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Logic behind Temporal Ships being Tier 5?

wayofderawayofdera Member Posts: 0 Arc User
Cryptic,

I have a couple temporal Ships, and every time I fly the newly created U-5 vessel, I can't stop but think, what went wrong in the future?

I mean, why is a ship that is from the future, still a tier 5 ship in STO (granted it can be upgraded for free to the U-5 status)? Even though the storyline behind the acquisition of temporal ships, is that they have been mostly stripped down, it still makes no sense that a stripped down temporal ship from 500 years in the future, is less advanced then current ships.

I agree that most ships at the tier 5 level, are iconic ships for all factions, and having a new tier of "modern ships" (As STO takes place 30 years after Nemesis) seems reasonable. The iconic ships are powerful, but most factions have probably built, or are building more powerful ships, as STO progresses past 2409. This makes sense. The previous iconic ships can be upgraded to a level U-5, making them almost as powerful, as the newly created ships from the Federation, Klingon, and Romulan factions.

However, the Temporal ship is from the future, so should it not have been upgraded right to the Tier 6 level? And if a tier 7 ever comes out 5 years from now, should it not be upgraded to that level again? It seems in comparison, to saying that a modern car, would be no more advanced than horse and cart from 500 years ago. Even if stripped down, the car is still more advanced in many ways.

Anyways, Cryptic, this issue of temporal ships being tier U-5, rather then 6, has irked me since the Delta Rising launch. So, I thought it best to voice my complaint on the forums, for others to agree, or disagree with, and hopefully be addressed one way, or another.

Thanks for the time,
Post edited by wayofdera on
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Comments

  • js26568js26568 Member Posts: 0 Arc User
    edited January 2015
    How much would you pay to make them Tier 6? That is what it'd come down to, if they ever bother to do it.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • nccmarknccmark Member Posts: 1,084 Arc User
    edited January 2015
    What makes you think that every future ship is top notch? I imagine that the future will have a new Toyota Yaris...I'd still rather have a 10 year old Maserati. Newer does not equate to superior.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited January 2015
    Temporal ships should be at Tier 20. However, since they were gutted out of almost all useful technology, they dropped to Tier 5. The frame of the Temporal ships might be better than other ships, but with mostly 25th Century technology, it won't be much better than a 25th Century ship.
  • azntrigboiazntrigboi Member Posts: 139 Arc User
    edited January 2015
    The problem with your post is that you're arguing lore. The lead devs don't speak lore. They speak dollar. Can you explain your point to them in dollar? :D

    Edit: Actually, since the T5 label is so annoying, I thought of a great idea. How about Cryptic lets you upgrade to T20, but you consume an upgrade token for each tier. Not only that but it only changes the name and nothing else. No stats, no slots, nothing but the name. Problem solved. That's how you speak dollar.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2015
    The argument I remember from Cryptic is that all the lockbox ships have been gutted and refurbished using modern 25th century parts by Ferengi in the Lobi Crystal Consortium, who kept the advanced tech for themselves.

    This is why we can fly Dominion ships without a headpiece, why some older ships are up to par, and why some very advanced ships are less advanced.
  • inthefluxxinthefluxx Member Posts: 0 Arc User
    edited January 2015
    The argument I remember from Cryptic is that all the lockbox ships have been gutted and refurbished using modern 25th century parts by Ferengi in the Lobi Crystal Consortium, who kept the advanced tech for themselves.

    This is why we can fly Dominion ships without a headpiece, why some older ships are up to par, and why some very advanced ships are less advanced.


    The Ferengi owning 29th century technology explains why everything in this game is monetized.
  • lianthelialianthelia Member Posts: 7,901 Arc User
    edited January 2015
    inthefluxx wrote: »
    The Ferengi owning 29th century technology explains why everything in this game is monetized.

    Except the Tholians gutted all of the 29th century tech and left the chassis and the hull...leaving the Ferengi to put in basic 25th century technology...there was no T6 when they did this to the temporal vessels so why should they be T6?
    Can't have a honest conversation because of a white knight with power
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited January 2015
    The logic behind the Temporal Ships being T5 is that they were released long ago, way before Profits Rising.

    This is awesome though. Reminds me of the raging tears of JHAS players demanding the Bugship have a 6th TAC Slot.
    XzRTofz.gif
  • jornadojornado Member Posts: 918 Arc User
    edited January 2015
    As always, if the pilot doesn't suck, the Mobius, as with most ships, is fine.

