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Sector Space Revamp (VIDEO)

hrci2907hrci2907 Member Posts: 648 Media Corps
Hey guys here is a first look - overview of the highly anticipated sector space revamp which is currently on Tribble.

What do you guys think of it?
Do you like it so far?

Check it out! :)

link: https://www.youtube.com/watch?v=lYNhE-Fc7-U
"This is your ultimate STO Youtube channel!"
https://youtube.com/user/MyBalkanGaming
Post edited by hrci2907 on
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Comments

  • moriss29moriss29 Member Posts: 69 Arc User
    edited February 2015
    looking good so far, but did they misspelled the quadrants? should earth be in Alpha and not in the Beta quadrant?
  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    edited February 2015
    wow, didn't think it was on tribble yet, nice

    iirc, earth is actually on the border between the alpha and beta quadrents
  • thay8472thay8472 Member Posts: 6,165 Arc User
    edited February 2015
    looks good.
    zx2t8tuj4i10.png
    Thank you for the Typhoon!
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited February 2015
    i dont like it on first impressions after running it earlier in the day on tribble.

    see what the devs will do, if they take our opinions and adjust it. still on fence if its "better".
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited February 2015
    I think it will be nice. I've always hated having to tell my ship to go to the next sector block or even worse telling it not to because I want to doff in a nebula next to the sector wall.

    Also, did anyone else notice all of the new planets just north of DS9? Maybe a little hint hint for a future season? Looks interesting :)
  • berginsbergins Member Posts: 3,453 Arc User
    edited February 2015
    wow, didn't think it was on tribble yet, nice

    iirc, earth is actually on the border between the alpha and beta quadrents

    Yes, according to Memory Alpha, the Sol system marks the border between the Alpha and Beta Quadrants, but it also specifies that it is considered part of the Alpha Quadrant.

    Thanks for the sneak peek!
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • hrci2907hrci2907 Member Posts: 648 Media Corps
    edited February 2015
    moriss29 wrote: »
    looking good so far, but did they misspelled the quadrants? should earth be in Alpha and not in the Beta quadrant?

    it seems it was just easier for them to put it in the Beta Quadrant.
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  • makburemakbure Member Posts: 422 Arc User
    edited March 2015
    +1 for vid
    -Makbure
  • js26568js26568 Member Posts: 0 Arc User
    edited March 2015
    What about the Doffing? We need details!
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  • trek21trek21 Member Posts: 2,246 Arc User
    edited March 2015
    js26568 wrote: »
    What about the Doffing? We need details!
    Doffing still works much the same as before, having Sector, Personal, and Department Head missions - the slight difference is that they no longer change from every single sector to the next anymore.

    Instead, now they change when you cross one part of space (say Federation) into another (Klingon, to continue the example). Though admittedly, that's just how it appears for Sector Space ones; haven't tried Department yet
    Was named Trek17.

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  • hrci2907hrci2907 Member Posts: 648 Media Corps
    edited March 2015
    wow, didn't think it was on tribble yet, nice

    iirc, earth is actually on the border between the alpha and beta quadrents

    Yep on Tribble since yesterday. Looks good so far.
    "This is your ultimate STO Youtube channel!"
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  • generalmocogeneralmoco Member Posts: 1,634
    edited March 2015
    Im liking the new sector space... it is truly massive...

    very impressed... still a little iffy but almost there?
  • dongemaharudongemaharu Member Posts: 544 Arc User
    edited March 2015
    Looks very interesting. Always like your vids.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited March 2015
    Looks very interesting. Always like your vids.

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  • historynerd1historynerd1 Member Posts: 100 Arc User
    edited March 2015
    Thank you for this! I'm not on Tribble so it's nice to get to see videos like this.
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  • hrci2907hrci2907 Member Posts: 648 Media Corps
    edited March 2015
    i dont like it on first impressions after running it earlier in the day on tribble.

    see what the devs will do, if they take our opinions and adjust it. still on fence if its "better".

    When they are no loading screens between sectors that alone makes things better then the current system.
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  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited March 2015
    I would have hoped (and still do) that they would have moved SB24 to "east" of the Hromi Cluster.
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited March 2015
    I wonder if tour the universe will be getting looked at as well? I know it's been forgotten since it was nerfed into oblivion but it would be a good time to give it another look.

    It'll make a good reason to jet around the new sector map if nothing else.
  • lan451lan451 Member Posts: 3,386 Arc User
    edited March 2015
    coupaholic wrote: »
    I wonder if tour the universe will be getting looked at as well? I know it's been forgotten since it was nerfed into oblivion but it would be a good time to give it another look.

    It'll make a good reason to jet around the new sector map if nothing else.

    It was addressed in the dev blog.
    Tour the Galaxy


    Tour of the Galaxy required a change with this complete overhaul of Sector Space. Now, instead of flying into a sector, you will have to fly to a specific planet to complete each exploration task.

    We’re aware that this will take longer to do, so to compensate, we’ve increased the time limit in Tour of the Galaxy. Additionally, in the previous version of the mission you only gained a reward for every three sectors you explored. Now, you will be rewarded every time you fly to a planet, with a bonus reward for completing planets in a row or column of sector space. Because of this change, Tour of the Galaxy will give out more rewards.
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  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited March 2015
    I've wanted sector space to be changed for a long time. As it is now (before change) it just feels so... useless. With this change, and the removal of those warp to the next sector borders, I think space is going to feel a lot more like space.

