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Season #10 - Make or Break

flash525flash525 Member Posts: 5,441 Arc User
As the title suggests, season #10 is either going to make, or break the game for me. I haven't really been appreciative of anything released prior to Season #8, and expansion #2 was no exception to that. It presented me with little reason to continue playing; discounting TOS (cause I grew up with TNG) Voyager was my least favourite Trek show, and short of the Doctors character development offered nothing of long-term interest, and I couldn't care less about the Delta Quadrant.

It's no secret that Delta Rising is not favourable with a good percentage of players - regardless of what Cryptic may naively believe. The level cap was handled terribly, the specialization system is a drain on anyone with multiple characters, and the new DR content left much to be desired, especially in that it was all very FED-centric.

I'm playing at the moment for the Winter Event (and cause of the holidays); but having recently realized just how expensive it is to upgrade a single character, and how little the game currently offers, I can say right now that if Season #10 doesn't offer something of worth, then I'm out - and yes, before anyone asks, you can have my stuff. Maybe I'll hold an auction or something.

@Cryptic, I don't want to leave, cause I have enjoyed the game, am in a good fleet and feel there is so much potential yet to have, but for the love of Q, please focus your next release on the playerbase (including KDF and Republic players) in addition to content rather than finances else I fear I wont be the only person you lose.
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Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2014
    flash525 wrote: »
    I haven't really been appreciative of anything released prior to Season #8, and expansion #2 was no exception to that.

    Did you mean since S8 rather than prior to S8, since X2 was after S8 rather than prior to S8...or...was it a case of saying you only appreciated what took place between S8 and up to but not including X2?
  • flash525flash525 Member Posts: 5,441 Arc User
    edited December 2014
    Did you mean since S8 rather than prior to S8, since X2 was after S8 rather than prior to S8...or...was it a case of saying you only appreciated what took place between S8 and up to but not including X2?
    For the most part, I enjoyed what came before Season #8. I haven't truly enjoyed anything (including DR) since.
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2014
    flash525 wrote: »
    For the most part, I enjoyed what came before Season #8. I haven't truly enjoyed anything (including DR) since.

    Hrmm, for me things started to go downhill with S6. S6 softened the blow for S7. S7 softened the blow for X1. X1 softened the blow for S8. S8 softened the blow for S9. S9 softened the blow for X2. One of those developing of tolerance sort of things...meh. If things had gone straight from S5 to X2...lol...yeah, anyway. Then again, even S5 really had things that started it going downhill for me...hrmmm, pesky tolerance.

    With Hawk having left the way he did, I don't have many expectations either way for S10 other than it being one of the smallest seasons ever...with things being pushed back to S11 and later.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited December 2014
    Hrmm, for me things started to go downhill with S6.
    I can't remember everything that went with Season #6, but that was the introduction of the Fleet System if I recall, and whilst yes, it was a significant drain on resources; at least at first, it was something different and something that rewarded at the end; with the nice high-end gear.
    With Hawk having left the way he did, I don't have many expectations either way for S10 other than it being one of the smallest seasons ever...with things being pushed back to S11 and later.
    I don't know any Hawk. What happened? ...assuming it's allowed to be discussed (if not, save it - I don't want nobody getting into trouble).
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2014
    flash525 wrote: »
    I can't remember everything that went with Season #6, but that was the introduction of the Fleet System if I recall, and whilst yes, it was a significant drain on resources; at least at first, it was something different and something that rewarded at the end; with the nice high-end gear.

    That S5-S6 period was not only the Fleet system with its power creep; but we saw the introduction of the Lock Boxes, they changed the T1-T4 ship consoles, and I can't even remember everything that happened there at the end before the F2P conversion and then after the F2P conversion leading up to S6 and beyond...meh.
    flash525 wrote: »
    I don't know any Hawk. What happened? ...assuming it's allowed to be discussed (if not, save it - I don't want nobody getting into trouble).

    AdjudicatorHawk...one of the developers. He was working on various meta changes, looking at balancing weapon mods, and well...stuff. So they're down a guy on that end in regard to development, missing one of the systems guys.
    While Hawk was certainly spearheading this, he was not along in his efforts. He left us with a pretty solid proposal on this subject when he left, backed up by a good amount of actual formulaic data analysis. Most of us have reviewed and agreed with his findings and conclusions. But it's still going to take time to prototype, test, review and iterate on. And now that we're a 1-person-smaller team, our time is even more of a precious commodity, so I'm not certain when we can take action.
  • mikoto8472mikoto8472 Member Posts: 607 Arc User
    edited December 2014
    Hmm. We'll have to see.

