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It takes forever to get to lvl 60

grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
Tried everything from xp boost to doff assignments and borg red alerts to get xp fast but it just isnt enough... sigh...

Anyone an idea to get xp faster... working a week to get from 55 to 57... this takes forever to get the storyline done....

If you have an idea to get xp faster please share it .... with us
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Post edited by grazyc2#7847 on
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  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    edited May 2015
    Shrug took me a 3 weeks from level 1 to 60... Doing daily Boff, rep, pugs, assignments and missions.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2015
    What's the train of thought around in STO these days... Ahh yes, I remember now:

    Slow leveling is an adventure! It's a Featured Game Element! You SHOULD be happy your progress is slow, because that is an adventure in itself!
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  • guilli88guilli88 Member Posts: 0 Arc User
    edited May 2015
    It's simple. The gameplay post 60 is so shallow and lackluster they have to force leveling to take as long as possible to keep people playing.

    By the time people reach lvl 60 they'll be in the mindset of "but I've put in so much time into levelling, I can't possible stop playing now.

    That's psychological torture.

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  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited May 2015
    Who remembers this time last year OP was begging for them to raise the level cap
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited May 2015
    i wait until xp weekends and take it from there untill that weekend comes along i just doff those low end toons and keep it moving
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2015
    Who remembers this time last year OP was begging for them to raise the level cap

    If that's true, raising the level cap wasn't an issue. Not when leveling was the way it was before Profits Rising.
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  • aesicaaesica Member Posts: 736 Arc User
    edited May 2015
    Who remembers this time last year OP was begging for them to raise the level cap
    I remember a lot of people begging for this. The only time it should ever be done is to reset power creep (how games like wow handle level cap increases). This...did something else entirely.
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  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited May 2015
    I don't want someone just hand me the levels. So I'm happy they want you to level up. I'm working on the last part of my Fed. Yeah its taken me longer. But since they are not pumping out FEs or other stuff to do solo. I'm glad I'm not Lv60 yet.

    Then again it only hurts my lower levels. Cause I don't have time due to leveling my main 3. Which is why my Delta turned into a bank. In hopes of one day to get them leveled up.

    So its a coin toss. I see the good and bad on this.
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  • laferrari1laferrari1 Member Posts: 434 Arc User
    edited May 2015
    The whole XP payout needs to be addressed. Seriously, going back and forth the same old patrols to gain a little bit of what's needed to level up and get the spec point. If some people are stupid enough to camp Argala and say "gonna spend hours of my life behind a screen to get a spec point and fill up those trees" let them be stupid. I am not a casual, I don't have the whole day to spend on STO and after seven months I got something like 50 spec points, across four characters. I call this BS.
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  • feiqafeiqa Member Posts: 2,410 Arc User
    edited May 2015
    Umm, I made level 57 on my fed DR just by doing the story missions and minor doffing. Infact I stopped playing her a while because I burned out after the cardassian arc and only dabbled the basic Voth stuff and am sitting on Step between stars and everything after.

    So my question is this:
    Should I be happy or scared?

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  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited May 2015
    What's the train of thought around in STO these days... Ahh yes, I remember now:

    Slow leveling is an adventure! It's a Featured Game Element! You SHOULD be happy your progress is slow, because that is an adventure in itself!

    By the time I hit 60 I forget what I was doing at lvl 55.... jeez
    No Idea who invented this idea but they should fire the employee for even suggesting a thing like this pffff...
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited May 2015
    Who remembers this time last year OP was begging for them to raise the level cap

    Ah yeah who didn't but I never suggested to do it at a speed slower than a worm jeez
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    edited May 2015
    They still having fixed the XP problem huh?
  • stonefyrestonefyre Member Posts: 48 Arc User
    edited May 2015

    A) You dont need those skill points to finish content

    Flat. Out. Wrong.

    I'm half way through level 56 and I can't do any more story missions until I reach level 57. I need 43,000 more points and I get a little more than 3,000 when I bother to log in and try to find opportunities to earn a *little* XP. Usually this happens when I run out of reasons to go to the dentist.
  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited May 2015
    It's not about earning anything here I want to continue my story but I can't because some joker thought we spend whole days playing sto. They never thought of people playing this also have a job and a family.... I love the game but cmon I've seen the patrols I done it. I done the story arc missions over and over...
    And this is just ridiculous why is it taking forever to get to 60 it so boring .....

