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Boarding Parties......WTF?

ghyudtghyudt Member Posts: 1,112 Arc User
So, I offered to help a fellow Galaxy user test his build in a duel the other day. Very first thing he uses is boarding party. Now, since I don't use tac team, or other consoles/abilities that would eliminate the shuttles, I switch targets and start shooting. I expected the misses. What I didn't expect was how damn strong their hulls were. I remember she. A single shot would take out a shuttle. Now that wasn't very realistic, according to Trek canon. But having to go through several rounds of firing and even torpedos to kill them seems like a bit much to me. Did Cryptic not have anywhere to put all the extra hull points they took off hangsr pets, and decided to give them to boarding party shuttles? Does anyone else think this needs a redo?
Post edited by ghyudt on
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  • js26568js26568 Member Posts: 0 Arc User
    edited January 2015
    ghyudt wrote: »
    So, I offered to help a fellow Galaxy user test his build in a duel the other day. Very first thing he uses is boarding party. Now, since I don't use tac team, or other consoles/abilities that would eliminate the shuttles, I switch targets and start shooting. I expected the misses. What I didn't expect was how damn strong their hulls were. I remember she. A single shot would take out a shuttle. Now that wasn't very realistic, according to Trek canon. But having to go through several rounds of firing and even torpedos to kill them seems like a bit much to me. Did Cryptic not have anywhere to put all the extra hull points they took off hangsr pets, and decided to give them to boarding party shuttles? Does anyone else think this needs a redo?

    If you get the correct Doff, boarding party shuttles are armed :D
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  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited January 2015
    js26568 wrote: »
    If you get the correct Doff, boarding party shuttles are armed :D

    I know the doff you're talking about. The flavor text says nothing about armoring the shuttles.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
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  • thatcursedwolfthatcursedwolf Member Posts: 1,617 Arc User
    edited January 2015
    BFAW really doesn't need to be an IWIN button in yet another situation.
    This is my Risian Corvette. There are many like it, but this one is mine.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited January 2015
    Heh BP doing something useful? Thats funny.

    You or your friend 60? My guess would be the BP shuttles getting NPC levels of HP scaling.
  • mirrorterranmirrorterran Member Posts: 423 Arc User
    edited January 2015
    Who doesn't use tac team? That seems to be your problem right there.

    Secondly, boarding party used to be the absolute worst thing to give up a boff station for.
    It's understandable that they have buffed it up a bit.
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited January 2015
    I run without TT on a few ships but I use a transporter doff. The changes to boarding party has made them at least a little useful. What happened is you weren't prepared for that power. Just make a few adjustments. Either use TT or the transporter doff. The shuttles are fine :)
  • davefenestratordavefenestrator Member Posts: 10,695 Arc User
    edited January 2015
    Have you played the Vault mission?

    I took out 3 scorpion fighters at once with a shuttle, and later a light warbird. I don't think I've ever managed the heavy warbird though, despite trying with tac eng and sci captains.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2015
    BFAW really doesn't need to be an IWIN button in yet another situation.

    Thing is, wouldn't this be the more appropriate place for it to be used than the countless other places that it is used? Clearing up all those small things flying around, whether fighters, shuttles, targetable torps, or mines and the like...? Not the current way where it's clearing up everything. Might be just the kind of reminder the devs need about it...
  • suphoriasuphoria Member Posts: 0 Arc User
    edited January 2015
    "His rock beat my scissors but I don't want to use paper, buff scissors!
  • olliereportolliereport Member Posts: 721
    edited January 2015
    BFAW really doesn't need to be an IWIN button in yet another situation.
    Thing is, wouldn't this be the more appropriate place for it to be used than the countless other places that it is used? Clearing up all those small things flying around, whether fighters, shuttles, targetable torps, or mines and the like...? Not the current way where it's clearing up everything. Might be just the kind of reminder the devs need about it...

    both excellent points

    and boarding parties? the ability that is like, never ever ever ever used?

    I'm very happy to hear that it could potentially survive a FAW, maybe there will be some variety out there
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited January 2015
    I'm just amazed Boarding Party got someone.