    I'm not fully sure where one "season" ends and another begins so...... The Klingon Arc was all right but I'd have liked it to been more about J'mpok and the High Council rather than battling one insane Klingon with an equally insane amount of ships, personnel and resources. Still it was entertaining and the Devidian sub-arc had its moments.

    I enjoyed Nimbus. No real qualms there.

    I liked the sheer length and depth of the various Romulan and Cardassian Fronts. So many missions-some standalone, some part of an overall plot. I especially enjoyed the missions centred around DS9 which had a bit of all the elements in the show.

    Then things started to get shorter and more compact.

    The Borg Front was entertaining but brief. There are so many more other things that could have been explored as well as "learn to assimilate the Undine" arc that was played out.

    Deferi Front...... Well, the storyline succeeded in entertaining me and provoking emotion. I loathe the Deferi. But again it was brief.

    Dyson..... Ugh. *Sigh.* We had what, two or three actual missions regarding that general arc? I'm sorry but a tutorial-ish. "Go there, read dialogue" is not worthy of being called a mission.

    Surface Tension was a nice ep, I enjoyed it. So were Mindscape and the mission after that. Its about as far as I've got into Delta Rising so far. (I spent a long time levelling up my characters somewhat.) But while the storytelling and graphics involving your character are better than it was before, its still all too brief.

    What I really hope to see is more storyline content in S10. THAT would make the game for me.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited December 2014
    in no order;
    what killed it for me straight off the bat is when stahl used to lie through his teeth, putting forward ideas some of which were promised and not one of them was delivered on through his reports.
    then when f2p came, that was a killer for a short time, over half a year out from the game.
    then season 6 came and that crossfire upgrade, i was and still am no fan of the combat upgrade they added to the game, this stupid shooter mode, removal of automatic ground weapons fire instead of mashing the keys to do it and a hud with a target point that did nothing.
    season 7 came and it started a trend when all that doff stuff arrived.
    LOR was nice and added a nice chunk of good and well received content to the game even if some complained the romulan faction were just tools of starfleet or the kdf.
    then one of the worst seasons came along season 8, i mean dinosaurs with freaking lasers on their heads is not star trek.
    season 9 was just under the radar so much youd swear it never existed.
    then this DR, not much content wise and grind masquerading about as content is like trying to dress a female rancor up in a girls dress and there was some chit and chat about it as well.. the worst part is everyone saw it for what it was... but still the players love it right? :rolleyes:
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2014
    what killed it for me straight off the bat is when stahl used to lie through his teeth, putting forward ideas some of which were promised and not one of them was delivered on through his reports.

    It made for a somewhat funny yet painful joke at the time...

    Stahl talking about all these awesome things that he wanted for the game...that we'd never see.
    Rivera talking about all these horrible things that he didn't want for the game...that we'd always see.

    If Stahl said it was coming, it wasn't. If Rivera said it wasn't coming, it was.

    It's where I might have gotten into a wee bit of trouble with things like Major Stall and Captain Wrecko.
  • sander233sander233 Member Posts: 3,992 Arc User
    edited December 2014
    flash525 wrote: »
    and yes, before anyone asks, you can have my stuff. Maybe I'll hold an auction or something.
    Can I have your EC after you auction off all your stuff?
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  • flash525flash525 Member Posts: 5,441 Arc User
    edited December 2014
    flash525 wrote: »
    I can say right now that if Season #10 doesn't offer something of worth, then I'm out - and yes, before anyone asks, you can have my stuff. Maybe I'll hold an auction or something.
    sander233 wrote: »
    Can I have your EC after you auction off all your stuff?
    Key Words. ;)

    There's still a couple of months to go yet before Season #10 comes out, and I'd like to be optimistic (though remain pessimistic). Keep an eye on their release though, and this topic.
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  • dpsloss88dpsloss88 Member Posts: 765 Arc User
    edited December 2014
    I don't mind the lies or the bugs or the R&D, or the STF sudden death optionals. It was the insane greedy dilithium costs of the upgrades. If a game is a grind I am not going to play.