    Who does want to play long patrol stories over and over... I guess nobody you allready have to do this to get fleet stuff or other gear and even that doesn't give you very much XP either.... I wish the Devs could tweak this a little bit so it's going a little faster... Devs if you please, cause by the time I hit 60 I forgot the whole story have to replay the whole thing again to memorize it a bit If they gonna do lvl 90 like WOW I hope it doesn't go with the speed that it is right now pfff...

    So who Agree with me on speeding this up !!! More XP earning to get a bit faster true the story arcs....
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
  • wen1503wen1503 Member Posts: 156 Arc User
    edited May 2015
    Actually, just play. My main will be tier 4 Iconian rep tomorrow. Just doing Iconian stf's finished pilot skill spec. I already had intell and commando. I only have 3 spec points left in command. I lost a few points waiting for new specs. All but my 2 new Deltas are 60+. Intell use to be my favorite, now pilot is....it takes my toons about 2 hours to make a spec point, if I push it....doesn't take xiv gear, just a decent mkxii build - regardless career. None of the specs are required. They are nice though.
  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited May 2015
    Was talking about the specialised trees,pilot,intelligence,etc,etc...not the normal skill points you need to level.

    But regarding normal leveling:

    Played a lot of characters and i have NEVER been in a slump,never been in a hurry either...mixed it up a bit aswell,little bit of STF's,some stories then some patrols,now if you don't enjoy the ride you will have problems...

    Yes and after LVL 55 you drop out of warp and thruster mode only you drift true to the next level...

    Myself need lvl 58 I still need 1465300 XP to get there Max story only give at highest 1500 XP if you are Lucky Max Doff mission give is a 1000 XP because they nerfed it grrrr !!!

    Same as the loose romulan patrols they nerved that one too where you earned 60 mark at the time you now only get 10 marks, Thanks Devs

    And so I can talk on and on about this I just hope devs see this post and going to scale up the XP Rewards or lower the XP Gain a bit because the raid they roll out story lines I can't keep up while lvl 60 chars within my fleet can talk about it I can only drool and think c'mon hurry up get on with it jeeezzz....
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
  • centaurianalphacentaurianalpha Member Posts: 1,150 Arc User
    edited May 2015
    My Delta toon is finishing lvl 55 just now, with 3 more story arcs to go before I even hit Delta Rising. I've only begun to do normal STF's, while I upgrade gear to at least make a contribution in PvE. Still flying my last promotion (VA) ship, though I expect to upgrade finally to a T5U before Delta Rising, just so I can survive the content.

    I loathe repeating any episodes unless it's to complete a gear set, so I find no problems leveling up. Just accept the fact that it's not going to come over night, and all will be well... :rolleyes:
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  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited May 2015
    Well I geared up all fleet gear so I do not really need the the gear they provide just want to continue the storyline but it is going so slow I have to redo the last episode to memorize what the story was about....
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
  • bobbydazlersbobbydazlers Member Posts: 4,534 Arc User
    edited May 2015
    kirk2390 wrote: »
    Tried everything from xp boost to doff assignments and borg red alerts to get xp fast but it just isnt enough... sigh...

    Anyone an idea to get xp faster... working a week to get from 55 to 57... this takes forever to get the storyline done....

    If you have an idea to get xp faster please share it .... with us

    that's working as intended, but then its hardly taking forever if you got from 55 to 57 in one week another week and a half and you will be there, isn't "forever" stretching the truth slightly?

    I was happy to get 1 level with each of my characters a week to get to lv60 and that was just with the normal gameplay I had done before they made the change without using any boosts at all.
    but then I don't want everything yesterday, im glad it takes longer to level up past lv50, its just a pity they didn't make it longer to level up to lv50 while they were making the change.

    all players seem to worry about is playing the story missions as soon as they can, you know once the story's are all played you`ll be moaning theres nothing to do anymore.

    When I think about everything we've been through together,

    maybe it's not the destination that matters, maybe it's the journey,

     and if that journey takes a little longer,

    so we can do something we all believe in,

     I can't think of any place I'd rather be or any people I'd rather be with.

  • wozronnwozronn Member Posts: 13 Arc User
    edited May 2015
    STO is still hilariously easy to level up. I also play a certain fantasy MMO involving Rings and quests to destroy them, and have lvl 64 on my main after 3 years of play.