    What would it really gain at T6? A final mastery trait. Big whoop. My timeships at T5U kick more tail than 90% of the people flying T6 Tronships anyway.

    They're fine.
    [SIGPIC][/SIGPIC]
    My guess is "hope" keeps people not playing but posting on the forums. For others, its a path of sad realization and closure. Grieving takes time. The worst "haters" here love the game, or did at some point.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited January 2015
    nccmark wrote: »
    What makes you think that every future ship is top notch? I imagine that the future will have a new Toyota Yaris...I'd still rather have a 10 year old Maserati. Newer does not equate to superior.
    This. Look at the Exeter. A year 2409 tier 2 ship.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2015
    jornado wrote: »
    As always, if the pilot doesn't suck, the Mobius, as with most ships, is fine.

    What would it really gain at T6? A final mastery trait. Big whoop. My timeships at T5U kick more tail than 90% of the people flying T6 Tronships anyway.

    They're fine.

    They're also down one BO ability slot and the customizability of a specialist.

    In hindsight, I think what would have worked better for me would have been:

    All DR ships? Are Tier 6.

    New C-Store ships get Intel slots and an extra BO power.

    Upgraded ships get a Captain BO station which has the extra BO power baked in there.
  • kristaswiftkristaswift Member Posts: 306 Arc User
    edited January 2015
    The logic behind the Temporal Ships being T5 is that they were released long ago, way before Profits Rising.

    Cryptic and logic don't go together :D
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  • zbzznzbzzn Member Posts: 221 Arc User
    edited January 2015
    They're also down one BO ability slot and the customizability of a specialist.
    True, but they are also up by one console slot over the T6 C-Store ships.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited January 2015
    zbzzn wrote: »
    True, but they are also up by one console slot over the T6 C-Store ships.

    Wait until the Fleet T6 Faction ships come. The Lockbox/Lobi/Event T6 Ships alread do not have that -1 console slot weakness.
    XzRTofz.gif
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  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited January 2015
    azntrigboi wrote: »
    The problem with your post is that you're arguing lore. The lead devs don't speak lore. They speak dollar.

    I can speak dollar.

    Offer a 1500 Zen T5/T5U/T5F/T5FU -> T6 conversion for only a select number of ships:
    Temporal Ships
    Adv. Obelisk Carrier
    Voth Ships
    Tholian Ships
    Tal Shiar Adapted ships

    All of those being fairly technologically advanced enough, and with a simple but situationally convenient Mastery.

    Discounted 4 pack of Conversion to T6 Tokens for 5000 Zen.

    Additionally, to answer the pleas for T6 Science ships, upgrade the Dyson ships to T6 (existing and future purchases) and just stuff a general T5 Sci-related Mastery trait common across all sub-variants. Players get their Science ships (even if they don't like it), and Cryptic doesn't have to do much more work. Upgrade the 3-ship bundle costs to 6000 Zen, and the individual ships to 3000 Zen. The mega Dyson bundle can remain as-is (a little bit of wallet mercy).

    And just to not let the Feds continue to feel like they lost the Science race (blasphemy to those who insist they don't need more T6s; Cryptic must ensure more variety), do the same for the Vesta pack.

    And just to be nice and make even more cash off future players, do the same as well for the Odyssey, Scimitar, and Bortesqu as well. Except the Odyssey will have the best Mastery trait of the 3 and the Scimitar will have the worst (because it's the best Flagship of the 3 in all other respects, and we can't let them outdo the Feds too much). And maybe limited Intel capability + a Mastery might help sell more Bortesqu off those filthy ungrateful KDF players who don't like the Flagship Cryptic worked so hard to design and code. More money, minimal work.

    It will make money; esp. off those looking to buy keys for a chance at those lockbox ships as well as improving their Exchange value because they could be upgraded to T6 (for a premium), or those wanting a T6 Sci ship, or those wanting a semi-useful Bortesqu.

    /End dollar speak

    See? Classic maximum profit, minimal work. And incredibly easy (opposed to all the hard work in having to actually design, code, test, and release a new ship).

    And it meets the general demands of the players, without actually caving in to the players. :cool:
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited January 2015
    New C-Store ships get Intel slots and an extra BO power.