    I do like the Forums though, since I am not a member of any other forums where I can ***** about Janeway....
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited December 2014
    It all depends on what they offer and changes are to be made.

    So far I'm been pleased with the story, action, and game play. There is a few things I don't like, but that is in every game. And things that could use improvements or changes.

    Overall its still a fun game to play, and I look forward to when I get on. While most don't like DR, so far I've enjoyed it.
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  • flash525flash525 Member Posts: 5,441 Arc User
    edited December 2014
    farmallm wrote: »
    So far I'm been pleased with the story, action, and game play. There is a few things I don't like, but that is in every game. And things that could use improvements or changes.

    Overall its still a fun game to play, and I look forward to when I get on. While most don't like DR, so far I've enjoyed it.
    I would summarize that you're a FED player only if you truly enjoy DR, cause little about DR offers anything for KDF or Republic players. The content is fed-centric. You compliment the missions when half of them are mere patrol missions, and do not really advance the story at all. Then there's the upgrade system that, for the casual player is an insult.
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2014
    flash525 wrote: »
    I would summarize that you're a FED player only if you truly enjoy DR, cause little about DR offers anything for KDF or Republic players. The content is fed-centric. You compliment the missions when half of them are mere patrol missions, and do not really advance the story at all. Then there's the upgrade system that, for the casual player is an insult.

    See, I felt even the patrols and the patrol wrappers advanced the story by fleshing it out as you progressed along. I thoroughly enjoyed the story, including Kobali, up through when they initially ended it with Takedown. Takedown felt like the power going out 15 minutes before a season finale wrapped up...it left things feeling incomplete and rushed. When they added in the What's Left Behind mission, that brought it to that cliffhangar and what's next end of things for me.

    Different folks obviously feel differently about the story.

    Course, that it was all over and done with in less than a week...well, that's left a bunch of time to complain about all sorts of other things. :D
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited December 2014
    flash525 wrote: »
    I would summarize that you're a FED player only if you truly enjoy DR, cause little about DR offers anything for KDF or Republic players. The content is fed-centric. You compliment the missions when half of them are mere patrol missions, and do not really advance the story at all. Then there's the upgrade system that, for the casual player is an insult.

    Very wrong.

    My main is Fed, however I do have KDF and Romulan. As I love playing each of them. Granted I hadn't done the DR story on KDF or Romulan yet. Then again I hadn't finished it on my Fed either. Still its a good story so far. Next time I'm on my KDF I will be doing the first Delta mission. My Romulan is a good ways from it yet. With the Dyson part to do yet. The main reason why my Romulan is so far behind. Is due to lack of time to play and I'm almost done with the Romulan Rep gear. So that ship will be a beast when done. Which will be far more powerful than my Fed and KDF. Not bad for a 3rd in line character to play.

    Did I say the game is perfect? No, there could be changes and things done better. What game don't have this issue.

    Some of the patrol missions actually do advance the story. Specially the first time around. After which it don't. The patrol missions on the Romulan or Dyson didn't add to the story. The ground did some, but after the first time through it really didn't matter. As it became something to do to get marks and etc. To fix this I usually just skip the script that pops up. Create my own, and go into the mission. This is how I did the Romulan patrol or Dyson patrol since it offered no story progression. RPing helps on this part. And keeps it fresh.

    The upgrade system didn't insult me. And I'm a casual player where I'm lucky to get 2 hours on the game per week. So far I have used it to make some nice high level ground gear and upgrade some other stuff along the way. Without have to feed the greedy players by buying it from the exchange. Even now I'm making good headway into the schools. Hopefully by early next year I should be at lv15. I'm looking a few months yet. Do I like the system, not really. But its workable. There is always room for improvements.
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  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited December 2014
    sander233 wrote: »
    Can I have your EC after you auction off all your stuff?

