Last year, we finally advanced the timeline of Star Trek Online by a year. What are the chances that we get a retcon of the whole story arc to stretch it across a longer timeframe? 1 year to go from academy graduate to fleet admiral just seem excessive, just as one year going from founding the Romulan Republic to allying with Klingons and Federation and building completely new starships.
I know that a revamp of the rank system is unlikely (isn't it already on the F.C.T list? It probably should be). But a timeline change can probably done a lot easier. The date is rarely used in game.
Or would anyone be majorly annoyed by such a change? Are their legal/contractual reasons for us to be stuck so long in the same year?
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I would love for the timeline to advance at a faster speed than it is currently going as that would make the introduction of new ships a bit more believable. However, my characters do not physically age (unless I modify them manually) and I've been using my main three characters since Beta. They should be retired by now but none of them have aged a day (healthcare in the future is amazing).
The rank thing has always bothered me as well. I think the ranks should not pass Captain as there are enough Admirals without the entire playerbase being added to the list.
The rank thing has always bothered me as well. I think the ranks should not pass Captain as there are enough Admirals without the entire playerbase being added to the list.
As someone once explained before on the Forum: the entire playerbase doesn't add to the list of admirals that are currently in Starfleet, the KDF or Romulan Republic. There's only you, all those other admirals don't exist.
There are no thousands of admirals who, when they were a lieutenant, discovered that Ambassador Sokketh was an Undine. The Preserver archive was just discovered by you, not by thousands of admirals who discovered the same thing over and over again.
It would be nice, one of my characters for RP reasons finished the academy at the age of 18, which means that at best she's a 19 year old fleet admiral commanding one of starfleet's most powerful ship classes... It's not the best situation ever.
The player is whatever rank (s)he is. Leveling isn't tied to the timeline of the missions, so you could go from academy cadet to fleet admiral before even doing the first mission if you wanted to. You could be a fleet admiral througout the entire story.
The only minor plot blooper about the ranks is that all the NPCs continue to boss you around even when you outrank them. :rolleyes:
There are no real "ranks" in STO. You just level from 1-60 like any mage or warrior in other games. It's just that they choose "funny"/recognizable terms for these levels from the shows but it actually doesn't mean anything. Nothing in STO is meant to be consistent with anything else, really. It's a huge colourful "joyride" as long as you log in and pay zen
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
what else would you expect from the JJ trek generation. i mean go from a bar fight to a ships captain in less time than this game has been around.
as for ranks in the game its a mess especially on KDF side. dahar master is a title for distinguished warrior and not their rank. other wise the dahar master would not have been 3rd officer on martoks BoP.
Trophies for killing FEDS ahh those were the days.
There are no real "ranks" in STO. You just level from 1-60 like any mage or warrior in other games. It's just that they choose "funny"/recognizable terms for these levels from the shows but it actually doesn't mean anything. Nothing in STO is meant to be consistent with anything else, really. It's a huge colourful "joyride" as long as you log in and pay zen
Don't focus too much on the character's meteroic rise.
The whole development of the Romulan Republic, many new ships classes - all that appears to happen within a single year. It's just difficult to believe.
It's not like it has to stretch over 50 years or something like that. Just 5 years might be easier to swallow.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Don't focus too much on the character's meteroic rise.
The whole development of the Romulan Republic, many new ships classes - all that appears to happen within a single year. It's just difficult to believe.
It's not like it has to stretch over 50 years or something like that. Just 5 years might be easier to swallow.
I think this mess is due to the "bumpy" development process. I et they planned advancing the timeline regularily via seasons at one point but just forgot/abandoned the idea and went with it. Game mechanics / marketing has simply swallowed any sense of logic or consistency a long time ago, sadly.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
If you look at SWTOR's story, that takes place over four years. Before the its 2410 yipee celebration, in my opinion, 2409 ended around about the beginning of the Dominion FE with the Klingon War coming to a cease fire after the Fed Klingon Story Arc and officially ending at the start of the Borg Story Arc where there is a Federation-Klingon Task Force called Battle Group Omega.
what else would you expect from the JJ trek generation. i mean go from a bar fight to a ships captain in less time than this game has been around.
as for ranks in the game its a mess especially on KDF side. dahar master is a title for distinguished warrior and not their rank. other wise the dahar master would not have been 3rd officer on martoks BoP.
