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Perfect World Entertainment hit with potentially massive layoffs

suzy32suzy32 Member Posts: 383 Arc User
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  • suzy32suzy32 Member Posts: 383 Arc User
    edited March 2015
    no more capt smirk this is good news for star trek online
  • imruinedimruined Member Posts: 1,457 Arc User
    edited March 2015
    suzy32 wrote: »
    no more capt smirk this is good news for star trek online

    Sorry, but someone losing their job is never good news...

    As it is, his position as Community Manager would have had a negligible impact on STO's overall development and direction anyway - he was just the messenger and a face for the people behind the scenes...
    The entitlement is strong in these forums...

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  • suzy32suzy32 Member Posts: 383 Arc User
    edited March 2015
    imruined wrote: »
    Sorry, but someone losing their job is never good news...

    As it is, his position as Community Manager would have had a negligible impact on STO's overall development and direction anyway - he was just the messenger and a face for the people behind the scenes...

    No it is not but he TRIBBLE up the game for me and many others who are friends. I want sto to survive this storm and come out stronger
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  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited March 2015
    imruined wrote: »
    Sorry, but someone losing their job is never good news...

    I totally agree, and thank you for saying it.

    I was never a fan of Smirk, I admit that. He was the 'Community Manager' for a company that's made a policy of ignoring the community. I have always felt that he was highly neglectful in the job he was doing.

    I do however, think he's a good guy and would have preferred that he simply did a better job as opposed to finding himself unemployed. It would be different if he was just being intentionally neglectful, but I don't feel that was the case.

    I'm hoping this will bring about a change that will increase the communication between Cryptic and the community, but I'll admit I have my doubts. In the end, a good guy will end up losing his job and we'll all be in the same position with Cryptic we have always been in.

    Ignored.
    Insert witty signature line here.
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited March 2015
    What’s the trouble here for Star Trek Online?
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited March 2015
    suzy32 wrote: »

    That depends .

    How are things in your Fleet ?
    Same as always or less players / chatter ?





    ... I can still remember your Fleet being the first one to get it's Starbase to T5 ...
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  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited March 2015
    The negative nutjobs here are going to overreact despite that the layoffs have little impact on STO, and we are going to have to put up with weeks of rants, and subsequent complaints about unfair treatment by the mods as they try to do their jobs.

    You know... same old same old. :rolleyes:

    Thing is I'm not a negative nutjob . .

    But. . .

    I have decided I'm holding off spending money on the game until I know what's really going on due to the fact even though it's just a game and yes my money is not buying anything concrete so to speak, I'm not willing to waste my money on stuff if they are going to close the game by mid year if ya get me, and without a word from cryptic about this issue I'm sure most players who are aware of the situation are feeling very much the same.

    Thus their silence is only hurting their bottom line further they need to put any worry and doubt about the game to rest ASAP to avoid any further issues that may arise.
    JtaDmwW.png
  • imruinedimruined Member Posts: 1,457 Arc User
    edited March 2015
    jam3s1701 wrote: »
    Thing is I'm not a negative nutjob . .

    But. . .

    I have decided I'm holding off spending money on the game until I know what's really going on due to the fact even though it's just a game and yes my money is not buying anything concrete so to speak, I'm not willing to waste my money on stuff if they are going to close the game by mid year if ya get me, and without a word from cryptic about this issue I'm sure most players who are aware of the situation are feeling very much the same.

    Thus their silence is only hurting their bottom line further they need to put any worry and doubt about the game to rest ASAP to avoid any further issues that may arise.

    *facepalm*

    2 staff get laid off - one of them little more than a messenger for the company with no true bearing on STO - and suddenly "THE SKY IS FALLING! THE SKY IS FALLING! THE GAME IS DOOOOOMED!!!"

    Yet you're not a 'negative nutjob'... So many Chicken Littles around here all the same... /sigh
    The entitlement is strong in these forums...

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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited March 2015
    The negative nutjobs here are going to overreact despite that the layoffs have little impact on STO, and we are going to have to put up with weeks of rants, and subsequent complaints about unfair treatment by the mods as they try to do their jobs.