    You can't ask for the Stuff till he makes an I quit Flag, No Flag no Stuff That's the rules that I just made up, and I'm backing it up with this Phaser that was given to me by the National Phaser association :D
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  • flash525flash525 Member Posts: 5,441 Arc User
    edited December 2014
    I thoroughly enjoyed the story, including Kobali, up through when they initially ended it with Takedown.
    The Kobali front was ... interesting, especially the cliffhanger at the end, but the whole Vaudwaar thing didn't appeal to me one bit.
    Different folks obviously feel differently about the story.
    Indeed they do.
    farmallm wrote: »
    Very wrong.
    Well, I can't have been very wrong cause your main is a FED. ;) However you wont get any satisfaction through playing the DR content with a Klingon or Romulan because there is no appeal to them. There's no honourable code or essence of peace that the Republic brings to the table. It's all FED-FED-FED.
    farmallm wrote: »
    The patrol missions on the Romulan or Dyson didn't add to the story.
    Unless I remember incorrectly, neither the Romulan or Dyson patrols were linked directly into episodes. The Delta front has done just that.

    farmallm wrote: »
    Do I like the system, not really. But its workable. There is always room for improvements.
    There's a lot of room for improvement if you ask me... Not just with Crafting (which I haven't, nor do I Plan on doing) but the Upgrade System too.
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  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited December 2014
    mikoto8472 wrote: »
    Hmm. We'll have to see.

    I'm not fully sure where one "season" ends and another begins so...... The Klingon Arc was all right but I'd have liked it to been more about J'mpok and the High Council rather than battling one insane Klingon with an equally insane amount of ships, personnel and resources. Still it was entertaining and the Devidian sub-arc had its moments.

    I enjoyed Nimbus. No real qualms there.

    I liked the sheer length and depth of the various Romulan and Cardassian Fronts. So many missions-some standalone, some part of an overall plot. I especially enjoyed the missions centred around DS9 which had a bit of all the elements in the show.

    Then things started to get shorter and more compact.

    The Borg Front was entertaining but brief. There are so many more other things that could have been explored as well as "learn to assimilate the Undine" arc that was played out.

    Deferi Front...... Well, the storyline succeeded in entertaining me and provoking emotion. I loathe the Deferi. But again it was brief.

    Dyson..... Ugh. *Sigh.* We had what, two or three actual missions regarding that general arc? I'm sorry but a tutorial-ish. "Go there, read dialogue" is not worthy of being called a mission.

    Surface Tension was a nice ep, I enjoyed it. So were Mindscape and the mission after that. Its about as far as I've got into Delta Rising so far. (I spent a long time levelling up my characters somewhat.) But while the storytelling and graphics involving your character are better than it was before, its still all too brief.

    What I really hope to see is more storyline content in S10. THAT would make the game for me.

    I can provide a list of what content was considered part of a seasonal update (at least in my eyes)

    Pre-Season 1
    Federation: Klingon War arc, Romulan Mystery arc, Cardassian struggle arc, Infected STF
    Klingons: Just PvP initially, Infected STF
    -Sector Block additon: Gamma Orionis

    Season 1
    Federation: Borg Collective, The Cure STF, Khitomer Accord STF, Terradome STF
    Klingon: The Cure STF, Khitomer Accord STF, Terradome STF
    -Sector Block additons: Pelia sector

    Season 2
    Federation: Undine Advance arc, Breen featured series, Spectres featured series
    Klingons: Federation War arc (original missions pre-LoR), Fek'Ihri Return arc, Undine Advance arc, Breen Featured Series, Spectres featured series
    -Sector Block addition: Orellius

    Season 3
    Federation: Cloaked Intentions featured series
    Klingons: Cloaked Intentions featured series, Klingons gained access to Pi Canis and Psi Velorum sector blocks.

    Season 4
    Federation didn't receive any new content apart from being able to access portions of Klingon space.
    Klingons: Klingons received access to everywhere but Sirius sector block.

    Season 5
    Federation: 2800 featured series, First Contact Day introduced as yearly trend
    Klingons: 2800 featured series, access to Sirius and all star clusters, Alpha mission
    -Adventure zone additions: Defera, Winter Wonderland

    Season 6
    Federation: Fleet bases and Fleet Action queued events pertaining to fleets
    Klingons: Fleet bases and Fleet Action queued events pertaining to fleets
    -Adventure zone addition: Nukara Prime

    Season 7
    Both factions: Tau Dewa sector block, Into the Hive STF, Hive Onslaught STF, Omega Reputation system, New Romulus adventure zone, New Romulus reputation system, Temporal Ambassador mission
    Klingons: Day of Honor celebration as counterpart of First Contact Day.