    I started a DR toon one week into the event and he's lvl 58 now, and I just dip in for doff missions morning and night with the odd run through an STF (have played main storyline though). I work 60 hours a week and can still pull this off.

    Yes 50->60 can be a little grindy, but people would also be complaining if it could be done in a weekend.

    What helped me, I guess, was wanting to make my DR toon a rep sponsor for all my other toons, so I've been doing some fun rep grinding to keep my mark supply up.

    Sometimes you just have to do more things than just the main storyline. You'll get better rewards and have a rounder experience.

    Not saying that other people's opinions are invalid, just that they may not have considered ways to address the problem other than complaining on the forums.
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    edited May 2015
    I'd say the rate in which we earn XP is just fine. The costs involved in levelling up, let along getting spec points, thats where the trouble is.

    These costs should seriously be reconsidered. 150k for a skill point is well waaaaaaay too much. As in waaaaaaaaaaaaaaaaaaaaaaaaaaay too much.

    I'd say, cutting these costs in half would do a great deal.

    Ofcourse, lag would increase as well, but the gap between hardcore and casual players concerning spec points would be closed immensively.
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited May 2015
    Getting a char to level 60 means what? A couple of STFs and a few Featured Episodes become available. Once these are completed, then what? Back to the usual.

    Parked both of my Fed chars at the beginning of DR. Wanted to conduct a test to see if I could level them just from doing DOff Missions. They both made it to 55 just off DOffing. Since I wasn't too concerned at how fast or slow it happened and wasn't paying attention to them, it seemed to be about right.

    Ran my Rommie through the storyline. Had to repeat a few missions and run some patrols, but again it felt about right.

    I did do a bunch of Foundry Missions with my Rom. Not the farming ones. These helped out by getting a few more XP than just doing Patrols and they kept me sane since I wasn't running the same mission over and over. After awhile I stopped thinking about them. Checked my Rom when I got in today. He has a dozen or so unspent Spec Points. I may get around to spending them next week.

    When I ran my KDF Sci char through next, I had a pretty good idea about what to do. I got him to 54 first and then continued the story missions. To avoid any long breaks between Episodes.

    The Spec Points are the New Shinys. Shinys arrive when they are good and ready. Not a second sooner. And just like with all the previous New Shinys, they come with bugs and being not what was advertised. They also get nerfed when they appear to be more powerful than the Devs intended.

    My advice is to enjoy the ride. About half of the DR Episodes are non repeatable. Even after a char reaches 60.
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  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited May 2015
    Going from Lv50 to Lv60 has took some time. At times I like for it to been faster, but I keep on trucking to Lv60. Even though I hadn't hit it yet. Due to what time I have for playing.


    However starting a new character shouldn't be an issue at all. Even my Romulan jumped from Lv50 to Lv55 and that is doing the Romulan Rep, Dyson Rep, and some Dil farming for Romulan Rep gear. Now she is ready for Delta Rising. From my estimates, once I got my Delta character going. I should be Lv60 by the time I hit Delta Rising. Since all the arcs will be done. I will do the Romulan and Dyson Rep at least. And I will farm Dil for the Andorian ship weapons since I was going to use an Andorian Theme.
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  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited May 2015
    rahmkota19 wrote: »
    I'd say the rate in which we earn XP is just fine. The costs involved in levelling up, let along getting spec points, thats where the trouble is.

    These costs should seriously be reconsidered. 150k for a skill point is well waaaaaaay too much. As in waaaaaaaaaaaaaaaaaaaaaaaaaaay too much.

    I'd say, cutting these costs in half would do a great deal.

    Of course, lag would increase as well, but the gap between hardcore and casual players concerning spec points would be closed immensively.

    The solution I like (and I can't remember who said it to give credit where it is due, sorry whoever you are) is to reduce the cost for spec points up to 45. Then make the rest be slow.

    At that point you have a completed primary and secondary. The extras are just to have options to swap around or to u lock the crafting of manuals and of that's your goal you could unlock four primary manuals (only three in game so far) with this system instead of maxing out one primary.

    That let's people feel "complete", still treats spec points as a build option, but respects the developer's stated goals of always having something to work towards (past 45 there's still 60 more spec points to grind out now with more to come in the future).