    You know... same old same old. :rolleyes:

    Thx for confirming because I don’t see any negative impacts for STO due to current events either. :)

    If they have some in the long run because player numbers are reducing or income is short I think everybody at pwe/cryptic (or any new publisher for that matter) would have a few thousands forum posts about what game changes the past year where appreciated by the community and which one weren’t.

    A correlation with gathered in game metrics shouldn’t be that hard. ;)
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
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  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited March 2015
    nabreeki wrote: »
    I reckon we won't see much in the way of new content after Season 10.

    Sounds reasonable and would explain why this whole 5 year build up Iconian conflict falls down on us out of sudden.

    As far as new contend is concerned what’s there to loose? Even less new missions to back up levelling or even fewer PvE maps which are unused the moment the latest reput is filled?

    It’s not as if I wouldn’t queue up for IGA anyway whenever the latest TRIBBLE is done. Worked in 2012 and will do in 2016 as well.

    The less attention STO get from PWE the better.
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • imruinedimruined Member Posts: 1,457 Arc User
    edited March 2015
    nabreeki wrote: »
    The fact that a Dev and a CM were laid off has little bearing on STO, but the chatter that competent Devs are being moved from STO to Cryptic's new project points to STO as much less of a priority than it was. I reckon we won't see much in the way of new content after Season 10.

    Yes and no... This could simply mean that we'll see no large scale changes to systems within STO for a while... Such shuffling of staff is pretty normal within games developers, while between major projects...

    Think about it, the Sector Space revamp is well underway, most other systems (outside of Character Skills and general UI stuff) have been revamped already...

    Aside from Exploration, there's really not that many pressing changes needing to be made outside of ongoing QA (which is always going to be ongoing)... Provided the necessary staff remain to generate new episodes, there's no reason why another few seasons' worth of content (at the very least) won't be forthcoming, especially if they can use existing locations and assets in the process...

    While STO is still making money, I highly doubt PWE will just up and abandon it like that...
    The entitlement is strong in these forums...

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  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited March 2015
    edalgo wrote: »
    Well this is what happens when a Company doesn't listen nor provide what the customers want...

    The customers STOP shopping there.


    If PWE is not okay I'm fine with it.
    At this point STO lost 2 people: 1 of our CMs (as we have 2) and 1 Dev. The NW team was drastically cut to make its size match STO's. STO is not all of Cryptic and Cryptic is not all of PWE.

    By the reported information Cryptic still has 110 people working for it. PWE still owns Cryptic and 5 other game companies. PWRD still owns PWE. There was a bunch of layoffs across a bunch of divisions of a bunch of companies. This is not about Cryptic's STO Devs not listening to 100 fans on a forum.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited March 2015
    nabreeki wrote: »
    This is most likely what will happens. The game as it exists will go nowhere until CBS decides to pull the IP, but it can go on for years without any new development. The game will stick around, I'm sure, for a potentially long time, but with nothing really new to bring in new players.
    We spent all of year 2 like that. Sometimes people forget that - or they were not here for it in the first place.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • mikearoomikearoo Member Posts: 342 Arc User
    edited March 2015
    Poor Matt. PWE were fools for getting rid of him >.<
  • dareaudareau Member Posts: 2,390 Arc User
    edited March 2015
    reyan01 wrote: »
    I don't disagree as such - in fact, I would agree that he wasn't terribly communicative, certainly not on the forums.

    But then, one can't help but wonder if he didn't have his hands tied by The Powers That Be. It's probably safe to say that, due to Dev responses to certain issues that caused trouble for them, they're probably watching what their staff say here, and elsewhere, more closely.

    Bolded by me for emphasis...

    I was skimming the massive combo thread created from the collection of Smirk threads, and Askray "let slip" that PWE has a "low communications and last minute information" philoshophy that was applied and enforced on the staff that represents Cryptic but under the ultimate command of PWE.

    Basically, the command of PWE's "community management" thinks that "managing" the community is best done in silence with the banhammer and that "viral marketing" full of rampant speculation (if there's any marketing before the week of release) is better than facts. Smirk, Trendy, etc. all have to follow this person's dictates...