I dealt with the "meteoric rise" thing on my Cardassian toon by making him an exchange officer who was already a gul with extensive command experience, but due to the arrangement between Starfleet and the Cardassian Defense Force, had been serving in a much lesser position and was on the ship mainly for cultural exchange and education purposes. When the attack happened and killed so much of the senior staff, he was forced to step up and take command in order to save lives. Unlike the tutorial story, the crew, including a full lieutenant commander in engineering who survived the hit to the bridge, took him seriously because they knew he had commanded ships in battle before, numerous times, even if that was in the CDF and not Starfleet. So while what Berat did by overriding the remaining Starfleet chain of command was *technically* on shaky ground at the time, it was a quick-react situation where trying to have that lieutenant commander down in Engineering take over would have fatally compromised their reaction times and gotten them all killed or assimilated.
The meteoric rank increase in my headcanon consisted of only two things: activation of a Starfleet captain rank in recognition of the trust he had earned from the crew he'd been assigned to as exchange officer, with a subsequent nomination once Starfleet saw his track record over time, to fleet XO as a vice admiral and liaison between CDF and Starfleet forces combatting the True Way threat in the Union (the 77th Fleet, in my stories). Because of translation issues, "Gul" can mean "captain" or a lower-ranked admiral, and it mean the latter in Berat's case. Therefore his elevation to Starfleet vice admiral was not unmerited but was bringing his Starfleet and CDF ranks to par with each other.
IMO the plausibility of an exchange officer being given such high responsibility, while admittedly a bit questionable from an IRL standpoint, is a LOT easier to get suspension of disbelief on than the "Academy to admiral in a year" stupidity, because you're dealing with a command-experienced individual who has greater credibility with his subordinates.
For Alyosha, I did not play the tutorial on him and ignored the meteoric rise thing entirely. In fact, I actually had the idea that his career was hindered unnecessarily because of his species. Even though he was entirely raised on Earth speaking only human languages and being a true part of human culture, and even though he takes artificial nourishment and is NOT subject to style of feeding instinct that makes him any more irrational than you or I are about food (actually, a good comparison is how a Hindu would consider it a grave offense to kill a cow for food), being Devidian means that the upper echelons who know what he is had reservations about promoting him on multiple occasions. Even though his hard and soft skills were both up to the job and he cared about his comrades, the admiralty in the know often hesitated about the idea of giving a Devidian responsibility to guard humanoid lives. :-/ His promotions each eventually came, though, as a result of individuals who fought the promotion boards tooth and nail to get him treated as any other officer of his experience and demonstrated ability would be.
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Well, since the Sisko is with the prophets, I doubt promotion is first and foremost on his mind. Kirk didn't want to be promoted, and IIRC neither did Picard.
Correction, After TWOK, he enjoyed his Captaincy more. Between the end of TOS to TWOK, he enjoyed it.
If you convert the current in-game stardate to years, it is now 2415 (and not March, somewhere later in the year, but I forget what month, and I'm not in-game now to check).
I dealt with the "meteoric rise" thing on my Cardassian toon by making him an exchange officer who was already a gul with extensive command experience, but due to the arrangement between Starfleet and the Cardassian Defense Force, had been serving in a much lesser position and was on the ship mainly for cultural exchange and education purposes. When the attack happened and killed so much of the senior staff, he was forced to step up and take command in order to save lives. Unlike the tutorial story, the crew, including a full lieutenant commander in engineering who survived the hit to the bridge, took him seriously because they knew he had commanded ships in battle before, numerous times, even if that was in the CDF and not Starfleet. So while what Berat did by overriding the remaining Starfleet chain of command was *technically* on shaky ground at the time, it was a quick-react situation where trying to have that lieutenant commander down in Engineering take over would have fatally compromised their reaction times and gotten them all killed or assimilated.