    Not necessarily. I expect that the Intel slots for certain C-Store ships will be adjusted to Generic Hybrid slots. So the Intel Commander slots on the Intel ships would stay the same, but its Intel Lt. slot would be changed to a generic hybrid slot where it can slot any specialized bridge officer that matches the Engineer, Tactical, or Science component.

    After all, we are supposed to be getting a new specialization with the anniversary so it makes sense to only have certain new C-Store ships with restricted Specialization slots and the rest have Generic Hybrid slots.

    So New C-Store ships get Specialization slots and an extra BO power would be more accurate.
  • edited January 2015
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  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2015
    zbzzn wrote: »
    True, but they are also up by one console slot over the T6 C-Store ships.

    The fleet versions are. The appropriate comparison would be T5U non-fleet to T6 C-Store since T6 fleet ships are planned for the next couple of months.
  • jackal1701apwjackal1701apw Member Posts: 669 Arc User
    edited January 2015
    They're also down one BO ability slot and the customizability of a specialist.

    In hindsight, I think what would have worked better for me would have been:

    All DR ships? Are Tier 6.

    New C-Store ships get Intel slots and an extra BO power.

    Upgraded ships get a Captain BO station which has the extra BO power baked in there.

    Ok here is how to speak in $, and what will/would have worked alot better....and its fairly similar to this idea above.

    1) No T5-U.
    Existing T5 and T5+ (the + denotes fleet, lockbox, event, newer 3 set vessels which are already +1 console etc) could be upgraded to T6/T6+ (either via an upgrade token or free upgrade in the case of lockbox ships only). T6 grants one extra boff ability slot (either Ens, Lt, or LtC), ship mastery (level 1-5 on all ships), +1 console, and a ship trait (at mastery 5). Ship upgrade tokens could have been +10-25% more expensive in Zen cost (as it's giving you more than the current T5-U - you are getting an extra BO slot AND the ship trait at mastery 5).

    2) Specialisation Hybrid Boff slots.
    When Delta Rising launched we got the Intel Specialisation and Intel Hybrid bridge officers with their new set of powers. DR also saw the release of a number of vessels that were either 'full intel' with a Lt AND Cmdr hybrid stations, or 'half intel' with just a Lt hybrid station.
    The suggestion works like this. You could purchase a Hybrid station token (c.500 Zen) that would change one Lt slot on ANY T6 ship to a hybrid station (fixed for every ship). This way you could take an older lockbox/lobi ship which would be freely upgraded to T6, and then spend Zen to grant that ship the ability to run Intel or [REDACTED] future specialisation slots. Alternatively you could take a T5 ship (like a scimitar) and would have to use both a T6 upgrade token AND a Lt hybrid token to enable that ship to have access to specialist powers.

    C-store ships released from DR and in the future are already T6 (no upgrade token needed however fleet token needed to become T6+) and are already have the hybrid slots (no specialisation hybrid token needed). There are a selection of 'full' ships that have Cmdr AND Lt hybrids and others are 'half' ships that only have the lower rank hybrid stations. Future spec types would also have their own C-Store ships as I am sure we will see come the Anniversary event. However, this system allows for older ships to be on par with the newer ships and is a monetised system that will have players paying Zen to bring their old ships up to spec and have access to the new powers. Only Full Intel ships get the Cmdr Hybrid but all other ships can get up to Lt (and occasionally there will be special ships like the sheshar that actually have LtC hybrid but these are exceptions).

    3. Ship Traits.
    The suggestion means that lots of new ship traits are needed (for all existing T5/5+ ships that can be taken up to T6) but actually traits can be grouped together (e.g. all Jem Hadar ships could have the same trait, all Voth ships could have the same trait, all T5/5+ fed escorts could have the same trait etc.) so it isn't really that many. Also some could be passives (easier to code). However, a VERY important aspect would be that T5-mastery traits are ACCOUNT based unlocks. You could monetise this as follows: Once a mastery is unlocked on one character they are able to manufacture an item from the dil-store like this 'Detailed Ship Schematic: Phantom Intel Escort' (c.20,000 dilithium). This item is account bound on pickup and can be transferred to other characters on that account via the account bank (just like Rep sponsorship tokens). Once used on another character this item unlocks the relevant ship trait for that character (in this example it is Reprocicity). This suggestion will INCREASE ship sales as people purchase ships to obtain trait combinations for toons of different factions and gets rid of the faction lock-out issues that the ship trait system has introduced. It is also an additional sink.

