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Star Trek Online Ideas

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  • captainkccaptainkc Member Posts: 113 Arc User
    edited February 2015
    I played the Shadow Play mission for the first time, and I want to see Dailies (or missions) on Romulan colonies such as Cirini Prime and Haakona. Maybe a revamped part of those Diplomatic aid missions that were pulled with Season 9.
    Hi i have a suggestion, for female characters customization. I have talked to meny female charecters, and we want few things. First, Stockings collor only black is not enough. Second, fingernail collor and length. Third, more high heels, shoes, sandals, boots.
    supergirl you're a RL female gamer? I'm a guy who has just one female character, and am wondering are there a lot of other females playing STO? Just curious.
    People assume that time is a strict progression of cause to effect. But actually from a non-linear, non-subjective viewpoint it's more like a big ball of wibbly-wobbly timey-wimey ... stuff. --the Doctor, "Blink"
  • angellopez121416angellopez121416 Member Posts: 1 Arc User
    edited March 2015
    effects to weapons phaser everybody kwon in the series and the photon torpedos :mad: i think that effec could be good and put the game similar to star trek bidged commander
  • seear1seear1 Member Posts: 1 Arc User
    edited March 2015
    I want equipment inventory to look something like this """""""... got damn thats badass would be so much more cooler, Also they need to add turrets and such to the ships... Seems Dull to shoot out of nothing.... some ships doesn't even have the "shoot out point" where it example where it comes out of enterpraise" in the series", Feels so dull without any Real action now :( they have to improve the game "overall" alot and should be more Sci fi and "just a flat image as it is now "current"
  • rcellomanrcelloman Member Posts: 57 Arc User
    edited March 2015
    Hello out there and Thanks in advance for any reply's:

    I've been using Personal and the other Traits - once set when they came out I never went back in to reset them and didn't realize I had won new traits after reputations were finished. I just never thought to go back in and change them.

    Fleet members say they change their Traits per mission and also are sure to click the appropriate specialization (primary or secondary) as well.

    While this is a heads up good idea, it's a bit tedious to do before every mission.

    Ships already have 2+ loadouts we can set and be ready to go - faster.


    With the wonderful programming done by Dev's and others here in STO, I am hoping sometime soon that Traits Tab can have 'loadout' choices as well - 1 Space and 1 Ground loadout? I sincerely hope this is not asking too much.


    When new traits are won we would spend less time looking all the traits over.. and over.

    Thanks for any serious consideration in this area.

    If this request is in the wrong section, please move it to where the Dev's may see this.


    rcelloman - Forum
    @celloman - In-game (mail)
  • kapla1755kapla1755 Member Posts: 1,249
    edited March 2015
    rcelloman wrote: »
    Hello out there and Thanks in advance for any reply's:

    I've been using Personal and the other Traits - once set when they came out I never went back in to reset them and didn't realize I had won new traits after reputations were finished. I just never thought to go back in and change them.

    Fleet members say they change their Traits per mission and also are sure to click the appropriate specialization (primary or secondary) as well.

    While this is a heads up good idea, it's a bit tedious to do before every mission. /snip


    Honestly, You should be checking your trait loadout/settings randomly as there is still a bug in game that will randomly remove all or part of your traits and or Boff loadout upon a map change.

    Ever been in a mission and it seems slightly more difficult than you remember?
    Make sure to check your traits on average for me it will reset traits , etc at least 1x in every 10 missions atm, sometime more depending on show annoying the game decides to be that day
    [ I have had it reset boff/traits 3x in a row for no apparent reason, frustrating when doing team events]
    YMMV, good hunting
    [SIGPIC][/SIGPIC]
  • rcellomanrcelloman Member Posts: 57 Arc User
    edited March 2015
    kapla1755 wrote: »
    Honestly, You should be checking your trait loadout/settings randomly as there is still a bug in game that will randomly remove all or part of your traits and or Boff loadout upon a map change.

    Ever been in a mission and it seems slightly more difficult than you remember?
    Make sure to check your traits on average for me it will reset traits , etc at least 1x in every 10 missions atm, sometime more depending on show annoying the game decides to be that day
    [ I have had it reset boff/traits 3x in a row for no apparent reason, frustrating when doing team events]
    YMMV, good hunting


    My apologies, I meant Personal Traits only for my 'loadouts' request which I meant to refer to 1 Space and 1 Ground. None of my Traits have -ever- disappeared or shown any issues of such with all my toons. Perhaps I've been lucky?

    My Bridge Officers (BO's) still 'disappear' from time to time, but not so much as when that issue first came out weeks ago. I've resolved to check 'Stations' tab before starting any mission. I also find that if I my toon has 'died' and I leave the map before 'respawn' (if I die just before the mission ends) my BO's may not be in their stations. I have also found that saving a ship loadout a few times over several minutes seems to keep the BO's in their stations longer - as sometimes changing toons may also remove them from their station slots. Just a day ago, my BO's left their stations when my ship traveled from the Vyntadi sector to the Tekara sector. Finally, sometimes my loadout reset works, but not consistently as one would expect of it.