The meteoric rank increase in my headcanon consisted of only two things: activation of a Starfleet captain rank in recognition of the trust he had earned from the crew he'd been assigned to as exchange officer, with a subsequent nomination once Starfleet saw his track record over time, to fleet XO as a vice admiral and liaison between CDF and Starfleet forces combatting the True Way threat in the Union (the 77th Fleet, in my stories). Because of translation issues, "Gul" can mean "captain" or a lower-ranked admiral, and it mean the latter in Berat's case. Therefore his elevation to Starfleet vice admiral was not unmerited but was bringing his Starfleet and CDF ranks to par with each other.
IMO the plausibility of an exchange officer being given such high responsibility, while admittedly a bit questionable from an IRL standpoint, is a LOT easier to get suspension of disbelief on than the "Academy to admiral in a year" stupidity, because you're dealing with a command-experienced individual who has greater credibility with his subordinates.
I did the same almost. My story involved a wormhole and time travel....
-- Additional Admiral (and possibly other honorific like Fleet Captain) ranks unlock from a variety of optional activities like DOff categories and completing reps. For example, RAUH would be a "Complete any three of the following:" and these would include maxed reps, service accolades, maxed DOff categories, maxed specs, etc. VA would be "Complete any six." Admiral would be "Complete any nine." Fleet Admiral would be "Complete any twelve."
Anything in an MMO is going to play wonky with time and chronology.
In my take, year is what leveling up would advance (and what the gear/ship tier requirement would be) and rank-ups would be cosmetic and optional.
If you convert the current in-game stardate to years, it is now 2415 (and not March, somewhere later in the year, but I forget what month, and I'm not in-game now to check).
I think i remember seeing something like this too, Only problem is they haven't gone by the in-game stardate up to now. They either need to align the game with the stardate or fix the stardate so it shows as 2410, either way they need to pick one or the other.
The OP's idea has merit and it would be interesting to explore it along with a rethinking of Ranks in STO in general .
Unfortunately the only thing being explored @ Cryptic is the remaking of our Skill Tree -- for the third time ... .
...but don't worry , it's not like they invent stuff for their departments to do to keep their staff busy (*caugh* icons revamp *caugh*) -- it just looks that way ...
As someone once explained before on the Forum: the entire playerbase doesn't add to the list of admirals that are currently in Starfleet, the KDF or Romulan Republic. There's only you, all those other admirals don't exist.
There are no thousands of admirals who, when they were a lieutenant, discovered that Ambassador Sokketh was an Undine. The Preserver archive was just discovered by you, not by thousands of admirals who discovered the same thing over and over again.
I'm sorry, but as much as for better or worse it's very heavily based in singleplayer campaign instances and not an open-world design, this is a f***ing MMO. Yes, only our character did all of the things they did in solo missions, from our perspective. But do the ranks only apply in solo missions? No! You can check any player's info at any time and it'll say "Admiral," and you can wear the Admiral uniform and Admiral rank pips in social zones, STFs, and battlezones. This isn't a singleplayer game, so "but singleplayer storyline" isn't an excuse here.
But if that's the case then why did Kirk become an Admiral anyway?
Because the higher-ups of the Federation said:
"Kirk, you accept the darn admiral promotion this time or we discharge the Enterprise and only make it available again as a T5-U lockbox ship to "compete" with the T6 Excelsior!"
MMO worlds are, by their nature, completely static. The timeline only advances:
1. Individually, in the process of leveling;
2. In sudden jumps, when the devs finally allocate the resources to move the storyline forward.
IMO, the only way to maintain any sort of immersion and/or sanity is to ignore the official date entirely (after start of play) and keep your own calendar.
^ I rather like this. Would make much more sense than going from green cadet to Fleet Admiral in a year.
I like that run-up as well. It doesn't explicitly contradict anything in the game already...except for about half of the dialog in the FED tutorial (ie. anything to do with the class of.)
A cheaper alternative might be to start with 2409 and work our way up to 2415.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I like that run-up as well. It doesn't explicitly contradict anything in the game already...except for about half of the dialog in the FED tutorial (ie. anything to do with the class of.)
