruiser. Has a fixed Lt. Comm Sci and a Universal Commander BOff slot. It is technically a Romulan ship (a D'Deridex eaten by Borg tech at The Vault), innate standard cloak, Cruiser Commands and possesses an A-M core for higher power levels (but no singularity powers). It can even have secondary-deflector-like damage boost to certain Sci abilities if you equip the console it comes with, the console from the Tal Shiar Adapted Destroyer and the warpcore either comes with, but that's a pretty high opportunity cost, particularly since the core doesn't get [AMP] at Ultra-Rare.
The Nandi does look quite nice, and well worth grabbing just for the Starship Trait that's listed on Tribble if you use Tachyon Beam, Tyken's Rift and/or Energy Siphon. Definitely more of a Tac ship, but with a Sci secondary focus. If you want to rip apart ships with energy weapon fire and use a bit of Sci magics on top, it should be awesome. 6 BOff slots listed at the moment (instead of the usual 5) which Romulans can leverage by being to easily slot another Superior Romulan Operative for more crits.
Yeah, I'm waiting, and considering my options right now only. I'll see what is going to come. Gossips of T6 T'varo sound promising too. Not a SCI ship, but I'd like one anyway. I'm enjoying the mirror T'varo. It's nothing special, but I like it.
I thought about Tal Shiar ships too, and this information is quite informative. Thanks
Sounds good too. I plan to get that ship anyway.
So many options to consider!
Traditionally in STO, when people say a ship is a Science Vessel, that means having these characteristics:
Free Subsystem Targeting built in
Sensor Analysis toggle ability
Secondary Deflector Slot
Cmdr Science BOFF station
There are Science oriented Cruisers, Escorts. But they have none of those characteristics I listed and will have LtCdr SCI station at best.
The Pilot Ships aren't Science Vessels. The Sci-variant of them do not have Cmdr SCI stations, no Sensor Analysis, no built in Subsystem Targeting, no Secondary Deflector.
The Pilot Ships are excellent ships. But if you're looking for dedicated Science Vessels, they are not that by a long shot.
Anywaste, my Rom-Sci Captain is currently flying the T6 Breen Carrier, but for the hell of it I am slowly equipping the T5u Dyson Destroyer from the 2014 Anniversay Event for a change of pace. I hope the proposed T6 Romulan science vessel gets released before Fallout 4 does, because once that game comes out I will likely be taking a long break from STO.
The Adapted Destroyer is a Good option for some, I have that on my Federation Science Captain, while my Klingon Science Captain uses the KDF Temporal Destroyer. Yeah, I like Destroyers a lot. They Fill that nice nitch between Battlecruiser and Escort and offer a good deal of flexability.
The Adapted Destroyer is a good and much more affordable option than it used to be these days, and a fun ship all arround.
They got Sensor Analysis, Subsystem Targeting. Secondary Deflector. Commander Science Slot. Pretty much everything that makes a science vessel.
Unlike most Science Ships, they have however battle cloak and the ability to load DHCs. And a mode where they basically turn into an escort with a science focus.
The only drawback is you don't get a 2nd Lt.Cmdr science powers. Doesn't really matter for a good SV.
The science destroyers are perfectly capable science vessels. You don't need to use their special mode if you don't want to, and a Science Vessel with a Lt.Cmdr Tac slot isn't bad at all.
Also, they Romulan ones are arguably really good looking. if the dyson material isn't for you, you can now use the traditional materials, too. The shape of the ships is pretty cool.
So, if you want a Science Vessel, the Ha'Nom and the Dyson Destroyers are your go-to options. I would argue the Dyson ones are better, but probably also more costly.
Prior to expanded manual system, the lack of second Lt. Comm Sci power wasn't that big of a deal, but now with getting two more abilities this season alone (Destabilizing Resonance Beam [mission] and Subspace Vortex [lockbox]) a second Lt. Comm could be hugely useful, particularly since you need Sci abilities for healing, because you're left with only one Engineering if you use the Lt. Uni as Sci. All Hands on Deck could mitigate that a fair bit, but not everyone has that (I don't Rom side). There's also a chance even more manuals are coming, being short a Sci power compared to most other Sci ships could be very limiting.
APO, APB or TS3 can all help you boost your damage output, with good synergies with powers like gravity well, especially if you also got some of the newer reputation torpedoes with AoE side effects like Gravimetric Torpedoes or Neutronic Torpedoes.
You may not copy 1:1 a Vesta build, but that doesn't mean you got a weaker build, just a different one.
There are no real science ships for Rom right now (assuming you want be in a Warbird). That being said, there are some excellent hybrids available. My main ship on my fed sci is the science command cruiser, in fact, and it is really really good. Crazy good with the right build. I also hear only good things of the pilot ships, so I'll have to give the science version a try soon too.
So yeah, fly what you want ... it doesn't have to be a science ship. But if you do want a true science ship (commander science and ltcmdr science), you'll need to wait.
There's no sensor analysis, so it's not a true science ship and it's got a very poor turn rate.
The only issue really, pending you got it from the event, is what head-canon you're running. If you want a positively Romulan ship, this probably won't work. If you want a ship someone in the resource-lacking RRW to seek a ship outside the RRW channels, a Ferengi ship makes the most sense, as your Alliance to Fed or KDF doesn't get you their top-end ships, so that leaves the profit motivated almost-but-not-quite under-the-table deal to get a Warship to help save your fellow Roms and Remans.
If you use the D'Khellra for a Sci boat, you're pretty much going to have to buff the turnrate. Base turnrate is actually low enough that I had trouble going from broadsiding to casting a Gravity Well on the same target. Granted, with 4 to 5 engineering, RCSes can be fit in fairly easily to give you what you need, but that's still extra expense and less room for Universals (which will be handy to get your Sci capabilities up with it having only 3 Sci consoles).
I can't really recommend it for a dedicated Sci boat, but as a slow Battlecruiser with being able to throw out Gravity Wells after you've buffed the turnrate, it does the job.
Edit: On a Sci captain (or Engineering Captain) on a AHoD boosted D'D or D'K boat it'd be highly recommended to get the expensive Reciprocity Starship Trait, as just 3 Tac powers won't pull down the Sci and captain cooldowns very far without also reducing the cooldowns on Tac abilities. The Reciprocity cross-faction trait packs are from the current lockbox, or under Reward Packs on the Exchange, just be sure to either open the boxes on a Romulan or get a pack with '(Romulan)' as you can't open Fed or KDF packs. Tactical captains can manage a little better with their innate Tactical Initiative being able to force down the cooldowns on Tac abilities, with AHoD pushing down the cooldown on that. I would still recommend cooldown reduction on Tac Capts, but more mild, like Conn Officers for Tac Team and then a Delta console to drop all cooldowns a tiny bit.
Without either trait, a single Aux2Bat build is surprisingly effective even for the Sci abilities if you get the timings down to use them when Aux is back and/or use batteries (the battery buff from last patch should help a lot).
What this guy said. T'Varo and if/when the T6 T'Varo
The Adapted Destroyer I use on my Fed Sci is quite a nice toy, and has SA. Just no Secondary Deflector.