    Picard would be proud! Shinzon would've hated you!
    XzRTofz.gif
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2015
    I'm just amazed Boarding Party got someone.

    Picard would be proud! Shinzon would've hated you!

    Heh, sometimes I'd troll with them. SNB the TT when it's first dropped out to maximize the downtime and unleash the Party while close. Heh, the sound they make while launching...wheeeee!

    Heh, imagine somebody in a Sheshar, eh? Drop out the Assault Vessel, drop out the Monbosh pets, drop out two flights of fighters from the hangar, drop out Nimbus, drop out Photonic, and then drop out the Board Parties...
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited January 2015
    Boarding parties shouldn't even use shuttles, they should be transporting when enemy shields are down.

    They should also not be automatically cancelled by TT 1.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited January 2015
    Heh, sometimes I'd troll with them. SNB the TT when it's first dropped out to maximize the downtime and unleash the Party while close. Heh, the sound they make while launching...wheeeee!

    Heh, imagine somebody in a Sheshar, eh? Drop out the Assault Vessel, drop out the Monbosh pets, drop out two flights of fighters from the hangar, drop out Nimbus, drop out Photonic, and then drop out the Board Parties...

    How about SNB and Jam Sensors? :D
    XzRTofz.gif
  • synthiasuicidesynthiasuicide Member Posts: 458 Arc User
    edited January 2015
    I wish skills like Boarding party were worth using. I remember when I first started STO the sound of the ability was cool. So I used it.

    Also the main reason I made a klingon originally was they had a FDC Murauder, That had a hanger of ships that steal crew and Commodities. The thought of doing that and launching Boarding Party shuttles, etc. Sounded like fun. I can be a Pirate in STAR TREK! WAHOO!
    Tractor beam, Launch Boarding Party, Murauding force hanger, etc.

    Of course it sucked, but them gold old days. :D

    I would LOVE the new Bridge officer training thats coming also fix or completely REMAKE old useless skills. Be nice if we used more then all the mostly cookie cutter stuff.
    [SIGPIC][/SIGPIC]
  • schnirselschnirsel Member Posts: 98 Arc User
    edited January 2015
    Heh, sometimes I'd troll with them. SNB the TT when it's first dropped out to maximize the downtime and unleash the Party while close. Heh, the sound they make while launching...wheeeee!

    Heh, imagine somebody in a Sheshar, eh? Drop out the Assault Vessel, drop out the Monbosh pets, drop out two flights of fighters from the hangar, drop out Nimbus, drop out Photonic, and then drop out the Board Parties...

    Talk about spam. :D You forgot turrets and those consumable scorpion fighters from the vault.

    Can BP be used on ships while having EBC active?
    Like using a B'rel with Cmdr. Eng and dropping BP3 from 0.1 km away?

    Oh and btw... the first purple doff I got, was the one mentioned in the 2nd post. :o
    6pvmjHk.gif
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited January 2015
    now we just need marauding force shuttles to not be so lame.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited January 2015
    rmy1081 wrote: »
    now we just need marauding force shuttles to not be so lame.

    They're awesome in PvP. The folks trying to kill you burst out laughing...it's a great distraction. ;)
  • xapocalypseponyxxapocalypseponyx Member Posts: 577 Arc User
    edited January 2015
    I wish skills like Boarding party were worth using. I remember when I first started STO the sound of the ability was cool. So I used it.

    Also the main reason I made a klingon originally was they had a FDC Murauder, That had a hanger of ships that steal crew and Commodities. The thought of doing that and launching Boarding Party shuttles, etc. Sounded like fun. I can be a Pirate in STAR TREK! WAHOO!
    Tractor beam, Launch Boarding Party, Murauding force hanger, etc.