    Thanks for your response!
    rcelloman
  • kaspa000kaspa000 Member Posts: 45 Arc User
    edited March 2015
    rcelloman wrote: »
    My apologies, I meant Personal Traits only for my 'loadouts' request which I meant to refer to 1 Space and 1 Ground. None of my Traits have -ever- disappeared or shown any issues of such with all my toons. Perhaps I've been lucky?

    My Bridge Officers (BO's) still 'disappear' from time to time, but not so much as when that issue first came out weeks ago. I've resolved to check 'Stations' tab before starting any mission. I also find that if I my toon has 'died' and I leave the map before 'respawn' (if I die just before the mission ends) my BO's may not be in their stations. I have also found that saving a ship loadout a few times over several minutes seems to keep the BO's in their stations longer - as sometimes changing toons may also remove them from their station slots. Just a day ago, my BO's left their stations when my ship traveled from the Vyntadi sector to the Tekara sector. Finally, sometimes my loadout reset works, but not consistently as one would expect of it.

    Thanks for your response!
    rcelloman

    Quality of life. Having a loadout for our captains traits and specialties would be amazing. Ground setup and space
    Who made the pool yellow? :confused:
  • dareaudareau Member Posts: 2,390 Arc User
    edited March 2015
    effects to weapons phaser everybody kwon in the series and the photon torpedos :mad: i think that effec could be good and put the game similar to star trek bidged commander

    Huh?

    You know that they patterned the phaser array beam to look just like the phaser beam from TNG / Voy / DS9? And most other phaser weapons use that same orange beam?

    Same with actual photon torpedo (not bio-neural or gravimetric or anything fancy, just "stock" photons) being red...

    The Andorian Kumari and TOS "Classic" T1 Connie both come with blue phasers, if that's your thing... TOS phasers also come with the "classic campy 60's" phaser whine... :D

    The only "missing" phaser effect is that red "twin pulsed ray" effect from TMP era - occasionally I wish that they'd make DBBs and arrays with that effect... Or even that "long tail effect" from the corner weapons (some sort of "phaser cannon") of the Reliant from TWOK (and give that to Aux Cannons, but then they wouldn't have the "classic look they're supposed to from the novels"). But that's a lot of work that detracts from actual game-critical advancements...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • herbiehdykemanherbiehdykeman Member Posts: 210 Arc User
    edited March 2015
    the Tovan-haters are going to hate this suggestion but a cameo message for the Federation players from Tovan Khev in "Shadow Play" just after they receive the so-called message from Sela.
    [SIGPIC][/SIGPIC]
  • sharpie65sharpie65 Member Posts: 679 Arc User
    edited March 2015
    dareau wrote: »
    The only "missing" phaser effect is that red "twin pulsed ray" effect from TMP era - occasionally I wish that they'd make DBBs and arrays with that effect... Or even that "long tail effect" from the corner weapons (some sort of "phaser cannon") of the Reliant from TWOK (and give that to Aux Cannons, but then they wouldn't have the "classic look they're supposed to from the novels"). But that's a lot of work that detracts from actual game-critical advancements...

    They could that, if they made a Phaser Emitter Array per the Vaadwaur Polaron Emitter weapon "tech".
    MXeSfqV.jpg
  • canutethegreat1canutethegreat1 Member Posts: 5 Arc User
    edited March 2015
    rcelloman wrote: »
    My apologies, I meant Personal Traits only for my 'loadouts' request which I meant to refer to 1 Space and 1 Ground. None of my Traits have -ever- disappeared or shown any issues of such with all my toons. Perhaps I've been lucky?

    My Bridge Officers (BO's) still 'disappear' from time to time, but not so much as when that issue first came out weeks ago. I've resolved to check 'Stations' tab before starting any mission. I also find that if I my toon has 'died' and I leave the map before 'respawn' (if I die just before the mission ends) my BO's may not be in their stations. I have also found that saving a ship loadout a few times over several minutes seems to keep the BO's in their stations longer - as sometimes changing toons may also remove them from their station slots. Just a day ago, my BO's left their stations when my ship traveled from the Vyntadi sector to the Tekara sector. Finally, sometimes my loadout reset works, but not consistently as one would expect of it.

    Thanks for your response!
    rcelloman

    This is needed!
  • bluespectrumbluespectrum Member Posts: 16 Arc User
    edited April 2015
    According to Memory Alpha and Star Trek Generations the Nexus was supposed to make a reappearance in 2410. This would be a great featured episode tie in.
  • iggy2029iggy2029 Member Posts: 8 Arc User
    edited April 2015
    sorry for posting this here but couldn't create my own. i think this could be a good idea for r&d. everyone knows when you make an item like a beem array you can get an effect like acc, dam, crh, and crd. my idea is when an item is made to rare or very rare the item should have an open slot for you to fill with the effect you want. so to do that cryptic would need to allow us to make those effects. of course they should base what effects you can make on the r&d level. and they need to allow us to make our own kits and kit ablites and allow us to upgrade them as well.
  • rarebear1rarebear1 Member Posts: 118 Arc User
    I would like to be able to when you reach Level 60 you get one free ship upgrade token.
    Proud Trekkie Favorite episode from TOS is The Doomsday Machine TNG: Yesterday's Enterprise VOY: Endgame part 1 and 2 DS9: Emissary ENT: Assmilation
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