    Definitely not what we were used to - at least the slience and last minute stuff, I understand banhammer applications were once du jour...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • longasclongasc Member Posts: 490
    edited March 2015
    I hope this doesn't mean we get more crafting box promos and more gambling boxes and more things to buy for ever more money in ever shorter intervals. It was already bad enough in the last week and I am afraid they must realize you cannot ask people for money and even more money nonstop.

    I am sorry for Matt Miller and for Smirk as well, it was IMO a mistake to fire a valuable and experienced designer like Matt Miller. I am also sorry for Smirk as he was a friendly person, but he was also quite a pretender and played STO like a total buffoon, he definitely didn't care much about the game. He was more invested into Trekkie geekiness than having any idea how to play STO and that put me off.

    This said, I am very angry at PWE's greed. They seem to be expecting too much profit. The games are doing well and get more content than ever before, I hope they don't ruin the game by driving people away due to ever more money grabbing attempts. There is a limit how much people can and want to pay for a game and not even a genius monetization designer is going to change that.
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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited March 2015
    What some folks seem to miss is that a certain development circle has been cut .

    'Till now , we had devs move from Champs to STO to NW -- depending on which game was in it's "push" cycle .

    That cycle has been cut , and the devs NW lost did not get moved over to the "super secret project" .

    Not sure if this means anything -- it's just an observation .



    ... and I too am sorry for the folks who lost their jobs ...
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited March 2015
    nabreeki wrote: »
    Well, yeah. New content wouldn't really do more than add a few new missions and some cosmetic changes, so in that respect, you're right. Bug fixes don't happen now, much less so when Devs move on to potentially greener pastures, so what we're looking at is a game that simply exists as it does, a kind of maintenance mode. The game is kept on life support, and players just do what they've always done.

    That's not terrible, if you already don't mind the game in its current state, but for those who are screaming and moaning about what they want to see, about what changes need to be made, about what factions need more attention, then I don't know what to tell them.

    So in other words we are going to miss all those beautiful curtains which use to cover the latest money grab/grind. I think I can live with that but understand that not everyone might.

    longasc wrote: »
    There is a limit how much people can and want to pay for a game and not even a genius monetization designer is going to change that.

    Interesting thought. It’s hard to say but I’m somewhat curious at what point on the “limit curve” we are and how far it can be stretched.

    If those layoffs give any indication it's that some limits have been reached somewhere already by now. ;)

    I bet Delta Rising showed everybody in charge exactly how much the STO community is willing to pay and/or play. My conclusion is this game has been overgrazed with the best expansion ever and the publisher does not love that.

    So to answer your question OP:
    suzy32 wrote: »
    Is STO going to be ok?

    Yes it is. I’m also more confident than ever the past 5 moths that it’s not getting any worse from now on. Besides, you and I won’t suffer the consequences, if anything I bet we get a better game. I would even go so far as to conclude that the whole Delta Recruiting stuff falling from the sky is just the first step. You get a character slot for free and have the prospect of a server wide faster levelling progression. Too bad for some peeps who lost their job that something like that was not included in the initial expansion. Things might have turned out differently.
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    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited March 2015
    reyan01 wrote: »
    I don't disagree as such - in fact, I would agree that he wasn't terribly communicative, certainly not on the forums.
    Maybe not on the forums, but he did livestreams for example, which I think are pretty communicativate, even if I don't personally care for them.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited March 2015
    imruined wrote: »
    Sorry, but someone losing their job is never good news...

    As it is, his position as Community Manager would have had a negligible impact on STO's overall development and direction anyway - he was just the messenger and a face for the people behind the scenes...

    people can find jobs and people can be replaced and it depends who replaces smirk as if its a good thing. life goes on but doesnt matter what anyone else thinks, it happens.

    Smirk brought nothing to STO as a community lead compared to brandon, his loss is still being felt even today, smirk wasnt even a shadow of brandon's ability.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited March 2015
    reyan01 wrote: »
    I don't know - as I said in an earlier post, it felt like Smirks hands were tied by The Powers That Be. That being the case, Brandon would have been in exactly the same boat - he just managed to jump ship whilst the going was good.

    i dont know the situation behind the scenes, you would need to provide some proof that smirks hands were tied because all i saw was smirk providing nothing to the game, community or as a rep for PWE and a lesser extend cryptic.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
This discussion has been closed.