    Of course it sucked, but them gold old days. :D

    STO is so much more exciting before you learn just how much of it useless.
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited January 2015
    Boarding parties I had thought they were armed already by default. So you need DOF to manage them. I've stopped using they since last year. Since there is another DOF that can block them from getting on your ship too. Or yo can blow them up if you got lucky.
    [SIGPIC][/SIGPIC]

    Time will only tell!
  • jjdezjjdez Member Posts: 570 Arc User
    edited January 2015
    Next time try countering with Aceton Beam III.
  • millimidgetmillimidget Member Posts: 0 Arc User
    edited January 2015
    Heh BP doing something useful?
    I wouldn't go that far, and neither did the OP.

    All he mentioned was that the boarding party shuttles are very tanky, because they are.

    Still useless, as far as I can tell.
    "Tolerance and apathy are the last virtues of a dying society." - Aristotle
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited January 2015
    ghyudt wrote: »
    So, I offered to help a fellow Galaxy user test his build in a duel the other day. Very first thing he uses is boarding party. Now, since I don't use tac team, or other consoles/abilities that would eliminate the shuttles, I switch targets and start shooting. I expected the misses. What I didn't expect was how damn strong their hulls were. I remember she. A single shot would take out a shuttle. Now that wasn't very realistic, according to Trek canon. But having to go through several rounds of firing and even torpedos to kill them seems like a bit much to me. Did Cryptic not have anywhere to put all the extra hull points they took off hangsr pets, and decided to give them to boarding party shuttles? Does anyone else think this needs a redo?

    Eheh heh heh heh.

    Can I reintroduce my BP build now?

    EDIT: BP is hardly useless if timed right, and with a science captain. Wait fro enemy to use tacteam, subnuc him, then use BP + 3x VR BP doffs and any abilities that prevent Tacteam from recovering from cooldown.
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  • sonnikkusonnikku Member Posts: 77 Arc User
    edited January 2015
    Future patch notes;

    -Found an issue where Fire at Will was not effectively countering every situation conceivable. This has been corrected.
  • kayajaykayajay Member Posts: 1,990 Arc User
    edited January 2015
    I always thought it would be fun if when you were flying through Sector Space, if you got the option to play against an invading force who board you...like a Klingon boarding party, or the Borg, who are trying to assimilate your ship and you get to play a ground/inside your ship mission.

    I have always found that Torpedo Full Spread or a console will take care of Aceton Assimilators, Boarding Shuttles, etc pretty instantly...the new Singularity, Isometric and the Romulan plasma shockwave.
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited January 2015
    Question!

    I've heard since forever that boarding parties were useless, mainly because of everyone running TT. This would be true of PvP but what about PvE? Does it have some use there?

    Also what about Marauder Force Shuttles, those that come with the Orion flight deck cruiser, looks like a beefier version of boarding party - are they any good/better?
  • angrytargangrytarg Member Posts: 11,014 Arc User
    edited January 2015
    coupaholic wrote: »
    Question!

    I've heard since forever that boarding parties were useless, mainly because of everyone running TT. This would be true of PvP but what about PvE? Does it have some use there?

    Also what about Marauder Force Shuttles, those that come with the Orion flight deck cruiser, looks like a beefier version of boarding party - are they any good/better?

    I don't think BP has any use in PvE, though last I tried was over a year and a half. Basically, mobs regenerate disabled systems so fast that you barely feel the BP effect. To counter the power creep, NPCs outside story missions are almost immune to subsystem disables anyway.
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  • giotarizgiotariz Member Posts: 652 Arc User
    edited January 2015
    Don't...use....Tac team... Oh god why, that's like the #1 useful ability in ALL Builds.
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  • colonelkiracolonelkira Member Posts: 82 Arc User
    edited January 2015
    giotariz wrote: »
    Don't...use....Tac team... Oh god why, that's like the #1 useful ability in ALL Builds.

    No, not in all builds. ;) You don't need TT if you can provide a reasonable amount of shield cap and resists, which should be standard on a sci ship healer. The only problem is the clearing of debuffs, like the one mentioned in this thread, but yeah a doff calleed keel'el (warp core engineer) could help there. Of course you need to run EptX, which i would call a 'musthave' on EVERY build.
    58. / SvK
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