    That being said, I think the good work isn't finished. Pop-up missions would be awesome. Not ones where you fly up to a system and "patrol" it, but rather when you fly near a system a random mission can appear. You can choose to ignore it or do it for the chance of new random gear.
  • hrci2907hrci2907 Member Posts: 648 Media Corps
    edited March 2015
    rmy1081 wrote: »
    I think it will be nice. I've always hated having to tell my ship to go to the next sector block or even worse telling it not to because I want to doff in a nebula next to the sector wall.

    Also, did anyone else notice all of the new planets just north of DS9? Maybe a little hint hint for a future season? Looks interesting :)

    Yeah excatly finally no warping to sectors. And yes , the planets north of the DS9 as i said in the video are the rest of the Alpha Quadrant including Ferenginar, Teller, Betazed... and they will be included in some story content according to the Dev blog.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited March 2015
    hrci2907 wrote: »
    Yeah excatly finally no warping to sectors.

    You say it like it's a good thing. But what if I'm at, say, ESD, and want to transwarp to Tau Dewa?! Or the Delta Quadrant? Or DS9? That's gonna be a long flight at Full Impulse.
    3lsZz0w.jpg
  • lan451lan451 Member Posts: 3,386 Arc User
    edited March 2015
    meimeitoo wrote: »
    You say it like it's a good thing. But what if I'm at, say, ESD, and want to transwarp to Tau Dewa?! Or the Delta Quadrant? Or DS9? That's gonna be a long flight at Full Impulse.

    Transwarp still works, I played around with it on Tribble. If you want to transwarp to DS9 it functions the same way it does right now on Holodeck. If you want to transwarp to Tau Dewa, then it takes you to a central location in that sector.

    Basically, you only have to fly across the new sector map if you want to. All the other shortcuts to bypass it still exist for those who don't want to.
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  • hrci2907hrci2907 Member Posts: 648 Media Corps
    edited March 2015
    js26568 wrote: »
    What about the Doffing? We need details!

    Check the last couple of minutes of the video, its staying pretty much the same.
    "This is your ultimate STO Youtube channel!"
    https://youtube.com/user/MyBalkanGaming
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited March 2015
    lan451 wrote: »
    Transwarp still works, I played around with it on Tribble. If you want to transwarp to DS9 it functions the same way it does right now on Holodeck. If you want to transwarp to Tau Dewa, then it takes you to a central location in that sector.

    Basically, you only have to fly across the new sector map if you want to. All the other shortcuts to bypass it still exist for those who don't want to.

    Cool. Thx. :) That was a concern for me.

    I guess it kinda makes sense: the individual sectors still exist, it's just the borders between them that are gone. *nods*
    3lsZz0w.jpg
  • deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited March 2015
    I wonder what will happen with Slipstream. Will there be any adjustments made for it?
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited March 2015
    I've wanted sector space to be changed for a long time. As it is now (before change) it just feels so... useless. With this change, and the removal of those warp to the next sector borders, I think space is going to feel a lot more like space.

    That being said, I think the good work isn't finished. Pop-up missions would be awesome. Not ones where you fly up to a system and "patrol" it, but rather when you fly near a system a random mission can appear. You can choose to ignore it or do it for the chance of new random gear.

    Crafting materials are now gained through finding comets and derelict starships. They have discussed seeding Omega particles around the quadrant as rare spawns to continue the anniversary crafting as a (rare) opportunity to craft without dilithium.

    I fully expect revamped exploration will probably involve random missions encountered while roaming around sector space.
  • furiontassadarfuriontassadar Member Posts: 475 Arc User
    edited March 2015
    That being said, I think the good work isn't finished. Pop-up missions would be awesome. Not ones where you fly up to a system and "patrol" it, but rather when you fly near a system a random mission can appear. You can choose to ignore it or do it for the chance of new random gear.

    They already have kind of implemented something like this. In addition to the regular Deep Space Encounters, there now seem to be named, possibly themed Deep Space Encounters, that show up on the sector map as red marks with a yellow outline. I did one that just involved shooting some Elachi ships, but it's possible both that there are others that will be a bit more involved and/or these new Encounters are still in their early stages/not yet fully implemented.

    Speaking of not yet fulling implemented, it seems like Doffing on Tribble might be bugged currently. When crossing from sector to sector, it will briefly show the list of new Doffing assignments from crossing over into the new sector, before popping back to the assignments from a previous sector. I actually sat and watched this happen a couple of times, as I left the Doff window open when I traveled between sectors.

    Again, everything is still very much WIP. The Delta Quadrant, as another example, is still divided into two sectors and has the old astrometric grid graphics.
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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited March 2015
    Crafting materials are now gained through finding comets and derelict starships. They have discussed seeding Omega particles around the quadrant as rare spawns to continue the anniversary crafting as a (rare) opportunity to craft without dilithium.

    Is there a post or such of a Dev discussing this issue ?
    I'm asking as I was quite curious as to why they left the Omega Crafting ingame when no new supply for that crafting was talked about .
  • bobtheskull99bobtheskull99 Member Posts: 706 Arc User
    edited March 2015
    aelfwin1 wrote: »
    Is there a post or such of a Dev discussing this issue ?
    I'm asking as I was quite curious as to why they left the Omega Crafting ingame when no new supply for that crafting was talked about .

    i'd imagine because crafting the omega kits takes quite a while and some of us are going to have a lot of traces, slivers and, fragments still in inventory when the anniversary ends

    I for one would be pretty annoyed if I at least couldn't convert what I've got leftover
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