A cheaper alternative might be to start with 2409 and work our way up to 2415.
One advantage to the backdating (and almost every mission has had some retcons to it by now) is that they could better integrate the supplemental lore into the game, mentioning things like Picard's retirement or whatnot.
Comments
The rank thing has always bothered me as well. I think the ranks should not pass Captain as there are enough Admirals without the entire playerbase being added to the list.
As someone once explained before on the Forum: the entire playerbase doesn't add to the list of admirals that are currently in Starfleet, the KDF or Romulan Republic. There's only you, all those other admirals don't exist.
There are no thousands of admirals who, when they were a lieutenant, discovered that Ambassador Sokketh was an Undine. The Preserver archive was just discovered by you, not by thousands of admirals who discovered the same thing over and over again.
The only minor plot blooper about the ranks is that all the NPCs continue to boss you around even when you outrank them. :rolleyes:
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as for ranks in the game its a mess especially on KDF side. dahar master is a title for distinguished warrior and not their rank. other wise the dahar master would not have been 3rd officer on martoks BoP.
Don't focus too much on the character's meteroic rise.
The whole development of the Romulan Republic, many new ships classes - all that appears to happen within a single year. It's just difficult to believe.
It's not like it has to stretch over 50 years or something like that. Just 5 years might be easier to swallow.
I think this mess is due to the "bumpy" development process. I et they planned advancing the timeline regularily via seasons at one point but just forgot/abandoned the idea and went with it. Game mechanics / marketing has simply swallowed any sense of logic or consistency a long time ago, sadly.
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that i can understand but Picard and Sisko saved the Federation more than we have and yet they never made it to fleet Admiral.
Hell Kirk still had to wait 5 years before getting a promotion.
But tbh i have ignored craptics timeline anyway, in my eyes the start of the game and where we are now has been 5 years, 1 is far to small.
"It appears we have lost our sex appeal, captain."- Tuvok
And they should have included a 5 year Mission accolade upon completion of DtD just to round it out in-game post 5th Anniversary.
Kirk kept refusing the promotion because it'd mean leaving the Enterprise and Picard was convinced of the same.
As for Sisko... I'm pretty sure he doesn't care about ranks anymore.
I dealt with the "meteoric rise" thing on my Cardassian toon by making him an exchange officer who was already a gul with extensive command experience, but due to the arrangement between Starfleet and the Cardassian Defense Force, had been serving in a much lesser position and was on the ship mainly for cultural exchange and education purposes. When the attack happened and killed so much of the senior staff, he was forced to step up and take command in order to save lives. Unlike the tutorial story, the crew, including a full lieutenant commander in engineering who survived the hit to the bridge, took him seriously because they knew he had commanded ships in battle before, numerous times, even if that was in the CDF and not Starfleet. So while what Berat did by overriding the remaining Starfleet chain of command was *technically* on shaky ground at the time, it was a quick-react situation where trying to have that lieutenant commander down in Engineering take over would have fatally compromised their reaction times and gotten them all killed or assimilated.
The meteoric rank increase in my headcanon consisted of only two things: activation of a Starfleet captain rank in recognition of the trust he had earned from the crew he'd been assigned to as exchange officer, with a subsequent nomination once Starfleet saw his track record over time, to fleet XO as a vice admiral and liaison between CDF and Starfleet forces combatting the True Way threat in the Union (the 77th Fleet, in my stories). Because of translation issues, "Gul" can mean "captain" or a lower-ranked admiral, and it mean the latter in Berat's case. Therefore his elevation to Starfleet vice admiral was not unmerited but was bringing his Starfleet and CDF ranks to par with each other.
IMO the plausibility of an exchange officer being given such high responsibility, while admittedly a bit questionable from an IRL standpoint, is a LOT easier to get suspension of disbelief on than the "Academy to admiral in a year" stupidity, because you're dealing with a command-experienced individual who has greater credibility with his subordinates.