    Legacy of Romulus
    All factions: Wasteland arc, Nukara Strikeforce reputation system, Sphere of Influence lead in to season 8
    -Federation: apart from what got mentioned above, not much got introduced.

    -Klingons: Revamp of episode arcs for proper leveling sequence, new episode arcs (Empire, Warzone [which includes revamps of the first half of original klingon missions], Vigilance [ which includes Alpha and Temporal Ambassador], Dominion Domination [selected reworked missions from federation arc and 2800 series], Borg Collective arc)

    -Romulans: Introduced as a new faction so, they get their own mission arcs up to the end of Elachi stuff.

    Season 8
    All factions: Dyson sphere adventure zone, Solanae Dyson Sphere episode arc and A Step Between Stars episode, Dyson Joint Command reputation system
    Romulan: Republic day variant of First contact day and Day of Honor special missions.

    Season 9
    All factions: Undine Battlezone, 8472 Countercommand reputation, Surface Tension featured Episode, overhaul of Borg and Undine arcs to be one arc called Borg Advance.

    Delta Rising (currently in progress)
    All factions: Kobali Adventure zone, Delta quadrant sector blocks, Delta Alliance Reputation system, Delta Quadrant arc, What's left behind

    As you can see, the episode arcs in game aren't always tied specifically to a season. There were a couple seasons that we didn't get anything new.

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  • carlosbflycarlosbfly Member Posts: 682 Arc User
    edited December 2014
    I think S10 will absolutely need to address the concerns and issues DR has created. A nice bunch of compelling new content mixed with addressing the game issues will be just thing to generate a significant amount of PR attention and bring back the players this game has clearly lost in droves since DR.

    If not, the game will continue to decline.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited December 2014
    I think Season #10 will keep STO "muddling" through by appealing to some, alienating some, providing some improvements and creating some issues, but essentially keeping the game alive.
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  • hausofmartokhausofmartok Member Posts: 0 Arc User
    edited December 2014
    Someone posts the same TRIBBLE every season or half season. Sounding like an entitled baby. Just leave the game. Merry x-mas!
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited December 2014
    flash525 wrote: »
    The Kobali front was ... interesting, especially the cliffhanger at the end, but the whole Vaudwaar thing didn't appeal to me one bit.

    Indeed they do.

    Well, I can't have been very wrong cause your main is a FED. ;) However you wont get any satisfaction through playing the DR content with a Klingon or Romulan because there is no appeal to them. There's no honourable code or essence of peace that the Republic brings to the table. It's all FED-FED-FED.

    Unless I remember incorrectly, neither the Romulan or Dyson patrols were linked directly into episodes. The Delta front has done just that.


    There's a lot of room for improvement if you ask me... Not just with Crafting (which I haven't, nor do I Plan on doing) but the Upgrade System too.

    There will always an appeal to do them. Most of the stories are more Fed based anyways in the game. Just some minor reworked to make them for KDF or Romulan. You will always have this. Then there are missions that didn't seem to fit right one way or another. But I did them anyways. So this is not new to the Delta Rising expansion.
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  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    Okay, so season 10 supposed to have a skill update. I'm honestly not sure how that'll help much, other than giving us an easier way to BOFF train. Maybe we'll get some new skills out of it though, or perhaps a new BOFF specialization.
  • jodarkriderjodarkrider Member Posts: 2,097 Arc User
    edited December 2014
    I don't know. I feel like DR did some things very nicely. Mainly art & the story missions. They have improved their narrative, and I actually felt being part of the story - a feeling I kind of lacked in the previous episodes. They should keep this trend, where even such small things, like being recognized as a (former) Borg in 'Alliances' make me feel, that it matters who we are & that in some cases, your choice of species matters in how the mission flows, or at least gives you the illusion of it.

    On the other side, there are things, which could've been done, mainly in terms of end-game mechanics. The fact, that upgrading (aka dilithium sink) is the only way of getting the top end-game gear is simply wrong. The reputation systems should offer that, as should the STF's as rewards.

    The XP rewards are insufficient, especially when it comes to STF, which are meant to be end-game content for more experienced players. I love playing Ground Borg STF's, but how many times would I have to run them, in order to get a Spec point? 100 times? Add-up the timegates & that's pretty damn insane. We should be encouraged to *play* the game, not to be encouraged to wait it out or pay dilithium to skip the timer....