    Seems like a pretty good solution to me.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited May 2015
    My advice is to enjoy the ride. About half of the DR Episodes are non repeatable. Even after a char reaches 60.
    Not the first time I read that, and everytime it's along the line of "I had fun doing it my way, so should you".
    Well, no.


    I have fun by doing the episode one after the other. When there are level gaps, I loose focus on the story, and it's annoying. Just like ads in the middle of your favorite TV show episode, right during a cliffhanger. Some might enjoy the ads, or like the fact they can make a break,... But I don't. I hate that.

    Now, it seems a lot of people see it my way, according to the numerous post I've seen about lvling past 50. It's not fun for us. Glad it is for you.
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  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited May 2015
    My experience leveling my characters has varied. My main characters that had already completed all the storyline missions before the release of DR had the toughest time getting to 60. My biggest complaint is the large xp gaps between missions. There should be enough content to level you up and there isn't. It creates a very disjointed experience having to go back and do patrols over and over again to get to the next level just so you can do the next storyline mission. The time gate on patrols now makes it even harder. Particularly since xp is kind of hard to come by outside of patrols.

    My secondary characters were a different story. I had skipped a lot of the storyline missions so I went back and did those first before jumping into the DR missions. This worked out pretty well since I was in the mid to upper 50s and didn't need to run around getting extra xp to gain access to the next mission.

    Making a fresh character and leveling through the storyline is also generally a good experience as you are in the mid 50s by the time you get into the DR story arc.

    So basically old characters that have done everything will have a painful leveling experience while new characters as well as those with little of the storyline competed won't have as many issues. That's my experience anyway.
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  • fovrelfovrel Member Posts: 1,448 Arc User
    edited May 2015
    Before DR leveling was fine. Thrue, it was (still is to 50) fast, but that is no problem. You cannot out pace the game, since you can replay missions, it doesn't matter really what level you are.

    Now we are more in a classic game, where you have to do the content at a specific moment, when you have the right level. The level path is no problem for a first time experience, but is a let down when you reroll. It is like going to your favourite restaurant, but always have to sit at the same table and to eat the same menu.

    As I said, you could not out pace the game, now the game out paces you. One of my characters is 30,000 point short of level 60. I still have unplayed missions since this character was made when KDF started at level 20. Guess which mission I still have to do, The long Night.

    That mission gives for KDF a purple mk X item, for a level 59? A kind of a bug, which I posted about long time ago, because Fed get mk XI. Anyway, you have to play, more or less, old content. Content you moste likely skipped, because you had seen it and didn't want to see it again. If you don't, some content stays out of reach. That is a barrier since my 59+ character doesn't need more skills, better equipment, whatever, to do the content.

    In my book the game went from a 9 to a 7 minor after DR.
  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited May 2015
    sophlogimo wrote: »
    There is everything wrong with this argument. Everything.

    There is no way whatsoever that any sane military or paramilitary organization would promote an officer as fast as Captain Player is promoted in STO. None, be it to Vice Admiral or Fleet Admiral.

    Authenticity? Uh?

    No, rank and level should just not be connected.

    Quite right sir, if I still was captain I wouldn't care all I care I want to continue the story maybe they could lower lvl 60 story line down to 50 or lvl 55....
    Thats my question to the devs.

    And yes I agree I find it obvious that there are more Admirals flying around then there are captains doing it I believe if they could take it this slow from captain I would appreciate it as a fan of star trek.
    But if they plan this I hope they drop the whole storyline to lvl 30 otherwise we can't play around anymore... LOLZZ
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited May 2015
    that's working as intended, but then its hardly taking forever if you got from 55 to 57 in one week another week and a half and you will be there, isn't "forever" stretching the truth slightly?

    I was happy to get 1 level with each of my characters a week to get to lv60 and that was just with the normal gameplay I had done before they made the change without using any boosts at all.
    but then I don't want everything yesterday, im glad it takes longer to level up past lv50, its just a pity they didn't make it longer to level up to lv50 while they were making the change.

    all players seem to worry about is playing the story missions as soon as they can, you know once the story's are all played you`ll be moaning theres nothing to do anymore.

    Still have plenty stuff to do get my starbase up and running get the gear I want and so on and so on so I wont get bored...
    [SIGPIC][/SIGPIC]

    "Coffee: the finest organic suspension ever devised. It's got me through the worst of the last three years. I beat the Borg with it."
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