For Alyosha, I did not play the tutorial on him and ignored the meteoric rise thing entirely. In fact, I actually had the idea that his career was hindered unnecessarily because of his species. Even though he was entirely raised on Earth speaking only human languages and being a true part of human culture, and even though he takes artificial nourishment and is NOT subject to style of feeding instinct that makes him any more irrational than you or I are about food (actually, a good comparison is how a Hindu would consider it a grave offense to kill a cow for food), being Devidian means that the upper echelons who know what he is had reservations about promoting him on multiple occasions. Even though his hard and soft skills were both up to the job and he cared about his comrades, the admiralty in the know often hesitated about the idea of giving a Devidian responsibility to guard humanoid lives. :-/ His promotions each eventually came, though, as a result of individuals who fought the promotion boards tooth and nail to get him treated as any other officer of his experience and demonstrated ability would be.
Christian Gaming Community Fleets--Faith, Fun, and Fellowship! See the website and PM for more. :-)
Proudly F2P. Signature image by gulberat. Avatar image by balsavor.deviantart.com.
i get why picard didnt cause kirk told him not to.
But if that's the case then why did Kirk become an Admiral anyway?
"It appears we have lost our sex appeal, captain."- Tuvok
Correction, After TWOK, he enjoyed his Captaincy more. Between the end of TOS to TWOK, he enjoyed it.
I did the same almost. My story involved a wormhole and time travel....
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
Tutorial: Late 2403
Level 1-4: 2404 (Unlocks Lt. JG options)
Level 5-10: 2405 (Unlocks Lt. Options)
Level 11-20: 2406 (Unlocks Lt. Commander Options)
Level 21-30: 2407 (Unlocks Commander Options)
Level 31-40: 2408 (Unlocks Captain Options)
Level 41-50: 2409 (Unlocks Rear Admiral LH Options)
-- Additional Admiral (and possibly other honorific like Fleet Captain) ranks unlock from a variety of optional activities like DOff categories and completing reps. For example, RAUH would be a "Complete any three of the following:" and these would include maxed reps, service accolades, maxed DOff categories, maxed specs, etc. VA would be "Complete any six." Admiral would be "Complete any nine." Fleet Admiral would be "Complete any twelve."
Anything in an MMO is going to play wonky with time and chronology.
In my take, year is what leveling up would advance (and what the gear/ship tier requirement would be) and rank-ups would be cosmetic and optional.
I think i remember seeing something like this too, Only problem is they haven't gone by the in-game stardate up to now. They either need to align the game with the stardate or fix the stardate so it shows as 2410, either way they need to pick one or the other.
[/SIGPIC]
Unfortunately the only thing being explored @ Cryptic is the remaking of our Skill Tree -- for the third time ... .
...but don't worry , it's not like they invent stuff for their departments to do to keep their staff busy (*caugh* icons revamp *caugh*) -- it just looks that way ...
I'm sorry, but as much as for better or worse it's very heavily based in singleplayer campaign instances and not an open-world design, this is a f***ing MMO. Yes, only our character did all of the things they did in solo missions, from our perspective. But do the ranks only apply in solo missions? No! You can check any player's info at any time and it'll say "Admiral," and you can wear the Admiral uniform and Admiral rank pips in social zones, STFs, and battlezones. This isn't a singleplayer game, so "but singleplayer storyline" isn't an excuse here.
"Kirk, you accept the darn admiral promotion this time or we discharge the Enterprise and only make it available again as a T5-U lockbox ship to "compete" with the T6 Excelsior!"
1. Individually, in the process of leveling;
2. In sudden jumps, when the devs finally allocate the resources to move the storyline forward.
IMO, the only way to maintain any sort of immersion and/or sanity is to ignore the official date entirely (after start of play) and keep your own calendar.
I like that run-up as well. It doesn't explicitly contradict anything in the game already...except for about half of the dialog in the FED tutorial (ie. anything to do with the class of.)
A cheaper alternative might be to start with 2409 and work our way up to 2415.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
One advantage to the backdating (and almost every mission has had some retcons to it by now) is that they could better integrate the supplemental lore into the game, mentioning things like Picard's retirement or whatnot.