    I'm not trying to bash on anyone or anything. I just think STO has such a potential to be really great game, but recently, some choices Cryptic/PWE made simply turns people away. I can't blame them for it. I just want for STO to become the great game it has potential to be; and I try to be constructive about the issues I have with the game... which is not the case with every poster on this forums - as even I can see how hostile, toxic even, the forums have become. I get that people are angry, but by throwing TRIBBLE around 24/7 - that's going to do the exact opposite of what we all want - for devs to listen; they'll simply ignore forums completelly, if they haven't already, as it's simply impossible to find constructive ideas through the amount of excrements which are posted on these forums recently & they won't have time, nor mood want to go through the TRIBBLE, to find very few constructive posts people make.
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  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited December 2014
    I'm keeping my expectations pretty low. I'm sure they'll add the usual new season stuff... new rep, few new queues, featured episode or two. And it's time for a new fleet holding.

    As for fixing the XP/leveling and upgrade cost problems, I think they're far too deep in denial to expect change this quickly.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    As for fixing the XP/leveling and upgrade cost problems, I think they're far too deep in denial to expect change this quickly.
    Agreed. I remember them saying that they don't want to make too hasty of a decision in case what players are going through is just a phase. They're probably waiting to see if this uproar fades or something.
  • inkrunnerinkrunner Member Posts: 407 Arc User
    edited December 2014
    orangeitis wrote: »
    Agreed. I remember them saying that they don't want to make too hasty of a decision in case what players are going through is just a phase. They're probably waiting to see if this uproar fades or something.

    Or try to kill it by closing threads.

    And in the process make the people who created and powered those threads even angrier, and now without a proper outlet for their distaste. I expect many will take it out in other ways.

    Oh, Cryptic. Have you not seen the forums ablaze enough?
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  • newromulan1newromulan1 Member Posts: 2,229
    edited December 2014
    It made for a somewhat funny yet painful joke at the time...

    Stahl talking about all these awesome things that he wanted for the game...that we'd never see.
    Rivera talking about all these horrible things that he didn't want for the game...that we'd always see.

    If Stahl said it was coming, it wasn't. If Rivera said it wasn't coming, it was.

    It's where I might have gotten into a wee bit of trouble with things like Major Stall and Captain Wrecko.

    How many seasons ago did people stop giving the pvp season estimate??
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited December 2014
    Hrmm, for me things started to go downhill with S6. S6 softened the blow for S7. S7 softened the blow for X1. X1 softened the blow for S8. S8 softened the blow for S9. S9 softened the blow for X2. One of those developing of tolerance sort of things...meh. If things had gone straight from S5 to X2...lol...yeah, anyway. Then again, even S5 really had things that started it going downhill for me...hrmmm, pesky tolerance.

    With Hawk having left the way he did, I don't have many expectations either way for S10 other than it being one of the smallest seasons ever...with things being pushed back to S11 and later.

    I didn't know Adjudicatorhawk left. :eek:

    I did a search for his username and this seems to be his last post http://sto-forum.perfectworld.com/showpost.php?p=19788931&postcount=372

    Later in the thread Borticuscryptic mentioned that had had left (assuming he meant hawk no longer works for Cryptic) http://sto-forum.perfectworld.com/showpost.php?p=20781311&postcount=411

    What happened to Hawk? I've searched but can't seem to find a reason why he left. He didn't leave a goodbye message on the forums like pwebranflakes did when he left.
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited December 2014
    orangeitis wrote: »
    Agreed. I remember them saying that they don't want to make too hasty of a decision in case what players are going through is just a phase. They're probably waiting to see if this uproar fades or something.

    Actually I think they are expecting just that.

    It isn't about making a hasty decision. It's about them not wanting to make the decision in the first place. The system is set in stone and they are just waiting for us to shut up about it. When we do they'll claim "the players love it".

    Remember the uproar about the limitations on the reputation traits with the trait revamp? Yeah....eventually most of us gave up trying to get them to change their minds and nothing was ever changed and it's been quite a while since that took place.

    Whether we talk about it until we're blue in the face or just give up and stop caring, Cryptic is stubborn and don't give a **** what we want.
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