    Please listen to this. Players are fed up with the constant replace your stuff for the new things rather than upgrade your current things. Ships are your toon in space. This is your avatar and people based their entire character around them so are rightfully pi55ed when they are made sub-standard.

    Here is an analogy - if you released a skin for your ground toon that made the player look like a giant frog but gave you +100% HP, +100% Damage, +100% crit chance, what do you think the player reaction to that would be? People would be mad, as they don't want to look like a frog, but you made it that the only way to be viable would be to purchase and use that skin.

    We are your CUSTOMERS. We are your PLAYERS. This is how we PLAY. This is how you get us to PAY.
    [SIGPIC][/SIGPIC]

    ...#LLAP...
  • drliriodrlirio Member Posts: 66 Arc User
    edited January 2015
    Quick answer to OP:

    Logic is irrelevant. They want you to spend money on T6 ships.
  • js26568js26568 Member Posts: 0 Arc User
    edited January 2015
    I have one of these:

    http://sto.gamepedia.com/Scryer_Intel_Science_Vessel

    And I have one of these:

    http://sto.gamepedia.com/Wells_Temporal_Science_Vessel

    It's the Wells that I fly the most. All the shiny new Intel skills aren't enough to make the other ship any good. Even the promise of a starship trait hasn't been enough to keep me flying it.

    Don't be in such a rush for Cryptic to change a great ship. The Wells is a thing of beauty.
    [SIGPIC][/SIGPIC]
    Free Tibet!
  • zbzznzbzzn Member Posts: 221 Arc User
    edited January 2015
    The fleet versions are. The appropriate comparison would be T5U non-fleet to T6 C-Store since T6 fleet ships are planned for the next couple of months.

    Isn't that what we're comparing? The Mobius doesn't have a fleet version.
  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited January 2015
    wayofdera wrote: »
    However, the Temporal ship is from the future, so should it not have been upgraded right to the Tier 6 level? And if a tier 7 ever comes out 5 years from now, should it not be upgraded to that level again? It seems in comparison, to saying that a modern car, would be no more advanced than horse and cart from 500 years ago. Even if stripped down, the car is still more advanced in many ways.

    So, here is your modern car stripped down. You have technology from 500 years ago to refit it into working order.

    So, how superior is that car?
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited January 2015
    I suppose the most reasonable excuse is that the T6 intel ships were built using the technology stripped off the temporal ships. Nothing else really stands up to reason.
    ZiOfChe.png?1
  • gonaliusgonalius Member Posts: 893 Arc User
    edited January 2015
    Although they're from the future, they might be deliberately neutered in the event that they are captured by locals, in which case the one who captures it will not get that big a tech boost.

    Or they are the future equivalent of a police car - The police generally do not drive military vehicles on their rounds.
  • kayajaykayajay Member Posts: 1,990 Arc User
    edited January 2015
    I REALLY thought they were going to focus on Temporal-based storylines. We had the ships and then the episode "Temporal Ambassador". As a new enemy, I wanted the Kremin...we could all have had Temporal Cores, etc...
  • medalionemissarymedalionemissary Member Posts: 612 Arc User
    edited January 2015
    The logic because something is far in the future, it should be automatically OP as **** and ruin balance of gameplay just cuz you bought one.

    There are so many things in game that should be way more powerful than they are, or less according to Star Trek canon... but this is a MMO, and things have to be "balanced". You'd swear a Defera was running the show
    Deep Space Nine in HD, make it so!
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited January 2015
    :D Defera running the show :D
    The argument I remember from Cryptic is that all the lockbox ships have been gutted and refurbished using modern 25th century parts by Ferengi in the Lobi Crystal Consortium, who kept the advanced tech for themselves.

    This is why we can fly Dominion ships without a headpiece, why some older ships are up to par, and why some very advanced ships are less advanced.
    Which begs the question why don't we have queue missions to raid the Tholians and Lobi Consortium for their temporally displaced contraband. That has to be a violation of several temporal treaties.

    kayajay wrote: »
    I REALLY thought they were going to focus on Temporal-based storylines. We had the ships and then the episode "Temporal Ambassador". As a new enemy, I wanted the Kremin...we could all have had Temporal Cores, etc...

    Me on the other hand I hate time travel. Keep DTI away from me.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
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